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    Default Altaran Irregulars HQ/IAV Sanctuary

    The OP of this thread is currently outdated. These locations now refer to the same bases, but under the Union the Irregulars were reorganized under.

    Remnant, despite all initial appearances, was not the sole successor of the Empire. The former Emperor returned, with a massive Imperial war machine, the aerial aircraft carrier Sanctuary, at his command. Fortunately for all, he did not seem to retain his former fondness of conquest, and entered an official alliance with Remnant.

    Now his Altaran Irregulars work alongside Remnant in defending and policing Inside, operating from their main base on the Skyway in Inside, constructed as part of the alliance between the two successors of the Empire.

    Personnel
    Spoiler
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    Officers
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    Commander Vyrn Altaran - Standard Location: IAV Sanctuary Bridge or Spire Office

    Emissary N'alae - Standard Location: Spire Office
    Spoiler
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    Emissary N'alae is the woman in charge of diplomatic efforts and the like, and also tends to handle interviews-and perhaps, occasionally, interrogations.


    RMD-33 - Standard Location: Spire Infirmary
    Spoiler
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    A roughly human-sized floating medical droid with a large number of arms ending in far too many medical instruments, RMD-33 is a medical droid of few words, all of which concern its job. It works very quickly and is not known to be programmed into ownership, meaning it seems to be loyal for its own reasons...whatever those might be. It acts as the Irregulars' main medical officer.


    IAV Sanctuary Chief Engineer Anthony Cross - Standard Location: IAV Sanctuary Engineering, Spire Labs
    Spoiler
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    The former captain of the IAV Haven, Cross is now the chief engineer of the Sanctuary, thanks to his role in the creation of the older craft. Cross specializes in aeronautics, and has picked up some enchantment magic during his downtime. He often appears rather gruff, and is known to be rather harsh on the ship's engineers.





    IAV Sanctuary Pilots
    Spoiler
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    Autarch Entity - Standard Location: IAV Sanctuary, various
    Spoiler
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    A ghostly entity identifying itself solely as 'Autarch' is present on the Sanctuary. It seems loyal to the Irregulars, to the point of operating vehicles for them with a cold efficiency. It appears as a nebulous humanoid form vaguely shaped like an Imperial flightsuit. It is also known that an Autarch Squadron operated on the Sanctuary before the collapse of the Empire. It is unknown if there are any links between this entity and that squadron.


    Major Noelle Xanatov - Standard Location: IAV Sanctuary, various
    Spoiler
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    A fighter pilot brought on for both flying skills and an uncanny sixth sense, Noelle Xanatov is a bluish-skinned, black-haired, and spindly woman, best considered a somewhat mutated human (although one should never say this to her face). Her odd sense for the otherworldly allows her to keep track of 'Autarch' better than most on the ship, to the point where she often spots where it is going to be before it is actually there. Rumor has it that she has frequently been seen intoxicated when off-duty.


    Troops/Enforcement Officers
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    Officer Doern Hill - Standard Location: Spire, various, Patrol
    Spoiler
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    A brash human soldier with a thirst for glory, Doern Hill boasts an augmented and unusually resilient skeletal structure thanks to experiments involving a certain region full of monsters. He has been in downtime frequently since his augmentation, mainly due to being dragged into the Infirmary for numerous tests by RMD-33, which has only made his urge to glory-hound worse.





    General Rules
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    Irregular players looking for interaction or assignments can post here for it, though it's possible I might not have anything. I'll try, however.

    Players who want an Irregular character can contact me for approval. The IC recruitment process is generally handwaved for the sake of expediency.

    This thread is subject to further editing as I get more down. I figured it was about time I got something done, though.





    HQ/The Spire

    An unusually wide black tower standing at the highest point of the Skyway, this futuristic tower lacks much in aesthetics. Clearly reinforced and armored, some parts of the tower even conceal defensive turrets.

    The most notable aspect of the Spire is the roof. Rather than a conventional roof, the highest point of the tower is a massive missile silo-esque structure that opens into a docking bay for the Sanctuary. When closed, it forms a heavily armored defense for whatever is landed, be it Sanctuary or anything else.

    Locations
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    Conference/Briefing Room
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    A room with a wide table in the center of the room, this room is for high-profile discussions, briefings, and the like. There is a holoprojector on the center of the table to allow those not physically present to speak, or to display holographic maps and the like..


    Barracks
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    Nondescript quarters for those who choose to use them.


    Armory
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    The Spire's main armory. Unlike the Sanctuary's, heavy weapons can be found here.


    Interview/Interrogation Rooms
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    Stark, lifeless rooms used for interviews and interrogation.


    Labs
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    The Spire contains some laboratories used by the Irregulars' scientists and engineers.


    Communications Center
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    The main communications center, from which the Irregulars' operations in Inside are managed.


    Security Center
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    The control room for various security measures around the Spire, such as the security cameras, dimensional lock field, and defense turrets.


    Offices
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    The offices of certain high-ranking personnel.


    Infirmary
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    A high-tech infirmary for treating injuries suffered in the line of duty.


    Sanctuary Dock
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    The docking area for the IAV Sanctuary, equipped to keep the vessel repaired and maintained while in dock.


    Backup Airfield
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    An airfield not actually in the Spire itself but nearby, there in case aircraft cannot return to Sanctuary for whatever reason.


    Defense Towers
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    A number of these smaller towers mark the area around the Spire itself. Each is equipped with advanced sensors, and snipers tend to watch from them.


    Recreation Area
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    An open area for recreation for troops who are not currently on an assignment or patrol or the like.







    Imperial Aerial Vessel (IAV) Sanctuary

    The Sanctuary is an aerial aircraft carrier dating back to the time when Vyrn's Empire ruled over Inside and much of the territory around it. It was the first of its kind built by the Empire itself, followed by Spectre and Supremacy.

    The vessel's crew is deceptively small for a ship of its size. The ship's computer systems have been upgraded heavily, cutting down on crew requirements. This frequently makes the ship seem rather empty.

    The ship looks something like this, though it is not entirely the same as what its base is taken from, mostly in the area of armaments. It does not possess the same level of armaments as the other massive Imperial craft did, lacking bomb bays entirely. It does, however, have several rapid-fire laser turrets and, to a lesser extent, laser cannon emplacements for defensive purposes.

    Some mysteries still surround the Sanctuary and its current status. No sign of most of the original Imperial crew remains, and half the ship's aircraft complement was completely missing when it was finally recovered. No one knows how it reached the location where it was found either, and navigation data recovered from the bridge cuts off around the time of the Fall of the Empire-nothing beyond that was available, and therefore a large gap exists between the previous data and the new data from the ship's re-launch.

    Beyond that, the atmosphere aboard the ship often seems rather eerie, the crew often feeling as if they're being watched, even when no one else nor any security cameras are around. Some report seeing ghosts aboard, and indeed, there is some truth to the claims...

    The ship is currently AIRBORNE, and positioned near Fortress Haven.

    Locations
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    Bridge
    Spoiler
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    The Sanctuary's bridge is the control center for the entire craft. It often seems rather empty for the most part. Many of the consoles are usually unattended, the improved computer system dealing with their operation on its own, though they have not been removed. In case the system fails, they can be taken over manually.


    Barracks
    Spoiler
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    These are fairly standard living quarters for a flying military ship, not meriting much description.


    Engineering
    Spoiler
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    The main power supply of the ship, a fusion reactor, is located here, along with secondary reactors in the form of Evolution Industries MACE technology. Engineering mainly manages the ship's power, along with its engine systems and limited weapons.


    Flight Deck
    Spoiler
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    The flight deck is the launching and landing area for all of the Sanctuary's craft. SEE FACTION PROFILE IN SIGNATURE LINK FOR AIRCRAFT.


    Satellite Uplink Room
    Spoiler
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    The Satellite Uplink Room is used to access the Altaran Irregulars' Orbital Spy Array.


    Armory
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    The ship has an armory, though it is rather devoid of larger, more raw-power equipment. It contains much of the standard Irregular fare beyond that.


    Mess Hall
    Spoiler
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    A mess hall, for when Sanctuary's crew needs to eat. Pretty obvious, really.





    Fortress Haven and Altaran Labs

    The Altaran Irregulars' main (currently, only major) base outside the city of Inside, Fortress Haven was originally the Empire's major construction site for its infamous oversized aerial vessels, including IAV Sanctuary. Following the fall of the Empire, it was left abandoned, until the Irregulars uncovered a hostile presence that could threaten the entire Nexus if left unchecked. Taking the opportunity, Vyrn had the base reclaimed in a called named Operation Ascendant and gave it its new name.

    The base is built into a mountain, with its alterations plain and obvious for all to see. A huge chunk was removed from the top, with yet more rock removed below to create the construction and launch chamber. Tunnel entrances dot the mountain, flanked by pairs of heavy beam turrets, leading into the base proper. Anti-air emplacements have also been erected around the mountain, in the wake of the war with the Chimera Syndicate.

    Inside, it is fairly straightforward, its designers having avoided making it into too much of a maze. Most of the tech placed by the base's pre-Operation Ascendant occupiers has been stripped, although work continues to be done in the construction chamber.

    Near Fortress Haven is a location known as Altaran Labs Complex Alpha. Originally known as Imperial Laboratories Complex Alpha, it has been reclaimed by the Altaran Irregulars. Above-ground, its visible features are four buildings: A barracks for the troops, living quarters for the scientists, and two vehicle garages with helipads on their rooftops, one for standard vehicles and the other for prototypes. Due to some remodeling, it now has three elevators to the labs below, one in the barracks, one in the living quarters, and one in the prototype garage. What happens down there is anyone's guess. The complex is surrounded by a forcefield fence and now contains extra anti-air emplacements, in case of Syndicate assault, but its main defense is the proximity of Fortress Haven.

    Locations
    Spoiler
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    Fortress Haven has analogues to many of the facilities at the spire and on Sanctuary, so much of that is safe to assume. Obviously it won't have a bridge or a flight deck, so use your imagination. That said, it does have a unique location.

    Construction and Launch Bay
    Spoiler
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    The place where the vessels Sanctuary, Spectre and Supremacy were constructed, the construction and launch bay is one of the few facilities capable of supporting monstrous ships of their kind. That said, when not in use for this, it can serve as a substitute landing bay for VTOL aircraft and other vehicles, and currently serves this purpose.

    The bay itself is expansive and currently occupied mainly by facilities for supporting aircraft, though most still remain on Sanctuary. Unlike most of the base, this area, due to its sheer size, still bears some of the marks of the Borg presence, with traces of their tech lining the upper walls, mostly appearing to be some manner of construction automated systems in the form of transporter units and tendrils.


    Altaran Labs Complex Alpha
    Spoiler
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    The base's main layout is as described outside the spoiler. The labs below, however, are expansive and varied, with a great many potential uses, though their designs and technology are focused on military matters. These may be opened for player use again in the future, so I will be leaving the exact details vague to let others fill them in later.

    Last edited by Darkcomet; 2015-03-26 at 01:45 PM.
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    Default Re: [Nexus] Altaran Irregulars HQ/IAV Sanctuary

    ((Here's how I'll be listing assignments.

    I'll post with a big bold Assignments available and then a veeeery barebones description of each. More like tags on them than the actual description, since that's more for the briefing. Post in the Briefing Room with the location tag specifying which you're interested in.))

    Assignments available:

    Diplomatic Escort: Escort, investigation, conspiracy. Involved personnel: Emissary N'alae.

    Radiation Pit Assault: Attack, area hazards, robots. Involved personnel: Officer Doern Hill, Autarch Entity.
    Last edited by Darkcomet; 2013-08-22 at 01:16 PM.
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    Briefing Room, Radiation Pit Assault

    Nick grudgingly volunteers for this mission. While he really was hoping he could avoid anything that included the word "radiation" in any form save that with the addition "free," the resistance that most people from bombed-out worlds like his have makes him one of the best people for the job. Besides, he'll have his super shiny new stealth suit. Powered armor has radiation shielding, right? He hopes so, he hasn't gotten that far in the manual yet.
    Still, he'll get to shoot things. That's the important thing. And he definitely got through the manual on his new sniper. Hoo boy, fancy tech. He had to ask to keep his sidearm as a revolver just so he had one thing that he wouldn't need a manual to figure out or worry about EMPs.
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    [Briefing Room, Diplomatic Escort]

    Balthazar hated the uniforms.
    If he had one complaint about his experience in the Irregulars so far, it was that he hated the uniforms. They were itchy, tight, and didn't breath. He longed for the days when he could wear his robes. Still, as far as complaints go, this was a minor one. The people so far were polite without being deferential, he had a bed and three square meals, and best of all, his family didn't know where he was. Life surly was looking up. And it would keep looking up, he had been given his first assignment. Something about escorting some diplomat from place to place. Not very exciting, but...

    Balthazar paused for a moment before opening the door to the Briefing Room, and adjusted his uniform slightly, frowning as he did so. He then opened the door, saluting smartly to N'alae. "Balthazar reporting for duty ma'am."
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    Spire Office

    Blu Skreen, The Sanctuary's Mekhnaiad, born from the ship's engines and the care the crew put into it, walks to the secretary/security outside of Vyrn's personal office. She's wearing her engineering uniform for now, beret tilted tastefully over her copper wire hair. "I'm here to see Vyrn. I've come up with a thought about his inheritance and I think he'll probably want to hear it."
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    ((Still don't have enough for the missions, bluh.))

    [Spire Offices]

    The guard present holds up a hand and activates his commlink.

    "There's someone here saying something about inheritance, sir. I know you don't do personal calls, but I thought you might want to hear it. Yes sir, I know that, but she asked anyway. Alright."

    The door to the office slides open of its own accord.

    The guard just tilts his head in its direction to tell her to go on in.

    The office itself is unusually simple compared to what one may expect of Vyrn, the main feature of note being the desk with an Irregular emblem and a computer console built into it. The prince himself sits behind it, looking rather cold.

    "What is this about? I hope this is not a proposition, because the answer is no."
    Last edited by Darkcomet; 2013-09-07 at 09:52 PM.
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    Spire Office

    Blu nods to the guard and enters the office before taking a seat. "I'm not here to ask anything, nor claim it. What I am here for is to point something out that others might and try to take advantage of." She starts before taking a deep breath and giving a sigh. "Reason I came here is because legally, in various systems, it could be argued I'm your daughter. In spirit and soul if not in body. I won't make the claim, but others might. And it brings up another point. I'm not sure if we are linked in such a way, but if we are, I don't know if magic can work through it." She admits with a shrug. "Probably not, but I thought I'd bring the concern up with you."
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    [Spire Office]

    Vyrn maintains his cold demeanor, merely tilting his head in curiosity. "I see. To answer your concerns, under the customs of the Altaran Dominion, my homeland, you would not be considered a valid heiress. Our line based its authority on the idea that we were descended from a divine being, a concept that is not entirely unique. I have my doubts about it in all honesty, though the Nexus being as it is leaves me unsure, given all that has proven possible. But I am rambling. As such, you would not carry this entity's blood, and therefore you have no claim. Clones and the like were also barred from inheritance, on the grounds that artificially duplicating divine blood is blasphemous. All precedent says you would not be accepted, and I will be certain to add this to our public records to prevent any...mistakes.

    As for the potential of magical exploitation, I can offer no guarantee one way or the other, as I am hardly an expert on metaphysical science. The one thing I can suggest is that certain artifacts from my homeworld were prone to odd reactions to the Dominion royalty, usually in our favor. We have one such artifact in our possession now, so we could see if it responds to you. Obviously, our possession of this artifact is classified and you are to speak of it to no one but Engineer Cross or myself. Understood?"
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    Spire Office

    Blu gives a small nod at the reassurances. "You won't need to worry about the artifact being mentioned. After all, if things get destroyed, specifically Sanctuary, I get hurt and maybe even killed."
    Last edited by Wolfbane; 2013-09-07 at 10:24 PM.
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    [Spire Office]

    "Your commanding officer in the engineering department has the artifact in safekeeping aboard the carrier. I will send a message to him indicating that you are to be allowed access to it for the purpose of this test. That should help indicate if there is any danger from magic as you suspect. Are there any further questions or concerns?" Vyrn asks.

    He seems like he's actually a pretty reasonable and helpful commanding officer.

    Shocking.
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    Spire Office

    "Just one final question. While doubtful, what happens if the artifact responds to me?"
    Blu asks in curiosity. "But regardless of the result, I'd also like to start to learn more than engineering and repair. Those are innate to me, but I'd like to do more."
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    [Spire Office]

    Vyrn shrugs. "At this point, I do not know. It may indicate a metaphysical link, in which case you should avoid mages who might try to take advantage of it. And regarding expanding your skills, you'll need to be more specific as to what you want to do before we can do anything about that. We cannot very well assign every officer in every specialty we have to your instruction, after all. It would not be practical."
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    Spire Office

    "I suppose being a pilot would be the best route for me. Transport, Fighter, I don't really care, sir. Which is needed more?" She wonders.
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    [Spire Office]

    Vyrn shrugs. "The overlap between the two is rather significant after our recent air force overhaul. There is really not that much difference at this point, so you will be able to do whatever is needed at any given time." That's one good thing about all the aircraft being variants of the same designs, it seems.
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    Spire Office

    Blu nods in reply and stands, getting ready to go. "Thanks for the information and taking the time to listen to me, Sir." She says before offering her hand after a moment's hesitation. "And if the Artifact doesn't respond to me, let me at least say it'd have been an honor if it did."
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    High-Priority Assignment available:
    Base Reclamation. Further information to be revealed at briefing. ((Would really like people for this one.))



    [Spire Office]

    Vyrn pauses before shaking her hand. "Let it never be said that I do not respond to serious potential issues," he says. "Report back to Engineer Cross regarding the artifact."
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    Red arrives at the
    High-Priority Assignment Briefing
    And takes a seat in front of a desk. Before swinging his boots up on top of it.

    Inner Circle
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    Condiments Pianos Tumbleweeds Drow Bloodline Half-Drow Noble Lacy Items

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    HPA Briefing

    Nick enters and takes a seat after giving a salute or whatever the procedure is.
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    Plotclone!

    High-Priority Assignment Briefing

    Balthazar arrives and looks around at the two other people here, sighing inwardly. Perfect. Two unknown quantities. Let's hope they don't ask to many questions.
    "Reporting for duty sir."
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    Spire Office => Engineer Cross

    "I'll be sure a message is sent regarding as to whatever happens. Thanks again, Sir." Blu says before saluting and heading out to find the Engineer.

    HPAB

    A few days after whatever happens above, Blu reports to the briefing. Blu Skreen is about four and a half feet tall with what would be considered a gangly build on a human with long arms and a skinny frame. She has thin flexible crystal hair and a hard translucent blue skin that shows circuitry underneath the surface. For her face though, the skin is replaced with what appears to be chromed steel, giving a mirror finish. Her skin is hot to the touch, nearly scalding, limiting body contact with her.

    She's dressed in a fresh pilot's outfit and has her helmet tucked under one arm.
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    HPAB

    Balthazar looks over Blu, and blinks, shuddering very slightly. He was trying to get better at accepting the...unusual appearance of some of the people here. He looked down at her, trying to place her uniform. While he did that, he spook up, his voice formal.
    "Hello Ma'am. Here for the briefing as well?"
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    Default Re: [Nexus] Altaran Irregulars HQ/IAV Sanctuary

    [Briefing Room-Operation Ascendant]

    A number of other notable Irregulars are here, most notably Emissary N'alae, Major Noelle Xanatov, Sanctuary Chief Engineer Anthony Cross, and Officer Doern Hill. Finally, Commander Vyrn Altaran himself is present.

    This must be incredibly important.

    "My apologies for the sudden summons, but this is perhaps the single most important operation we have yet faced. That said, I will begin." Vyrn holds up something akin to a remote, and with a push of a button, the holoprojector in the center of the table activates. It displays a bluish image of a mountain, with a number of artificial structures built into it to allow access to a base within. The top of the mountain seems to have been removed, replaced by what appears to be a massive hatch to a bay of some variety.

    "This base was constructed by the old Empire for the purpose of acting as a construction facility for large aircraft, and was left abandoned after most of it vanished. A mistake on Remnant's part, one that we have not had sufficient justification to correct for some time. However, we have reason to believe that we now have the opportunity. Emissary."

    N'alae holds up a similar remote and switches the projector to display an image of a heavily cybernetically augmented humanoid, one eye covered by a bulky laser-eyepiece, and its body covered in black implanted armor. Its limbs have visibly been replaced, and its skin appears severely pale and mottled.

    "This is called a Borg drone. It is a member of a pseudo-race of cybernetically augmented and enslaved drones, all linked to the same hive mind. They assimilate members of any species to create new drones and gain the knowledge of those being assimilated, and act similarly regarding technology they have an interest in. They are some of the most dangerous foes the galaxy I hail from has ever faced, and they are here now. We believe that they are responsible for recent disappearances in Inside, but several things are odd compared to standard Borg strategies. For one thing, we have detected no ship with our advanced sensors, and they are not known to use cloaking systems. Given their attempts at subtlety, it is likely that their ship was destroyed in whatever event that brought them here, and they are attempting to rebuild their numbers." Click. The old Imperial mountain base is displayed again. "The Borg, in the absence of a ship and a link to the rest of the Collective, will attempt to contact said Collective, or if this is impossible in their current circumstances, find another starship to do so. While starships are incredibly rare here, the base Commander Altaran spoke of is one of the few facilities they could use to build one of their own. It is the same base that this ship was built at. It is the main known facility capable of such construction, and the Borg signatures we have detected largely go back to it. We can only conclude that the Borg are using the base to try to build a ship to escape into space."

    "Needless to say, this cannot be allowed," Vyrn continues. "From what the Emissary has told me, if the Borg take knowledge of the advanced technology and magic here back to the Collective, it may well spell doom for all of reality. To that end, we are going to reclaim the base."

    Click. The words 'Operation Ascendant' appear above the image.

    "To that end, we must accomplish several tasks. First, an infiltration team including Emissary N'alae, Engineer Cross, and escorts will enter the base on the ground. The Borg are known to ignore those they consider non-threats, though we do not know how long this will last. The infiltration team's first task is to get Engineer Cross to one of the base's original control centers to his knowledge of it to open the hatch to the construction and launching bay. After this, the Borg will undoubtedly become hostile to the infiltration team, which is why we're sending a diversion force consisting of heavy air and ground attack forces." That probably means Red, Blu, and Xanatov.

    "This attack force will strike at the construction bay and attempt to destroy whatever the Borg are building in there. At the same time, the infiltration team will use this diversion to locate and disable the Borg 'vinculum', the device which binds all of the drones here together. As Emissary N'alae is our Borg tech expert, she will be critical for this part of the mission. Once the vinculum is disabled, the drones will be freed, and the base will be ours."

    So, recap:
    Operation Ascendant
    Infiltration Team Objectives:
    -1: Infiltrate the base and open the hatch to the construction/launch bay.
    -2: Use the diversion created by the assault force to reach and disable the Borg vinculum.
    --Engineer Cross and Emissary N'alae are mission-critical, and must not be lost before their objectives are completed.
    ---Members: Engineer Cross, Emissary N'alae, Officers Doern Hill, Balthazar Chedid, Nick Richards

    Assault Force Objectives:
    -1: Wait for the infiltration team to open the hatch.
    -2: Attack the Borg construction area once the hatch is open. Destruction of whatever they are building in there is not a top priority, but would be very much liked. The main objective here is to provide a diversion to distract Borg forces from the infiltration team.
    --Members: Major Xanatov, Asset Raymond 'Red' Russel, Airman/Engineer Blu Skreen

    "The nature of the Borg restricts our options in gear as well," N'alae adds after the main part of the briefing is over, switching the projector back to the image of the Borg drone. "The Borg are capable of adapting to energy weapon fire. After a specific weapon type is used too much, they will be able to use personal shielding to nullify all further damage. To that end, the infiltration team will be carrying projectile weapons with armor-piercing ammunition rather than energy weapons. Melee weapons will also work, though this is exceptionally dangerous thanks to the risk of assimilation. The shielding only goes so far, fortunately, and should not hamper the assault force's more powerful aircraft and mech-mounted weapons. Any questions?"

    [In The Past-Sanctuary]

    Blu will be summoned to the armory aboard the ship. Seems Vyrn sent word ahead.
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    Default Re: [Nexus] Altaran Irregulars HQ/IAV Sanctuary

    [Briefing Room-Operation Ascendant]

    "Sir, I have a few questions. What exactly is the 'Collective'? and can the borg adapt to magic at all?"
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    [Briefing Room-Operation Ascendant]

    "The Collective is the hive mind which all Borg are part of, at least when it is possible for them to be. The Borg here are likely a sub-collective not in contact with the whole. As for magic, I really cannot say, though I should mention that it is possible that they may have assimilated individuals with magical talent as well. We cannot know one way or the other," N'alae answers. "Perhaps they might adapt to specific spells like they would a disruptor, perhaps they might not, I do not know."
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    Default Re: [Nexus] Altaran Irregulars HQ/IAV Sanctuary

    Briefing Room - Operation Ascendant

    Blu suppresses a shudder. What would happen if she were Assimilated? She keeps that question quiet, but she does speak up. "Do we have any idea if they have any Air Power at all? Or what their overall numbers might be?" She asks.

    In The Past - Sanctuary

    Blu shows up, walking through the walls to get there as quickly as she can and gives a salute. "Reporting, Sir."
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    [Briefing Room-Operation Ascendant]

    Red has both eyebrows raise as the depiction of the Borg Drone appears on -screen, but he stays quiet, swinging his feet down to the floor as he takes in the briefing.

    At the call for questions, he raises a hand.

    "They're not immune to stomping, are they?"

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    [Briefing Room-Operation Ascendant]

    "Unlikely, no, and no, in that order. It is possible that they may have claimed any old Imperial craft present at the base. K-Corp Harpies and Evolution AV-1s and 2s are the main possibilities. The Harpies were rather rare by the time most of the Empire disappeared, so they are unlikely, and the nature of Evolution Industries technology means the Borg will most likely have difficulty assimilating the EI craft. Non-assimilated craft of these types will likely be far outmatched by our newer AV-3 fighter-gunships. Beyond that, they likely have not constructed anything capable of flight themselves, as they have limited resources and must focus on escape into space. As for their numbers, we can infer that they do not have the numbers to confront the Nexus in a head-on confrontation, judging from their attempts at going unnoticed, but we have no concrete information." N'alae does not go into detail about the stomping question like the others. Apparently she is choosing not to dignify it.

    Probably wise not to feed Red.

    [Past-Sanctuary Armory]

    Cross is present here, opening up a high-security locker. "There you are. One second, ah, there it goes." That would be him finishing opening up the locker. He reaches inside and pulls out a rough, uncut black crystal. "Curious little thing, isn't it? The last owner had it practically jump to the Prince when they met."
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    Briefing Room - Operation Ascendant

    The Mekhnaiad frowns at the information. Sure, an aircraft might be obsolete, but if given in sufficient numbers, they could still take her down with ease. She'd have to be careful. Still, Blu doubted they could become their Fighter like she could.

    "Am I transporting anyone, or am I going to be purely on the attack?" She asks, trying to figure out her role in this.

    Past - Sanctuary Armoury

    "Well, Sir, I try not to make any judgments on things based on appearances for the most part. Curious certainly, but I doubt it can truly be called "little" for all the power it holds." Blu points out.
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    "Is there a uniform area that important cybernetics are installed in the drones or should I just aim for the head on all of them?" asks Nick.
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    [Briefing Room-Operation Ascendant]

    "You're on attack with me," comes a thus-far-unheard voice. Major Xanatov seems to have been briefed already, so she's answering Blu.

    And for Nick... "Headshots work as well as they usually do, fortunately."

    [Past-Sanctuary Armory]

    "Oh, don't get so philosophical about it." Engineer Cross holds it in her direction and frowns. "Doesn't seem interested. Sorry to disappoint."
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