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  1. - Top - End - #121
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    TheWombatOfDoom's Avatar

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    Default Re: The OotS Magic Compendium

    Quote Originally Posted by Jaxzan Proditor View Post
    Searching though quickly, I found the following.

    706: Dancing Lights (failed)
    709: Cloister (mention)
    712: Confusion, Lesser
    722: Blade Barrier (mention)

    Also, are we going to count every time that Belkar's Mark was mentioned?
    Added those I didn't have, and put Confusionm Lesser in its place. Pesky thing.

    As for Belkar's Mark, as long as it's the spell title, I'd say we should. D'oh. That's a bunch that I don't have...

    Quote Originally Posted by dtilque View Post
    687: Cure Light Wounds

    If mentioning magical potions counts the same as mentioning spells (and I don't see why not), then there's mention of Mage Armor and Heroism in 135. The Heroism potions V bought were most likely consumed in 427, but they weren't mentioned by name there.


    ETA: The Command Undead that you have in 830, was actually cast in 828. We see dweomers around Redcloak's hands in two panels in 828. I expect the second one was the Command Undead. The other was probably some defensive spell.
    Magical Potions count, and were added as mentions in this case. As for whether the potions were heroism in 427, it isn't clairified so we'll forgo it. It would make sense, though.

    For the command undead, I put 830 then as a mention, and added 828.

    Thanks guys!
    Last edited by TheWombatOfDoom; 2014-05-14 at 07:41 AM.
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  2. - Top - End - #122
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    Default Re: The OotS Magic Compendium

    Should Arcane Sight here be a mention? It looks like it's not actually being cast in that strip, but rather is still active from a previous casting.
    Quote Originally Posted by T-O-E View Post
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    Default Re: The OotS Magic Compendium

    Quote Originally Posted by Cizak View Post
    Should Arcane Sight here be a mention? It looks like it's not actually being cast in that strip, but rather is still active from a previous casting.
    It only gets a mention if someone states its name, otherwise its just a lasting effect from when it was cast, which can be used as another entry for the spell.
    Last edited by TheWombatOfDoom; 2015-02-10 at 10:08 AM.
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  4. - Top - End - #124
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    Default Re: The OotS Magic Compendium

    Quote Originally Posted by TheWombatOfDoom View Post
    As for Belkar's Mark, as long as it's the spell title, I'd say we should. D'oh. That's a bunch that I don't have...
    Okay, I can start looking for those. There are a lot!


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  5. - Top - End - #125
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    Default Re: The OotS Magic Compendium

    From #952: Mending.


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    Default Re: The OotS Magic Compendium

    166 Fireball (counterspelled)
    166 Hold Person (counterspelled)
    166 Chain Lightning (counterspelled)
    168 Hold Person (failed)
    177 Magic Missile (failed)
    177 Dispel Magic (mention)
    200 Thor's Lightning (mention)
    204 Disintegrate (mention)
    222 Silence (mention)
    611 Inflict Serious Wounds
    611 Hideous Laughter (failed)
    624 Teleportation (failed)

    Also, Confusion, Lesser is still out of place alphabetically. It goes after Cone of Cold.

    Another error: There's no casting of Light in 145.
    Curated Thread: Gazetteer of the Stick

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    25: Blindness (mention)
    38: Cure Serious Wounds
    65: Fly (mention)
    94: Disrupt should say (mention)
    115: Symbol of Pain (mention)
    149: Slay Living
    177: Baleful Polymorph (mention)


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    Default Re: The OotS Magic Compendium

    Agh on the Cone of Cold and Confusion, Lesser. It seems that spells been cast on me!

    You guys are doing a great job! Especially since it seems I've posted a lot of spells to quickly, and messed up the page tag.

    And changed my procedure half way through the comic...



    I'll check this lot out and post when done!
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  9. - Top - End - #129
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    Default Re: The OotS Magic Compendium

    It seems like a lot of what's left is (mention) and (failed) stuff. I'd say we aren't that far from being complete (with the strips that are currently out, anyways)!


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  10. - Top - End - #130
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    Default Re: The OotS Magic Compendium

    860 Gust of Wind (failed)
    860 Holy Word (mention)
    861 Shield
    862 Dimension Door (failed)
    865 Sending

    ETA:
    815 Restoration (mention)
    819 True Seeing (mention)
    823 Water Breathing
    826 Dismissal (failed)
    827 Sending (mention)
    837 Control Winds (mention)
    842 True Seeing (mention)
    842 Detect Poison
    843 Familicide (mention)
    843 Fireball (mention)
    847 True Seeing (mention)
    847 Detect Magic (mention)
    848 Fireball (mention)
    848 True Seeing (mention)
    854 Flame Strike (mention)
    855 unidentified healing spell
    856 True Seeing (mention)
    857 Expeditious Retreat (quickened)

    Also, on 823, a hobgoblin cleric is using some kind of lighting spell. But it's focused rather than general as a Light spell is.
    Last edited by dtilque; 2014-05-21 at 05:26 AM.
    Curated Thread: Gazetteer of the Stick

  11. - Top - End - #131
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    Default Re: The OotS Magic Compendium

    Quote Originally Posted by dtilque View Post
    Also, on 823, a hobgoblin cleric is using some kind of lighting spell. But it's focused rather than general as a Light spell is.
    That seems like a detect magic coming from his amulet, but I've had it as an undefined spell in the undefined spell list, with Light? next to it. I added the healing spell from 855.

    Thanks again guys, added them all. These are great.
    Last edited by TheWombatOfDoom; 2014-05-23 at 08:29 AM.
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  12. - Top - End - #132
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    Default Re: The OotS Magic Compendium

    Just my 2 cents :

    In unknown spells, there is harm listed in 457.

    I don't think it is harm because you can't kill someone with harm.

    http://www.dandwiki.com/wiki/SRD:Harm

    I think it should be inflict X wound or something which can actually kill.

    Also you can add in unknown summon spell
    423 (the titanium elementals)

  13. - Top - End - #133
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    Default Re: The OotS Magic Compendium

    Quote Originally Posted by Timy View Post
    Just my 2 cents :

    In unknown spells, there is harm listed in 457.

    I don't think it is harm because you can't kill someone with harm.

    http://www.dandwiki.com/wiki/SRD:Harm

    I think it should be inflict X wound or something which can actually kill.

    Also you can add in unknown summon spell
    423 (the titanium elementals)
    Good call on the harm. I'll change it to (Inflict?)

    All the things next to it are just guesses, possibly to help narrow down the search for what the spell might be.

    However, the Elemental wasn't summoned in that strip, it was already there. Though I suppose that V dismisses them in the next strip, then they'd have to have been summoned. Alright, I'll add it in.
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  14. - Top - End - #134
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    Default Re: The OotS Magic Compendium

    634 Sending (by scroll - I don't know if you're keeping track of scrolls, wands, staffs, etc.)

    Plane Shift on 636 should be 637

    Bear's Endurance (638) should be (quickened)

    Create Greater Undead, Telekinesis, and Familicide on 638 should be 639

    Teleport, Epic on 638 should be 643.
    Teleport, Greater on 643 should be 642.

    The Teleport on 644 should be Greater. Darthsuvius is teleporting from the Western Continent to Greysky City, which requires a Greater Teleport. The Teleport on 649 should also be Greater, since it's a return trip.
    Curated Thread: Gazetteer of the Stick

  15. - Top - End - #135
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    RedWizardGuy

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    Default Re: The OotS Magic Compendium

    Quote Originally Posted by dtilque View Post
    634 Sending (by scroll - I don't know if you're keeping track of scrolls, wands, staffs, etc.)
    Seems like we are, since we have Nale's Sendings from 336 and 337.

    Here's some more:
    243: Expeditious Retreat (mention)
    323: Explosive Runes (mention)
    335: Explosive Runes (mention)
    353: Control Weather (mention)
    363: Detect Evil (mention)
    399: True Resurrection (mention). Also, the entry for True Resurrection is misspelled
    465: Blade Barrier (mention)
    468: Fireball (mention)


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  16. - Top - End - #136
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    Default Re: The OotS Magic Compendium

    Quote Originally Posted by Jaxzan Proditor View Post
    Seems like we are, since we have Nale's Sendings from 336 and 337.
    No, I meant whether he's keeping track in the list of whether the spell is cast by scroll or whatever. That is, with a "(scroll)" annotation. It doesn't look like he is.
    Curated Thread: Gazetteer of the Stick

  17. - Top - End - #137
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    Default Re: The OotS Magic Compendium

    Quote Originally Posted by dtilque View Post
    No, I meant whether he's keeping track in the list of whether the spell is cast by scroll or whatever. That is, with a "(scroll)" annotation. It doesn't look like he is.
    Oh, sorry, didn't understand what you meant there. Then, yes, he is not, although we could probably change that.


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    Default Re: The OotS Magic Compendium

    Also, a control weather on 953. I'll add all the new additions soon, keep em coming guys. It seems I really messed up in my copy pasting of links to strips for spells. Ugh.
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  19. - Top - End - #139
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    Default Re: The OotS Magic Compendium

    Quote Originally Posted by dtilque View Post
    634 Sending (by scroll - I don't know if you're keeping track of scrolls, wands, staffs, etc.)

    Plane Shift on 636 should be 637

    Bear's Endurance (638) should be (quickened)

    Create Greater Undead, Telekinesis, and Familicide on 638 should be 639

    Teleport, Epic on 638 should be 643.
    Teleport, Greater on 643 should be 642.

    The Teleport on 644 should be Greater. Darthsuvius is teleporting from the Western Continent to Greysky City, which requires a Greater Teleport. The Teleport on 649 should also be Greater, since it's a return trip.
    Thank you for those clarifications! This list is getting better and better.

    Quote Originally Posted by Jaxzan Proditor View Post
    Seems like we are, since we have Nale's Sendings from 336 and 337.

    Here's some more:
    243: Expeditious Retreat (mention)
    323: Explosive Runes (mention)
    335: Explosive Runes (mention)
    353: Control Weather (mention)
    363: Detect Evil (mention)
    399: True Resurrection (mention). Also, the entry for True Resurrection is misspelled
    465: Blade Barrier (mention)
    468: Fireball (mention)
    Also in 335 - Scorching Ray and a Charm Animal. Both I missed (the ray is a flashback, though. Should I annotate that?)

    Quote Originally Posted by dtilque View Post
    No, I meant whether he's keeping track in the list of whether the spell is cast by scroll or whatever. That is, with a "(scroll)" annotation. It doesn't look like he is.
    I haven't been, but I suppose I could...though that might be better serviced in a different thing, like Magic Items on a seperate post or something.

    What do you two think?

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  20. - Top - End - #140
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    RedWizardGuy

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    Default Re: The OotS Magic Compendium

    Quote Originally Posted by TheWombatOfDoom View Post
    Also in 335 - Scorching Ray and a Charm Animal. Both I missed (the ray is a flashback, though. Should I annotate that?)
    Can't hurt, I say.

    Quote Originally Posted by TheWombatOfDoom View Post
    I haven't been, but I suppose I could...though that might be better serviced in a different thing, like Magic Items on a seperate post or something.

    What do you two think?
    I'm not sure that there are enough of them to warrant a whole new section instead of just a (magic item) annotation. I do think that some way of separating them would be good.


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    Default Re: The OotS Magic Compendium

    Quote Originally Posted by TheWombatOfDoom View Post
    Also in 335 - Scorching Ray and a Charm Animal. Both I missed (the ray is a flashback, though. Should I annotate that?)
    Depends on whether you think someone may find this info useful in the future.

    If you do, there's some other situations that should be annotated. For instance, in the illusion, V cast a Forcecage, Elan cast a Mass CLW, and Xykon cast various spells. And the Sending with a scroll on 634 was in a hypothetical situation. None of these were actually cast in the strip.



    [re: annotating using magic devices] I haven't been, but I suppose I could...though that might be better serviced in a different thing, like Magic Items on a seperate post or something.
    It wouldn't be a major addition, since there aren't all that many castings done by scroll and even fewer by wands and staffs. Again, it's up to you whether to add them. Will they be useful sometime in the future?
    Curated Thread: Gazetteer of the Stick

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    Default Re: The OotS Magic Compendium

    Being that you both are active contributors, I need your guys opinions on this, as it's gone awhile without any input -

    Quote Originally Posted by TheWombatOfDoom View Post
    This is great! I'll provide a link to that post for Abyssal Blast.

    Question: since this is a supernatural ability, should I make a new list for all supernatural abilities? In that case, I could also list Qarr's teleports and Sabine's energy drain there...and possibly others. If not, I could just throw it into the spell list.
    Throwing it on the spell list seems like it might be the easiest, but since I've seperated Class Features, seperating things like special abilities might be the way to go, too.

    As for rings and things, I think that might be information to be accumulated later. For instance, after the list is complete, it would be interesting to see how many times each person cast a spell, and how it was cast, in a later table. Items could be annotated there.

    Quote Originally Posted by dtilque View Post
    Depends on whether you think someone may find this info useful in the future.

    If you do, there's some other situations that should be annotated. For instance, in the illusion, V cast a Forcecage, Elan cast a Mass CLW, and Xykon cast various spells. And the Sending with a scroll on 634 was in a hypothetical situation. None of these were actually cast in the strip.

    As for annotating whether a spell depicted is real, or not or whatever is all just distracting from the fact that it was in fact, shown as being cast in the strip, and so a valid example for the spell.

    However, then, why are mentions counted? I could see it going both ways, to be honest. I'm leaning toward leaving it as is, however, and not going into too much detail. The less (parenthesis) the better, IMO.
    Last edited by TheWombatOfDoom; 2014-05-28 at 07:47 AM.
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    Default Re: The OotS Magic Compendium

    I think making a separate category for special abilities makes sense, because they aren't spells. Aren't a lot of class features special abilities, though?

    To be honest, I don't mind the parentheses. Do we have something saying what each parenthesis means and are they all consistent?
    Last edited by Jaxzan Proditor; 2014-05-28 at 03:29 PM.


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    Default Re: The OotS Magic Compendium

    Quote Originally Posted by TheWombatOfDoom View Post
    Throwing it on the spell list seems like it might be the easiest, but since I've seperated Class Features, seperating things like special abilities might be the way to go, too.
    Is there any real distinction between a Class Feature and Supernatural Ability? I'd say bundle them both in the same list rather than add them to the spell list.
    Curated Thread: Gazetteer of the Stick

  25. - Top - End - #145
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    Default Re: The OotS Magic Compendium

    Quote Originally Posted by dtilque View Post
    Is there any real distinction between a Class Feature and Supernatural Ability? I'd say bundle them both in the same list rather than add them to the spell list.
    We should probably call the list "Special Abilities" or something like that then we can include spell-like abilities too.


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    Default Re: The OotS Magic Compendium

    286 Raise Dead (mention)
    409 Atonement (mention)
    421 Heroism (potions, not consumed yet)
    556 Holy Word (failed)
    559 Dispel Magic, Greater
    571 Raise Dead

    ETA: On the second entry under Light, the link actually goes to 145 rather than 147.
    Last edited by dtilque; 2014-06-04 at 12:46 AM.
    Curated Thread: Gazetteer of the Stick

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    Default Re: The OotS Magic Compendium

    #8 Healing Potion
    #135 Potion of Mage Armor, Potion of Heroism


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    Last edited by TheWombatOfDoom; 2014-08-04 at 07:58 AM.
    Scientific Name: Wombous apocolypticus | Diet: Apocolypse Pie | Cuddly: Yes

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    Default Re: The OotS Magic Compendium

    Alright folks, catching up!

    Strip 954
    Control Weather, Flame Strike (mention)

    Strip 955
    Control Weather, Wall of Force, Force Cage (mention)

    Strip 957
    Dominate

    Strip 958
    Restoration

    Strip 960
    Dominate

    Strip 962
    Protection from Daylight

    Edit: Also, had to bump class features down to the next post, as the first post got to the character limit. I rue the day I have to split up the Spells as well.
    Last edited by TheWombatOfDoom; 2014-10-31 at 12:26 PM.
    Scientific Name: Wombous apocolypticus | Diet: Apocolypse Pie | Cuddly: Yes

    World Building Projects:
    Magic
    : The Stuff of Sentience | Fate: The Fabric of Physics | Luck: The Basis of Biology

    Order of the Stick Projects:
    Annotation of the Comic | Magic Compendium of the Comic | Transcription of the Comic
    Dad-a-chum? Dum-a-chum? Ded-a-chek? Did-a-chick?
    Extended Signature | My DeviantArt | Majora's Mask Point Race
    (you can't take the sky from me)

  30. - Top - End - #150
    Bugbear in the Playground
     
    Flumph

    Join Date
    Oct 2010
    Location
    My own private Nogero
    Gender
    Male

    Default Re: The OotS Magic Compendium

    You still haven't made the corrections/additions that were submitted last June. Which is why I stopped looking for more of them.

    But I just noticed Resurrection is mentioned in 571.

    ETA:
    955 Protection from Energy (electricity) (mention)
    955 Polymorph (mention)
    Last edited by dtilque; 2014-11-03 at 04:23 AM.
    Curated Thread: Gazetteer of the Stick

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