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2013-09-13, 03:34 PM (ISO 8601)
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Re: Dark Sun: 3.5 Gladiator Game [IC]
rolling to conferm (1d20+6)[8]
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2013-09-13, 03:36 PM (ISO 8601)
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- Sep 2013
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Re: Dark Sun: 3.5 Gladiator Game [IC]
damage (1d8+7)[8]
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2013-09-14, 03:11 PM (ISO 8601)
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- Jul 2013
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Re: Dark Sun: 3.5 Gladiator Game [IC]
[1d20+1] opposed grapple (with -20 penalty)
(1d20+1)[13]
roaring in agony at the grapple attempt.
Spoilerspellcraft dc24 to find out what happenedjoin me on my Raidcall
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2013-09-15, 02:27 AM (ISO 8601)
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- Sep 2013
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Re: Dark Sun: 3.5 Gladiator Game [IC]
Occ
woo hoo i have his butt grappled no chain for anyone and he is not threatening any squares (your welcome)
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2013-09-15, 02:31 AM (ISO 8601)
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- Jul 2012
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Re: Dark Sun: 3.5 Gladiator Game [IC]
OOC:
Why thank you! lol"I'm back baby!"
- B.B.R.
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2013-09-15, 07:50 PM (ISO 8601)
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- Jul 2013
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Re: Dark Sun: 3.5 Gladiator Game [IC]
(OOC I am back from my birthday weekend, so feel free to continue posting)
(oops I think its the npc's turns)join me on my Raidcall
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2013-09-15, 07:56 PM (ISO 8601)
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Re: Dark Sun: 3.5 Gladiator Game [IC]
you move to, and pick up the bastard sword.
it is a masterwork bronze bastard sword (1d10 damage +0 to hit / -1 to damage) the hilt is inlaid with ivory and bears a strange 4 armed stone winged creature on it, with 2 tiny emeralds for eyes (10CP value each) this blade looks fine enough to even be enchanted although you are unsure if it actually is or not.join me on my Raidcall
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2013-09-15, 08:03 PM (ISO 8601)
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- Jul 2013
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Re: Dark Sun: 3.5 Gladiator Game [IC]
the cleric on the enemy team utters strange words and makes some gestures drops prone(free action) and prays.
the other 2 with spears, stand defensively near the cleric, still ready.
Glortorus attempts to escape grapple
(1d20+1)[6]grapple escape roll
attempt 2
(1d20+1)[6]grapple escape roll
attempt 3
(1d20+1)[21]grapple escape rolljoin me on my Raidcall
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2013-09-15, 08:10 PM (ISO 8601)
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- Sep 2013
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Re: Dark Sun: 3.5 Gladiator Game [IC]
to maintain the grapple
(1d20+6)[24]
(1d20+6)[21]
(1d20+6)[9]
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2013-09-15, 08:14 PM (ISO 8601)
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- Sep 2013
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Re: Dark Sun: 3.5 Gladiator Game [IC]
do i get to apply my full str? or dose it take the -4 for being prone?
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2013-09-15, 08:36 PM (ISO 8601)
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- Jul 2013
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Re: Dark Sun: 3.5 Gladiator Game [IC]
you do take the -4 for being prone
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2013-09-15, 08:44 PM (ISO 8601)
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Re: Dark Sun: 3.5 Gladiator Game [IC]
ok so maintain, maintain....lost the grapple
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2013-09-15, 08:54 PM (ISO 8601)
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- Jul 2013
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Re: Dark Sun: 3.5 Gladiator Game [IC]
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2013-09-15, 10:30 PM (ISO 8601)
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Re: Dark Sun: 3.5 Gladiator Game [IC]
well as i act last i will be restarting the grapple
(1d20+6)[7]
if needed i'll spend an action point
(1d6)[6]
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2013-09-15, 10:32 PM (ISO 8601)
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- Sep 2013
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Re: Dark Sun: 3.5 Gladiator Game [IC]
...fumble...not spending the action point
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2013-09-15, 10:50 PM (ISO 8601)
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- Nov 2011
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Re: Dark Sun: 3.5 Gladiator Game [IC]
ooc: DM, I hope you had a good birthday.
Render drops his club and grabs the glinting sword. Holding it in a two-handed grip, he gives it a practice swing as he races back to attack the rival mul with it, finding it well-balanced as he hoped.
ooc: Spend 1 action point to emulate feat: Weapon Focus (bastard sword).
bastard sword +9 melee (1d10+8, crit 19-20)
Can he attack Glortorus this round? He does so if so, attempting to flank if possible.Last edited by kinem; 2013-09-15 at 10:51 PM.
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2013-09-15, 11:14 PM (ISO 8601)
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Re: Dark Sun: 3.5 Gladiator Game [IC]
ooc question
SpoilerSharp Teeth [General]
For some reason, you have incredibly sharp teeth that can be used effectively in combat. You could have had strange genetics for your race, or you filed your teeth down to razor-sharp edges.*
Prerequisites: Must be a creature that does not have a bite attack.
Benefit: The character gains a Bite attack that deals 1d6+Strength Modifier (If medium).
Normal: When you bite people, you only piss them off.
would like to take that feat at 6th level and or the weak willed flaw
http://www.dnd-wiki.org/wiki/Sharp_Teeth_(3.5e_Feat) is the linkLast edited by gantz; 2013-09-15 at 11:17 PM.
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2013-09-15, 11:32 PM (ISO 8601)
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Re: Dark Sun: 3.5 Gladiator Game [IC]
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2013-09-15, 11:48 PM (ISO 8601)
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- Jul 2012
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Re: Dark Sun: 3.5 Gladiator Game [IC]
OOC:
Spoiler
Alright, two questions -
1 - do you just want me to roll randomly for what weapon I grab? I saw the tables, but I must have missed something....
2 - Kinem, and then myself for actions, yes?
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2013-09-15, 11:48 PM (ISO 8601)
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Re: Dark Sun: 3.5 Gladiator Game [IC]
I fixed the link. that feat is homebrew but there are a lot of ways to gain a bite attack, but using a feat to gain a bite attack for a secondary bite is reasonable which would be 1d6+ 1/2 strength when you full attack, or using it as a secondary natural attack with your claws
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2013-09-15, 11:52 PM (ISO 8601)
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Re: Dark Sun: 3.5 Gladiator Game [IC]
you can choose, I pointed out obvious shiny ones. if u want to spend a standard action on a spot check for something better, but then u could only move over to it, and pick it up next turn. or you can choose one of those types I listed, and be able to move to it, and pick it up this turn.
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2013-09-15, 11:52 PM (ISO 8601)
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Re: Dark Sun: 3.5 Gladiator Game [IC]
yes that is the order...and i posted first because my actions won't interfear with you guys also kheim was looking for a bastardsword specificly and yah you could roll randomly but if you can use any weapon on that list you should take it
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2013-09-15, 11:54 PM (ISO 8601)
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2013-09-16, 12:04 AM (ISO 8601)
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Re: Dark Sun: 3.5 Gladiator Game [IC]
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2013-09-16, 12:14 AM (ISO 8601)
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Re: Dark Sun: 3.5 Gladiator Game [IC]
ooc
Spoilerso it looks like the best way is willing deformity teeth(may be broken teeth or filed..maybe over sized k-9 teeth just some thoughts on the willing deformity)
the link to where i found it
Spoilerhttp://www.giantitp.com/forums/archive/index.php?t-217060.htmlLast edited by gantz; 2013-09-16 at 12:26 AM.
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2013-09-16, 12:27 AM (ISO 8601)
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Re: Dark Sun: 3.5 Gladiator Game [IC]
yes willing deformity + willing deformity teeth. I would assume you want a non-vile version of the feat (which is fine since being feral would make it thematically appropriate, but it is 2 feats) but you can take 2 flaws
they are in book of vile darkness for willing deformity and heroes of horror for the willing deformity bite.Last edited by Dungeon_Master; 2013-09-16 at 12:33 AM.
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2013-09-16, 12:29 AM (ISO 8601)
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Re: Dark Sun: 3.5 Gladiator Game [IC]
then i would need another flaw that would fit with my beastial concept
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2013-09-16, 12:32 AM (ISO 8601)
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Re: Dark Sun: 3.5 Gladiator Game [IC]
Shak´ka
Barbarian , Level 1, Init +4, HP 28/28, Speed 60 ft
AC 20, Touch 14, Flat-footed 16, Fort +4, Ref +7, Will +6, Base Attack Bonus +3
Claw (1) +8 (1d4+7, x2)
poison 1d6 dex/Paralysis bite (1/day) +8 (1d4+5, x2)
Full: 4 CLaws/ 1 Bite +8/+6/+6/+6/+6 (1d4+7 (claws)/1d4+5 (bite), )
(+4 Armor, +4 Dex, +2 Natural)
Abilities Str 20, Dex 19, Con 15, Int 10, Wis 16, Cha 6
Condition 1. Multi attack.
Flaw:dodge(inatentive, -4 listen)
Flaw: mobility (murky-eyed, miss chance twice)
3. Spring attack
+Quick Trait (+10ft/-1hp /lvl)
-------------------------------------------------------------------------------------
Shak´ka is a freshly captured Slave, last survivor of his tribe captured by slavers as he was traveling through the red waste of Athas´s deserts. but none of that matters any more... as he´s minutes away of entering what could be...the last place he´ll ever see.
He looks at his cell mate... with his rough common trys to comunicate... Yu... J´haave... Shaman?... Strong? yu fight? yu Hellp?
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2013-09-16, 12:38 AM (ISO 8601)
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Re: Dark Sun: 3.5 Gladiator Game [IC]
Last edited by Dungeon_Master; 2013-09-16 at 12:42 AM.
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2013-09-16, 12:44 AM (ISO 8601)
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Re: Dark Sun: 3.5 Gladiator Game [IC]
WILLING DEFORMITY [VILE]
SpoilerWILLING DEFORMITY [VILE]
Through scarification, self-mutilation, and supplication to dark powers, the character intentionally mars her own body. Benefit: The character gains a +2 deformity bonus on Intimidate checks.
DEFORMITY (TEETH) [VILE]
Spoiler
DEFORMITY (TEETH) [VILE]
By filing your teeth to points and brutalizing your gums, you gain a hideous smile full of razor-sharp teeth that enable you to make a grisly bite attack.
Prerequisites: Evil alignment, Willing Deformity.
Benefit: You gain a bite attack that can be used as a natural weapon to deal damage equal to 1d4 + your Strength modifier.
If you attack with other weapons, you can use your bite as a secondary attack (taking a –5 penalty on your attack roll) for 1d4 + half Strength modifier damage. In addition, you gain a +1 bonus on Intimidate checks.
so both feats give +3 to intimidate, and a natural primary bite attack 1d4 + str mod (full strength modifier)Last edited by Dungeon_Master; 2013-09-16 at 12:48 AM.
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