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Thread: The new art style
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2014-04-02, 02:04 AM (ISO 8601)
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- Aug 2009
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Re: The new art style
Huh. I was gonna guess you applied multiple strokes to the same line and made the background stroke thicker than the foreground stroke. I know that's how I've done it in the past, though I guess my Illustrator method is more machine-like than your artist hand.
Ah well. Different strokes for different folks.
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2014-04-02, 03:03 AM (ISO 8601)
- Join Date
- Mar 2012
Re: The new art style
I'm a bit resistant to changes, but in general I liked the new style. The hands are kinda strange compared to how I saw them before (three-fingered hands are more acceptable in the old style than in the new one), but I think it's just a matter of being used to.
Let me tell you, "safe" is for NPCs. I live on the edge.
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2014-04-02, 03:48 AM (ISO 8601)
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- Nov 2009
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Re: The new art style
The way hands interacted with objects was what bothered me the most in the old style, so I am happy to see them change.
It is a pretty big overhaul. The canvas size also increased, and I find it good, because the old one really had gotten tiny for the quantity of words in the balloons. The consistent use of movement lines as transparent layers is something else I enjoy, but I suppose they had already been used a few times (I can't remember when).
Perspective seems to have got more importance. And the main layout stayed the same.
So I'm happy for the change. The new font is the only thing I am not all that sure about, but it is well readable, and that's the only thing that counts to me.Originally Posted by J.R.R. Tolkien, 1955
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2014-04-02, 01:31 PM (ISO 8601)
- Join Date
- Nov 2013
Re: The new art style
If the outline were any thinner, the hands would stand out from everything else around them and look more out of place. You found the right balance. I don't think you could improve on them without giving up the trident shape, and that opens up another can of worms.
Another reason for the uncanny valley effect might be the way the noodle hands are always facing the reader. It's easier to fill in the orientation mentally when looking at solid black lines. Again, there's not a good alternative, and on the whole the new hands fit in with the rest of the style.
Out of curiosity, did you experiment with darker skin tones in place of black for skin outlines? It probably wouldn't be an improvement, but I can't visualize it well enough to judge.
Also out of curiosity, roughly how much of each strip is drawn from scratch? I always assumed most of the characters and objects were rearranged vector dolls, limbs included. Knowing the drawing method won't change my appreciation of the art or the work it requires, except to add a little insight into how the art comes into being.
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2014-04-02, 08:11 PM (ISO 8601)
- Join Date
- Jul 2012
Re: The new art style
Stuff like this quickly becomes invisible to me, kind of like dust and spiderwebs. But when I notice the new hands they seem very big and rigid. Everything else seems fine. But that said, I didn't really give it a thought until I saw the thread.
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2014-04-03, 03:21 PM (ISO 8601)
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- May 2012
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- California
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2014-04-03, 03:30 PM (ISO 8601)
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- Jan 2012
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2014-04-03, 03:32 PM (ISO 8601)
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- Feb 2007
Re: The new art style
The Fantasy fantasy stuff:
http://www.cafepress.com/orderofthestick/8296606
also had the noodley appendages, a while back.
Maybe those were the prototype?Marut-2 Avatar by Serpentine
New Marut Avatar by Linkele
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2014-04-03, 03:34 PM (ISO 8601)
- Join Date
- Mar 2007
Re: The new art style
Whatever it takes to keep this comic alive. But I'll be forced to accept this change, as I doubt I'll be able to do anything to mitigate it. I love this comic, but part of what I love is the brilliance in its simplicity. I'm sure the effort involved has been simplified so that it isn't a huge stretch to implement, so not worried there.
I do miss the simplicity...but Rich needs to continue to grow. So far, it hasn't gone as far as Penny Arcade's style in completely losing the feel, so that's a good thing.
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2014-04-03, 03:42 PM (ISO 8601)
- Join Date
- Jan 2012
Re: The new art style
Honestly, the best part of this comic is the writing. The visuals were always beside the point.
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2014-04-03, 04:20 PM (ISO 8601)
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- May 2012
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- California
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Re: The new art style
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2014-04-04, 07:57 AM (ISO 8601)
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- Oct 2006
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- Dublin, Ireland
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Re: The new art style
Yes, but I think they looked better because of the gloves. There's just something "off" about the new hands, from my perspective. I think that every other aspect of the new art style looks great. However, I accept that Rich is going to keep using his own best judgement rather than changing the hands based on forum comment.
Last edited by Estelindis; 2014-04-04 at 07:58 AM.
"Courage is not simply one of the virtues, but the form of every virtue at the testing point."
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2014-04-04, 08:10 AM (ISO 8601)
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- Nov 2008
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Re: The new art style
Yep. The problem is that the way the story is told and the kind of jokes made, are inseparably connected to the style. Imagine these durkon jokes being told using very realistic art (a la Marvel). A dwarven cleric attacking a a palmtree with a hammer? Would be much more weird than fun. But not in a stick comic. If RB want to go realistic then he better do so when story is over or using a sideproject (Scoundrél perhaps?). After all the slow pace of change still mean that, unless is slow or stops, we risk see the end game being done in Marvel or DC Comics style. What would be the Point of that???
The "K.I.S.S. test", "Less is more", "Do not make changes for the changes sake", "If it is not broken, don't fix it" etc etc. Wise words that are with us for good reasons.
To put it shortly: -"Stop try non-stick the stickies! They are nothing to be ashamed of, on the contrary a source of pride!"
I Think RB need to remember that he is one of the of the most succesfull artist in these times. His talent alone have given him a job many Dream of, and that going solo! If he need constant reminders of it then I direct him to the 1.2 million dollars he got recently.
This by a story about stick figures that have moved the Hearts and minds of thousands of people all over the World. (Myself i wouldn't toss a coin after a run of the mill Hero comic.)
Ok, I am done with the soapbox now. Thanks for lending it to me.Last edited by Hardcore; 2014-04-04 at 08:22 AM.
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2014-04-04, 01:44 PM (ISO 8601)
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- Dec 2013
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- Skyron, Andromeda
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Re: The new art style
Another thing different about those hands is that, in addition to having three fingers like the OOTS figures do now, they also have thumbs. Their hands are also proportioned more like human hands, whereas the fingers in OOTS look a little like tridents. To me, they were a little distracting at first, but already I don't mind them.
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2014-04-04, 02:17 PM (ISO 8601)
- Join Date
- Nov 2004
Re: The new art style
Yes.
(Although a certain bandit camp scene showed Elan producing the boots from hammerspace and putting them on instead of wearing them constantly, for some reason.)Orth Plays: Currently Baldur's Gate II
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2014-04-04, 03:06 PM (ISO 8601)
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- Dec 2013
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“Evil is evil. Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all.”
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2014-04-04, 04:19 PM (ISO 8601)
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- Sep 2011
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2014-04-04, 11:07 PM (ISO 8601)
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- Dec 2010
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- Manchester, UK
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Re: The new art style
I really like the new style.
As always, the most impressive thing about Rich's style is the way he does so much with so little - and that extends in this case to making what comes across as a huge improvement by ultimately changing very little about the art.
I think far from 'abandoning stick art' or 'attempting to un-stick' the comic, Rich is continuing to refine and expand what 'stick figure' means.
We got a hint of this style from the Calendar, and I'm glad he's taken those ideas further & implemented them into the strip proper.
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2014-04-04, 11:57 PM (ISO 8601)
- Join Date
- Mar 2012
Re: The new art style
DM'ing Trouble In Orlane IC | OOC
Stick figure character portraits I've made for myself and others.
"I think most gamemasters would agree that their world functions significantly more smoothly before the PCs ever show up." -
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2014-04-04, 11:58 PM (ISO 8601)
- Join Date
- May 2009
Re: The new art style
Overall, I'm okay with everything. What really throws me off is what people call the "noodle" - the arms and legs. I really would like it if either they were all black - a simple and clean look - or that they were a bit thicker - so it doesn't feel like a bodily deformation of some sort.
I guess what I'm saying is that I wish the limbs were a little simpler or a little more complex in representation - it feels stuck in an unfortunate in-between right now.
Agh, I hate complaining like this ... maybe it'll grow on me.
The font was a bit of a surprise, because I liked the old font. But I expect that adjustment will be an easy one for the readers - for me, at least.
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2014-04-05, 12:37 AM (ISO 8601)
- Join Date
- Nov 2013
Re: The new art style
Oddly, I noticed the font and not the arms and legs. Huh.
Of course, now that they're pointed out, it's one of those "can't un-see" things.
I'm sure that'll go away shortly along with my newly found tongue awareness.
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2014-04-05, 02:20 AM (ISO 8601)
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- Feb 2012
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- Auckland, NZ
Re: The new art style
I have to say that the most jarring change for me (not in a bad way, more of a neutral "Whoa, that's different" kind of way) was the new font. I really like the new "noodle" arms and legs, having already seen it in a comic that borrowed Rich's art style. It looked good there and it looks good in OotS. I didn't notice the "flesh tridents" until somebody pointed them out and referred to them as such, and now I can't unsee them.
Spoiler: Out-of-context quotes
Azurite Name Inspirations
Rich is a better writer than that!
Free speech?
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2014-04-05, 09:18 AM (ISO 8601)
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- Oct 2011
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- USA
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Re: The new art style
I also hate the new art style. The simple three pronged black lines were much better.
Originally Posted by Eliezer Yudkowsky
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2014-04-05, 12:29 PM (ISO 8601)
- Join Date
- Nov 2013
- Location
- A higher level than you.
Re: The new art style
I re-read this strip three times, and remember my reactions.
The first time, I noticed nothing.
The second time, I finally noticed the changes on the second panel, and my attention was diverted to the hands, which bothered me.
The third time, I had gotten used to the new style and stopped noticing the hands by the end of it.
To conclude, it isn't really a problem for me. Normally I despise change, but this one is minor enough that I rapidly got used to it.
As of then I've become eager to see whether Haley actually wears pants/sleeves or not, and whether Roy has gauntlets or bare hands. I remain cautiously optimistic.
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2014-04-05, 12:47 PM (ISO 8601)
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- Mar 2010
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- Lake Wobegon
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Re: The new art style
Haley wears pants. This has been evident since strip 1. Strip 675 shows that up until that point she had been wearing long pants, and implies that she bought short[er] pants. The calendar shows that her old top was sleeveless, and the top she bought in 657 is sleeveless as well. Her "resistance leader" outfit might have sleeves, but we'll probably never see it again, so who knows?
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2014-04-05, 12:50 PM (ISO 8601)
- Join Date
- Jan 2008
Re: The new art style
I'm with Anajamois here. I noticed the change in the limbs only on my second read, went 'huh, not sure about this', and stopped noticing it on the third. Overall, I think the comic looks way more detailed, which is good. I generally read every comic at least twice (first a quick read to see what happens, then a more careful read which includes a good look at the art) and I have no problem whatsoever with the new hands.
The one thing that did annoy me even after the second read is so minor that it's not even worth mentioning. But I will anyway: it's the slant of the exclamation marks :p I'd like them to be a little less slanted in an ideal word.
In short: I like what I see :)
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2014-04-05, 12:51 PM (ISO 8601)
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- Nov 2013
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- A higher level than you.
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2014-04-05, 01:28 PM (ISO 8601)
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- Mar 2010
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- Lake Wobegon
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2014-04-05, 04:35 PM (ISO 8601)
- Join Date
- Jun 2007
Re: The new art style
I really have one question... Does Rich really think the limbs/hands art modification was something that was actually needed?
"If it ain't broke, don't mess with it."
Seems like this move is an answer to a question no one asked. Even Rich himself, in that 2004 quote, was basically saying that those simple limbs (shoes not drawn) helped keep the art less busy.
I get that he might have changed in mind at some point during the last decade, but IMHO there was nothing wrong with the classic Stick style... Why such a change after nearly 1,000 strips?Offer good while supplies last. Two to a customer. Each item sold separately. Batteries not included. Mileage may vary. All sales are final. Allow six weeks for delivery. Some items not available. Some assembly required. Some restrictions may apply. All entries become our property. Employees not eligible. Entry fees not refundable. Local restrictions apply. Void where prohibited. Except in Indiana.
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2014-04-05, 05:34 PM (ISO 8601)
- Join Date
- Jun 2007
Re: The new art style
Probably because he's been drawing in that same simplified style for almost a thousand strips.
Originally Posted by The Giant