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  1. - Top - End - #241
    Bugbear in the Playground
     
    Talvara's Avatar

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    Default Re: Shizu's We Be Goblins IC

    Gnaws

    (HP 6 of 9)
    FortSave: (1d20+3)[13]

    Skellybones will run into the cabin to smack the toad with the femur bone. She'll move in such a way to give the toad an AoO on her. (So gnaws wont have to worry about that)
    Gnaws will follow her closely while ripping various spiders from her body and tossing them back into the swarm aiming to come withing 30ft range of Vorka, She'll Channel (harmful) negative energy. (In her madness she is not concerned with shielding her allies from the negative energy, but subcontiously she will do so anyway, Shielding Aka and Mugg from the bad vibes)

    frustrated that Vorka has slipped out of the 'trap' She'll shout "no fair! come back here to hide and die! you spiderface!"

  2. - Top - End - #242
    Bugbear in the Playground
     
    Talvara's Avatar

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    Default Re: Shizu's We Be Goblins IC

    Spoiler
    Show
    Negative energy: (1d6)[4] dc 12 willsave for half

  3. - Top - End - #243
    Orc in the Playground
     
    BlackDragon

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    Default Re: Shizu's We Be Goblins IC

    Bogg smacks and tramples the spiders but tries to move south around the cabin and away from the swarm.

    Spoiler
    Show
    Fortitude save
    (1d20+6)[12]
    taking a double move out of the swarm and to the south end of the cabin(40 feet).

    HP: 15 of 17
    By the crabs, for the crabs.

  4. - Top - End - #244
    Ettin in the Playground
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    Default Re: Shizu's We Be Goblins IC

    I can't remember if climbing denied you dex to ac. I assume it does. Mugg would know as he's a rogue.

    Mugg waits for vorka to start climbing and will then shoot her while she is vulnerable

    Edit: As Mugg attacks he shrieks: Fear my mighty licktoad rocks, you scaredy-goblin!

    Spoiler: Rolls
    Show
    Attack. (1d20+7)[18]
    dmg: (1d4-1)[1] and (1d6)[1]
    Please Destiny Maestro. be with me this time
    Last edited by Sønderjye; 2014-04-09 at 02:56 PM.

  5. - Top - End - #245
    Barbarian in the Playground
     
    BlackDragon

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    Default Re: Shizu's We Be Goblins IC

    Deciding that she can't get free Aka tries to hit the toad with her scimitar

    Spoiler: attack and damage
    Show
    (1d20+3)[14]

    (1d4)[4]
    -2 for being grappled is already included, if there is more penalty than go ahead and take if off

  6. - Top - End - #246
    Bugbear in the Playground
     
    HalflingRangerGuy

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    confused Re: Shizu's We Be Goblins IC

    Round 7

    Skelly Bones moves into the cabin and clubs Lord Longtung with his two-handed femur.

    Gnaws Channels negative energy and the waves damage Lord longtung, Vorka and the many spiders, none of them stop their fight however.

    Boggslips away from the spiders and moves to the rear of the ship along the port side.

    Mugg fires another stone at Vorka when she attempts to climb the mast. This time he hits, but Vorka only hisses at him and continues up to the crows nest.

    Aka has trouble hitting the Toad, it is looking grim for her, as the massive toad opens its mighty jaws.

    The Spiders follow Gnaws into the cabin, they are mindless and so attack everybody indiscriminately. Skelly seems unphased, but Gnaws and Lord Longtung are both swarmed with spiders and take damage (another 3 damage and another Fort save for Gnaws)

    Lord Longtung delivers a devastating bite on Aka and she goes limp. (10 damage!)
    Spoiler: Neg Hitpoints
    Show
    You are not dead yet, but you are at negative hit points, and dying.


    Vorka climbs to the top of the mast and reaching the crows nest, uncorks a blue potion and drinks it down. She continues her song.

    "Cook 'em in a pot, roast 'em in a stew
    For a tasty Licktoad, any way will do!
    So run away or stay and fight,
    either way Vorka gets a bite!"

    Spoiler: Map
    Show
    Last edited by shizukanashi; 2014-04-10 at 01:53 AM.

  7. - Top - End - #247
    Orc in the Playground
     
    BlackDragon

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    Default Re: Shizu's We Be Goblins IC

    Bogg will drink the potion and move up to the mast, practically foaming at the mouth with rage and anger at evil Vorka.

    Spoiler: Potion
    Show
    Drinking Bulls strength potion

    [roll]1d4+1[/roll]

    Moving up to be adjacent to the mast of the ship. Bogg is going to try and shake Vorka down next round.
    Last edited by Algerin; 2014-04-10 at 03:18 AM.
    By the crabs, for the crabs.

  8. - Top - End - #248
    Ettin in the Playground
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    Default Re: Shizu's We Be Goblins IC

    No Aka! Mugg runs toward Aka. Noticing Boggs look he says Chop her down!

    As mug runs toward aka he drops his sling and draws his dwarven axe and position himself on the opposing side of skellyfiend and hits the frog.

    Spoiler: rolls
    Show
    Atk: (1d20+2)[14] -1 str, +1 size, +2 flank
    dmg(1d10-1)[7] and sneak attack cause flanking (1d6)[5]

  9. - Top - End - #249
    Bugbear in the Playground
     
    Talvara's Avatar

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    Default Re: Shizu's We Be Goblins IC

    Gnaws

    First skellybones will step behind lord longtongue Flanking with the now limp Aka, she'll provoke an attack of opportunity before she brings her boneclub down onto longtongue again.

    With being close to falling into unconsiousness herself and Aka falling before her, GnawsHerBones snaps out of her histeria, as skellybones attracts the attention of longtongue She'll move to the north east corner of the room She'll make the motions and says the holy words. when she touches Aka she'll cast Cure light wounds onto her. ((the toad seems like the type to keep eating eventhough shes no threat. I think she'll need the HP to stand a chance))

    Spoiler
    Show
    Fortsave : (1d20+3)[14]
    Cure light wounds : (1d8+1)[3]

    I'm afraid the info for the Boneclub isn't present on Skellybones sheet.

  10. - Top - End - #250
    Bugbear in the Playground
     
    Talvara's Avatar

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    Default Re: Shizu's We Be Goblins IC

    edit: As mugg looksl ike he'll want to flank, Skellybones will move to a place where he can flank with mugg, but its imperative that she triggers longtongues AoO before gnaws makes her move to heal Aka.

  11. - Top - End - #251
    Ettin in the Playground
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    Default Re: Shizu's We Be Goblins IC

    when skelly acts like it wants to position itself for flanking Mugg positions himself so he has the open door behind him.

  12. - Top - End - #252
    Barbarian in the Playground
     
    BlackDragon

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    Default Re: Shizu's We Be Goblins IC

    As Aka regains consciousness from Gnaws' spell, she will groan and quickly drink down her healing potion.


    (1d8+1)[5]

  13. - Top - End - #253
    Bugbear in the Playground
     
    HalflingRangerGuy

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    Default Re: Shizu's We Be Goblins IC

    Round 8

    Bogg drinks down his potion and looks as though he is going to chop the mast down.

    Mugg uses Skellybones to flank Lord Longtung and delivers a devastating hack with his axe. Vorka screams in terror just as the axe comes down.

    Skelly is less successful, and actually is hit by the toad, as he flails about attacking anything near him. (5 damage)

    Gnaws slips in to provide a needed heal to Aka.

    Aka now standing drinks a potion and attempts to get back into the fight.

    The Spiders seem to be the biggest threat after the blow Mugg delivered to the toad, and they prove to be just that. They swarm over the entire melee and deliver a series of bites to everyone involved. (Gnaws and Aka each take 6 damage! Mugg takes 3. The only good news is that Lord Longtung takes 5 and stops moving....the spiders climb on him and begin the eat him)

    Vorka screams in rage again as Lord Longtung dies. She is furious, but frightened, her song is over. "Curse you Licktoads! You killed him! Lord Longtung! I will destroy you all! I will feast on your entire tribe you sniveling worms!" She cries. With that she transforms into a bird and flies away.

    The spiders are content with eating the flesh of Lord Longtung and actually carry his body off into the swamps. The threat gone you are free to heal your comrades and explore the ship. There is no doubt Vorka intends to make good on her threat, but that threat will not come now.

    End Combat
    Last edited by shizukanashi; 2014-04-11 at 02:32 PM.

  14. - Top - End - #254
    Orc in the Playground
     
    BlackDragon

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    Default Re: Shizu's We Be Goblins IC

    Bogg will roar in fury and shake the mast, but hearing the cries of the licktoads behind him he'll turn and run into the cabin where his party members are and begin dragging them out onto the open deck away from the spiders.
    By the crabs, for the crabs.

  15. - Top - End - #255
    Bugbear in the Playground
     
    Talvara's Avatar

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    Default Re: Shizu's We Be Goblins IC

    Gnaws

    She is unconscious and dying (-3)

    Skellybones whose negative energy is only barely holding the bones together will pick up the Goblin priestess and carry her over to Mugg. it tilts its head questioningly as it stares at the master of missions with empty and soulless eye sockets.

    edit: if Mugg tries to interact with Gnaws' body skellybones will hiss at him, but if he doesn't seem threatening she'll let him interact with Gnaws.
    Last edited by Talvara; 2014-04-11 at 03:05 PM.

  16. - Top - End - #256
    Barbarian in the Playground
     
    BlackDragon

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    Default Re: Shizu's We Be Goblins IC

    Aka is unconscious and dying (-1), she lies peacefully on the deck where Bogg left her bleeding from many wounds.

  17. - Top - End - #257
    Ettin in the Playground
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    Default Re: Shizu's We Be Goblins IC

    Mugg looks for something to wrap around the wounds of his comrades. Alternatively he vaguely remembers someone telling him that he should put hot water or strong beverage on the wounds to make them forget the wound. He always regarded the latter as a waste of good funny drink, but with two friends being unconcious he is desperate.

    If it doesn't work he will sacrifice the last healing potion on gnaws hoping she still has some mojo left in her.

    Spoiler: Rolls
    Show
    Heal check on gnaws (1d20+0)[10]
    Heal check on gnaws (1d20+0)[10]
    Blasted, why is heal no a class skill for rogues!
    Last edited by Sønderjye; 2014-04-11 at 03:41 PM.

  18. - Top - End - #258
    Orc in the Playground
     
    BlackDragon

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    Default Re: Shizu's We Be Goblins IC

    Bogg will circle around to where he dropped his Horsechopper and retrieve it before going back to his unconscious and very stubid comrades, standing guard over them while they recover. He doesn't really understand the first thing about healing, other then that to heal, there needs to be a wound.
    By the crabs, for the crabs.

  19. - Top - End - #259
    Ettin in the Playground
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    Default Re: Shizu's We Be Goblins IC

    Mugg briefly considers giving a potion to gnaws and letting her heal Aka. He is however scared that Aka might not live that long so he take the two healing potions in Gnaws belt and gives one to Aka, then Gnaws.

    When Gnaws awakes she will be staring right into Muggs sad, green eyes. Gnaws may never say that again! Gnaws can't eat goblins, even evil desturbing paycho goblins like Vorka!
    he says with a trembling voice.
    Last edited by Sønderjye; 2014-04-13 at 03:39 PM.

  20. - Top - End - #260
    Bugbear in the Playground
     
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    Default Re: Shizu's We Be Goblins IC

    Gnaws

    After a brief flash of what seems like guilt or anger, Gnaws will Almost immediately avert her eyes to escape from Muggs' gaze. "wh... When I saw the terror in Vorkas' eye. I saw GnawsHerBones... the inside voice made me forget that Vorka was the scary one..." She goes small and jerks around frantically looking around. "where is she? is she dead?" she'll have Skellybones put her down and she'll hide behind the painted skeleton.

  21. - Top - End - #261
    Barbarian in the Playground
     
    BlackDragon

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    Default Re: Shizu's We Be Goblins IC

    Aka will shake her head groggily as she comes back to conciousness, taking much longer than last time. "Vorka gone?"

  22. - Top - End - #262
    Ettin in the Playground
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    Default Re: Shizu's We Be Goblins IC

    Gnaws also scare Mugg. Mugg don't like being scared by friends.

    He takes his head away from Gnaws and says She gone. Not dead. He tutns to Aka and buries his enourmous head in whatever he can bury it in as he gives her a hug mumbling Mugg happy Aka not be dead

  23. - Top - End - #263
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    Default Re: Shizu's We Be Goblins IC

    Gnaws

    Seeing her skeleton so weakened Gnaws will channel negative energy to rebuke the skeletons structural integrity.
    She'll also sneak a little icy peck of deathkiss onto Muggs cheek for one of the channels,
    and grudgingly she'll kiss Aka on the forehead for her second channel. its clear she doesn't enjoy this.

    When done with dispensing the unholy mojo. (1 channel left this day, 2 deaths kisses left)
    Gnaws will start the process of ransaking Vorkas' Cabin. skellybones is put on guard duty. In her ransacking Gnaws is disorganised, but she'll take her time.
    Maybe she could use some help and some sharper eyes.


    Spoiler: Channeling
    Show

    Channel Rebuke Undead : (Mugg deathkissed) (1d6)[5]
    Channel Rebuke Undead : (Aka deathkissed) (1d6)[2]

    How much did the Healing potions heal?

    Ransacking (Perception) She'll take 20 for a 22 if that is allowed or 10 for 12.
    otherwise (1d20+2)[11]

  24. - Top - End - #264
    Bugbear in the Playground
     
    HalflingRangerGuy

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    Default Re: Shizu's We Be Goblins IC

    Spoiler: Cure Light Wounds Potions
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    Gnaws (1d8+1)[7]
    Aka (1d8+1)[9]


    Gnaws "kiss of death" give you a tingly sensation, and when she channels negative energy instead of taking damage you heal damage.

    With the threat eliminated or fleed you are free to explore the ship and look for the fireworks. At the far end of Vorka's cabin you find a hatch that leads down into a cargo hold. The majority of objects down here are broken and filthy, but you get the sense of what once was. All the items in the cargo hold (broken and functional) are strangely decorated. Colorful dragons, towering cliffs, pagotas and strange looking humans in robes and headdresses are just a few of the odd decorations. The things are made of bamboo, exotic wood, paper, porcelean, and jade.

    Of value to you are the following: 140 gp depicting a strange human with a long wire-like moustache, A bejeweled silver and jade lantern built to look like a coiled dragon, a bamboo box colored green with red silk lining inside are one dozen masterwork shuriken, an ivory and gold fan depicting a gecko walking amid cherry blossoms (the reverse side has been used by Vorka to draw a crude map), a long hairpin with a red pearl, a vial of pink milky liquid in the shape of a heart, and a battered wand. Most of this imagery means very little to you(most goblins don't know a pagoda from a tool shed, or what bamboo or geckos are), you just know that it is valuable.

    The item of most value, at least to your mission is a red chest. The chest it self is very heavy but ornately decorated with greens and golds, it could be just as valuable as the other treasures, but it what is inside that is most interesting: 17 Dresnan candles, 28 paper candles, and 8 skyrockets! These are the fireworks you have been sent to recover!

  25. - Top - End - #265
    Ettin in the Playground
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    Default Re: Shizu's We Be Goblins IC

    While searching the ship Mugg notice a big whole in his stomach. Passing the burned dog he gets an idea. He chops the dog in smaller pieces and will walk around to the others offering " medium roasted dog". He will also put a good piece beside the eggs making sure his pet spiders will have good food whenthey wake.

    He graps some of the shurikens and try some practice throw making sure they don't break. He will shirek in anger about how every shuriken is different and it is impossible to adjust.

  26. - Top - End - #266
    Bugbear in the Playground
     
    Talvara's Avatar

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    Default Re: Shizu's We Be Goblins IC

    Gnaws

    GnawsHerBones takes an immediate liking to the Fan/Map. which she actually uses properly to fan herself like some sort of green-noble-lady or as properly as a small goblin can with an oversized fan.

    when the fireworks chest gets uncovered there forms a grand grin on Gnaws' face, which she hides behind the Fan.
    She is a little worried about going back to the tribe, but it doesn't show "with all these riches the elders will surely forget that they hate GnawsHerBones and nobody will be angry that she is not dead! and everything will be good and great forever and everybody will love Gnaws and the goblin heroes! we will have the biggest feasts! and dance all the dances! tell all the stories!"

  27. - Top - End - #267
    Barbarian in the Playground
     
    BlackDragon

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    Default Re: Shizu's We Be Goblins IC

    As Aka looks around she will take a strong liking to the lantern and spend some time looking at the wand. She will collect the coins for a general pool, slipping some straight into her own pouch when others aren't looking, but is much more interested in the pretty lantern.

    Spoiler: spellcraft on wand
    Show
    (1d20+7)[10]

  28. - Top - End - #268
    Orc in the Playground
     
    BlackDragon

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    Default Re: Shizu's We Be Goblins IC

    Bogg will accept some of the medium roasted dog happily and chew on it. The chest, although it looks heavy should be easy for him to lift.

    "Bogg is strongest Goblin. Bogg will carry Fireworks back to Licktoads."
    By the crabs, for the crabs.

  29. - Top - End - #269
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    Talvara's Avatar

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    Default Re: Shizu's We Be Goblins IC

    Gnaws

    When everybody is occupied with other trinkets Gnaws will pocket a few coins aswell hiding her shifty glances behind the oversized fan.

    as Bogg makes his claim of strength she'll add "Skellybones can help carry aswell"

    something suddenly hits her "wait... wasn't there foul dogbeast on the upside?.. maybe it guards more treasure!" she'll rub her hands greedily. "we kill it and look before we burn the place!"

  30. - Top - End - #270
    Ettin in the Playground
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    Default Re: Shizu's We Be Goblins IC

    Noticing the others playing with the coins Mugg will too. He takes a few coins. Then he takes some more coins. Then he takes as many coins as he can have in his two small hands and throw them into the air letting them rain over him shriekingwe be rich! Goblin heroes be rich goblins! as he dances in the shiny rain.

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