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  1. - Top - End - #91
    Ogre in the Playground
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    Default Re: Smash Brothers 4 News - Release windows, characters, and more.

    My best guess is that they expected most games to ignore the N64 controller's stick and use it like a SNES controller with shoulder buttons.
    Last edited by Bucky; 2014-06-06 at 12:19 PM.
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  2. - Top - End - #92
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    Default Re: Smash Brothers 4 News - Release windows, characters, and more.

    Quote Originally Posted by Knaight View Post

    I mean, really. Basically everyone has two hands. Those that don't tend to have either one or zero. Why is it designed with three grips?
    You'd have to ask the guy who designed the controller:


  3. - Top - End - #93
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    Default Re: Smash Brothers 4 News - Release windows, characters, and more.

    Because the N64 controller was designed with both D-Pad and Joystick controls in mind. Right hand goes on the right grip near the buttons. For a game that uses the Joystick (most of them), you put your left hand on the center grip and can use the joystick and Z button. For a game designed around the D-Pad (Kirby 64 is the only one that comes to mind), you have the left grip with the D-Pad and the L trigger.

    The thing may look ridiculous, but very versatile. They probably just didn't realize going in that there would be much demand for the D-Pad.

  4. - Top - End - #94
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    Default Re: Smash Brothers 4 News - Release windows, characters, and more.

    theoretically, you could even play "duel analogue" with D pad and control stick. Your only buttons would be the Z and L triggers, but for a shooter that's all you need. :p

  5. - Top - End - #95
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    Default Re: Smash Brothers 4 News - Release windows, characters, and more.

    Quote Originally Posted by Rodin View Post
    You'd have to ask the guy who designed the controller:

    Damn you Zaphod! *shakes fist angrily*

    Quote Originally Posted by TheSummoner View Post
    Because the N64 controller was designed with both D-Pad and Joystick controls in mind. Right hand goes on the right grip near the buttons. For a game that uses the Joystick (most of them), you put your left hand on the center grip and can use the joystick and Z button. For a game designed around the D-Pad (Kirby 64 is the only one that comes to mind), you have the left grip with the D-Pad and the L trigger.

    The thing may look ridiculous, but very versatile. They probably just didn't realize going in that there would be much demand for the D-Pad.
    I'm pretty sure Mischief Makers also used the D-pad.

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  6. - Top - End - #96
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    Default Re: Smash Brothers 4 News - Release windows, characters, and more.

    Quote Originally Posted by KerfuffleMach2 View Post
    I'm pretty sure Mischief Makers also used the D-pad.
    Marina Liteyears would be my number one pick for a fighter. I'd pick her over Isaac any day.

    Shake shake!
    Last edited by tonberrian; 2014-06-09 at 02:11 AM.
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  7. - Top - End - #97
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    Default Re: Smash Brothers 4 News - Release windows, characters, and more.

    Quote Originally Posted by tonberrian View Post
    Marina Liteyears would be my number one pick for a fighter. I'd pick her over Isaac any day.

    Shake shake!
    I barely remember that game. Never owned it, just borrowed it from a friend for a little while.

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  8. - Top - End - #98
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    Default Re: Smash Brothers 4 News - Release windows, characters, and more.

    Quote Originally Posted by TheSummoner View Post
    Because the N64 controller was designed with both D-Pad and Joystick controls in mind. Right hand goes on the right grip near the buttons. For a game that uses the Joystick (most of them), you put your left hand on the center grip and can use the joystick and Z button. For a game designed around the D-Pad (Kirby 64 is the only one that comes to mind), you have the left grip with the D-Pad and the L trigger.

    The thing may look ridiculous, but very versatile. They probably just didn't realize going in that there would be much demand for the D-Pad.
    And it let Goldeneye have 1000 control styles (ok, 8, but it felt like more). It also let Goldeneye have control styles that worked for people who preferred the stick in the right hand.

  9. - Top - End - #99
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    Default Re: Smash Brothers 4 News - Release windows, characters, and more.

    Personally I'd hook up an old dualshock if I could, but the Gamecube controller is the next best thing.

  10. - Top - End - #100
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    Default Re: Smash Brothers 4 News - Release windows, characters, and more.

    Iwata and Reggie confirmed for Smash!

    Also you. And Mii.

    And a launch date for the 3DS version: Oct. 3.

  11. - Top - End - #101
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    Default Re: Smash Brothers 4 News - Release windows, characters, and more.

    Quote Originally Posted by Mando Knight View Post
    Iwata and Reggie confirmed for Smash!

    Also you. And Mii.

    And a launch date for the 3DS version: Oct. 3.
    So Reggie's body is ready for Smash. Good to know.

    Having a Mii as a character doesn't surprise me too much. Now I'm just curious what a Mii will play like.

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  12. - Top - End - #102
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    Default Re: Smash Brothers 4 News - Release windows, characters, and more.

    Personally I was hoping hey wouldn't shoehorn the Miis into Smash Bros...

    Ah well, if nothing else, I suppose I can stage a 4-way deathmatch between Miyamoto, Iwata, Sakurai, and Reggie.

  13. - Top - End - #103
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    Default Re: Smash Brothers 4 News - Release windows, characters, and more.

    Quote Originally Posted by KerfuffleMach2 View Post
    Now I'm just curious what a Mii will play like.
    There's Brawler Mii, which is an unarmed brawler like Little Mac or Captain Falcon; Sword Mii, which use sword moves like Link or Marth; and Gunner Mii, which has an arm cannon with multiple projectiles like Samus and Mega Man.

    Each Mii class will also have three different specials for each slot, to customize your Mii the way you want it.

    Start here, and see for yourself. (Nintendo's E3 digital event... starts with a Robot Chicken sketch, then goes into a hilariously overdone Reggie vs Iwata fistfight to introduce the Miis)
    Last edited by Mando Knight; 2014-06-10 at 12:33 PM.

  14. - Top - End - #104
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    Default Re: Smash Brothers 4 News - Release windows, characters, and more.

    As soon as I saw the mii I thought "there goes the avatar". From Fire Emblem Awakening if it was unclear.

    Think about it. The only niche the avatar could fill was versatile, and really customizable, but then mii comes along and says, "I'm all that, AND a self insert" So what does the avatar have left? Maybe I'm overreacting but the avatar's chances seem bleak to me.
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  15. - Top - End - #105
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    Default Re: Smash Brothers 4 News - Release windows, characters, and more.

    Miis actually look a little better than I was expecting, with the three different fighting styles and customizable array of special moves. Not excited for them, but I'm surprisingly fine with them.

    On the flip side though: Palutena is friggin' confirmed at last! Hell yes ! And her moveset looks awesome. So much magic. And wings from nowhere. And a move that grants her super speed that surpasses Sonic. And her final smash is a goddamn black hole followed by a giant laser beam.

    I officially no longer care who else is in the game. I got Mega Man and Palutena, and they both look awesome. That is plenty for me.

    (Oh, slightly disappointing note, the October release for the 3DS version is a delay, since there's no way they thought that October was in the Summer when they previously said it was a summer release. But no big deal - up until they said summer release in the last direct I wasn't expecting either version until the holidays anyway.)
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  16. - Top - End - #106
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    Default Re: Smash Brothers 4 News - Release windows, characters, and more.

    So that is why people where talking about at Smash Bros. anime.... now I also want one. And the October's release date suits me just fine since my B-day is in October
    Just call me Dusk
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  17. - Top - End - #107
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    Default Re: Smash Brothers 4 News - Release windows, characters, and more.

    Quote Originally Posted by StabbityRabbit View Post
    So what does the avatar have left?
    Bending, duh. Yes, I did see your white-text, I just chose to ignore it.
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  18. - Top - End - #108
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    Default Re: Smash Brothers 4 News - Release windows, characters, and more.

    Quote Originally Posted by Sith_Happens View Post
    Bending, duh. Yes, I did see your white-text, I just chose to ignore it.
    Yes! Nintendo make it happen.
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  19. - Top - End - #109
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    Default Re: Smash Brothers 4 News - Release windows, characters, and more.

    Quote Originally Posted by StabbityRabbit View Post
    As soon as I saw the mii I thought "there goes the avatar". From Fire Emblem Awakening if it was unclear.

    Think about it. The only niche the avatar could fill was versatile, and really customizable, but then mii comes along and says, "I'm all that, AND a self insert" So what does the avatar have left? Maybe I'm overreacting but the avatar's chances seem bleak to me.
    I kinda see your point, but I'd see them putting in Chrom before the avatar.

    Besides, the Mii is like the avatar for Nintendo in general, while the Awakening avatar is just for Fire Emblem.

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  20. - Top - End - #110
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    Default Re: Smash Brothers 4 News - Release windows, characters, and more.

    Quote Originally Posted by KerfuffleMach2 View Post
    I kinda see your point, but I'd see them putting in Chrom before the avatar.
    Yeah, exactly. I mean, there's an argument to be made for the Avatar being the main character of Awakening, but Chrom is its main character in the traditional sense of the series - the main Lord - and the first parts of the game definitely center more on him than on the Avatar. If someone from Awakening is being made playable, it's almost certainly him.

    Edit: By the by, the E3 invitational tournament is starting now, for anyone who wants to watch.
    Last edited by Zevox; 2014-06-10 at 06:02 PM.
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  21. - Top - End - #111
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    Default Re: Smash Brothers 4 News - Release windows, characters, and more.

    Four gunship domination... I don't care how people feel about her new design, ZSS's new Final Smash is one of the best.

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    Yeah, that was pretty amazing. I'm a bit disappointed by how few of the new characters are getting past the first round, though.

    Edit: Whose bright idea was it to keep cutting to the audience, comentators, stage, and players during that last match? We want to see the damned fight, not random people who are watching it.
    Last edited by Zevox; 2014-06-10 at 07:06 PM.
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  23. - Top - End - #113
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    Default Re: Smash Brothers 4 News - Release windows, characters, and more.

    They really should've come up with a more accurate way to measure fan favorite than "Hold up cards with pictures on them"

    Wily stage looks incredible though.

  24. - Top - End - #114
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    Default Re: Smash Brothers 4 News - Release windows, characters, and more.

    Wow, Mega Man's final smash is even more hype than it looked in the preview. That intro sequence for all five Mega Men after he catches someone with it, just awesome.

    Edit: Wow, grand finals were so tense. Very close match. The only one of the tournament that was a real competition, honestly. Much as it was nice seeing any kind of matches in full like that, I find myself wishing they done 1v1 no items the whole time after seeing that.

    Also, personal favorite stage seen during it? Skyloft. Delphino Plaza was my favorite Brawl stage, and while I was hoping it would return, a spiritual successor like that is a more than acceptable alternative.
    Last edited by Zevox; 2014-06-10 at 08:31 PM.
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  25. - Top - End - #115
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    Default Re: Smash Brothers 4 News - Release windows, characters, and more.

    Also, with the Mii character, Smash has reached a point that most fighters get around to eventually.

    A character creator.

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  26. - Top - End - #116
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    Default Re: Smash Brothers 4 News - Release windows, characters, and more.

    According to the Nintendo Twitter, there is another new character announcement...
    "Okay, so I'm going to quick draw and dual wield these one-pound caltrops as improvised weapons..."
    ---
    "Oh, hey, look! Blue Eyes Black Lotus!" "Wait what, do you sacrifice a mana to the... Does it like, summon a... What would that card even do!?" "Oh, it's got a four-energy attack. Completely unviable in actual play, so don't worry about it."

  27. - Top - End - #117
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    Default Re: Smash Brothers 4 News - Release windows, characters, and more.

    Quote Originally Posted by OracleofWuffing View Post
    According to the Nintendo Twitter, there is another new character announcement...
    Well, Reggie did say at the end of the tournament that they were doing a round table where they would have more news later.

    Also, that goes a long way towards legitimizing the big leak that's been floating around. Every character the leaker predicted before last E3 is now confirmed: Mega Man, Animal Crossing Villager, Wii Fit Trainer, Little Mac, Miis, and Pac-Man. Plus two from his list posted just before the big direct, Palutena and an X/Y Pokèmon (Greninja). If this keeps up, three of our remaining newcomers (possibly all of our remaining newcomers, but the leaker does not claim his list is complete) are Chrom from FE: Awakening, Shulk from Xenoblade, and the Chorus Men from Rythm Heaven.
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  28. - Top - End - #118
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    Default Re: Smash Brothers 4 News - Release windows, characters, and more.

    For those of you hungry to see the newcomer, a video is available for you to digest.
    "Okay, so I'm going to quick draw and dual wield these one-pound caltrops as improvised weapons..."
    ---
    "Oh, hey, look! Blue Eyes Black Lotus!" "Wait what, do you sacrifice a mana to the... Does it like, summon a... What would that card even do!?" "Oh, it's got a four-energy attack. Completely unviable in actual play, so don't worry about it."

  29. - Top - End - #119
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    Default Re: Smash Brothers 4 News - Release windows, characters, and more.

    Quote Originally Posted by OracleofWuffing View Post
    For those of you hungry to see the newcomer, a video is available for you to digest.
    Nice. Very old-school.

    Also, Mr. Game and Watch appears at the end of it, which likely means he's back. Not that there was ever a reason to think otherwise, but still. Kinda odd he'd show up before being officially revealed, though.

    Edit: Apparently it's been revealed that all of those moves Palutena sounded off in her trailer are special moves, and like the Miis she gets to pick between three for each slot. Pretty interesting. Speculation as to which go to which slot:

    Neutral B: Heavenly Light, Auto-Reticle, Celestial Fireworks.
    Up B: Warp, Rocket Jump, Jump Glide. (These are all pretty obvious - the recovery moves.)
    Side B: Explosive Flame, Super Speed, Angelic Missile.
    Down B: Reflect, Counter, Lightweight.

    If this is right, I think I'll be going with Heavenly Light, Explosive Flame, Rocket Jump, and either Reflect or Counter, at least at first. Maybe one of the other moves will grab me once I've tried them out, but that's my initial reaction.
    Last edited by Zevox; 2014-06-10 at 11:09 PM.
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    Default Re: Smash Brothers 4 News - Release windows, characters, and more.

    So the cherry chasing dot munched has joined the group. Should be interesting.

    I still think Travis Touchdown would make for an interesting character.

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