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Thread: [Nexus] GLoG 88

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    Ogre in the Playground
     
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    Default GLoG 88

    Please read as far as the double lines before posting in this thread


    The Good League of Good is a Nexus organization devoted to the care and support of those in need, a sanctuary for those that need it, and the redemption of evildoers. The organization strives to make the campsite a safe and welcoming environment for everyone.

    If you are brand new to ffrp, please come to the Nexus OOC thread and introduce yourself. We all want to meet you!

    Charitable Activities:
    Spoiler
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    GLoG performs good works such as caring for distressed individuals in need, housing and feeding evacuees from the city during disasters, and healing sick and injured people in GLoG's infirmary - renowned as the most advanced place of healing in the Nexus.


    Our Redemption Program:
    Spoiler
    Show
    Individuals who come in search of redemption should be interviewed by a member to see how their needs can be best met, and then assigned to a mentor who will assist them. Graduation from the redemption program will occur when both the redemee and his/her mentor agree that they have made sufficient progress.


    Attention villains:
    Spoiler
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    Conflict is great! It's the heart of any story, and there isn't much to roleplay without it. However, as a player to player courtesy, please check in with the players who are active at any given time before launching an attack. Not everyone wants to roleplay combat scenes, and sometimes there are other things going on that players don't want to interrupt for a random fight. Either a PM/IM to players, a short post in thread to say ((Mind if I introduce a villain here?)) or a longer post in the OOC thread if it's a larger plot is appreciated.

    Also, please don't plan any villainy that will result in destroying the base or having the same effect (poisoning the lake, burning down the forest, etc.) without the consent of the majority of the players who would be affected.

    Base Defences:
    Spoiler
    Show
    he GLoG campsite is now under the effects of the spell Plaza of Downcast Eyes. Almost all teleportation and scrying spells are blocked.

    A Spirit Charm has been placed on the GLoG grounds. A number of willing spirits serve to protect the grounds. See the Miscellaneous Inhabitants section for more information.

    There is a perimeter of cactus plants to encourage anyone on foot to enter by one of the main entrance points.

    If any of your characters add more defences, please PM them to Gulaghar so they can be added.





    If you're a newbie, and you've read this far, you should know enough to join in the fun.
    Everything beyond this point is Bonus Material.

    Members/Residents:
    Spoiler
    Show
    Please PM Gulaghar to be added to the list when you bring a character into the thread with the intention of redeeming or of having them reside here on a regular basis. IC, we'll assume there's a sign in log somewhere.

    Our IC leadership council:
    Andreas Emeral (played by Zefir)
    Brand Applehill (played by happyturtle)
    Quinn (played by The Bushranger)
    Pathfinder (played by Wolfbane)
    Reelshka (played by Morty)
    Runner (played by KerfuffleMach2)
    Shrike (played by The Bushranger)
    Zamira (played by horngeek)

    The leadership council exists so that any one member can make important decisions affecting all of GLoG. Basically, when someone shows up and says 'I need to speak to the person in charge', any one of the leadership council can handle it.

    Redeemees:
    Character Player Species Gender Why they're here Being helped by Cabin
    Anchor Recaiden Human? Female Murder Reinholdt? Not assigned
    Aurelia Arkhosia Daemonfae Female Assassin Quinn I nfimary
    Chessxenna Maeana Arkhosia Drow Female Poisoning, Causing Anarchy, Murder Brand Oak
    Invidius Murkus Lantern Archon Male? Rebellion Sophie Main Lodge Wardrobe
    Meddy Beans Human (+metal bits) Female Killing and cannibalism (originally under duress, but became habitual N/A Cherry I think
    Reinholdt Reinholdt Enhanced cat Male Genocidal mass-murderer Tony, Reelshka Elm
    Tobias Druid FireFox Human Male War criminal Sophie Cedar(Infirmary)
    Valaira The Alexandrian Deathhand Female Mass-Devourer; Partial Viceduchess Zero Maple


    Members/Residents:
    Name Player Species Gender Position Cabin
    Andreas Emeral Zefir Human Male Council Ironoak
    Bailey qwertyu63 Human Male Healer
    Bramble Earl of Purple Human Male Balsa
    Brand Applehill Happyturtle Halfling Male Cook, Council Poplar
    Cacame Earl of Purple Elf Male
    Daffodil Earl of Purple Human Male Balsa
    Daisy Earl of Purple Human Male Balsa
    Eric Harnel Elf/Wolf Male Rowan
    Jazirian Kid Kris Gold Dragon Male
    Julie Fiske Slii Arhem Succubus Female Rowan
    Kate Lost Deep Human Female
    Kitty Gulaghar Kitsune Female Maple
    Khiansa Kris on a Stick Human Male
    Lichen Earl of Purple Lizardperson Male Balsa
    Marley, Ebenezer ThePhantom Human Male
    Mark Two LordDeathkeeper Myr None Maple
    Nishtar Earl of Purple Elf Male
    Pansy Applehill Happyturtle Halfling Female Cook, Child care Poplar
    Pansy Earl of Purple Human Male Balsa
    Pathfinder Wolfbane Wolfen Male Council Forest Hut
    Quinn Druid The Bushranger Human Female Doctor, Council Cedar(Infirmary)
    Reelshka Trollfinger Morty Goblin Female Council Mushroom
    Renetta Oronar Gulaghar Elf Female Forest Hut
    Sattael Earl of Purple Elf Male
    Shrike The Bushranger Human Female Council
    Sophie Mouchabiere Morty Human Female Maple
    Tanar Aerdoth tman2nd Half-elf Male Oak
    Taurus Russkij The Bushranger Human/Drow/Brass Dragon Male Gardener
    Vidalia Lex-Kat Human/Plant Female/Onion Cherry
    Waterstrider Wolfbane Wolfen Male Forest Hut
    Spoiler: Inactive
    Show

    Name Player Species Gender Position Cabin
    Butler Reinholdt Catboy Male Cherry
    Emily Lix Lorn Human Female Denim
    Friend Keveak Mortal Ex-Fae Male
    Krystal Jones KerfuffleMach2 Mutant Female Infirmary Assistant
    Runner KerfuffleMach2 Autobot Male Council
    Zamira horngeek Human Female Council


    Children:
    Name Player Species Gender Cabin
    Brinika Sneergrim Morty Goblin Female Mushroom
    Carth LordDeathkeeper Griffon Male Balsa
    Dag Happyturtle Skydragon Male
    Flamecrest Gulaghar Welfen Female Forest Hut
    Hadrian Firefox Human Male Cedar(Infirmary)
    Holly/Chione Hyozo human Female
    Jamie Druid/Mikani The Bushranger Human Female Cedar(Infirmary)
    Keo Lost Deep Catperson Female Outdoors
    Lily Applehill Happyturtle Halfling Female Poplar
    Natalie Earl of Purple Human Female Cedar(Infirmary)
    Prism Slii Arhem Succubus/Starspawn Female Rowan
    Salix Gulaghar Dryad Female Off-Site
    Scylla Harnel Succubus/Starspawn Female Rowan
    Tito Applehill Happyturtle Halfling Male Poplar
    Timmy Saunders OrchestraHc Human Male Maple
    Spoiler: Inactive
    Show

    Name Player Species Gender Cabin
    Abigail Hayashi horngeek Human Female



    Description of the GLoG setting:
    Spoiler
    Show
    Map:
    Spoiler
    Show

    By Gulaghar

    After the original GLoG building was destroyed by an army of catpeople, the survivors took out a mortgage and purchased Phoenix Lake Campground. Facilities include the main lodge house, a bathhouse with separate male and female sections, a stable (one horse present, a chestnut mare named Fancy owned by Dr Burnett), various picnic shelters, and a few scattered cabins. It's set in the foothills of the Acro mountains, and mainly surrounded by woods. There are many hiking trails nearby leading to mountaintop vistas, waterfalls, seacoves, and various other locations, both within this thread, and in the Outside thread. The campground is also within easy walking distance of the city of Inside, though there is also a Riftline station just outside the campground for those who prefer to take the train or who have farther to go.

    At the lake, there is a small dock with a little shed nearby where a few canoes and paddleboats are stored. The swimming area has a GIANT slide and a rope swing. Because GIANT slides and rope swings are awesome. There is a sandy volleyball court not far from the slide, a playground under the trees, set back from the lake somewhat, and a set of horseshoe pits.

    Spoiler: Reference Images
    Show
    Main lodge:


    GIANT slide:


    The lake:



    Buildings:
    Spoiler
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    Main Lodge: This large building contains an industrial kitchen with a cafeteria style serving area, and an open space that was once used as the dining hall. The space is warmed by a massive fireplace. Bunk beds are lined up on one end of the hall, opposite the kitchen, and a few comfy chairs and sofas are beginning to appear around the fireplace as they are procured. The building itself is made of stone.

    Infirmary: If no PC is present in the Infirmary, patients are tended to by Nurse Piper, a ghost NPC who haunts the infirmary. Despite being a ghost, she is solid enough when managing anything to do with nursing. She has a tyrannical bedside manner, but will always put the welfare of her patients first. She is able to generally stabilize patients and do general nursing care, but cannot provide magical healing or any type of advanced medicine that would normally be performed by a doctor.

    Infirmary staff include:
    • Quinn (The Bushranger)
    • Tobias (Firefox)

    (PM Gulaghar if you want your character to be added to this list)

    Spoiler: Infirmary Description
    Show
    The outside of the infirmary looks just like all the rest of the buildings. Nothing distinguishes it at all. But inside, everything is white, with silver highlighting. Even though it doesn't seem possible, when looking from outside, sunlight filters inside. Giving the place a warm feeling with natural light. A soft, soothing music filters through the whole building and voices can barely be heard saying words of healing and comfort, like: "You are going to be okay." "We'll take care of you." "You are dear to us." and so on.

    Each room is walled off for a limited amount of privacy, because the pixies know that humans seem to need this. Strange. But it is limited. There are no doors. The wall's angles are severe, so that people on the other side of the hall can't see into anyone's room. Only someone intentionally looking in, can see you.

    Somewhat like this:
    ______________________________________
    |___/___/___/___/___/___/___/___/___/___|
    |__/___/___/___/___/___/___/___/___/___/|
    |__________________________________---|
    |_\___\___\___\___\___\___\___\___\___\_|
    |__\___\___\___\___\___\___\___\___\___\|

    Cabins: Individuals can have their own room within a cabin, but they are unlikely to have a full cabin to themselves unless they come equipped with a family. Some of the cabins have been rebuilt, so may have more space than the 4 room cabins the campground came with, and a few cabins have had private bathrooms installed. All cabins are named after trees, and players are free to invent further details about their own cabins.

    Spoiler: Cabin List
    Show
    Main Lodge - Willow
    Infirmary - Cedar
    Nursery - Sapling
    Visitor's Cabin - Apple

    Cabin 1 - Oak
    Cabin 2 - Ash
    Cabin 3 - Redwood
    Cabin 4 - Maple, full
    Cabin 5 - Balsa, full
    Cabin 6 - Cherry
    Cabin 7 - Elm
    Cabin 8 - Birch
    Cabin 9 - Ironoak
    Cabin 10 - Elm - full
    Cabin 11 - Rowan, family
    Cabin 12 - Poplar, family

    Forest Hut 1, family
    Forest Hut 2, family
    Main Lodge Cellar - Mushroom, family
    Cabin - Denim, family

    • New cabins can be added to this list as needed; just pick a tree name and start posting for it. PM Gulaghar to have it added to the official list.
    • Cabins coloured green are currently unavailable for new inhabitants, with the reason listed next to the cabin name. Typically this means a cabin is occupied by a family or has all its rooms filled.
    • The bolded buildings are not cabins of the usual sort and are not usually occupied by normal members. Few exceptions exist.
    • Visitor's Cabin - Apple is reserved for visitors who do not want to stay at the lodge. They are requested to check in at the main lodge, where any member can give them permission to stay for a few days. Longer than that, and unless they are in need, they would be requested to either join or move to their own place or one of the local inns.

    Bathhouse: This building is divided into the men's and women's bathhouses, with entrances at either end. It has shower stalls, a line of sinks, and toilet stalls in each.

    Workshop: A well built cabin designed by Reelshka, containing nothing at present but the Mainframe installation. It is locked. Drones fly in and out of a small entrance that opens for them when they send an encrypted signal.


    Miscellaneous Inhabitants:
    Spoiler
    Show
    The Spirits
    Recently in the history of GLoG, a protective charm has been placed over the GLoG grounds. The shaman Pathfinder bid all the willing spirits that perished in and around GLoG to protect the grounds from those that would wish to do it and its inhabitants harm.

    At the current time, Morty controls the spirits for the most part.

    The Drones Mk 2
    The drones are back at GLoG. Drones are NPCs who can be played by anyone, within the guidelines below:
    • Their Primary Function is member safety.
    • They no longer have teleport beams or alignment scanners.
    • They do have stun beams, little arms, and the ability to record what's going on around them.
    • They follow orders, unless those orders conflict with their Primary Function.
    • There are only 4-5 in operation at any one time.
    • They can be destroyed, but if so, they'll be restored from backup.
    • A few have been supplied with medical programming, and thus can be godmodded for infirmary duties.
    • They often have weird personality quirks and are prone to malfunctioning.
    • Statement: They speak in DarkOrange FixedSys
    • The only named drone (so far) is Caretaker, who is a private drone charged with protecting Brinika and controlled by Morty.




    The Ghosts
    Having been built on a Generic Ancient Burial Ground, Phoenix Lake Campground is haunted by various ghosts. They are generally harmless, and for the most part glad to have some company, though pranks and hijinks may occur. Ghosts can be NPC'd by anyone unless they are listed as PCs in the following list. They tend to speak in Gray, and mostly appear for comic purposes, but this is by no means a requirement.

    Ghosts:
    Ghost Player Notes
    Bloody Gentleman Hyozo
    Heather Happyturtle Drowned teenage girl
    Irene Reinholdt Nymph
    Ironbeard NPC A dwarven gentleman rake
    Jase Happyturtle Teenage boy
    Lady Anastasia Miranda Ophelia Stuart Happyturtle Former royal courtesan
    Lady Phoenix ThePhantom The lady in the faded red dress
    Nurse Piper NPC Former camp nurse, thinks of the GLoG infirmary as her domain
    Palon Hyozo Teenage Prankster, seems to enjoy tormenting Charity


    Archives
    Spoiler
    Show
    GLoG 87 9Nov13
    GLoG 86 10May13
    GLoG 85 4Feb13
    GLoG 84: Goblins and catgirls and dryads, oh my! 20Oct12
    GLoG 83 8July12
    GLoG 82: So Many Babies! 7June12
    GLoG 81: Ghostbusters! 20Apr12
    GLoG LXXX: Continuation of a New Era! 23Feb12
    GLoG 79: So Lonely. 20Jan12
    Good League of Good 78: Druids of Mass Destruction and other bioweapons 06Dec11
    Good League of Good LXXVII: Earth Vampires DON'T Sparkle! 22Oct11
    GLoG 76: Now with a Decipherable OP! 15Sep11
    GLoG 75: Gazebos Gone Wild 05Aug11
    GLoG LXXIV: Back to the Numerals! 09Jul11
    GloG 73 16Jun11
    GLoG 72 20May11
    GLoG 71: Redemption Equals Free Housing! 19Apr11
    GLoG 70 07Apr11
    GLoG 69 19Mar11
    GLoG 68 06Mar11
    GLoG 67 11Feb11
    GloG 66: Coupon Redemption 23Jan11
    GloG 65 08Jan11
    GLoG 64: Campsites, not Chessboards! 26Dec10
    GLoG LXIII: Roman Numerals are back! 09Dec10
    GLoG 62: Come for the paddleboats. Stay for the hawt shirtless catboy! 19Nov10
    GLoG 61: Now with 100% More goblins 31Oct10
    GLoG 60 18Oct10
    GLoG LIX: Now with Trees! 07Oct10
    GLoG LVIII: Shaken, but not baked 30Aug10
    GLoG LVII: Princess Power Trio Plus Protective Parents 31Jul10
    GLoG LVI: I had a joke but I forgot it 02Jul10
    GLoG LV: Witty Title And/Or Song Reference 10Jun10
    GLoG LIV: Sleeping with the Lights On 26Apr10
    GLoG LIII: These are the Days of our Lives. 30Mar10
    GLoG LII: Home of the Next Generation 07Mar10
    GLoG 51 05Feb10
    GLoG 50: Rife with new Life. 20Jan10
    GLoG 49: Who Ya Gonna Call? 07Jan10
    GLoG 48: From the Ashes 19Dec09

    ♫♪♫♪♪♫♫♪♫♪♪♫♫

    GLoG XLVII: Nothing can stop us. Well, except that. 24Nov09
    GLoG XLVI: With a Maraschino Cherry On Top. 06Nov09
    GLoG XLV: The winds of change be darned! 20Oct09
    GLoG 44: Continuity has no place here! 09Oct09
    GLoG 43: Behave yourself, Dani! 27Sep09
    GLoG XLII: Yes, curtains still get dropped here 17Sep09
    GLoG XLI: When you're smiling, the world plots against you. 02Sep09
    GLoG 40: Now one year old! 27Aug09
    GLoG 39: And there was much rejoicing. (Yay!) 20Aug09
    GLoG 38: Pay No Attention to the Computer's Paranoid Ramblings 12Aug09
    GLoG 37: Dysfunction Junction 02Aug09
    GLoG XXXVI: Curse You, Dramatic Irony! 26Jul09
    GLoG XXXV: There shall be happiness!!! 20Jul09
    GLoG XXXIV: It gets worse! 11Jul09
    GLoG XXXIII: Do you think you can handle it? 04Jul09
    GLoG XXXII:The Loved and the Lost 27Jun09
    GLoG 31: To live defeated and inglorious is to die daily 19Jun09
    GLoG 30: Defying Biology Since 2008! 13Jun09
    GLoG 29: Under New Management 09Jun09
    GLoG 28: The People's Republic of Magtok 04Jun09
    GLoG 27: Pay No Attention to the Thead Behind the Curtain! 31May09
    GLoG 26: Now With 100% More Things Trying to Nom You! 25May09
    GLoG XXV (that's 25!): Mapped out and everythin'! 20May09
    GLoG XXIV: This Ain't No House of Cards 08May09
    GLoG XXIII: With malice towards none. 27Apr09
    GLoG XXII: Ahhhhhh!!!! They're after us!! 12Apr09
    GLoG 21/XX1: Half of Life, the Universe, and Everything. 28Mar09
    GLoG 20/XX: Twenty Times the Awesome 03Mar09
    GLoG 19: For those who can't make it over the rainbow 13Feb09
    GLoG 18: It's A Brand New Day 31Jan09
    GLoG XVII: SMITE CONTINUITY! 23Jan09
    GLoG XVI: Built out of 100% recycled babies. That's why we're good. 12Jan09
    GLoG XV: Beware the Ides of GLoG. 03Jan09
    GLoG XIV: Where Bad Puns Go To Die. 29Dec08
    GLoG XIII: Bring It On, Omnipotent Beings! 21Dec08
    GLoG 12: [Insert Unique and Witty Title Here] 06Dec08
    GLoG XI: We Failed Our "Witty Title Check" (DC 3). 23Nov08
    GLoG X: More Like Good League Of... Of... Crazy 03Nov08
    GLoG IX: Death is no longer cheap 22Oct08
    GLoG VIII: Thread of Exalted Deeds 17Oct08
    GLoG VII: Now Vampire Free! 07Oct08
    GLoG VI: Thread of One Thousand Plots 29Sep08
    GLoG V: Where Everyone's a Hero (In Their Own Way) 20/09/2008
    GLoG IV: Please refrain from kidnapping our members 11Sep08
    GLoG III: Albeit, we ate the cake with our sporks 02Sep08
    GLoG II: Now with 30% More Sporks 26Aug08
    The Good League of Good 22Aug08


    ***When this thread reaches 50 pages, Gulaghar will make a new thread.***
    Last edited by Gullara; 2014-04-17 at 10:05 PM.

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    Bugbear in the Playground
     
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    Default Re: [Nexus] GLoG 88

    Quote Originally Posted by ThePhantom View Post
    Council Meeting

    Marley, having waited for his knock to be answered, opens the door and steps inside the room.

    "Excuse me please. I have some business that I would like the council to hear."
    Council Meeting

    Andy just wanted to shake his head when Marley enters. He doesn't speak up as Brand did and just looks at the newcomer waiting for his story.
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    Default Re: [Nexus] GLoG 88

    Quote Originally Posted by happyturtle View Post

    "Come in, Marley. What is it you'd like to say?"
    Brand asks.
    "Well, I have been thinking about a project. I sometimes hear things that says that GLoG isn't really helping people. So, I was thinking of doing something about that, namely opening a restaurant in the city. I figure that we could organize a way to make sure that people could get food, and provide some jobs."

    Marley holds his cane tight, nervous about how his idea might be received.
    Last edited by ThePhantom; 2013-11-10 at 09:21 PM.
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    Default Re: [Nexus] GLoG 88

    Quote Originally Posted by happyturtle View Post
    The unicorn makes a sound that might be laughter. "Of course things are still new to you. You're as young as a new day, while I am as old as the sea."
    Quote Originally Posted by Morty View Post
    Brinika frowns. She does not like being laughed at.

    "What about other unicorns? Do they come up with new things?"
    [Salix's Sapling]

    "I bet there's all kinds of stuff you never saw before. You just gotta look." Salix insists.

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    Default Re: [Nexus] GLoG 88

    Salix's Sapling

    "Nothing we do is new."
    the unicorn says.
    My avatar! Isn't it just utterly diabolical? Ashen Lilies made it!

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    Default Re: [Nexus] GLoG 88

    [Infirmary]

    Anchor goes back to the original plan, to first take away all the pain. Then apply to the bruise a hazel cream, for the veins. Then ice.
    "Shouldn't be very long till you're perfectly well."
    ~Inner Circle~
    Quote Originally Posted by Raz_Fox View Post
    He takes normality and reason and turns them UP TO 11!
    Quote Originally Posted by Anarion View Post
    Recaiden, stop using your mastery of the English language to confuse the issue.
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    Default Re: [Nexus] GLoG 88

    Quote Originally Posted by happyturtle View Post
    Salix's Sapling

    "Nothing we do is new."
    the unicorn says.
    "But you had to be born once," Brinika says. "And back then, stuff you did must have been new."

    [Council Meeting]

    "You really shouldn't listen to people who have nothing better to do than badmouth us, Marley," Reelshka says. "But I think your idea isn't bad. I'm sure we could provide some help to get you started."
    My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
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    Default Re: [Nexus] GLoG 88

    [Salix's Sapling]

    Salix points at her sapling. "You just said that you never saw such a young dryad tree. That was new to you." Salix does not sound very impressed right now!

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    Default Re: [Nexus] GLoG 88

    Salix's Sapling

    "When the sea was young and new, so was I. I suppose the things I did then were new, but that was so long ago. Only mortals can do new things now, and they so seldom do. Before I saw this sapling, the last new thing I saw was many many years ago. I saw a mortal who destroyed a whole forest with a single object that screamed louder than thunder, splintered the trees, and set everything aflame. That was a terrible new thing, but since then, I have seen it again and again." The unicorn says. Her horn dims a little as she tells of her memory of the first explosion she ever saw.
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    Default Re: [Nexus] GLoG 88

    Quote Originally Posted by Recaiden View Post
    [Infirmary]

    Anchor goes back to the original plan, to first take away all the pain. Then apply to the bruise a hazel cream, for the veins. Then ice.
    "Shouldn't be very long till you're perfectly well."
    [Infirmary]

    Hekta sticks out her tongue in disgust as she see the cream. "What's that yuk-u goo?" Somehow that's more of a concern then that the bruise suddenly stopped hurting.
    Last edited by Shadowcaller; 2013-11-10 at 11:42 AM.

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    Default Re: [Nexus] GLoG 88

    [Infirmary]

    "It's medicine made from a coryls tree. It helps bruises and blood heal. You won't need to keep it on for long."

    Anchor reminds herself that she was this childish once, and should try to be patient, and carries on applying the paste.
    ~Inner Circle~
    Quote Originally Posted by Raz_Fox View Post
    He takes normality and reason and turns them UP TO 11!
    Quote Originally Posted by Anarion View Post
    Recaiden, stop using your mastery of the English language to confuse the issue.
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    Default Re: [Nexus] GLoG 88

    Quote Originally Posted by Arkhosia View Post
    Okay, now Xenna's scared.
    She rests her left hand on the rapier, but does not draw it.
    I did not come here to injure you, but I will fight back if you attack.
    Quote Originally Posted by Reinholdt View Post
    [Infirmary]

    "I think it might help if you left Xenna."

    Reinholdt tilts his head slightly. "Really? I thought the Black Fox would know that using me for any particular intended purpose always turns out badly. Never been so good at that protection thing in particular."

    Does the right to self-defense extend to fights provoked by bringing a weapon into someone else's home?
    Despite her exhaustion and issues with things that may or may not be psychoses, Tovia grins. Hey Rein, betcha I can take you both.
    “Me quoque per multos similis fortuna labores
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    Non ignara mali, miseris succurrere disco.”

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    Default Re: [Nexus] GLoG 88

    Quote Originally Posted by FireFox View Post

    Does the right to self-defense extend to fights provoked by bringing a weapon into someone else's home?
    Despite her exhaustion and issues with things that may or may not be psychoses, Tovia grins. Hey Rein, betcha I can take you both.
    Xenna backs away to the door.
    I refuse to go anywhere unarmed. Lolth doesn't like it when heretics are alive, so it's either risk that or risk an assassin.
    "Are we living a life that is safe from harm? Of course not, we never are. But that's not the right question. The question is: are we living a life that is worth the harm?"
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    Quote Originally Posted by SliiArhem
    Arkh I may be slightly delirious but I don't think that would make sense even if I was coherent.

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    Default Re: [Nexus] GLoG 88

    [Infirmary]

    "Xenna, please." You don't need to explain yourself. You're not in the wrong and it's not your fault. Just go so you don't make things worse right now.

    "And no, it doesn't. You know as well as I weapons are a part of life here in the Nexus." Rein's got plenty of his own and he knows Tovia knows. "Yes you could take us both," That's a little white Rein lie, "But I don't think you or Black Fox wants to jeopardize your position here. Especially with that shiny medlab you took so much time building." And Quinn. But Rein doesn't know if bringing Quinn up right now is a good idea. He never learned if their talk ended well or with bitter fighting.
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    Reinholdt had already told the truth once in that post, and therefore was over his annual quota.

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    Default Re: [Nexus] GLoG 88

    Quote Originally Posted by Reinholdt View Post
    Woods

    Reinholdt finishes removing the superfluous branches from his fallen tree trunk. Now comes the hard part of carving it out. Or no, maybe he should move it first? Blech. He's exhausted. He'll opt for lying face up on the ground and taking a nap.
    Reinholdt may see or hear Reelshka approach him as he lies down.
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    Default Re: [Nexus] GLoG 88

    [Infirmary]

    Once Xenna is out of lunging range, Tovia feels safe enough to put the dagger on the nightstand. She doesn't let go of Rein, though. Jeez, now even some complete newbie has assassins? Nobody's tried to kill me in years. I'm feeling very unimportant right now.
    Last edited by FireFox; 2013-11-10 at 01:08 PM.
    “Me quoque per multos similis fortuna labores
    iactatam hac demum voluit consistere terra.
    Non ignara mali, miseris succurrere disco.”

    – Publius Vergilius Maro, The Aeneid

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    Default Re: [Nexus] GLoG 88

    Quote Originally Posted by FireFox View Post
    [Infirmary]

    Once Xenna is out of lunging range, Tovia feels safe enough to put the dagger on the nightstand. She doesn't let go of Rein, though. Jeez, now even some complete newbie has assassins? Nobody's tried to kill me in years. I'm feeling very unimportant right now.
    As I said, Lolth doesn't like heretics. Or competition. Where I come from, she killed Eilistraee and Vhaerun.
    She then leaves unless stopped.
    "Are we living a life that is safe from harm? Of course not, we never are. But that's not the right question. The question is: are we living a life that is worth the harm?"
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    Quote Originally Posted by SliiArhem
    Arkh I may be slightly delirious but I don't think that would make sense even if I was coherent.

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    Default Re: [Nexus] GLoG 88

    Woods

    Reinholdt yawns and stretches as he opens his eyes upon hearing someone approach. He slowly sits up and leans back against the fallen tree he's been working on.

    "Hello Reelshka. Out for a walk?"

    Infirmary

    "If you want, you can share some of mine." Reinholdt says with a small smile, then glances over to the empty spot Xenna just vacated.

    "Her Lolth sounds pretty evil and badass. Maybe after you're rested up we should go kill her. I'm sure a good old god slaying will help wash away any unimportant feelings you might have." He looks back at Tovia. "Besides. You're important to me."
    Last edited by Reinholdt; 2013-11-10 at 01:16 PM.
    Quote Originally Posted by Lord Magtok View Post
    Gods, Reinholdt was right, a hundred percent right.
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    Tale as old as thread
    And you find yourself dead
    Reinholdt was the Beast
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    Reinholdt had already told the truth once in that post, and therefore was over his annual quota.

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    Default Re: [Nexus] GLoG 88

    [Woods]

    "I'm afraid not," Reelshka says, sitting down on whatever surface is available and convenient. Timeline-wise, this scene happens before the birth of her child. "I need to talk to you. About your clones."
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    Default Re: [Nexus] GLoG 88

    [Infirmary]

    Well, yes, but you're a fool with no idea of what you're dealing with. Tovia covers her face with her hands. How could I let this happen to me?
    “Me quoque per multos similis fortuna labores
    iactatam hac demum voluit consistere terra.
    Non ignara mali, miseris succurrere disco.”

    – Publius Vergilius Maro, The Aeneid

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    Default Re: [Nexus] GLoG 88

    [Infirmary]

    "I thought that was a given."
    Reinholdt moves to get the food and set it on Tovia's lap.
    "You made a mistake. It happens." He'd say she was distracted, but then that would possibly require removing the distraction and that generally is dealt with badly.

    "Eat up."

    Woods

    That'd be the fallen branchless tree.
    "You're terrible at small talk, you know that? Also, you're sitting on my project." Reinholdt frowns.

    "What about them?"
    Quote Originally Posted by Lord Magtok View Post
    Gods, Reinholdt was right, a hundred percent right.
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    Tale as old as thread
    And you find yourself dead
    Reinholdt was the Beast
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    Reinholdt had already told the truth once in that post, and therefore was over his annual quota.

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    Default Re: [Nexus] GLoG 88

    Quote Originally Posted by Recaiden View Post
    [Infirmary]

    "It's medicine made from a coryls tree. It helps bruises and blood heal. You won't need to keep it on for long."

    Anchor reminds herself that she was this childish once, and should try to be patient, and carries on applying the paste.
    [Infirmary]

    Hekta actually looks to be in her early teens and still acts rather childish. "That sounds gross. I don't even think I have blood." This coming from a person who used to live in the sewers.

    Once Anchor is done she have another question. "Do I get something sweet now?"

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    Default Re: [Nexus] GLoG 88

    [Infirmary]

    Once she's sure that she's not blushing, the Druidess moves her hands to the food. To other people, perhaps. See how damn soft I've gotten! I've lived my entire life on the sharp edge, but now I'm barely a nodding acquaintance with danger.
    “Me quoque per multos similis fortuna labores
    iactatam hac demum voluit consistere terra.
    Non ignara mali, miseris succurrere disco.”

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    Default Re: [Nexus] GLoG 88

    [Infirmary]

    "Well, you look like you have blood, so we need to make sure."

    Anchor scowls slightly when she hears the last request, but nods, and offers Hekta a wrapped lollipop. It's happiness flavored.

    "Be careful with your feet."
    ~Inner Circle~
    Quote Originally Posted by Raz_Fox View Post
    He takes normality and reason and turns them UP TO 11!
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    Recaiden, stop using your mastery of the English language to confuse the issue.
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    Default Re: [Nexus] GLoG 88

    Infirmary

    Elias, by now, has found a place to sit down, watching Hekta and Anchor warily, but not interfering.
    My avatar! Isn't it just utterly diabolical? Ashen Lilies made it!

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    Default Re: [Nexus] GLoG 88

    Quote Originally Posted by FireFox View Post
    [Infirmary]

    Once she's sure that she's not blushing, the Druidess moves her hands to the food. To other people, perhaps. See how damn soft I've gotten! I've lived my entire life on the sharp edge, but now I'm barely a nodding acquaintance with danger.
    [Infirmary]

    "I can't see why that's a bad thing. I mean, you do have kids and all. You don't want them to hang out with danger like their cool uncle, do you?" Obviously killing gods is the only answer. Or just the monsters under the bed.
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    Tale as old as thread
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    Reinholdt was the Beast
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    Reinholdt had already told the truth once in that post, and therefore was over his annual quota.

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    Default Re: [Nexus] GLoG 88

    Quote Originally Posted by Reinholdt View Post
    Woods

    That'd be the fallen branchless tree.
    "You're terrible at small talk, you know that? Also, you're sitting on my project." Reinholdt frowns.

    "What about them?"
    "Concerns about your cloning, both in terms of the acquisition of the technology and your subsequent use of it, have been brought up. So we've talked about it among the Council and decided that we need to ask you to give us more information about your clones."
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    Default Re: [Nexus] GLoG 88

    [Infirmary]

    Tovia eats and glares at Reinholdt with equal vehemence, as if blaming the food and him for her ever-increasing irrelevance. You know damn well why that's a problem so don't condescend to me, Mister "Yes you could take us both". I may be not many steps removed from retirement, but that doesn't mean I've gotten any weaker. But all the power in the Nexus is useless if I fade away into obscurity. Answer me this, Reinholdt: Where are the Exalted?
    “Me quoque per multos similis fortuna labores
    iactatam hac demum voluit consistere terra.
    Non ignara mali, miseris succurrere disco.”

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    Default Re: [Nexus] GLoG 88

    Woods

    "The Council met?" Reinholdt sounds quite surprised. That's... a first he's ever heard of. It couldn't just be because of him, though, could it? He cloned himself months ago. Had to be some other factor to cause them to meet, something serious, that just had the clones on the docket of something to discuss while there. Still, pretty bad.

    "What did you want to know?"

    [Infirmary]

    "No, I really don't see why it's a problem. I honestly think that's the greatest fate people like me and you could ever hope for." Reinholdt would love to fade into obscurity, but his own nature keeps him coming back for more, even at a detriment to his own well being. He's addicted to danger, but he dreams of a quiet, uneventful life.

    Something him and Tobias will never see eye to eye on.

    "Shrike lives here with Zamira, in one of those unnamed cabins. Most of the rest returned to their world after the undead attack on Inside." I think it was rhetorical Reinholdt...
    Last edited by Reinholdt; 2013-11-10 at 02:37 PM.
    Quote Originally Posted by Lord Magtok View Post
    Gods, Reinholdt was right, a hundred percent right.
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    Tale as old as thread
    And you find yourself dead
    Reinholdt was the Beast
    Quote Originally Posted by Philistine View Post
    Reinholdt had already told the truth once in that post, and therefore was over his annual quota.

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    Default Re: [Nexus] GLoG 88

    Infirmary - Hekta and Elias

    Hekta greedily grabs the lollipop, she never had any sweet like that before!
    She then takes a bite, eating up the entire lollipop and a part of the stick in one single bite and then smiles triumphantly. "Okay! Can I get anything else? It really hurt."

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