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Thread: What '-mancer' would you be?
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2007-02-03, 08:55 PM (ISO 8601)
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- The Dungeon Dimensions
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2007-02-04, 01:42 AM (ISO 8601)
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- Aug 2006
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- In my mind
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Re: What '-mancer' would you be?
I personally would be a Misplacermancer (already practiced my skills, woo!) with quite a bit of talent in the Procrastimancer field.
As for others though...
Rockamancer! With total power over rocks! (and they like, totally rock, dude!)"I never laugh." - Wanda Firebaugh (Go Wanda!)
"That's the way the Fireball bounces!" - Fizban the Fabulous
"Shut up." - Raistlin Majere, your older sibling, and me.
...."and the Geek shall inherit the world."
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2007-02-05, 12:21 PM (ISO 8601)
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- Mar 2005
Re: What '-mancer' would you be?
psychomancer
treeamancer (not to be confused with hippiemancer)
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2007-02-05, 02:20 PM (ISO 8601)
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- Feb 2007
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2007-02-05, 03:17 PM (ISO 8601)
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- Dec 2006
Re: What '-mancer' would you be?
necromancer.
...what? I can use an actual one if I want to.
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2007-02-05, 06:36 PM (ISO 8601)
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- Feb 2005
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- Northern Virginia
Rob Balder, Erfworld author/co-creator, and creator of PartiallyClips
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2007-02-06, 05:16 PM (ISO 8601)
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- Jan 2007
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- With the bubbles!
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2007-02-06, 05:32 PM (ISO 8601)
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- Apr 2005
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- Back in the USSR
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Re: What '-mancer' would you be?
Procrastimancer. If I ever leave that line of work, Compumancer.
Spoiler
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2007-02-15, 06:08 PM (ISO 8601)
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Re: What '-mancer' would you be?
My first thought was to be a pieromancer. But then I had to look at the pros and cons.
Pieromancers combine aspects of the piemancer, romancer, and punmancer. Because they are humormancers, they can easily move to slapstickmancers or pervomancers through the piemancer and romancer classes. However, they tend to be at odds with witomancers, such as sarcasmancers and ironimancers. As a bit of a sarcasmancer myself, I'm not sure I'd want that.
Do humormancers and witmancers fit into general artmancy? I understand that things like paintomancers and drawomancers fit in there...if humormancy is extended through this, a piemancer-artmancer could become a Pollockomancer. Now that I think about it, piemancy and punomancy allow for a little delving into circlemancy as well. These spellcasters are so intertwined with each other, aren't they?
Maybe a stitchomancer for erfworld would be talented...
But in real life, I'm afraid I'd probably be something like a hugmancer. Or a depressedomancer.Last edited by Cobra_Ikari; 2007-02-15 at 06:23 PM.
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2007-02-16, 12:58 PM (ISO 8601)
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- Feb 2007
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- Galaxy Andromeda
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Re: What '-mancer' would you be?
Emomancers FTW! Instead of making uncroaked, I'd make Superfluous infantry.
Member of the Miko Fanclub before it was cool
Also Excessive User of the Word "Pwnsome".
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2007-02-21, 10:10 PM (ISO 8601)
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- Apr 2006
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2007-02-21, 10:14 PM (ISO 8601)
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- Apr 2005
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- Montreal
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Re: What '-mancer' would you be?
Alas, I follow a different path. For I am a Burninaticist!
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2007-02-21, 10:33 PM (ISO 8601)
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- Apr 2006
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2007-02-21, 11:19 PM (ISO 8601)
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- Apr 2005
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- Montreal
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2007-02-22, 12:11 AM (ISO 8601)
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- Apr 2006
Re: What '-mancer' would you be?
Ok, I get that you want fire magic, whatever term you use... but this is Erfworld, and if there's a geek-reference to be had, it's likely to use it. "Burninator" fits the concept of a fire/battle mage and is a geek reference, so I think it's a more likely Erf-term for that type of caster.
Hmm... I wonder if Croakamancy includes fear-inducing magic like it's analog, Necromancy, does. If so, maybe somewhere in that dark art there's a spell for inducing shock and horror via "Visions of the Goat Sea"?Last edited by Thanatos; 2007-02-22 at 12:12 AM.
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2007-02-22, 12:15 AM (ISO 8601)
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2007-02-22, 12:45 AM (ISO 8601)
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- Apr 2006
Re: What '-mancer' would you be?
Ah, but I'm definately in the camp of Psi == Magic.
Both are equally fantastic; it's just that Psi tries to cloak itself in pseudoscience, so it's more readily accepted in loose sci-fi. In the end, both "powers" boil down to telling reality to "sit down and shut up" via force of will. The Psi user thinks the power is inborn and used by concentration, while the Magic user thinks that various symbols have power that can direct or manifest his will.
Erfworld is more likely to go with the Magic perspective than the Psi one, I think.
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2007-02-22, 01:02 AM (ISO 8601)
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- Apr 2005
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- Montreal
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Re: What '-mancer' would you be?
Yeah, but it's a different type of magic, that gets to call its practitioners -icists, as opposed to -mancers.
And I'm not going to get owned by some random Schmuck who decides to invest in a Mage Beatdown (Mage Bane) weapon. Let him get a +2 enhancement that only exists on crappier crystal weaponry.
Plus we don't know the full extent of their magics.
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2007-02-23, 11:53 PM (ISO 8601)
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- Apr 2006
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2007-02-24, 04:21 PM (ISO 8601)
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- Feb 2007
Re: What '-mancer' would you be?
I'm kinda torn. The Dirtamancer is by far my favorite character, but I'd rather be an iceamancer. (Icemancer?)
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2007-02-25, 02:19 PM (ISO 8601)
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- Apr 2005
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Re: What '-mancer' would you be?
Except that they don't always. A Mage Bane Sword will extra harm someone who uses Arcane spells and spell like abilities. A Psi-Bane will only do so to a guy with power points and psi-like abilities. That's kinda the essence of my rant. They are different types of magic (like the difference between Arcane and Divine), no doubt, but psionics appeals to me on some level.
I know this is a different world, but given the number of pop-culture references that pop up in this, how long before a Professor Xavier type who's a total Brainiticist (who's also the ship captain of the Enter-and-Win-aprise, or at has an identical twin who is)?
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2007-02-25, 06:31 PM (ISO 8601)
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- Apr 2006
Re: What '-mancer' would you be?
Mage bane sword? Bane weapons in D&D use creature type to determine whether they work or not. You could have a Humanoid (Human) bane weapon that would hurt human wizards, but it'd also hurt human fighters, while leaving elven wizards immune to the bane damage. I don't think there's any class-based equivalent, and with good reason; while a target has only one race, it may have multiple classes. Should a 10 Fighter / 1 Wizard have as much vulnerability to "Mage Bane" as an 11 Wizard?
Now, there are weapons that can screw with magic in various ways, and are thus useful against mage-types, but only if the term used is "arcane spell" would they be limited to affecting a mage's powers. If the term is just "spell", then it affects divine magic too, and if it targets all magic (anything designated as Spell-Like or Supernatural, including many abilities of non-spellcasters), then it would affect psionics too. It's a different format for using it, but psionics is the same thing as magic on a basic level.
*******
Pointless metaphor here:
Psicraft and Spellcraft are like different operating systems. Wizards code within the Spellcraft pardigm, while Clerics get a simplified system of Icons to handle the details for them within the Spell-OS. Psionicists are using a different coding language that only works within their system, and is generally more intuitive, but because they don't have removable media, they have limits on the total number of programs they know how to run. Some mages, Sorcerers in particular, imitate the Psi-OS from with the Spellcraft framework so they don't have to keep reinstalling the same programs each time they want to use them.
If some program attempts to modify or disable the program of another user, the limitations of what it can accomplish are determined by the method of it's attack. Some might just interfere with the Icon system used by divine casters, and since they can't handle code without the help of Icon, they are vulnerable to it. Some programs might insert errors into the code that are relatively simple to fix but take time to find, so the Wizards get screwed while the ease-of-use in the Icon system lets Clerics fix things quickly enough and run their programs normally. Sometimes a virus is written that can attack the Spellcraft or Psicraft operating systems at such a basic level that it screws things up for anyone on that format, but the virus may be unable to affect the OS it wasn't designed against. Sometimes, the power source is turned off, and then it really doesn't matter if you're using Psi-OS or Spell-OS... magic no work when you disconnect it's power.Last edited by Thanatos; 2007-02-25 at 06:34 PM.
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2007-02-25, 09:12 PM (ISO 8601)
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- Apr 2005
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Re: What '-mancer' would you be?
Magebane is a weapon enhancement found in Complete Arcane. It functions as a Bane weapon against Arcane Spellcasters and things with Arcane Spell-like abililties (IOW, just about every creature with SLAs, except Psi-flavored ones and the Crypt Warden) Look it up here: http://www.crystalkeep.com/d20/rules...aponsArmor.pdf
I know Erfworld is completely different, but given this messing up my tenuous graft on logic online, in addition to my love of psionics and the fact that I prefer being called "funny-name-icist" as opposed to "funny-name-mancer" leads me to want to be a Burninaticist. Also, Burninaticist I think rolls off the tongue better than Burninatomancer.
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2007-02-25, 10:16 PM (ISO 8601)
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- Apr 2006
Re: What '-mancer' would you be?
Ah yes, I had forgotten about that one. Well, it specifically targets arcane magic users, so even one spell of that sort is enough to screw you, although someone with a single arcane caster level could cast what they've got pretty quickly and be immune after that. The weapon property is caster-type specific so it's not too widely useful, but versions could easily be made for priestbane and psibane.
Getting back to the original topic of naming caster types, it was said that not all of them end in "-mancer". "Burninator" was my guess about the fire/evoker style casters, not Burninatomancer, because that would dilute the geek-reference value and sound clumsy rather than simplified. I was never suggesting that you should change your personal terminology, though I don't see psionics as being to likely to show up in Erf, as there's really no point in it. A side character that uses magic but emphatically refuses to call it magic (or to be referred to as a spellcaster) might be funny, but I think the story is already scripted, right?
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2007-02-25, 10:57 PM (ISO 8601)
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- Apr 2005
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Re: What '-mancer' would you be?
Psibane weapons do exist. It's a +2 Psionic Enhancement (i.e.: mounted on psionic weapons, which have to be mounted on Crystal Weapons, which tend to be less effective than their metallic counterparts.
BTW, Magebane is useful for taking on high level monsters. Just about everything has Arcane SLAs.
Heh, I think we've totally managed to derail this topic.
So, what -mancer would the rest of you be, or if you care to make up new caster styles, go for that.Last edited by MReav; 2007-02-25 at 10:58 PM.
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2007-02-26, 02:08 AM (ISO 8601)
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- Apr 2006
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2007-02-26, 02:45 AM (ISO 8601)
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- Dec 2006
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- In a psychotic nightmare and loving it
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Re: What '-mancer' would you be?
YOU'D BE WRONG, GOOD SOIREE!
A list of mancers I would be:
Lancermancer
Cancermancer
Chance..rmancer
Panstermancer
Dancermancer
Ninjamancer.
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2007-02-26, 05:41 AM (ISO 8601)
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- Feb 2007
Re: What '-mancer' would you be?
I would clearly be Bureomancer, with specialities in landsurvey and cartography related tasks, I'm not finished until at least three different forms are all in order, stamped, signed and arrenged neatly with paperclip in upper left corner.
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2007-03-09, 01:25 PM (ISO 8601)
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Re: What '-mancer' would you be?
Sexymancer.
Hanlon's Razor:
"Never attribute to malice that which can be adequately explained by stupidity."
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2007-03-09, 01:46 PM (ISO 8601)
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- Nov 2006
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- Somewhere
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Re: What '-mancer' would you be?
Pastamancer. Since Sauceror is not a viable choice. Disco Bandit and accordion thief come close behind.