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  1. - Top - End - #121
    Barbarian in the Playground
    Join Date
    Jul 2009
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    Tokyo

    Default Re: Argen Apostasy (Dark Heresy - IC)

    Rekka tosses a frustrated glance at the burning men. Well, she thinks, maybe that well purge some of the corruption from their weak minds.

    She then unclips and hurls another fire bomb at the daemon.

    Spoiler: actions
    Show
    Full action: Aim (+20)
    Half action: Throw fire bomb at daemon.

    BS (1d100)[37] vs 50 (BS 40 + 20 aim - 10 prone)
    Damage (1d10+3)[7] Energy, Pen 6, Blast 3

  2. - Top - End - #122
    Titan in the Playground
     
    ClericGuy

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    Jan 2013

    Default Re: Argen Apostasy (Dark Heresy - IC)

    Girl's Night Out - Bullseye...?

    The Grenade smacks right into the Daemonhost's chest, cracking open and dousing the creature with flames. It stirred as it came to, flesh on fire tends to trump being knocked out, as nerves called out in Agony, robes started catching on fire, and it woke up to find itself laying down in the midst of a holocaust.

    (1d100)[57]
    (1d10)[10]
    Currently sick as a dog and unable to focus properly. Will heal soon.

  3. - Top - End - #123
    Halfling in the Playground
    Join Date
    Dec 2013

    Default Re: Argen Apostasy (Dark Heresy - IC)

    Rael sat and watched the melee unfold, and admired the ability of his allies' to not freak out and run at the first sign of violence, as his instincts were screaming for him to do. Though while the bartender started motioning between everyone with the shotgun, he thought that perhaps some subtle action would be better, closing his eyes and clearing his mind using a prayer taught to him during his sanctioning, he let his mind become the eye of the psychic storm that tore at it every day, getting ready to reach through and use power.

    Spoiler
    Show
    GM:

    Gonna try to minimize the chance of failure if violence proceeds, making and Invocation(WP) vs [36] (1d100)[5]

  4. - Top - End - #124
    Titan in the Playground
     
    ClericGuy

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    Jan 2013

    Default Re: Argen Apostasy (Dark Heresy - IC)

    Ready Steve? Uh-huh. Randy? Yeah. Alright fellows, let's goooooo!

    Rael, despite his witchcraft, doesn't manage to draw attention to himself at the table. No one seems to really be paying attention to him, probably just figuring he was another voyeur getting his thrills on watching a beat down and a bloody fight.

    Gaius, well, he was in trouble as Fatboy, the fourth ganger, a heavy set looking guy came running at him to join his buddy. He lumbered towards Gaius, and oddly enough didn't swing at him with some implement, not even the bit of chain coiled around his right fist and arm, but instead seemed to be going to just bull him over with his sheer bulk

    Spoiler: Fatboy's Move
    Show

    He's going for a Knock Down action on Gaius, at the end of a charge. As such he gets a +10 to an opposed Strength Test.
    (1d100)[35] vs 53.
    If he passes by 2 DoS, then Gaius takes:
    (1d10)[4] /2 +1 damage and gains a level of Fatigue.
    If he just passes, period, Gaius is knocked prone.


    Top of the Order, Round 2:

    "Eyepatch", as you all know him, uninjured by Gaius comes in, charging around the table in a simple Right Angle bootleg pattern, coming in with a big swing of his fist, letting out a big war whoop as he was fully into the brawling mood now and not about to let the big mouthed gunslinger turn it into a gun fight.

    Spoiler: Eyepatch
    Show
    Making a Charge Action against Earp.
    (1d100)[78] vs 35 + 10 Standard Attack +20 Charge Action, total 65.
    Damage if needed:
    [roll]1d10[roll] /2 Damage, +1 level of Fatigue.


    His buddy, Tat's, called out, "Break that bastard's knee fer me!" at his comrades as he lumbered off after Earp, not letting petty desire for revenge YET sway him from his job of backing up the Boss. The Arm Tattoo'd ganger leaps up on the table that Earp had tried to put between them, and aimed a kick at Earp.

    Spoiler: Arm Tats
    Show
    Climbs up onto the table, makes a standard unarmed attack against Earp.
    (1d100)[33] vs 38 + 10 for Standard Attack +10 for High Ground +10 for Ganging Up on Earp with Eyepatch.
    (1d10)[4] /2 + 3 damage, +1 Fatigue.


    Now, comfortably outnumbering Gaius, the piping, Kneecapping Ganger seems to get a bit of a swagger to him as he takes a swing clear for Gaius's head, going for a real bell ringer of a hit with his two handed grip.

    Spoiler: Kneecapper
    Show
    Going for a Stun attack against Gaius.
    (1d100)[12] vs 36 WS, -20 for the Stun Attack, +10 for Ganging Up. Possible +20 if Fatboy had knocked Gaius on his ass, total of 26/46.
    If successful:
    (1d10)[2] +3. Minus 2 for Gaius's Toughness Bonus, stunned for that many rounds, and gains a level of Fatigue.
    Currently sick as a dog and unable to focus properly. Will heal soon.

  5. - Top - End - #125
    Bugbear in the Playground
     
    RedWizardGuy

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    Apr 2011

    Default Re: Argen Apostasy (Dark Heresy - IC)

    Earp dodges both attacks once again, no longer smiling. "Yous done goofed now." A simple statement, filled with malice as Earp draws his autopistol and holds down the trigger. "Suck Metallican lead, feth-heads!"

    Spoiler
    Show
    Half Action to Ready autopistol.
    Half Action to Full Auto fire. I believe that at this range, my hits alternate between the two thugs? If not, I'd like to focus on Tats. Also, Eyepatch couldn't have Charged - you need 4m of straight movement to do so, and Earp specifically positioned himself behind obstacles to prevent it. He can still Half Move and Attack, however.

    (1d100)[68] vs TN (Base 47 + 5 Homeworld -10 Full Auto) 42

  6. - Top - End - #126
    Barbarian in the Playground
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    Jul 2009
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    Tokyo

    Default Re: Argen Apostasy (Dark Heresy - IC)

    Rekka snarls as the daemon stirs. Just a little more firepower should do it, but she's running out of ordinance.

    If the guardsmen have not returned to their pitiful terror already, she'll order them: "Guardsmen, help me finish off the daemon! If you have grenades, use them!"

    To lead the way, Rekka unclips and throws her last fire bomb.

    Spoiler
    Show
    Half action: Draw fire bomb.
    Half action: Throw fire bomb.
    WS (1d100)[68] vs 30 (BS 40 - 10 prone)
    Damage (1d10+3)[6] Energy, Pen 6, Blast 3

    I hope Elena won't mind me nicking a few of her grenades if the daemon lives through this last barrage.

  7. - Top - End - #127
    Titan in the Playground
     
    ClericGuy

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    Jan 2013

    Default Re: Argen Apostasy (Dark Heresy - IC)

    Girl's Night Out - It just isn't a story until you blow a Daemon back to the Warp

    The guardsmen, snapped to by the call to arms from the Nun with the Gun... er... Firebombs, reached for their own belts, tossing out two more grenades into the heap of flames and DOOM that was being added to the situation, using them with an ease that suggested they were at least well drilled and capable of dealing with the situation on some level, now that it had been painted as an enemy that could be hurt rather than unspeakable horror.

    Spoiler: Frags Out!
    Show

    (1d100)[99]
    Scatter if needed: (1d10)[8] (1d5)[3]
    Damage: (2d10)[15]
    (1d100)[86]
    Scatter if needed: (1d10)[5] (1d5)[3]
    Damage: (2d10)[8]
    Currently sick as a dog and unable to focus properly. Will heal soon.

  8. - Top - End - #128
    Titan in the Playground
     
    ClericGuy

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    Jan 2013

    Default Re: Argen Apostasy (Dark Heresy - IC)

    Girl's Night Out - JUST DIE ALREADY!!!! As I know you're all screaming.

    The frag rocks the Daemonhost's body, shrapnel washing over him, clanging off the chitinous armor that encased his body as he tried to roll away from the blast, drawing a bit more blood from the damned once-human. It slowly started to get on its feet. Despite the flames that licked at it's twisted body, despite the damage it had suffered. It was moving stiffly, its eyes glowing as it focused on its connection to the Warp, letting out a long groan as it swayed on its feet. Reptilian skin seems to slough off his form, and with it the flames that had clung to him, leaving only the twisted, broken corpse beneath.

    Spoiler: ...yes...
    Show

    It is back on it's feet. It is no longer on fire.
    Currently sick as a dog and unable to focus properly. Will heal soon.

  9. - Top - End - #129
    Barbarian in the Playground
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    Tokyo

    Default Re: Argen Apostasy (Dark Heresy - IC)

    Having used all her fire bombs, Rekka is left with just her laspistol and her club, and she is quite sure the latter will have no effect on a creature that can shrug off shotgun blasts. So she raises her pistol, takes aim, and volleys off an overcharged bolt of energy at the daemon.

    Spoiler: actions
    Show

    Half action: Aim (+10)
    Half action: Standard attack with the laspistol, overcharged mode.
    BS (1d100)[75] vs 70 (BS 40 + 10 short range + 10 single shot + 10 aim)
    Damage (1d10+4)[10] Energy, Pen 2

  10. - Top - End - #130
    Titan in the Playground
     
    ClericGuy

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    Jan 2013

    Default Re: Argen Apostasy (Dark Heresy - IC)

    Girl's Night Out - *waves Rekka flag*

    It can't be easy to hit a misshapen horror, nothing is quite where you'd expect it, it moves in strange ways, mocking the human flesh that it currently wore, and as such Rekka's las shot goes an skims right between the Daemonhost's arm, and his chest, narrowly missing him.

    For their part, the guardsmen did their best to poor on the damage, leveling their assault shotguns and working the action on it as fast as they could to pour more damage into the beast before it really gets going.

    "PROTECT THE SAINTED ONE!"

    "FOR THE EMPEROR!"

    Spoiler: Guardsmen try to earn their keep
    Show
    Aimed and semi-auto bursts at the Daemonhost.
    (1d100)[33]
    (1d10+4)[14]
    (1d10+4)[9]
    (1d10+4)[12]

    (1d100)[45]
    (1d10+4)[14]
    (1d10+4)[8]
    (1d10+4)[10]
    Currently sick as a dog and unable to focus properly. Will heal soon.

  11. - Top - End - #131
    Titan in the Playground
     
    ClericGuy

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    Jan 2013

    Default Re: Argen Apostasy (Dark Heresy - IC)

    Girl's Night Out - Death by Degrees...

    The hail of gunfire knocks the daemonhost back on its misshapen ass, almost slamming it into the wall. It is NOT having a good day, as it's world seems rocked for a moment, howling in pain as the sounds of bones cracking and flesh breaking from the shotgun shells does its job. He's not responding, and his baleful eyes seem to be unfocused as the daemonhost tries to collect itself.

    Spoiler: Still...
    Show
    Rekka's turn again, Daemonhost is once more knocked on its ass. Yes it is still alive. You people are killing it by degrees...
    Currently sick as a dog and unable to focus properly. Will heal soon.

  12. - Top - End - #132
    Barbarian in the Playground
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    Jul 2009
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    Default Re: Argen Apostasy (Dark Heresy - IC)

    "The daemon falls, soldiers! Death to the impure!"

    Rekka carefully aims and fires another laspistol shot, praying like she never has before that the Emperor will guide her hand.

    Spoiler: actions
    Show
    Same as before, aim and shoot. "Knocked on his ass" means prone, I take it? TN 60 if so, 70 if not.

    Half action: Aim (+10)
    Half action: Standard attack with the laspistol, overcharged mode.
    BS (1d100)[79] vs 60 (BS 40 + 10 aim + 10 single shot + 10 short range - 10 prone)
    Damage (1d10+4)[5] Energy, Pen 2

    Ammo check: Including this round, 12 ammo used so far (3 overcharged shots). 18/30 shots remaining.

  13. - Top - End - #133
    Titan in the Playground
     
    ClericGuy

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    Jan 2013

    Default Re: Argen Apostasy (Dark Heresy - IC)

    Girl's Night Out - Pour it On

    Rekka's shot hits the poor Daemonhost square in the left knee, but the burn from the shot looked superficial, and not likely to be a source of the daemon's incoming doom.

    The two guardsmen close in, pouring on more shots, looking to take on the Daemonhost before he starts to recover once more. They move slowly through the mess that the battle has brought to the train car, chanting the Litany of Smiting as they go on the assault.

    "Holy Emperor, deliver us from the Darkness of the Void, guide my weapon in Your service!"

    Spoiler: Going all out
    Show
    Yes, he is prone. He's also Stunned, which is +20.

    Moving closer, Semi-Auto once more.
    (1d100)[29]
    (1d10+4)[9]
    (1d10+4)[8]
    (1d10+4)[5]
    (1d100)[77]
    (1d10+4)[9]
    (1d10+4)[5]
    (1d10+4)[5]
    Currently sick as a dog and unable to focus properly. Will heal soon.

  14. - Top - End - #134
    Titan in the Playground
     
    ClericGuy

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    Jan 2013

    Default Re: Argen Apostasy (Dark Heresy - IC)

    Girl's Night Out - Weathering Withering Wounding

    The amount of fire being poured into the Daemonhost was quite voluminous, but seemed to be doing little against the daemonically powered creature, inflicting superficial wounds at the worst, making the misshapen mass as it struggled weakly to regain it's senses look none the worse for wear. It was growling in impotent rage as its cracked ribs were keeping it from lashing out against its tormentors.

    Spoiler
    Show
    Yes, he's still stunned, he's still prone, which gives a total of +10 to the test
    Currently sick as a dog and unable to focus properly. Will heal soon.

  15. - Top - End - #135
    Barbarian in the Playground
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    Jul 2009
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    Tokyo

    Default Re: Argen Apostasy (Dark Heresy - IC)

    Rekka pours all of her focus into guiding her fire on target. The standard-issue flashlight has almost no recoil, and as Rekka maintains her firing stance she shows as little movement as a brick wall.

    Spoiler: pew pew
    Show

    Half action: Aim (+10)
    Half action: Standard attack with the laspistol, overcharged mode.
    BS (1d100)[31] vs 80 (BS 40 + 10 aim + 10 single shot + 10 short range - 10 prone + 20 stunned)
    Damage (1d10+4)[13] Energy, Pen 2

    Ammo check: Including this round, 16 ammo used so far (4 overcharged shots). 14/30 shots remaining.

  16. - Top - End - #136
    Titan in the Playground
     
    ClericGuy

    Join Date
    Jan 2013

    Default Re: Argen Apostasy (Dark Heresy - IC)

    Girl's Night Out - Rekka the Wrecker

    FINALLY! Someone shoots him in an area other than his heavily armored torso and the chitinous plate that surrounding it, and to astounding effect! The Daemonhost's right arm flares as the Las pistol hits it, burning to cinders. The Daemonhost grabs at the stub of his arm, letting out a beastial howl as the flames move up his body, consuming his chest, his neck, head, and soon his whole body, being left as a pile of ash, unnatural green flames mingling with the slightly toxic air being fed out of the broken window nearby.

    'Alakvie'zer,' came a whisper in the minds of Rekka and the others who survived the train car massacre, dozens of humans who were out of the line of fire, the two guardsmen, and one more who had passed out but kept his sanity intact and his life.

    The guardsmen shuddered as they heard the whisper, and fervently made the sign of the aquila to ward off the unnatural warp spirit.

    Spoiler
    Show
    Yes, it is dead and gone at last, put down by Rekka, two guardsmen (Who did deal damage to it and chipped in), and Elena's big sacrifice. Scene is over, yes, Elena can 'wake up'.

    +400 XP for Team Girl Power.
    Last edited by ArcturusV; 2014-01-31 at 02:53 AM.
    Currently sick as a dog and unable to focus properly. Will heal soon.

  17. - Top - End - #137
    Barbarian in the Playground
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    Tokyo

    Default Re: Argen Apostasy (Dark Heresy - IC)

    Rekka spares only a moment to make the sign of the aquila herself before moving to help Elena. She motions for the guardsmen to join her at the psyker's side. It pains Rekka to look at Elena, so gravely wounded as she is. Not having any skill as a hospitaller, Rekka is left with no treatment but prayer. She speaks the Imperial Hymnal, slowly and quietly, expecting the guardsmen to know the words and join in.

    Love the Emperor
    for He is the salvation of mankind
    Obey His words
    for He will lead you into the light of the future
    Heed his wisdom
    for He will protect you from evil
    Whisper his prayers with devotion,
    for they will save your soul
    Honour His servants,
    for they speak in His voice
    Tremble before His majesty,
    for we all walk in His immortal shadow

  18. - Top - End - #138
    Barbarian in the Playground
     
    EvilClericGuy

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    Aug 2007

    Default Re: Argen Apostasy (Dark Heresy - IC)

    Spoiler: OOC
    Show
    Dodge (Knock down attack): TN 32 (Base Ag, trained): (1d100)[88]
    Opposed Str: TN 28 (base Str): (1d100)[97]

  19. - Top - End - #139
    Barbarian in the Playground
     
    EvilClericGuy

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    Aug 2007

    Default Re: Argen Apostasy (Dark Heresy - IC)

    Gaius takes the weight of the big ganger straight in his chest and falls, then moments later, reels as the bar comes down. The blow concusses him, and he shakes his head, dragging himself to his feet, seeming a little calmer - or at least, a little chastened, yelling at Earp as he does so, "Mate, stop shootin'! Barman says so.". He points his handgun right at the face of Kneecapper, then speaks, groggily, "Maybe we was a little 'asty. 'S talk firs'. Ain't no-one want ter get killed - or worse, banned from the bar." He cracks a smile, trying to indicate he was joking, and takes his finger off the trigger, resting it on the trigger-guard, waiting to see how they react.

    Spoiler: OOC
    Show
    Spend a fate point to ignore stunning.
    Half action - stand up.
    Waiting to see how things pan out before taking other half action; reckon that's about as much as could be said in one turn.

  20. - Top - End - #140
    Titan in the Playground
     
    Ionbound's Avatar

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    Default Re: Argen Apostasy (Dark Heresy - IC)

    Elena's eyes flutter, and then blink a few times, and then finally open. She groans, almost delirious, "Oh...I'm sorry I couldn't save us Rekka..."

  21. - Top - End - #141
    Halfling in the Playground
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    Dec 2013

    Default Re: Argen Apostasy (Dark Heresy - IC)

    Seeing Gaius knocked over and being double-teamed by the gangers, he sent forth the power of his mind towards the eyepatched ganger, sending the image of Gaius and the fat ganger who'd knocked him over switching places in his mind, hoping it would cause him to turn on his friend and tilt the odds into their favor

    Spoiler: No Demons one time?
    Show

    Rolling for touch of madness: Psy Rating 1 + 3 WP bonus, + 3 Invocation test trying to hit 11
    (1d10+6)[16] vs 11

  22. - Top - End - #142
    Titan in the Playground
     
    ClericGuy

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    Jan 2013

    Default Re: Argen Apostasy (Dark Heresy - IC)

    And the Man in the Back Said "Everyone Attack!"

    Fatboy saw the battered and bruised Gaius try to stand back up, and proving himself either tactically adept, or more schoolyard bully than soldier, decided to fake a punch with his chained up fist, then repeat what had worked so well the first time, using his own bulk to push Gaius back down where his buddy and him could properly just whack the gunslinger over and over.

    Spoiler: Next verse, same as the first
    Show
    Fatboy is going for a Knock Down once more.
    Half Action Feint, Opposed WS Test, if he's successful you cannot dodge/parry his next attack.
    (1d100)[78] vs 30 WS, +10 for Ganging Up with Kneecapper on Gaius.
    Half Action, Knock Down, Opposed Strength Test.
    (1d100)[73] vs 43.
    Damage if he DoS by 2+:
    (1d10)[2] /2 +1


    Top of the Order!:

    Eyepatch seems to tick a bit, and glance over his right shoulder for a moment, looking at the doorway to the bar. No one is there, of course, but he still looks at it like someone just had popped in. "They got someone lurkin'! Put 'em down quick!" Eyepatch calls out to his gangers, with a hint of strain to his voice. He draws his own pistol, but perhaps a bit leery of Shotgun McGee behind the bar, even if Earp isn't, doesn't actually fire the revolver at the man, but uses it to pistol whip Earp.

    Spoiler: The Man with One Eye
    Show
    Taking a swipe at Earp.
    Half Action Ready his Revolver.
    Half Action Standard Attack.
    (1d100)[54] vs 35 WS, +10 Ganging Up, +10 Standard Attack.
    Damage if Needed:
    (1d10)[8] /2 +3.


    While his Buddy, "Arm Tats", not yet having luck tapping the Elusive Ganger, grits his teeth, aims, and lashes out with a hard kick at Earp, apparently looking like he wants to get serious and really put the cocky gunslinger down.

    Spoiler: The Man with the Ink and Fists of Steel
    Show
    Taking a swipe at Earp.
    Half Action Aiming
    Half Action Standard Attack.
    (1d100)[42] vs 38, +10 Standard attack, +10 High Ground, +10 Ganging Up.
    Damage, if needed:
    (1d10)[4] /2 +3 damage, +1 Fatigue.


    While our friend, Kneecapper McGee, the man with the pipe, just goes for the homerun swing against Gaius, as the boss had ordered them to "get serious" and stop playing around with the lookie-loos. Double handed gripping, he waits for his mark and comes in with the big swing.

    Spoiler: Kneecapper McGee
    Show
    Still meleeing Gaius with that pipe.
    Half Action Aim
    Half Action Standard Attack
    (1d100)[68] vs 36 WS, +10 for Aiming, +10 for Standard Attack, +10 for Ganging up, potential +20 if Gaius got knocked on his ass again.
    Damage, if needed:
    (1d10)[3] /2 +3.
    Currently sick as a dog and unable to focus properly. Will heal soon.

  23. - Top - End - #143
    Bugbear in the Playground
     
    RedWizardGuy

    Join Date
    Apr 2011

    Default Re: Argen Apostasy (Dark Heresy - IC)

    With a grunt, Earp takes the hit from Eyepatch, moving with the force and using it to sidestep Tattoo's firm kick. Having gained himself a moment to breathe, he raises his autopistol, lines up the iron sights at the top of the weapon, and pulls the trigger again.

    Spoiler: GM
    Show
    Half Action Aim for +10 to hit on next attack.
    Half Action Full Auto fire vs TN (Base 47 + Homeworld 5 + Aim 10 - FA 10) 52: (1d100)[18]

  24. - Top - End - #144
    Barbarian in the Playground
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    Tokyo

    Default Re: Argen Apostasy (Dark Heresy - IC)

    Quote Originally Posted by firedaemon33 View Post
    Elena's eyes flutter, and then blink a few times, and then finally open. She groans, almost delirious, "Oh...I'm sorry I couldn't save us Rekka..."
    "You have saved us, more than you know" says Rekka, trying to fight back tears. "Rest now; just a little longer to the city... and the medics."

  25. - Top - End - #145
    Titan in the Playground
     
    Ionbound's Avatar

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    Default Re: Argen Apostasy (Dark Heresy - IC)

    Elena smiles weakly, and says, "Oh...I guess we're still alive then...Which raises the question of why I can't feel my left side." She looks down with her one good eye left, and says, "Oh..." as she realizes her left arm and leg have both been reduced to, at best, what can be described as charred lumps of flesh. She passes out again.

  26. - Top - End - #146
    Titan in the Playground
     
    ClericGuy

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    Jan 2013

    Default Re: Argen Apostasy (Dark Heresy - IC)

    Girl's Night Out - Mopping Up

    While Rekka and Elena were having their touching reunion, the guardsmen were doing their best to give the girls their private moment. Mostly by doing their duty in the wake of the daemonic incursion. They were moving through the train car, judging those who had survived the catastrophe. Some they gave the Emperor's Mercy, shotgun blasts to the face. Others they left alive, perhaps having seen some sight of their inner will, scared by the Daemonhost, but not corrupted or given too far into Insanity.

    The train chugged along. The wind was howling in from the broken window. Some of the guardsmen joined their fellows, rattled badly but recovering. Two others had died of the terror, and one had to be granted the Emperor's Mercy himself.

    After about 15 minutes, "order", such as it was, was restored. The guardsmen had to reload 3 times during their purging, spent shell casings among the corpses and ashes of the fire. What had been nearly 400 tithed psykers, was now down to 92, being kept near the rear of the car under blatant watch by the shotgun toting Guardsmen.

    One of them peeled away, now that it seemed the psykers were under control, their fear crushed under the drugs still coursing through their system. It was one of the guardsmen who had joined you for the final assault, and had been working on taking down the frenzied psykers originally. He knelt down near Rekka and Elena, head down, shotgun resting butt down against the floor, unmoving as he waited for the saint touched ones to address him, if they were going to.
    Currently sick as a dog and unable to focus properly. Will heal soon.

  27. - Top - End - #147
    Bugbear in the Playground
     
    Kobold

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    Jul 2012

    Default Re: Argen Apostasy (Dark Heresy - IC)

    Geso looked around the area, and shook his head at the sounds of violence behind him coming from inside the bar. Not understanding why the others wanted waste their time on some insignificant gangers, but since they let him leave he also didn't care. After another quick look around, Geso walked off down the road with a casual slouch, one hand resting on his Stubber. He knew there were disavory sorts in the Underhive, and he didn't much feel the need to have to defend himself yet today.

    As he was walking, he remembered that his old Cult Master had mentioned that there might be work for him to do on his own. Having received a passcode from his Master, Geso had been sent on his way to Sinares. Deciding to check this offer of work out, Geso began searching for a terminal.

    After a while, Geso found one and typed in his code, looking to see if he had anything left on the net for him.

    Spoiler
    Show
    this was all talked about with the GM, so I wasn't holding out on you guys :P
    Quote Originally Posted by Rhyvurg View Post
    That's what they all say, then when you go to sleep, bam! Face full of alien wang.


  28. - Top - End - #148
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    ClericGuy

    Join Date
    Jan 2013

    Default Re: Argen Apostasy (Dark Heresy - IC)

    Geso - Guess What?

    As you tap into the data-terminal, and supply your encryption from the Death-Cult you are given a list of various targets that the Emperor demands the blood of.

    Quote Originally Posted by The Hit List
    High Priority Targets

    Reginald C. Grimmar: Dusk Eagles Ganger
    Wilfred von Barscht: Noble of House Hasran
    Lt. Commander "Grace" Talos: Blue Wyverns Officer
    Confessor Ramos Gilman: Heretical Priest.

    Low Priority Targets

    Hope Elsin: Manufactorium Worker
    Earnst Yassen: Dreg Mutant
    Basch Quintus: Tech-Priest
    Currently sick as a dog and unable to focus properly. Will heal soon.

  29. - Top - End - #149
    Barbarian in the Playground
    Join Date
    Jul 2009
    Location
    Tokyo

    Default Re: Argen Apostasy (Dark Heresy - IC)

    Rekka rises from Elena's side, leaving her be for the moment. The guardsmen have the right idea; there's still work to be done before the train arrives. She addresses the kneeling soldier.

    "Our... savior here sensed a warp disturbance shortly before the psykers went mad. Did you see what started the riot?"

  30. - Top - End - #150
    Titan in the Playground
     
    ClericGuy

    Join Date
    Jan 2013

    Default Re: Argen Apostasy (Dark Heresy - IC)

    Girl's Night Out - Rekka the Wrecker Requires Remuneration... in answers.

    The guardsman frowned slightly, "Thought I saw one who was fiddlin' a bit too much. Usually pretty calm, rarely ever had to use my baby here, the-" the man paused, cleared his throat, and decided to use another term, "Soritas keep 'em doped up to the eyeballs. They just drone along like Servitors. Sometimes get a twitcher. But usually nothin' happens," he shook his head numbly, all those quite rides in the past seems wholly disconnected from reality now.
    Currently sick as a dog and unable to focus properly. Will heal soon.

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