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2014-01-09, 10:22 AM (ISO 8601)
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- May 2009
Re: Erfworld Thread III: As the Erf Turns
Does duty compel rulers to act in the best interests of their side (and what would that even mean at that point)? Perhaps there is a disconnect in how underlings and rulers see/experience the world because of a lack of Duty for rulers, which would explain a lot of the strife that we have seen.
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2014-01-09, 10:43 AM (ISO 8601)
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- Jan 2007
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Re: Erfworld Thread III: As the Erf Turns
I figure it's more like Duty is subjective to each person. Scrofula believes his plan is best for Squashcourt and so has no trouble going along with it. Dunkin believes Crush's viewpoint on such things and thus feels dutybound to help him plan a way out of it.
If I recall correctly, Parson couldn't order the casters to retreat from Gobwin Knob because he had the Uncroacked Volcano idea that he believed might just work, so duty to his side prevented him from ordering the retreat. If he didn't have that idea, I think he'd have been able to order it."They couldn't know that the points from the mainline to the siding were frozen, and the signal should have been set at 'DANGER', but snow had forced it down."
- The Flying Kipper
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2014-01-09, 11:36 AM (ISO 8601)
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- May 2009
Re: Erfworld Thread III: As the Erf Turns
Yes, but if there is literally zero magical compulsion making Scrofula pick certain actions (as opposed to other units who believe they can feel Duty making them do things), he might not be able to reconcile Dunkin's betrayal with the idea that this means that Scrofula might be doing something wrong. He might not understand what Duty really is on an instrinsic level, having never experienced it himself.
If I recall correctly, Parson couldn't order the casters to retreat from Gobwin Knob because he had the Uncroacked Volcano idea that he believed might just work, so duty to his side prevented him from ordering the retreat. If he didn't have that idea, I think he'd have been able to order it.
As an example in the summer updates we had the one ruler who walked into the portal to prevent Gobwin Knob from turning her units into decrypted. What does Duty have to say about that? That couldn't have been "best for the side" unless that phrase literally means 'whatever the ruler wants to happen', which is probably not true because then duty wouldn't let you override a ruler's orders.Last edited by Kornaki; 2014-01-09 at 11:37 AM.
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2014-01-09, 11:51 AM (ISO 8601)
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- Jun 2007
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- Southwestern Germany
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Re: Erfworld Thread III: As the Erf Turns
I'm guessing when a unit "betrays" the Ruler, it might be because its Duty compelled it to, or because its Loyalty was too low. In the former case, you would want to question the unit what it was thinking; in the latter, you would just want to execute the traitor as quickly as possible. Scrofula, naturally, chose to interpret Dunkin's actions as the latter rather than the former, simply because it suits him and his ego.
At least the initial explanation of Duty we get in Book 1 makes it sound like Duty isn't "best for the side", it's "best for the Ruler". And it affects commanders only, anyway, which may or may not include the Ruler.
That same Book 1 page makes it sound like it's Obedience that lets you do that, not Duty (then again, there are many ways how "act on own initiative" might be interpreted, so...).
Though I'm not sure if this is all fully in line with what we are told in Inner Peace. Don't have the time to go on a large-scale search through the Archives to check, though...Last edited by Winterwind; 2014-01-09 at 11:57 AM.
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2014-01-09, 01:37 PM (ISO 8601)
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- Jan 2007
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- Northern Ireland
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Re: Erfworld Thread III: As the Erf Turns
I'm also remembering Stanley's order to Wanda early on.
"Pick the handsomest guy left and make him Chief Warlord."
"No, Lord."
"Are you refusing an order?"
"I'm allowed. I'm convinced it will lead to your destruction."
Don't think Wanda was a commander, and it sounds like Duty was the chief reason.
Eh, I could be wrong."They couldn't know that the points from the mainline to the siding were frozen, and the signal should have been set at 'DANGER', but snow had forced it down."
- The Flying Kipper
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2014-01-09, 01:51 PM (ISO 8601)
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- Jan 2009
Re: Erfworld Thread III: As the Erf Turns
Casters ae command level units. They rearly take the field (Wanda being an exception).
Member of the Giants in the Playground Forum Chapter for the Movement to Reunite Gondwana!
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2014-01-09, 02:33 PM (ISO 8601)
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- Jan 2007
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- Singapore
Re: Erfworld Thread III: As the Erf Turns
I assume croakamancers are usually the exception, since they both give a bonus to uncroaked, and need to be on the front where the corpses are to use their discipline. And unlike the other unit-making caster types, croakamancy has few applications beyond creating units, so there's no advantage to holding them back.
(Whereas, say, Sizemore can create and lead units in theory, but he has many other uses, so there's less incentive to use him as a leader -- even if his personality was suitable for it.)
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2014-01-09, 05:07 PM (ISO 8601)
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- Nov 2013
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Re: Erfworld Thread III: As the Erf Turns
At least the initial explanation of Duty we get in Book 1 makes it sound like Duty isn't "best for the side", it's "best for the Ruler". And it affects commanders only, anyway, which may or may not include the Ruler.
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2014-01-10, 08:58 AM (ISO 8601)
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- May 2007
Re: Erfworld Thread III: As the Erf Turns
Probably not. IIRC, from inner peace Jillian couldn't face any bared doors of the city she controlled. Trying to confine a ruler to the dungeon would just end up with a lot of disbanded units. You could go on strike like the TV warlords and Ben. Or secretly destroy an "ally" who is anything but, alla Caesar (and Vinny maybe).
Now a caster has more options. Mind Control. Long term incapacitation. (Its mentioned in some bonus material.) Putting them in a bag of holding and rupturing it so nothing can ever harm them again as they are lost forever. (I have no idea if that's remotely possible.) A caster probably could do something like the imprison for your own good.
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2014-01-10, 10:40 AM (ISO 8601)
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- May 2009
Re: Erfworld Thread III: As the Erf Turns
I forgot the difference between Obedience and Duty. So if Dunkin isn't a command level unit he has no Duty, and therefore is simply capable of conspiring against the ruler as long as he is not disobeying an order.
Also, from the erfwiki I just found,
Rulers may be affected by some form of Duty that makes them pop or designate heirs, an action that is good for their side but has no advantages for them (and can even be a dangerous option in some cases).
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2014-01-10, 07:11 PM (ISO 8601)
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- Mar 2011
Re: Erfworld Thread III: As the Erf Turns
Being a Fool, Dunkin may have had an additional Duty to Comedy (capitalizations intentional) which specifically allowed him to do whatever he wants as long as it would be funny enough!
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2014-01-10, 07:27 PM (ISO 8601)
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- Sep 2013
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- Twin Cities, Minnesota
Re: Erfworld Thread III: As the Erf Turns
We also know that one of the great minds is part of an oligarchy that directs a side, the ruler, for some reason is permanently incapacitated. The text also hints unlike the others he's still acting in his sides interests. There must be wiggle room for a commander to act for the side over the ruler, or coups wouldn't be the risk we see they are.
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2014-01-12, 04:35 PM (ISO 8601)
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- Jan 2007
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- Singapore
Re: Erfworld Thread III: As the Erf Turns
It seems very likely. Maggie was able to mind-control Stanley when she was certain he was making the wrong choice; if she was certain that he would inevitably do something self-destructive the moment she released him from her control, it follows that she could control or imprison him indefinitely.
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2014-01-12, 04:49 PM (ISO 8601)
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- Apr 2005
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- Montreal
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Re: Erfworld Thread III: As the Erf Turns
Olive Branch was able to puppet rule for some time despite poisoning her ruler and everyone who was a threat to her and her philosophy.
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2014-01-12, 10:43 PM (ISO 8601)
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- Oct 2011
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- Therinos
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Re: Erfworld Thread III: As the Erf Turns
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2014-01-13, 07:57 AM (ISO 8601)
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- Jan 2009
Re: Erfworld Thread III: As the Erf Turns
Bottom of the barrel? I think she hit the bottom and decided to start digging. She probably hade a negative loyalty score.
Member of the Giants in the Playground Forum Chapter for the Movement to Reunite Gondwana!
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2014-01-13, 02:05 PM (ISO 8601)
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- Oct 2011
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- Therinos
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Re: Erfworld Thread III: As the Erf Turns
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2014-01-13, 06:20 PM (ISO 8601)
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- Mar 2007
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- Schllaand
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2014-01-13, 08:04 PM (ISO 8601)
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- Oct 2011
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- Therinos
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Re: Erfworld Thread III: As the Erf Turns
That's... a disturbing thought. Actually, given how the Archons feel about him, I wouldn't be surprised if one of its secondary powers is "mess with Loyalty." Which makes Maggie's line about "[Charlie] had the world by its G-Strings" really, really creepy in retrospect.
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2014-01-13, 09:24 PM (ISO 8601)
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- Jan 2005
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- Eberron
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Re: Erfworld Thread III: As the Erf Turns
And we have the next update.
Man this thing was full of outdated stuff.
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2014-01-13, 10:09 PM (ISO 8601)
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- Nov 2010
Re: Erfworld Thread III: As the Erf Turns
Seems like an appropriate end for this miniseries. Unsurprisingly, no ones like Jillian.
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2014-01-13, 10:11 PM (ISO 8601)
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- Mar 2009
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- Holy Kingdom of Faergus
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Re: Erfworld Thread III: As the Erf Turns
Spoiler: Lord Crush Update 5Good to see that the titular warlord survived the war, though I was hoping for Scrofula to croak. That king is a worse millstone than Slately or Stanley ever was.
And now we have info on where this takes place in the timeline: post the fall of FAQ (thanks to the publishing of Banhammer's "Principles of Peace"), but prior to the Battle of Gobwin Knob (Jillian is a Barbarian, but not affiliated with the Royal Crown Coalition).
Interesting read, nice to see a campaign play out without significant use of magic or casters. I look forward to the next update.R.I.P. Wrecan, he was a true organizer and a gentleman.
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2014-01-13, 10:49 PM (ISO 8601)
- Join Date
- Jan 2007
Re: Erfworld Thread III: As the Erf Turns
SpoilerCalled it.
...
Well, partially. Figured that Prince Axe would get a hold of the plan and do something with it. Whiffed on him figuring out on his own that it was a good plan and that he might kill his king.
Though beating him to a bloody pulp is pretty close.Concluded: The Stick Awards II: Second Edition
Ongoing: OOTS by Page Count
Coming Soon: OOTS by Final Post Count II: The Post Counts Always Chart Twice
Coming Later: The Stick Awards III: The Search for More Votes
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2014-01-13, 11:40 PM (ISO 8601)
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- Aug 2010
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- The Primus Imperium
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Re: Erfworld Thread III: As the Erf Turns
Hate me if you want. But that's your issue to fix, not mine.
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2014-01-14, 03:01 AM (ISO 8601)
- Join Date
- Nov 2008
Re: Erfworld Thread III: As the Erf Turns
Certainly not, the RCC is a loose coalition of independent nations while the so be it union actually had rules beyond "You must be THIS Royal to hate Gobwin Knob" anyhow
SpoilerThat book is probably the biggest gun on the mantelpiece we've seen in this series...Avatar by kpenguin
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2014-01-14, 03:53 AM (ISO 8601)
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- Mar 2011
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2014-01-14, 04:14 AM (ISO 8601)
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Re: Erfworld Thread III: As the Erf Turns
Originally Posted by Tempest Stormwind
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2014-01-14, 07:05 AM (ISO 8601)
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- Jan 2009
Re: Erfworld Thread III: As the Erf Turns
SpoilerI think it's interesting being a Royal means nothing to him. In fact dislikes it.Member of the Giants in the Playground Forum Chapter for the Movement to Reunite Gondwana!
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2014-01-14, 08:47 AM (ISO 8601)
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- Feb 2005
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Re: Erfworld Thread III: As the Erf Turns
I wonder what the necessary Duty/Loyalty ratio is to allow a Chief Warlord to beat the crap out of his own Ruler for the good of the side?
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2014-01-14, 09:08 AM (ISO 8601)
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- Jan 2005
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- Eberron
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Re: Erfworld Thread III: As the Erf Turns
Man this thing was full of outdated stuff.
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