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  1. - Top - End - #151
    Dwarf in the Playground
     
    Alhuggins's Avatar

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    Apr 2014
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    Stinkin' Lincoln

    Default Re: Void of Hope: IC

    "Ha ha! There we go! After you, my dear."

    Krill follows Alyssa out onto the streets. Walking by her side, he leans in close.

    "I know it's none of my business, but I can't help but stick around with these fellows and their goal. Looking for the Bandit King n'all. You get me? So I was thinking 'why not going and check out the festival grounds before the party', get a lay of the land, if you catch my drift. What do you think?"
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  2. - Top - End - #152
    Dwarf in the Playground
     
    Bardley's Avatar

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    Apr 2014
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    Default Re: Void of Hope: IC

    "We think alike, I can't help but want to help them find this Bandit King as well, I think searching the festival grounds is a splendid idea, Krill"

    Sirah continues to walk beside Krill for a few minutes, biding her time, once Krill has his eyes off of her, she attempts to blend into a crowd and lose him.

    (1d20+20)[34]
    Last edited by Bardley; 2014-04-17 at 12:36 AM.
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    Truly, We are all lost.

  3. - Top - End - #153
    Dwarf in the Playground
     
    Alhuggins's Avatar

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    Apr 2014
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    Stinkin' Lincoln

    Default Re: Void of Hope: IC

    Krill frantically looks around, trying to spot Alyssa in the crowd.

    "Where on earth did you go?"

    Krill rolls a spot check: (1D20)[11]
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  4. - Top - End - #154
    Dwarf in the Playground
     
    Bardley's Avatar

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    Default Re: Void of Hope: IC

    Sirah ducks into an alleyway, away from prying eyes. She removes the white cloak she had been using to disguise herself, revealing her armor and equipment underneath, and stores the robe in her pack.

    She recites the incantation for the Invisibility spell

    Exiting the alleyway, she quickly makes her way towards the Merchant's district, now invisible
    Last edited by Bardley; 2014-04-17 at 12:52 AM.
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    Truly, We are all lost.

  5. - Top - End - #155
    Dwarf in the Playground
     
    Alhuggins's Avatar

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    Apr 2014
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    Default Re: Void of Hope: IC

    Krill looks around, seeing only faces unknown to him.

    "Grrr. I'll show you to lose me in a crowd."

    Krill releases his face from his hood into the dry city air, and parts his lips. He then flicks his long, reptilian-like tongue through the air, to catch a scent of his lost companion.

    Krill uses his Willing Deformity (tongue) to activate Blindsight

    "Perhaps I'll meet you at the merchant's" he hisses aloud.

    Krill makes his way to the merchant's district with his eyes closed, using his acute scent to guide him through, and to spot Alyssa in the crowd.
    Last edited by Alhuggins; 2014-04-17 at 01:05 AM.
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  6. - Top - End - #156
    Dwarf in the Playground
     
    Bardley's Avatar

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    Default Re: Void of Hope: IC

    After reaching the Merchant's District, Sirah finds a safe place to cancel her invisibility spell and then begins to ask around at the various stalls in an attempt to discern the location of Mallahey's Workshop.

    Gather Information: (1d20+9)[20]
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    Truly, We are all lost.

  7. - Top - End - #157
    Ogre in the Playground
     
    The Blackbird's Avatar

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    Jan 2009
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    Nebraska, USA
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    Default Re: Void of Hope: IC

    Krill

    You activate blindsense. Initially this doesn't help you, as you sense the presence of the crowd around you, it's almost impossible to distinguish anyone in particular. However, your freakish appearance, especially your long tongue, quickly causes people to assure they are avoiding you. This allows you a more open area to distinguish individuals with as you walk deeper into the merchant's district.

    Sirah

    After becoming visible, you quickly ask a few people to find the smithy, and you are easily guided there. It's a wide, one floor building. It has no windows, and it's entrance is a double door, that is padlocked shut.
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    Left-Eye by NamonakiRei
    Stick swordsman of the Kyrie fanclub!
    My bro's homebrew class.

    How to: Glibness

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  8. - Top - End - #158
    Dwarf in the Playground
     
    Bardley's Avatar

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    Default Re: Void of Hope: IC

    "Gao." She utters a foreign-sounding expletive under her breath before heading into an alleyway and once again speaks the incantations of the Invisibility spell.

    Now invisible, she attempts to jump up to the roof of the building.

    (1d20+10)[17]
    Last edited by Bardley; 2014-04-17 at 01:54 AM.
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    Truly, We are all lost.

  9. - Top - End - #159
    Ogre in the Playground
     
    The Blackbird's Avatar

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    Nebraska, USA
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    Default Re: Void of Hope: IC

    Sirah

    Invisible, you make a running jump to try to get to the top of the building. Your leap is quite impressive, but the building while only one story is still a bit tall. You leap up the wall of the building and manage to only to grab onto the ledge of the roof, leaving you hanging there. It will take a bit of strength to pull yourself up. (A climb check)
    From this position however, you can see the crowd on the road to the side. You also spot a space in the crowd, Krill is at its center, people seem to be avoiding him, and for good reason, he has a ridiculously long tongue, and he's pointing around with it.

    Krill
    You continue to walk through the merchant's district when suddenly, you detect something with your blindsense. It only lasts about a second, something very small zips towards you at fast speeds. You feel a prick in your leg.
    Make a Fortitude save.
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    Left-Eye by NamonakiRei
    Stick swordsman of the Kyrie fanclub!
    My bro's homebrew class.

    How to: Glibness

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  10. - Top - End - #160
    Dwarf in the Playground
     
    Alhuggins's Avatar

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    Apr 2014
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    Stinkin' Lincoln

    Default Re: Void of Hope: IC

    Fortitude save (1D20+8)[20]
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  11. - Top - End - #161
    Dwarf in the Playground
     
    Bardley's Avatar

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    Default Re: Void of Hope: IC

    (1d20+1)[11] (I knew not taking climb would be the death of me)
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    Truly, We are all lost.

  12. - Top - End - #162
    Ogre in the Playground
     
    The Blackbird's Avatar

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    Nebraska, USA
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    Default Re: Void of Hope: IC

    Krill

    Looking to your leg, you see a little dart protruding from it. Suddenly poison surges through your body. Your kneels begin to shake, and you almost double over. Your muscles tense up and almost freeze, you feel like you will be paralyzed.
    But despite your gaunt appearance, you are no feeble man. Your body rejects the poison, causing you immense pain in the moment that it does. You feel vomit build in your throat, but in the next moment you stand up straight again. Coming out of the event with 2 points of dexterity damage (as opposed to 2d6 points). Your body still shaky, you look around. The street is still crowded, some people are staring at you. To your right is the smithy, and to your left is an inn...

    Sirah

    You attempt to raise yourself onto the roof of the building. You push up a bit, but your arms give out and you fall back down to hanging on. At least you didn't strain yourself too much, or accidentally let go. You may try again if you wish. But in the meantime, you see Krill's little episode.
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    Left-Eye by NamonakiRei
    Stick swordsman of the Kyrie fanclub!
    My bro's homebrew class.

    How to: Glibness

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  13. - Top - End - #163
    Dwarf in the Playground
     
    Alhuggins's Avatar

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    Stinkin' Lincoln

    Default Re: Void of Hope: IC

    Krill coughs up the lingering matter in his throat, shivering in place.

    "T-this pain! It's absolutely ideal..."

    Krill looks around for his would-be assailant.

    "...don't think you're getting off that easy..."

    (1D20)[9]
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  14. - Top - End - #164
    Dwarf in the Playground
     
    Bardley's Avatar

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    Default Re: Void of Hope: IC

    Noticing Krill's strange behavior, Sirah takes a moment to see if she can spot whatever is causing him to keel over.

    Spot Check: (1d20+12)[30]

    She also attempts to yet again climb onto the roof.

    Climb (1d20+1)[11]
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    Truly, We are all lost.

  15. - Top - End - #165
    Ogre in the Playground
     
    The Blackbird's Avatar

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    Nebraska, USA
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    Default Re: Void of Hope: IC

    Krill

    You glance about, but all you see are the faces of shoppers giving you odd looks...

    Sirah

    You focus in on Krill and notice the dart sticking into his leg, it's clear from his behavior that he's been poisoned.
    Not only that, but as your keen eyes dart back to level, you see movement in the window of the inn across from you, on the second floor of it. An individual moves to the side of the window, holding what looks like a blowgun. While a person on the ground would have much difficulty noticing this, you have a much better vantage point.
    Too bad you can't take advantage of it because you still can't bring yourself on top of the roof.
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    Left-Eye by NamonakiRei
    Stick swordsman of the Kyrie fanclub!
    My bro's homebrew class.

    How to: Glibness

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  16. - Top - End - #166
    Dwarf in the Playground
     
    Bardley's Avatar

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    Default Re: Void of Hope: IC

    Sirah, deciding the mysterious attacker to be a far more interesting lead, drops down to the ground and runs at her full speed towards the inn, still invisible.
    Last edited by Bardley; 2014-04-17 at 03:19 AM.
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    Truly, We are all lost.

  17. - Top - End - #167
    Dwarf in the Playground
     
    Alhuggins's Avatar

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    Apr 2014
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    Stinkin' Lincoln

    Default Re: Void of Hope: IC

    Initiative: (1D20+4)[8]

    "Grrr, You may be hidden from my eyes, but I will not give you a second chance to harm me..."

    Krill straightens up, and begins speaking in Infernal, and ancient and terrible language. From his mouth, a thick sheet of fog falls to the ground. It then expands and engulfs his body, covering a 20 radius.

    Krill casts Breath of the Night

    Using his remaining actions, Krill stops to observe his assailant once more. Spot check: (1D20)[7]
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  18. - Top - End - #168
    Dwarf in the Playground
     
    Bardley's Avatar

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    Default Re: Void of Hope: IC

    Initiative roll: (1d20+5)[21]

    Sirah continues towards the inn, briefly stopping at the entrance to apply Drow Poison to her blade before entering.
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    Truly, We are all lost.

  19. - Top - End - #169
    Pixie in the Playground
     
    Truth Seeker's Avatar

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    Default Re: Void of Hope: IC

    Talar eats his breakfast, puffing small rings of smoke from his pipe.

    "The others have been gone a long time...they better not have gotten themselves into trouble."
    Last edited by Truth Seeker; 2014-04-20 at 10:38 PM.
    Sun's out, guns out!
    Moon's out, spoons out!

  20. - Top - End - #170
    Ogre in the Playground
     
    The Blackbird's Avatar

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    Nebraska, USA
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    Default Re: Void of Hope: IC

    Sirah

    You walk into the inn, causing a few people to look curiously at the open door with no one there. To put things simply, this inn isn't that different looking from the other one. At least in structure.

    Krill

    A few shouts and shrieks form around you as your spell forms around you. Not understanding what is going on, people are fleeing in multiple directions, yelling things like, "Sorcery!" and "Guards come quick!"
    Glancing around some more, you still can't see your assailant. They don't seem to do anything for this round.
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    Left-Eye by NamonakiRei
    Stick swordsman of the Kyrie fanclub!
    My bro's homebrew class.

    How to: Glibness

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  21. - Top - End - #171
    Dwarf in the Playground
     
    Alhuggins's Avatar

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    Apr 2014
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    Stinkin' Lincoln

    Default Re: Void of Hope: IC

    Krill keeps his position in the mist, trying to spot the assailant in the crowd.

    Spot check (1D20)[5]

    Krill is also going to charge up a Sickening Blast Invocation if he spots the assailant.
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  22. - Top - End - #172
    Barbarian in the Playground
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    Dec 2008
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    Planet Earth
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    Default Re: Void of Hope: IC

    Jacob lazily walks up the stairs, and looks around. He winks at the Innkeeper as he walks by, and heads toward Talar.
    "Hey."
    An eye for an eye will make us all blind - Mahatma Ghandi.
    Technically, Fire is a chemical process, wherein Oxygen, a fuel, and heat trigger a quick, heat-releasing oxidative reaction that produces carbon dioxide and water vapor. This process is called Combustion. They're not called Combustionals, you know?
    Also Water is a molecule, Air is a bunch of different molecules, and don't let me get started on Earth.
    (Sorry, I'm a Chemist, can't resist.)

  23. - Top - End - #173
    Dwarf in the Playground
     
    Bardley's Avatar

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    Default Re: Void of Hope: IC

    Trying to avoid knocking into the patrons, Sirah makes her way up the stairs and runs to the room that she saw the assailant in. She tries the knob to see if the door is unlocked, if not she attempts to quickly disable the lock.

    Disable Device: (1d20+17)[24]
    Last edited by Bardley; 2014-04-17 at 05:23 PM.
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    Truly, We are all lost.

  24. - Top - End - #174
    Ogre in the Playground
     
    The Blackbird's Avatar

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    Default Re: Void of Hope: IC

    Sirah

    You charge up the stairs, as you do, your eye catches an indent on the stair below the top one. You see what you think is some sort of pressure pad trap on it, so you skip over that one and head for the door. You begin to pick the lock (which goes into next round).

    Krill

    You ready a blast of energy in your hand as you glance around more. But you soon find yourself interrupted by an object falling atop you. A contain bursts beside you, sending a sticky glue substance everywhere.
    (Roll a percentile dice, there's a 20% chance it misses due to your fog, and then roll a reflex save as well in case that fails.)

    You at the very least are certain now that your attacker is above you and to your left, surly hiding in one of the four inn windows to the side. It'll be difficult for him to be able to attack and hide successfully again. Your readied action carries into next round, putting you at the top of the action.
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    Left-Eye by NamonakiRei
    Stick swordsman of the Kyrie fanclub!
    My bro's homebrew class.

    How to: Glibness

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  25. - Top - End - #175
    Dwarf in the Playground
     
    Alhuggins's Avatar

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    Stinkin' Lincoln

    Default Re: Void of Hope: IC

    Percentile: (1D100)[98]

    Once again Krill attempts to spot his opponent: (1D20)[11]
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  26. - Top - End - #176
    Pixie in the Playground
     
    Truth Seeker's Avatar

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    Default Re: Void of Hope: IC

    Talar greets Jacob, gesturing to a nearby table.

    "Have a seat, the food is pretty good."
    Last edited by Truth Seeker; 2014-04-20 at 10:38 PM.
    Sun's out, guns out!
    Moon's out, spoons out!

  27. - Top - End - #177
    Barbarian in the Playground
    Join Date
    Dec 2008
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    Planet Earth
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    Default Re: Void of Hope: IC

    Jacob does take a seat then, looking around. "No one else up yet?"
    An eye for an eye will make us all blind - Mahatma Ghandi.
    Technically, Fire is a chemical process, wherein Oxygen, a fuel, and heat trigger a quick, heat-releasing oxidative reaction that produces carbon dioxide and water vapor. This process is called Combustion. They're not called Combustionals, you know?
    Also Water is a molecule, Air is a bunch of different molecules, and don't let me get started on Earth.
    (Sorry, I'm a Chemist, can't resist.)

  28. - Top - End - #178
    Orc in the Playground
     
    The Nightwalker's Avatar

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    Jun 2009
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    in the realm of shadows

    Default Re: Void of Hope: IC

    *daruis entering the main room * It seems I have slept in today, how are you two this morning? * grabs drink
    No Gods nor kings, only man.

    Spoiler: [URL=http://www.nodiatis.com/personality.htm
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    [/URL]

  29. - Top - End - #179
    Pixie in the Playground
     
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    Sep 2009
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    Default Re: Void of Hope: IC

    "Sirah and Krill have been gone for a while. Probably both went to the market. Probably to get stuff before the party tonight."

    Talar shrugs momentarily before taking another puff of his pipe.
    Last edited by Truth Seeker; 2014-04-20 at 10:38 PM.
    Sun's out, guns out!
    Moon's out, spoons out!

  30. - Top - End - #180
    Orc in the Playground
     
    The Nightwalker's Avatar

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    Jun 2009
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    in the realm of shadows

    Default Re: Void of Hope: IC

    well it seems that they're up to there own vices, what shall we do today?
    No Gods nor kings, only man.

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    [/URL]

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