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Thread: Simple Q&A D&D 3.5 (by RAW) XXVI
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2014-02-26, 05:05 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVI
Q63
A fighter puts on a "bead of calming" (Arms & Equipment Guide p. 135). Assume this is a 3.5 game, and although the animal friendship spell no longer exists, we can use the "minor adjustment" clause from the 3.5 DMG to say that druids/rangers can identify this item by wearing it, and a friendly druid/ranger has done this already and explained its use to the fighter. There doesn't appear to be any text that says using the bead is linked to being able to identify it by yourself.
Can the fighter use the bead of calming to cast calm animals?Last edited by Darrin; 2014-02-26 at 05:29 PM.
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2014-02-26, 05:42 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVI
Q: 64
I have an epic level leadership score of 62, which is off the printed chart. Attempting to continue the chart using the progression listed, the Extra Followers feat, the Legendary Commander feat, Orc Warlord prestige class; is my calculations below correct:
1st Level: 128,000; 2nd Level: 12,800; 3rd Level: 6,400; 4th Level: 3,200; 5th Level: 1,600; 6th Level: 800; 7th Level: 400; 8th Level: 200; 9th Level: 100; 10th Level: 50; 11th Level: 25; 12th Level: 13; 13th Level: 7; 14th Level: 4
Or is my math flawed?Last edited by Ruut; 2014-02-26 at 11:59 PM.
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Re: Simple Q&A D&D 3.5 (by RAW) XXVI
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2014-02-26, 06:11 PM (ISO 8601)
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2014-02-26, 06:21 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVI
Q66
Does DR work against falling damage?
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2014-02-26, 06:41 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVI
Q67
Would a caster of an area Dispel Magic spell have his own spells affected if they
fall within the spells area?
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Re: Simple Q&A D&D 3.5 (by RAW) XXVI
No, spell effects don't normally stack, and this is no exception.
No, DR protects against certain things (weapons and natural attacks), falling damage not being on that list.
Yes, area spells have friendly fire by default, including yourself.Its just as if you had put yourself in the area of a fireball you cast.Avatar by TinyMushroom.
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2014-02-26, 07:12 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVI
Q68
Is it possible to starve to death?
According to the starvation rules, if you go long enough without eating you will eventually fall unconscious, and will continue taking nonlethal damage until you get food. Does nonlethal damage ever convert to lethal damage? Or, in a survival situation where you have 3 people and only enough food for 1, could you load 2 of the party on a wagon and have the one guy that you can actually feed spend a couple of months pulling you a thousand miles to food and safety?
Separately: Thank you to all the people who take the time to answer these questions. It's appreciated.
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2014-02-26, 07:29 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVI
Q 069
Is the Aberration Banemagic feat (LoM) superseded by the Bane Magic feat (HoH)? If not, could you take both, and apply effects from both if you chose Aberrations for the Bane Magic feat (i.e. +4d6 damage from your spells against aberrations)?My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
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2014-02-26, 08:39 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVI
Q70
How do you get Telepathy, outside of being an Illithid or taking the level 5 Psion ACF?Just finding my roots again.
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Re: Simple Q&A D&D 3.5 (by RAW) XXVI
A70
A few options:
- Helm of Telepathy
- Telepathic Bond
- Greater Telepathic Bond
- Interplanar Telepathic Bond
There are probably others
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Re: Simple Q&A D&D 3.5 (by RAW) XXVI
A 70 Addition: The Mindbender PrC from Complete Arcane also gives telepathy.
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Re: Simple Q&A D&D 3.5 (by RAW) XXVI
A 070 cont.
As per lists of stuff:
- Telepathic Bond, spell, SRD
- Mindlink, power, XPH
- Animal Lord 8, ecl 13, Complete Adventurer, 100' with selected animal totem
- Mindbender 1, ecl 6, Complete Arcane, 100'
- Incarnate 7 (Tiefling substitution level), Magic of Incarnum, 100'
- Shedu Crown, soulmeld, Magic of Incarnum, 100'
- Soulspeaker Circlet, soulmeld, Magic of Incarnum, 20'/essentia
- Ghostwise Halfling, race (LA+0), Forgotten Realms Campaign Setting, 20'
- Hellbred (spirit aspect), race, Fiendish Codex II, 100' at 15 HD
- Psion 5 (Telepath), Mind's Eye expanded class (link), 5'/manifester level
- Demonbinder 1, ecl 8, Drow of the Underdark, 100'
- Planeshifter 7, ecl 16, Manual of the Planes, 100'
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2014-02-26, 09:55 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVI
Q 71
Can you make functional arrows for yourself with Profession (Fletcher)? If yes, is there any specific cost/time/effort involved according to RAW? Can you make magical arrows like a crafter?Last edited by Zethex; 2014-02-26 at 09:55 PM.
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Re: Simple Q&A D&D 3.5 (by RAW) XXVI
A 71
You use the Craft skill for making things, not Profession. Making arrows would probably fall under Craft (bowmaking). To make magical arrows, you need to be a spellcaster and take the Craft Magic Arms & Armor feat.
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Re: Simple Q&A D&D 3.5 (by RAW) XXVI
A 68
Yes, it is possible to starve to death in D&D. The Rules Compendium has closed the loophole. The following rule appears on page 140:
"A creature that falls unconscious from nonlethal damage due to starvation or thirst begins to take the same amount of lethal damage instead."
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Re: Simple Q&A D&D 3.5 (by RAW) XXVI
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Re: Simple Q&A D&D 3.5 (by RAW) XXVI
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2014-02-26, 10:38 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVI
A 061
All characters follow the same initiative determination procedure unless otherwise stated, and there's nothing in the rules which overrides this for familiars.
A 062
A targeted spell with an invalid target is not negated; instead, the casting fails and the spell is lost with no effect.Spell Failure
If you ever try to cast a spell in conditions where the characteristics of the spell cannot be made to conform, the casting fails and the spell is wasted.
These are different feats with different names. Their benefits will stack with each other.
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Re: Simple Q&A D&D 3.5 (by RAW) XXVI
Q.072
If someone is hit by an antimagic ray and they have X number of buffs on them, are these supressed, or do they continue to function?
For example, someone with haste, protection from good, cat's grace, etc. Would the ray remove them for the spell's duration?
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2014-02-27, 05:18 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVI
A 072
All spells or magical effects are suppressed for the duration of the Antimagic Ray effect.
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Re: Simple Q&A D&D 3.5 (by RAW) XXVI
Q73
A warrior + a prestige
"+1 level of existing class" Does it mean a warrior will get bonus warrior feat (according to his lvl)?Beware my incredibly noobish questions!
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2014-02-27, 05:36 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVI
A 73
No, the Warrior does not get any bonus feats. You are probably thinking about the Fighter. If so, the answer is still no most likely, since nearly all classes I can think of that have this line in their table (which is under the header spellcasting BTW), explain in their rules text that this only refers to spellcasting. What PrC are you talking about?
I can only think of one exception: The Legacy Champion. He gets the class features of another class as if he leveled in that class. In this case you could get the fighter bonus feats.
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Re: Simple Q&A D&D 3.5 (by RAW) XXVI
My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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Re: Simple Q&A D&D 3.5 (by RAW) XXVI
Q.072 A (continued)
In the aforementioned case, that someone got hit with an antimagic ray and had his buffs suppressed, what would happen if said target were in a magical space, such as a Force Cage? Would he be able to walk out of it easily?
What about drinking a potion to heal himself?
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2014-02-27, 08:41 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVI
Q74
Wall of Magma says, in part:
If any 5-foot section of the wall takes 40 points of cold damage or more in a round, that section hardens into normal stone (hardness 8, 15 hit points per inch of thickness), which can then be chipped or broken as normal (DC 20 Strength check, +2 per inch of thickness).
Does the "normal stone" vanish at the end of the spell's duration?
Q75
Celestial Brilliance is cast on "an object", but it doesn't specify size. If I create a Wall of X (Magma, Stone / Iron / Salt / Whatever) that is several hundred feet long and cast CB on it, will the entire Wall emit light?
Q76
If I cast CB on a stick and then split the stick in half, do both halves glow?
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2014-02-27, 09:12 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVI
A 074 Yes.
All parts of the Wall of Magma disappear at the end of the spell's duration.
A 075 No.
The effect of the spell is the same regardless of the size of the object touched. A radius effect is always with respect to an origin point. The most obvious point would be where the object was touched, but the RAW doesn't actually specify where the point is; it only requires there to be such a point.
A 076 No.
There can only be one origin point for a radius effect. You would need to ask your DM if either piece piece still glows when the original object is broken, since the rules don't indicate what happens then.Last edited by Curmudgeon; 2014-02-27 at 09:22 AM.