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  1. - Top - End - #91
    Ettin in the Playground
     
    tigerusthegreat's Avatar

    Join Date
    Dec 2010

    Default Re: BioHazerd (A Genetics Game)

    Start of turn 11 status
    You have 48 hours to post turn 11 actions. Note that if you have more than 1000 wood, 1000 scrap or 50 mutagen at the end of this turn and haven't built enough storage areas, you will loose the excess.

    darklink
    Spoiler
    Show

    ugh.....my spreadsheet hates you.

    I count 2 non-rabbit batopods, who gather a total of 50 scrap metal (of which you owe 10 still for the arena) for a net of 40 scrap metal from pile A.

    I count 7 non-horned rabbits, for a total of 35 pure mutagen from Pool B.

    Now for the breeding:
    2 with 5:
    3 children: Horned 14, Horned 15, rabbit 8

    9 with 10:
    2 children: Horned 16, Horned 17

    Yuki with 11:
    2 children: rabbit 9 and rabbit 10

    1 with 6:
    3 children: horned 18, horned 19, rabbit 11

    3 with 4:
    3 children: Rabbit 12, Rabbit 13, Horned 20

    7 with 12:
    3 children: Horned 21, Horned 22, Horned 23

    8 with 13:
    3 children: horned 24, rabbit 14, horned 25


    You have 42 batopods but only enough pens for 30. You need to build 2 pens this turn, release batopods, or random batopods will leave at the start of next turn.


    necrotic
    Spoiler
    Show

    You build a pen. Two of your batopods gather a total of 10 pure mutagen, and that gets donated along with the 5 you already had on hand.

    Horned Rabbit 2 (melee attack)
    Adder2 (Ranged attack)
    spikey gnome (melee attack, ranged attack, ranged defense, and speed)
    adder3 (ranged attack)
    spikey gnome2 (ranged attack, ranged defense, dodge, and speed)
    porcupine (melee attack, melee defense, and speed)

    10 new batopods:
    horned 3
    horned 4
    worm 1
    adder 4
    Horned 5
    spikey gnome 3
    porcupine 2
    worm 2
    Armadillo3
    horned 6



    Shimeran
    Spoiler
    Show

    Your 14 batopods gather 280 wood and donate it to crossbreeding research

    You and your last batopod find a horned rabbit and a spikey gnome-like creature.


    Feirgon
    Spoiler
    Show

    You gather 15 pure mutagen.
    Your batopods collect 75 scrap
    Your batopods gather 80 fungiwood
    Rabbit: Dodge and Speed
    Horned Rabbit: Melee Attack, Ranged Attack, Dodge, and Speed
    Spitting Lizard: Ranged Attack and Speed


    Razorfloss
    Spoiler
    Show

    You have until the end of this turn to make up turn 10 actions.


    Map (please note which resource spot A or B you are interacting with)
    Spoiler
    Show


    Resource Notes:
    Mutagen A appears very pure (-45)
    Mutagen B appears very pure (-70)
    Fungiwood Forest A is thinning out (-1485)
    Fungiwood Forest B is thinning out (-1700)
    Scrap Pile A is plentiful (-425)
    Scrap Pile B is plentiful (-450)
    Steam Vent A is very hot and unoccupied
    Steam Vent B is very hot and unoccupied

    Current estimates of the wild batopod population are 9,990 specimens.


    On your way out of the laboratory you managed to snatch a progenitor. Each of you has a specimen containing two pure genes. Hopefully you can figure out how to make use of this.

    Available Buildings (constructing a building requires your character's action for the turn):
    Spoiler
    Show

    Basic Work Area:
    Everyone needs a place with some counterspace and equipment.
    Enables: Regular Breeding, Research
    Resource Cost:
    10 Fungiwood
    10 Scrap Metal

    Pens:
    A place to keep batopods that you have acquired.
    Enables: Storage of 10 batopods (can be built up to 10 times) (your progenitor is kept for free). Resting (heals some wounds)
    Resource Cost:
    100 fungiwood

    Arena:
    A place that allows you to test your batopod's combat skills without much risk of them dying.
    Enables: Combat Examination
    Resource Cost:
    250 Fungiwood
    50 Scrap Metal

    Basic Medical Facility:
    A place to heal and treat injured Batopods.
    Enables: Healing (recovers from most wounds)
    Resource Cost:
    200 Fungiwood
    50 Scrap Metal
    10 Mutagen (any purity)

    Silo:
    A place to store resources
    Enables: Resource storage limit increase by 1000 scrap, 1000 wood, and 50 mutagen (Base is 1000/1000/50)
    Resource Cost:
    100 Fungiwood
    100 Scrap Metal



    Central Research (these cost twice as much to research on your own)
    Spoiler
    Show

    Crossbreeding:
    This research unlocks the ability to chemically cross two distinct batopods (trying to cross the same one will always fail, but two distinct beings with the same genes (clones) can be crossed). The result is a new batopod that has some characteristics of each.
    Resource Cost:
    280/1000 fungiwood
    25/100 mutagen (purity doesn't matter)
    0/100 scrap metal

    DNA Solvents:
    The lab needs to modify some equipment to begin producing DNA solvents to help analyze DNA fragments (NOTE: This research is required for the central lab to research solvents, but not for each player to research them independently.
    Resource Cost:
    0/100 fungiwood
    0/100 mutagen (purity doesn't matter)
    0/100 scrap metal

    Basic Adenine Solvent:
    This is a basic solvent that dissolves Adenine compounds in DNA for analysis.
    Resource Cost:
    0/500 fungiwood
    0/250 mutagen (Moderate purity or better)
    0/250 scrap metal

    Basic Cytosine Solvent:
    This is a basic solvent that dissolves Adenine compounds in DNA for analysis.
    Resource Cost:
    0/500 fungiwood
    0/250 mutagen (Moderate purity or better)
    0/250 scrap metal

    Basic Guanine Solvent:
    This is a basic solvent that dissolves Adenine compounds in DNA for analysis.
    Resource Cost:
    0/500 fungiwood
    0/250 mutagen (Moderate purity or better)
    0/250 scrap metal

    Basic Thymine Solvent:
    This is a basic solvent that dissolves Adenine compounds in DNA for analysis.
    Resource Cost:
    0/500 fungiwood
    0/250 mutagen (Moderate purity or better)
    0/250 scrap metal

    To donate to a research project, please deposit the resources in the designated chute at the research lab.

    Players (Please only read your own spoilers):

    Darklink_shadow
    Spoiler
    Show

    Progenitor: Rabbit (Speed + Fertility)
    Resources:
    115 Fungiwood
    40 Scrap Metal
    45 Pure Mutagen
    Batopods:
    Tortoise
    Horned Rabbit
    Snake
    Horned Rabbit2
    Horned Rabbit3
    Rabbit1
    Rabbit2
    Horned Rabbit 4
    Horned Rabbit 5
    Horned Rabbit 6
    Rabbit 3
    Rabbit 4
    Rabbit5
    Horned7
    Horned8
    Rabbit6
    Horned9
    Horned10
    Rabbit7
    Horned11
    Horned12
    Horned13
    Horned14
    Horned15
    Rabbit 8
    Horned 16
    Horned 17
    Rabbit 9
    Rabbit 10
    Horned 18
    Rabbit 11
    Horned 19
    rabbit 12
    Horned 20
    Rabbit 13
    Horned 21
    Horned 22
    Horned 23
    Horned 24
    Rabbit 14
    Horned 25
    Buildings:
    Basic Work Area
    3 x Pen (30 total Batopods)
    Arena


    Feirgon:
    Spoiler
    Show

    Progenitor: monkey (ranged attack + Dodge)
    Resources:
    140 scrap metal
    145 fungiwood
    25 Pure Mutagen
    Batopods:
    Short Wormy Creature "Robin" (ranged defense, dodging)
    Bouncy Ball Batopod "Tristan" (ranged defense, melee defense, speed)
    worm1 (speed)
    worm2 (speed)
    bouncymonkey1 (ranged attack)
    bouncymonkey2 (Dodge)
    Rabbit (Dodge and Speed)
    Horned Rabbit "Lancelot" (Melee Attack, Ranged Attack, Dodge, and Speed)
    Spitting Lizard "Merlin" (Ranged attack and speed)
    Buildings:
    Basic Work Area
    1 x Pens (10 Batopods)
    Basic Medical Facility.


    NecroticPlague:
    Spoiler
    Show

    Progenitor: Armadillo (ranged defense, melee defense)
    Resources:
    15 fungiwood
    15 scrap metal
    0 Pure Mutagen
    Batopods:
    Squat Batopod with growths (Defending Fungiwood B) (Ranged Attack, Dodge)
    Round Batopod (Ranged and Melee Defense)
    Rabbit (melee, ranged defense, speed)
    Armadillo2 (melee attack, melee defense, ranged defense, dodge, speed)
    Rock-like (melee defense, ranged defense)
    Horned Rabbit (melee attack, speed)
    Adder (ranged attack, ranged defense)
    Chameleon (ranged defense)
    Horned Rabbit 2 (melee attack)
    Adder2 (Ranged attack)
    spikey gnome (melee attack, ranged attack, ranged defense, and speed)
    adder3 (ranged attack)
    spikey gnome2 (ranged attack, ranged defense, dodge, and speed)
    porcupine (melee attack, melee defense, and speed)
    horned 3
    horned 4
    worm 1
    adder 4
    Horned 5
    spikey gnome 3
    porcupine 2
    worm 2
    Armadillo3
    horned 6
    Buildings:
    Basic Work Area
    4 x Pens (40 total Batopods)


    razorfloss:
    Spoiler
    Show

    Progenitor: roach (speed + fertlity)
    Resources:
    215 scrap metal
    215 Fungiwood
    Batopods:
    Crab (Melee Attack and Melee Defense)
    Spikey Gnome (ranged attack, ranged defense, dodge)
    Worm
    Buildings:
    Basic Work Area
    2 x Pens (20 Batopods)



    Shimeran:
    Spoiler
    Show

    Progenitor: firefly (speed + dodge)
    Resources:
    490 fungiwood
    65 scrap metal
    Batopods:
    Bird-like Batopod
    Bird-like Batopod 2
    Lizard Batopod
    Cat
    Turtle 1
    Turtle 2
    Slug 1
    Slug 2
    Slug 3
    Porcupine
    Porcupine2
    turtle 3
    lizard 2
    Smoke
    horned rabbit 1
    spikey gnome 1
    Buildings:
    2 x Pen (20 Batopods)
    Basic Work Area
    The Chaotic Evil Dungeon Master

  2. - Top - End - #92
    Barbarian in the Playground
     
    Chimera

    Join Date
    Apr 2014

    Default Re: BioHazerd (A Genetics Game)

    "Alright you two, join the others. They'll show you what to do."

    Spoiler: actions
    Show
    Continuing the action from last turn with the new arrivals on my main team, so:
    Progenitor and Friedrich will hunt batopods in scrap yard B. The remaining 16 batapods will gather lumber from Fungal Forest A for the crossbreeding project at the central lab.
    Last edited by Shimeran; 2014-05-07 at 04:56 PM.

  3. - Top - End - #93
    Titan in the Playground
     
    darklink_shadow's Avatar

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    Default Re: BioHazerd (A Genetics Game)

    Dr. Von O'Langer looked up her horde of rabbits with glee. Only two members of her horde were unsightly. Snake, tortoise, we no longer need your services, but I thank you greatly for them. Leave us now.

    Having dismissed the undesirables, she turned to her horde, whose numbers outweighted their pens. Very well. I shall construct you additional pens.


    Spoiler: Actions
    Show
    Dr. Von O'Langer will build a pen. All rabbits will collect wood from forest A, except Yuki will collect Mutagen.
    Last edited by darklink_shadow; 2014-05-07 at 04:15 PM.

  4. - Top - End - #94
    Bugbear in the Playground
     
    razorfloss's Avatar

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    Default Re: BioHazerd (A Genetics Game)

    turn 10
    well rick congrats your a father now lets see what your child can do examine it lets give it a name how about ricky. hmm lets see mate with king i want to see what happens. spiky take over kings job and collect scrap


    Spoiler: king and rick
    Show
    they mate


    Spoiler: spikey
    Show
    collect scarp from pile a


    Spoiler: ninja
    Show
    collect wood from forest a
    Its not about having good grades It's about passing the semester

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  5. - Top - End - #95
    Titan in the Playground
     
    Necroticplague's Avatar

    Join Date
    Aug 2010

    Default Re: BioHazerd (A Genetics Game)

    "We have to continue keeping up the good work. I want to see how much we can all do. Gott a pretty good idea based on similar looking dudes, so we can save the intros for later. We have to go take care of some disturbing news....."

    Spoiler: Actions
    Show
    All batapods:Harvest fungiwood from forest A
    Gene:Build pens with harvested fungiwood
    Avatar by TinyMushroom.

  6. - Top - End - #96
    Ettin in the Playground
     
    tigerusthegreat's Avatar

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    Dec 2010

    Default Re: BioHazerd (A Genetics Game)

    Shimeran
    Spoiler
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    Your batopods find no new batopods this turn.
    Your batopods gather 320 wood and donate it to the research project


    darklink
    Spoiler
    Show

    You release two of your batopods, and they flee into the wild.
    Yuki gathers 5 pure mutagen
    Your build a pen
    Your rabbits gather 780 wood.


    razorfloss
    Spoiler
    Show
    Ninja collects 80 wood.
    spikey collects 25 scrap metal
    King and Rick mate, producing 2 children: both spikey gnomes
    Ricky has no apparent mutations


    necrotic
    Spoiler
    Show

    You build a pen.
    Your batopods gather 500 wood.
    Last edited by tigerusthegreat; 2014-05-07 at 08:37 PM.
    The Chaotic Evil Dungeon Master

  7. - Top - End - #97
    Titan in the Playground
     
    darklink_shadow's Avatar

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    Default Re: BioHazerd (A Genetics Game)

    Spoiler: For Tigerus
    Show
    Just realized, I have 40 without the two, but one of which is Yuki, so I have room for one of those two guys. Thus, I will keep the snake. And he can gather wood with the rabbits for this turn.
    Last edited by darklink_shadow; 2014-05-07 at 09:08 PM.

  8. - Top - End - #98
    Ettin in the Playground
     
    tigerusthegreat's Avatar

    Join Date
    Dec 2010

    Default Re: BioHazerd (A Genetics Game)

    Quote Originally Posted by darklink_shadow View Post
    Spoiler: For Tigerus
    Show
    Just realized, I have 40 without the two, but one of which is Yuki, so I have room for one of those two guys. Thus, I will keep the snake. And he can gather wood with the rabbits for this turn.
    Spoiler
    Show
    Progenitor only sticks around for free until the first pen is built.
    The Chaotic Evil Dungeon Master

  9. - Top - End - #99
    Bugbear in the Playground
     
    Feirgon's Avatar

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    Default Re: BioHazerd (A Genetics Game)

    Emily looked at the many batopods in her employ and realized that growth would necessitate more room. So she picked up her tools and began building a second pen.

    She then ordered a few to collect more fungiwood and some to reproduce.

    Between all this work, she donated a few resources to the central lab to go toward crossbreeding.

    Spoiler
    Show

    Emily - build pen
    Merlin and Robin - mate
    Tristan and Lancelot - mate
    Perciville, worm1, worm2, bouncymonkey1, bouncymonkey2, rabbit - collect from Fungiwood A

    Donate 100 scrap to crossbreeding

  10. - Top - End - #100
    Ettin in the Playground
     
    tigerusthegreat's Avatar

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    Dec 2010

    Default Re: BioHazerd (A Genetics Game)

    Razorfloss, waiting on your turn 11 actions before processing.

    Feirgon
    Spoiler
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    Your batopods gather 120 fungiwood.
    You donate 100 scrap metal to research
    You build a pen

    Merlin and Robin - mate
    produce 2 children
    Rabbit 2
    Rabbit 3

    Tristan and Lancelot - mate
    3 children
    Horned Rabbit 2
    Horned Rabbit 3
    Porcupine
    The Chaotic Evil Dungeon Master

  11. - Top - End - #101
    Bugbear in the Playground
     
    razorfloss's Avatar

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    Default Re: BioHazerd (A Genetics Game)

    well this is interesting rick u and king make what spikey is. hmm i wonder examine the new spiky gnomes if this means what i think it does the possibles are endless hahahahahahahaha. king mate with spikey i want to see if my hypotheses is correct. now to test my theory i will need a way to test their combat potential now to do so i will need supplies to build a arena

    Spoiler: rickey
    Show
    collect scrap from pile A


    Spoiler: ninja
    Show
    collect wood from forest A


    Spoiler: rick
    Show
    collect wood from forest B
    Last edited by razorfloss; 2014-05-08 at 03:20 PM.
    Its not about having good grades It's about passing the semester

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  12. - Top - End - #102
    Ettin in the Playground
     
    tigerusthegreat's Avatar

    Join Date
    Dec 2010

    Default Re: BioHazerd (A Genetics Game)

    Start of turn 12 status
    You have 48 hours to post turn 12 actions. Note that if you have more than 1000 wood, 1000 scrap or 50 mutagen at the end of this turn and haven't built enough storage areas, you will loose the excess.

    Razorfloss
    Spoiler
    Show

    Rickey gathers 25 scrap
    Rick gathers 20 wood
    You gather 80 wood

    spikey gnome 2 (ranged attack and speed)
    spikey gnome 3 (ranged attack, speed and dodge)

    king and spikey mate:
    2 children:
    a blobby batopod and a worm-like batopod (worm 2)



    Map (please note which resource spot A or B you are interacting with)
    Spoiler
    Show


    Resource Notes:
    Mutagen A appears very pure (-50)
    Mutagen B appears very pure (-70)
    Fungiwood Forest A is thinning out (-3480)
    Fungiwood Forest B is thinning out (-1720)
    Scrap Pile A is plentiful (-475)
    Scrap Pile B is plentiful (-450)
    Steam Vent A is very hot and unoccupied
    Steam Vent B is very hot and unoccupied

    Current estimates of the wild batopod population are 9,990 specimens.


    On your way out of the laboratory you managed to snatch a progenitor. Each of you has a specimen containing two pure genes. Hopefully you can figure out how to make use of this.

    Available Buildings (constructing a building requires your character's action for the turn):
    Spoiler
    Show

    Basic Work Area:
    Everyone needs a place with some counterspace and equipment.
    Enables: Regular Breeding, Research
    Resource Cost:
    10 Fungiwood
    10 Scrap Metal

    Pens:
    A place to keep batopods that you have acquired.
    Enables: Storage of 10 batopods (can be built up to 10 times) (your progenitor is kept for free). Resting (heals some wounds)
    Resource Cost:
    100 fungiwood

    Arena:
    A place that allows you to test your batopod's combat skills without much risk of them dying.
    Enables: Combat Examination
    Resource Cost:
    250 Fungiwood
    50 Scrap Metal

    Basic Medical Facility:
    A place to heal and treat injured Batopods.
    Enables: Healing (recovers from most wounds)
    Resource Cost:
    200 Fungiwood
    50 Scrap Metal
    10 Mutagen (any purity)

    Silo:
    A place to store resources
    Enables: Resource storage limit increase by 1000 scrap, 1000 wood, and 50 mutagen (Base is 1000/1000/50)
    Resource Cost:
    100 Fungiwood
    100 Scrap Metal



    Central Research (these cost twice as much to research on your own)
    Spoiler
    Show

    Crossbreeding:
    This research unlocks the ability to chemically cross two distinct batopods (trying to cross the same one will always fail, but two distinct beings with the same genes (clones) can be crossed). The result is a new batopod that has some characteristics of each.
    Resource Cost:
    600/1000 fungiwood
    25/100 mutagen (purity doesn't matter)
    100/100 scrap metal

    DNA Solvents:
    The lab needs to modify some equipment to begin producing DNA solvents to help analyze DNA fragments (NOTE: This research is required for the central lab to research solvents, but not for each player to research them independently.
    Resource Cost:
    0/100 fungiwood
    0/100 mutagen (purity doesn't matter)
    0/100 scrap metal

    Basic Adenine Solvent:
    This is a basic solvent that dissolves Adenine compounds in DNA for analysis.
    Resource Cost:
    0/500 fungiwood
    0/250 mutagen (Moderate purity or better)
    0/250 scrap metal

    Basic Cytosine Solvent:
    This is a basic solvent that dissolves Adenine compounds in DNA for analysis.
    Resource Cost:
    0/500 fungiwood
    0/250 mutagen (Moderate purity or better)
    0/250 scrap metal

    Basic Guanine Solvent:
    This is a basic solvent that dissolves Adenine compounds in DNA for analysis.
    Resource Cost:
    0/500 fungiwood
    0/250 mutagen (Moderate purity or better)
    0/250 scrap metal

    Basic Thymine Solvent:
    This is a basic solvent that dissolves Adenine compounds in DNA for analysis.
    Resource Cost:
    0/500 fungiwood
    0/250 mutagen (Moderate purity or better)
    0/250 scrap metal

    To donate to a research project, please deposit the resources in the designated chute at the research lab.

    Players (Please only read your own spoilers):

    Darklink_shadow
    Spoiler
    Show

    Progenitor: Rabbit (Speed + Fertility)
    Resources:
    795 Fungiwood
    40 Scrap Metal
    50 Pure Mutagen
    Batopods:
    Horned Rabbit
    Horned Rabbit2
    Horned Rabbit3
    Rabbit1
    Rabbit2
    Horned Rabbit 4
    Horned Rabbit 5
    Horned Rabbit 6
    Rabbit 3
    Rabbit 4
    Rabbit5
    Horned7
    Horned8
    Rabbit6
    Horned9
    Horned10
    Rabbit7
    Horned11
    Horned12
    Horned13
    Horned14
    Horned15
    Rabbit 8
    Horned 16
    Horned 17
    Rabbit 9
    Rabbit 10
    Horned 18
    Rabbit 11
    Horned 19
    rabbit 12
    Horned 20
    Rabbit 13
    Horned 21
    Horned 22
    Horned 23
    Horned 24
    Rabbit 14
    Horned 25
    Buildings:
    Basic Work Area
    4 x Pen (40 total Batopods)
    Arena


    Feirgon:
    Spoiler
    Show

    Progenitor: monkey (ranged attack + Dodge)
    Resources:
    40 scrap metal
    165 fungiwood
    25 Pure Mutagen
    Batopods:
    Short Wormy Creature "Robin" (ranged defense, dodging)
    Bouncy Ball Batopod "Tristan" (ranged defense, melee defense, speed)
    worm1 (speed)
    worm2 (speed)
    bouncymonkey1 (ranged attack)
    bouncymonkey2 (Dodge)
    Rabbit (Dodge and Speed)
    Horned Rabbit "Lancelot" (Melee Attack, Ranged Attack, Dodge, and Speed)
    Spitting Lizard "Merlin" (Ranged attack and speed)
    Horned Rabbit 2
    Horned Rabbit 3
    Porcupine
    Buildings:
    Basic Work Area
    2 x Pens (20 Batopods)
    Basic Medical Facility.


    NecroticPlague:
    Spoiler
    Show

    Progenitor: Armadillo (ranged defense, melee defense)
    Resources:
    415 fungiwood
    15 scrap metal
    0 Pure Mutagen
    Batopods:
    Squat Batopod with growths (Defending Fungiwood B) (Ranged Attack, Dodge)
    Round Batopod (Ranged and Melee Defense)
    Rabbit (melee, ranged defense, speed)
    Armadillo2 (melee attack, melee defense, ranged defense, dodge, speed)
    Rock-like (melee defense, ranged defense)
    Horned Rabbit (melee attack, speed)
    Adder (ranged attack, ranged defense)
    Chameleon (ranged defense)
    Horned Rabbit 2 (melee attack)
    Adder2 (Ranged attack)
    spikey gnome (melee attack, ranged attack, ranged defense, and speed)
    adder3 (ranged attack)
    spikey gnome2 (ranged attack, ranged defense, dodge, and speed)
    porcupine (melee attack, melee defense, and speed)
    horned 3
    horned 4
    worm 1
    adder 4
    Horned 5
    spikey gnome 3
    porcupine 2
    worm 2
    Armadillo3
    horned 6
    Buildings:
    Basic Work Area
    5 x Pens (50 total Batopods)


    razorfloss:
    Spoiler
    Show

    Progenitor: roach (speed + fertlity)
    Resources:
    265 scrap metal
    395 Fungiwood
    Batopods:
    Crab (Melee Attack and Melee Defense)
    Spikey Gnome (ranged attack, ranged defense, dodge)
    Worm
    spikey gnome 2 (ranged attack and speed)
    spikey gnome 3 (ranged attack, speed and dodge)
    Blob
    Worm 2
    Buildings:
    Basic Work Area
    2 x Pens (20 Batopods)



    Shimeran:
    Spoiler
    Show

    Progenitor: firefly (speed + dodge)
    Resources:
    490 fungiwood
    65 scrap metal
    Batopods:
    Bird-like Batopod
    Bird-like Batopod 2
    Lizard Batopod
    Cat
    Turtle 1
    Turtle 2
    Slug 1
    Slug 2
    Slug 3
    Porcupine
    Porcupine2
    turtle 3
    lizard 2
    Smoke
    horned rabbit 1
    spikey gnome 1
    Buildings:
    2 x Pen (20 Batopods)
    Basic Work Area
    The Chaotic Evil Dungeon Master

  13. - Top - End - #103
    Titan in the Playground
     
    Necroticplague's Avatar

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    Aug 2010

    Default Re: BioHazerd (A Genetics Game)

    "Almost their, we just need to stockpile a little more, and that should be everything i want for now. Rest of you, switch gears to goop, it's what we all need." The sound of the frenzied mob of batapods scurrying around and the constant act of making her base bigger have been keeping her busy, but it sure beats the early days of hanging around, waiting for an oppurtunity with little to do. Wouldn't have it any other way.

    Spoiler: Action
    Show
    Gene: Keep expanding the pens
    Progenitor,squat with growths, round, armadillo2, and spikey gnome2 all harvest from fungiforest A
    Rest:Gather mutagen from pool B
    Free:Donate mutagen to crossbreeding research.
    Free: ponder how much more the forests can sustain all of our rapid expansionist streaks before we run out of wood to use to build buildings, locking all of our progress towards building better bases.
    Free: Weigh choices of using mass breeding to completely fill pens later, or carefully breeding the most productive ones with the largest amount of genes at a slower rate, balancing slower rate to fill pens with higher quality (since batapod cap means breeding only helps so much).
    Avatar by TinyMushroom.

  14. - Top - End - #104
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    darklink_shadow's Avatar

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    Default Re: BioHazerd (A Genetics Game)

    Dr. Von O'Langer brushes her hands clean and looks at the pathetic pile of scrap she has. Alright, troops, we need some metal. Go get me some!

    Spoiler: Actions
    Show

    Von O'Langer: Build a basic medical facility
    Yuki: Collect Mutagen from pool A.
    Everyone else, collect scrap from pile A.

  15. - Top - End - #105
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    tigerusthegreat's Avatar

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    Default Re: BioHazerd (A Genetics Game)

    necrotic
    Spoiler
    Show
    you gather 100 wood from A
    you build a pen
    you gather 95 pure mutagen from B(75 donated, donations for mutagen crossbreeding finished)

    PONDER: You notice that both forests are giving less wood, and wood gathering in the last couple turns has rapidly exceeded all those before it (dun dun dun).

    PONDER2: More batopods means more resources, you could always release the ones you don't like later.



    darklink
    Spoiler
    Show

    You build a basic medical facility.
    Yuki gathers 5 pure mutagen from A
    You gather 975 scrap metal from A
    The Chaotic Evil Dungeon Master

  16. - Top - End - #106
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    tigerusthegreat's Avatar

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    Default Re: BioHazerd (A Genetics Game)

    Start of turn 13 status
    You have 48 hours to post turn 13 actions. Note that if you have more than 1000 wood, 1000 scrap or 50 mutagen at the end of this turn and haven't built enough storage areas, you will loose the excess. You may retroactively post turn 12 actions up to the end of turn 13.


    Map (please note which resource spot A or B you are interacting with)
    Spoiler
    Show


    Resource Notes:
    Mutagen A appears very pure (-75)
    Mutagen B appears pure (-165)
    Fungiwood Forest A is thinning out (-3640)
    Fungiwood Forest B is thinning out (-2000)
    Scrap Pile A is readily available (-1500)
    Scrap Pile B is plentiful (-600)
    Steam Vent A is very hot and unoccupied
    Steam Vent B is very hot and unoccupied

    Current estimates of the wild batopod population are 9,990 specimens.


    On your way out of the laboratory you managed to snatch a progenitor. Each of you has a specimen containing two pure genes. Hopefully you can figure out how to make use of this.

    Available Buildings (constructing a building requires your character's action for the turn):
    Spoiler
    Show

    Basic Work Area:
    Everyone needs a place with some counterspace and equipment.
    Enables: Regular Breeding, Research
    Resource Cost:
    10 Fungiwood
    10 Scrap Metal

    Pens:
    A place to keep batopods that you have acquired.
    Enables: Storage of 10 batopods (can be built up to 10 times) (your progenitor is kept for free). Resting (heals some wounds)
    Resource Cost:
    100 fungiwood

    Arena:
    A place that allows you to test your batopod's combat skills without much risk of them dying.
    Enables: Combat Examination
    Resource Cost:
    250 Fungiwood
    50 Scrap Metal

    Basic Medical Facility:
    A place to heal and treat injured Batopods.
    Enables: Healing (recovers from most wounds)
    Resource Cost:
    200 Fungiwood
    50 Scrap Metal
    10 Mutagen (any purity)

    Silo:
    A place to store resources
    Enables: Resource storage limit increase by 1000 scrap, 1000 wood, and 50 mutagen (Base is 1000/1000/50)
    Resource Cost:
    100 Fungiwood
    100 Scrap Metal



    Central Research (these cost twice as much to research on your own)
    Spoiler
    Show

    Crossbreeding:
    This research unlocks the ability to chemically cross two distinct batopods (trying to cross the same one will always fail, but two distinct beings with the same genes (clones) can be crossed). The result is a new batopod that has some characteristics of each.
    Resource Cost:
    880/1000 fungiwood
    25/100 mutagen (purity doesn't matter)
    100/100 scrap metal

    DNA Solvents:
    The lab needs to modify some equipment to begin producing DNA solvents to help analyze DNA fragments (NOTE: This research is required for the central lab to research solvents, but not for each player to research them independently.
    Resource Cost:
    0/100 fungiwood
    0/100 mutagen (purity doesn't matter)
    0/100 scrap metal

    Basic Adenine Solvent:
    This is a basic solvent that dissolves Adenine compounds in DNA for analysis.
    Resource Cost:
    0/500 fungiwood
    0/250 mutagen (Moderate purity or better)
    0/250 scrap metal

    Basic Cytosine Solvent:
    This is a basic solvent that dissolves Adenine compounds in DNA for analysis.
    Resource Cost:
    0/500 fungiwood
    0/250 mutagen (Moderate purity or better)
    0/250 scrap metal

    Basic Guanine Solvent:
    This is a basic solvent that dissolves Adenine compounds in DNA for analysis.
    Resource Cost:
    0/500 fungiwood
    0/250 mutagen (Moderate purity or better)
    0/250 scrap metal

    Basic Thymine Solvent:
    This is a basic solvent that dissolves Adenine compounds in DNA for analysis.
    Resource Cost:
    0/500 fungiwood
    0/250 mutagen (Moderate purity or better)
    0/250 scrap metal

    To donate to a research project, please deposit the resources in the designated chute at the research lab.

    Players (Please only read your own spoilers):

    Darklink_shadow
    Spoiler
    Show

    Progenitor: Rabbit (Speed + Fertility)
    Resources:
    595 Fungiwood
    965 Scrap Metal
    45 Pure Mutagen
    Batopods:
    Horned Rabbit
    Horned Rabbit2
    Horned Rabbit3
    Rabbit1
    Rabbit2
    Horned Rabbit 4
    Horned Rabbit 5
    Horned Rabbit 6
    Rabbit 3
    Rabbit 4
    Rabbit5
    Horned7
    Horned8
    Rabbit6
    Horned9
    Horned10
    Rabbit7
    Horned11
    Horned12
    Horned13
    Horned14
    Horned15
    Rabbit 8
    Horned 16
    Horned 17
    Rabbit 9
    Rabbit 10
    Horned 18
    Rabbit 11
    Horned 19
    rabbit 12
    Horned 20
    Rabbit 13
    Horned 21
    Horned 22
    Horned 23
    Horned 24
    Rabbit 14
    Horned 25
    Buildings:
    Basic Work Area
    4 x Pen (40 total Batopods)
    Arena
    Basic Medical Facility


    Feirgon:
    Spoiler
    Show

    Progenitor: monkey (ranged attack + Dodge)
    Resources:
    190 scrap metal
    165 fungiwood
    45 Pure Mutagen
    Batopods:
    Short Wormy Creature "Robin" (ranged defense, dodging)
    Bouncy Ball Batopod "Tristan" (ranged defense, melee defense, speed)
    worm1 (speed)
    worm2 (speed)
    bouncymonkey1 (ranged attack)
    bouncymonkey2 (Dodge)
    Rabbit (Dodge and Speed)
    Horned Rabbit "Lancelot" (Melee Attack, Ranged Attack, Dodge, and Speed)
    Spitting Lizard "Merlin" (Ranged attack and speed)
    Rabbit2 (dodge and speed)
    Rabbit3 (dodge)
    Horned Rabbit 2 (melee attack, ranged attack, and speed)
    Horned Rabbit 3 (melee attack)
    Porcupine (melee defense, ranged attack, ranged defense, and speed)
    Worm 3
    Blob 1
    Horned Rabbit 4
    Horned Rabbit 5
    Horned Rabbit 6
    Buildings:
    Basic Work Area
    2 x Pens (20 Batopods)
    Basic Medical Facility.


    NecroticPlague:
    Spoiler
    Show

    Progenitor: Armadillo (ranged defense, melee defense)
    Resources:
    415 fungiwood
    15 scrap metal
    20 Pure Mutagen
    Batopods:
    Squat Batopod with growths (Defending Fungiwood B) (Ranged Attack, Dodge)
    Round Batopod (Ranged and Melee Defense)
    Rabbit (melee, ranged defense, speed)
    Armadillo2 (melee attack, melee defense, ranged defense, dodge, speed)
    Rock-like (melee defense, ranged defense)
    Horned Rabbit (melee attack, speed)
    Adder (ranged attack, ranged defense)
    Chameleon (ranged defense)
    Horned Rabbit 2 (melee attack)
    Adder2 (Ranged attack)
    spikey gnome (melee attack, ranged attack, ranged defense, and speed)
    adder3 (ranged attack)
    spikey gnome2 (ranged attack, ranged defense, dodge, and speed)
    porcupine (melee attack, melee defense, and speed)
    horned 3
    horned 4
    worm 1
    adder 4
    Horned 5
    spikey gnome 3
    porcupine 2
    worm 2
    Armadillo3
    horned 6
    Buildings:
    Basic Work Area
    6 x Pens (60 total Batopods)


    razorfloss:
    Spoiler
    Show

    Progenitor: roach (speed + fertlity)
    Resources:
    315 scrap metal
    455 Fungiwood
    Batopods:
    Crab (Melee Attack and Melee Defense)
    Spikey Gnome (ranged attack, ranged defense, dodge)
    Worm
    spikey gnome 2 (ranged attack and speed)
    spikey gnome 3 (ranged attack, speed and dodge)
    Blob
    Worm 2
    Blob 2
    Blob 3
    Buildings:
    Basic Work Area
    2 x Pens (20 Batopods)



    Shimeran:
    Spoiler
    Show

    Progenitor: firefly (speed + dodge)
    Resources:
    490 fungiwood
    65 scrap metal
    Batopods:
    Bird-like Batopod
    Bird-like Batopod 2
    Lizard Batopod
    Cat
    Turtle 1
    Turtle 2
    Slug 1
    Slug 2
    Slug 3
    Porcupine
    Porcupine2
    turtle 3
    lizard 2
    Smoke
    horned rabbit 1
    spikey gnome 1
    Buildings:
    2 x Pen (20 Batopods)
    Basic Work Area
    Last edited by tigerusthegreat; 2014-05-13 at 04:53 PM.
    The Chaotic Evil Dungeon Master

  17. - Top - End - #107
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    darklink_shadow's Avatar

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    Default Re: BioHazerd (A Genetics Game)

    Dr. Von O'Langer bite her thumb, and thought. She needed more information about her troops, so she decided to inspect them while she worked.

    Spoiler
    Show

    Build a silo.

    All Rabbits, except 13, collect Mutagen from Pool A
    All Horned rabbits, and rabbit 13 fight.
    (If order matters, 1 with 2, 3 with 4, etc until 25 fights with the regular rabbit.)
    Yuki Collects Scrap from A.

  18. - Top - End - #108
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    Chimera

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    Default Re: BioHazerd (A Genetics Game)

    "Alright critters and critettes, let's move on to the next site. The spine backs will join me on the next round of hunting."

    Spoiler: actions
    Show
    Fredrich, progenitor, and porcupines will hunt for batapods in fungal forest b while the remaining 14 batapods will gather wood from said forest for crossbreeding research. Repeat for turn 13 and put any excess wood in stocks.

  19. - Top - End - #109
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    Necroticplague's Avatar

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    Default Re: BioHazerd (A Genetics Game)

    "O.K., lets stock up here, we could always use more stuff. Get going kiddos."

    Spoiler: Actions
    Show
    Gene:Build Pens
    Batapods:progenitor, armadillo2, spikey gnome 2, round,spikey gnome 3, armadillo3, adder, porcupine, rock-like:harvest mutagen from pool A
    Rest:look for more batapods
    Avatar by TinyMushroom.

  20. - Top - End - #110
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    razorfloss's Avatar

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    Default Re: BioHazerd (A Genetics Game)

    good job all. we now have enough material to build an arena but we cant stop here we need more supplies if we want to get everything competently set up. oh and how could i forget i still haven't named u four hmm gnome 1 you will be Junior , gnome 2 u will be catdog, blob u will be blob and worm 2 you will be wormy


    Spoiler: rick junior
    Show
    collect scarp from pile a


    Spoiler: king wormy catdog
    Show
    collect wood from forest A


    Spoiler: rickey blob
    Show
    they mate


    Spoiler: ninja
    Show
    build arena
    Last edited by razorfloss; 2014-05-13 at 08:10 PM.
    Its not about having good grades It's about passing the semester

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  21. - Top - End - #111
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    Feirgon's Avatar

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    Default Re: BioHazerd (A Genetics Game)

    Turn 12

    Emily looks quizzically at the by products of the mating. She nods as looks at the three batopods produced by Tristan and Lancelot, but raises an eyebrow at the offspring of Merlin and Robin.

    Rabbits? How does that even happen...?

    She spends some time observing the five new batopods and orders to the couples to switch partners.

    The rest, led by Perciville, switch to collecting scrap metal.

    Spoiler: Turn 12
    Show

    Emily observe newest batopods, collect mutagen.
    Tristan and Merlin mate.
    Lancelot and Robin mate.
    Perciville, worm1, worm2, bouncymonkey1, bouncymonkey2, rabbit - collect from Scrap B

    Rabbit2, Rabbit3, Horned Rabbit 2, Horned Rabbit 3, Porcupine - act natural

    I will post Turn 13 actions after seeing the results of Turn 12.
    Last edited by Feirgon; 2014-05-12 at 12:04 PM.

  22. - Top - End - #112
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    tigerusthegreat's Avatar

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    Default Re: BioHazerd (A Genetics Game)

    Turn 12 retcons:

    Shimeran
    Spoiler
    Show
    You gather 280 wood from B, and donate them.


    razorfloss
    Spoiler
    Show
    You build an arena. You gather 50 scrap from A and 60 wood from A. Rick and Blob mate, producing 2 children: two blobs (blob 2 and blob 3)


    Feirgon
    Spoiler
    Show

    You gather 150 scrap from B
    Emily gathers 20 pure mutagen from A

    Rabbit2 (dodge and speed)
    Rabbit3 (dodge)
    Horned Rabbit 2 (melee attack, ranged attack, and speed)
    Horned Rabbit 3 (melee attack)
    Porcupine (melee defense, ranged attack, ranged defense, and speed)

    Tristan and Merlin: 3 children: Worm 3, A blobby batopod (Blob 1), and Horned Rabbit 4

    Lancelot and Robin: 2 children: Horned Rabbit 5 and Horned Rabbit 6
    Last edited by tigerusthegreat; 2014-05-12 at 09:30 PM.
    The Chaotic Evil Dungeon Master

  23. - Top - End - #113
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    Feirgon's Avatar

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    Default Re: BioHazerd (A Genetics Game)

    Turn 13

    After looking them over thoroughly, she puts her hands on her hips. Then addresses the porcupine.

    You are Gwen.

    Ok, so what new children do we have here?

    Looking at Lancelot's and Robin's children, she smiles happily. But then she turns and looks at the children for Merlin and Tristan and she furls her brow. She slowly turns to look directly at Merlin and squints her eyes.

    There's something wrong with you.

    No matter! We are making great breakthroughs in science and I have all of you to thank.


    Most of the batopods pay her no heed.

    But we cannot stop here, there are many who are in need of my research and it would be most disagreeable to see it wasted.

    She closes her eyes and puts a hand to her chest.

    Let us not lose sight of our valiant goal.

    Spoiler: Turn 13
    Show

    Emily-Build silo and observe newest batopods (worm3, blob1, hr4, hr5, hr6)

    Gwen and Lancelot mate.

    The other 13 collect from Fungiwood B

  24. - Top - End - #114
    Ettin in the Playground
     
    tigerusthegreat's Avatar

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    Default Re: BioHazerd (A Genetics Game)

    Start of turn 14 status
    You have 48 hours to post turn 14 actions. Note that if you have more than 1000 wood, 1000 scrap or 100 mutagen at the end of this turn and haven't built enough storage areas, you will loose the excess. You may retroactively post turn 13 actions up to the end of turn 14.

    Darklink
    Spoiler
    Show
    Your rabbits gather 65 pure mutagen.
    You gather 20 scrap

    Horned 1 can dodge better than Horned 2
    Horned 2 has better melee attack and better speed than Horned 1
    Horned 3 has better ranged attack and speed than horned 4
    Horned 5 has better speed than horned 6
    Horned 7 has better melee defense than horned 8.
    Horned 9 has better ranged attack than horned 10
    Horned 10 has better speed than horned 9
    Horned 12 has better ranged attack and speed than horned 11
    Horned 13 has better dodge and speed than horned 14
    Horned 14 has better ranged attack than horned 13
    Horned 15 has better speed than horned 16
    Horned 16 has better melee attack than horned 15
    Horned 17 has better ranged attack than horned 18
    Horned 18 has better melee attack and speed than horned 17
    Horned 19 has better ranged defense than horned 20
    Horned 20 has better melee attack, ranged attack and speed than horned 19
    Horned 21 has better melee attack than horned 22
    Horned 22 has better ranged defense and speed than horned 21
    Horned 23 has better ranged attack and speed than horned 24
    Horned 24 has better melee attack and dodge than horned 23
    Horned 25 has better melee attack, dodge and speed than rabbit 13
    Rabbit 13 has better ranged attack than horned 25


    Shimeran
    Spoiler
    Show
    You gather 280 wood, and donate 120 to finish out the wood requirements for research.

    You find 4 batopods:
    Cat 2
    Lizard 3
    Bird 3
    Blob 4


    Necrotic
    Spoiler
    Show
    You build a pen. You gather 45 pure mutagen.

    You find 7 batopods:
    Rock 2
    Porcupine 3
    Horned 7
    Porcupine 4
    Crab 1
    Blob 1
    Lizard 1


    Feirgon
    Spoiler
    Show
    You build a silo, and gather 260 fungiwood

    Worm 3 (none)
    Blob 1 (ranged defense)
    Horned Rabbit 4 (melee attack, ranged attack, dodge)
    Horned Rabbit 5 (melee attack, ranged attack, speed)
    Horned Rabbit 6 (melee attack, ranged attack, dodge)

    Gwen and Lancelot mate, producing three children:
    Horned Rabbit 7
    Porcupine 2
    Spikey Gnome 1


    Razofloss turn 13
    Spoiler
    Show
    You collect 140 wood, and 50 scrap
    Blob 2 "Grim" (Ranged Defense)
    Blob 3 "Nicki" (Ranged Defense)

    Catdog has better ranged attack, dodge, and speed than Blob


    Map (please note which resource spot A or B you are interacting with)
    Spoiler
    Show


    Resource Notes:
    Mutagen A appears somewhat pure (-185)
    Mutagen B appears somewhat pure (-165)
    Fungiwood Forest A is thinning out (-3640)
    Fungiwood Forest B is thinning out (-2680)
    Scrap Pile A is readily available (-1520)
    Scrap Pile B is plentiful (-650)
    Steam Vent A is very hot and unoccupied
    Steam Vent B is very hot and unoccupied

    Current estimates of the wild batopod population are 9,970 specimens.


    On your way out of the laboratory you managed to snatch a progenitor. Each of you has a specimen containing two pure genes. Hopefully you can figure out how to make use of this.

    Available Buildings (constructing a building requires your character's action for the turn):
    Spoiler
    Show

    Basic Work Area:
    Everyone needs a place with some counterspace and equipment.
    Enables: Regular Breeding, Research
    Resource Cost:
    10 Fungiwood
    10 Scrap Metal

    Pens:
    A place to keep batopods that you have acquired.
    Enables: Storage of 10 batopods (can be built up to 10 times) (your progenitor is kept for free). Resting (heals some wounds)
    Resource Cost:
    100 fungiwood

    Arena:
    A place that allows you to test your batopod's combat skills without much risk of them dying.
    Enables: Combat Examination
    Resource Cost:
    250 Fungiwood
    50 Scrap Metal

    Basic Medical Facility:
    A place to heal and treat injured Batopods.
    Enables: Healing (recovers from most wounds)
    Resource Cost:
    200 Fungiwood
    50 Scrap Metal
    10 Mutagen (any purity)

    Silo:
    A place to store resources
    Enables: Resource storage limit increase by 1000 scrap, 1000 wood, and 100 mutagen (Base is 1000/1000/100)
    Resource Cost:
    100 Fungiwood
    100 Scrap Metal



    Central Research (these cost twice as much to research on your own)
    Spoiler
    Show

    Crossbreeding:
    This research unlocks the ability to chemically cross two distinct batopods (trying to cross the same one will always fail, but two distinct beings with the same genes (clones) can be crossed). The result is a new batopod that has some characteristics of each.
    Resource Cost:
    1000/1000 fungiwood
    25/100 mutagen (purity doesn't matter)
    100/100 scrap metal

    DNA Solvents:
    The lab needs to modify some equipment to begin producing DNA solvents to help analyze DNA fragments (NOTE: This research is required for the central lab to research solvents, but not for each player to research them independently.
    Resource Cost:
    0/100 fungiwood
    0/100 mutagen (purity doesn't matter)
    0/100 scrap metal

    Basic Adenine Solvent:
    This is a basic solvent that dissolves Adenine compounds in DNA for analysis.
    Resource Cost:
    0/500 fungiwood
    0/250 mutagen (Moderate purity or better)
    0/250 scrap metal

    Basic Cytosine Solvent:
    This is a basic solvent that dissolves Adenine compounds in DNA for analysis.
    Resource Cost:
    0/500 fungiwood
    0/250 mutagen (Moderate purity or better)
    0/250 scrap metal

    Basic Guanine Solvent:
    This is a basic solvent that dissolves Adenine compounds in DNA for analysis.
    Resource Cost:
    0/500 fungiwood
    0/250 mutagen (Moderate purity or better)
    0/250 scrap metal

    Basic Thymine Solvent:
    This is a basic solvent that dissolves Adenine compounds in DNA for analysis.
    Resource Cost:
    0/500 fungiwood
    0/250 mutagen (Moderate purity or better)
    0/250 scrap metal

    To donate to a research project, please deposit the resources in the designated chute at the research lab.

    Players (Please only read your own spoilers):

    Darklink_shadow
    Spoiler
    Show

    Progenitor: Rabbit (Speed + Fertility)
    Resources:
    495 Fungiwood
    785 Scrap Metal
    110 Pure Mutagen
    Batopods:
    Horned Rabbit
    Horned Rabbit2
    Horned Rabbit3
    Rabbit1
    Rabbit2
    Horned Rabbit 4
    Horned Rabbit 5
    Horned Rabbit 6
    Rabbit 3
    Rabbit 4
    Rabbit5
    Horned7
    Horned8
    Rabbit6
    Horned9
    Horned10
    Rabbit7
    Horned11
    Horned12
    Horned13
    Horned14
    Horned15
    Rabbit 8
    Horned 16
    Horned 17
    Rabbit 9
    Rabbit 10
    Horned 18
    Rabbit 11
    Horned 19
    rabbit 12
    Horned 20
    Rabbit 13
    Horned 21
    Horned 22
    Horned 23
    Horned 24
    Rabbit 14
    Horned 25
    Buildings:
    Basic Work Area
    4 x Pen (40 total Batopods)
    Arena
    Basic Medical Facility
    1 x Silo (SAFE STORAGE: 2000/2000/200)


    Feirgon:
    Spoiler
    Show

    Progenitor: monkey (ranged attack + Dodge)
    Resources:
    90 scrap metal
    325 fungiwood
    45 Pure Mutagen
    Batopods:
    Short Wormy Creature "Robin" (ranged defense, dodging)
    Bouncy Ball Batopod "Tristan" (ranged defense, melee defense, speed)
    worm1 (speed)
    worm2 (speed)
    bouncymonkey1 (ranged attack)
    bouncymonkey2 (Dodge)
    Rabbit (Dodge and Speed)
    Horned Rabbit "Lancelot" (Melee Attack, Ranged Attack, Dodge, and Speed)
    Spitting Lizard "Merlin" (Ranged attack and speed)
    Rabbit2 (dodge and speed)
    Rabbit3 (dodge)
    Horned Rabbit 2 (melee attack, ranged attack, and speed)
    Horned Rabbit 3 (melee attack)
    Porcupine "Gwen" (melee defense, ranged attack, ranged defense, and speed)
    Worm 3 (none)
    Blob 1 (ranged defense)
    Horned Rabbit 4 (melee attack, ranged attack, dodge)
    Horned Rabbit 5 (melee attack, ranged attack, speed)
    Horned Rabbit 6 (melee attack, ranged attack, dodge)
    Horned Rabbit 7
    Porcupine 2
    Spikey Gnome 1
    Buildings:
    Basic Work Area
    2 x Pens (20 Batopods)
    Basic Medical Facility.
    1 x Silo (SAFE STORAGE: 2000/2000/200)


    NecroticPlague:
    Spoiler
    Show

    Progenitor: Armadillo (ranged defense, melee defense)
    Resources:
    315 fungiwood
    15 scrap metal
    65 Pure Mutagen
    Batopods:
    Squat Batopod with growths (Defending Fungiwood B) (Ranged Attack, Dodge)
    Round Batopod (Ranged and Melee Defense)
    Rabbit (melee, ranged defense, speed)
    Armadillo2 (melee attack, melee defense, ranged defense, dodge, speed)
    Rock-like (melee defense, ranged defense)
    Horned Rabbit (melee attack, speed)
    Adder (ranged attack, ranged defense)
    Chameleon (ranged defense)
    Horned Rabbit 2 (melee attack)
    Adder2 (Ranged attack)
    spikey gnome (melee attack, ranged attack, ranged defense, and speed)
    adder3 (ranged attack)
    spikey gnome2 (ranged attack, ranged defense, dodge, and speed)
    porcupine (melee attack, melee defense, and speed)
    horned 3
    horned 4
    worm 1
    adder 4
    Horned 5
    spikey gnome 3
    porcupine 2
    worm 2
    Armadillo3
    horned 6
    Rock 2
    Porcupine 3
    Horned 7
    Porcupine 4
    Crab 1
    Blob 1
    Lizard 1
    Buildings:
    Basic Work Area
    7 x Pens (70 total Batopods)


    razorfloss:
    Spoiler
    Show

    Progenitor: roach "rick" (speed + fertlity)
    Resources:
    365 scrap metal
    595 Fungiwood
    Batopods:
    Crab "King" (Melee Attack and Melee Defense)
    Spikey Gnome "King" (ranged attack, ranged defense, dodge)
    Worm "Ricky"
    spikey gnome 2 "Junior" (ranged attack and speed)
    spikey gnome 3 "catdog" (ranged attack, speed and dodge)
    Blob 1 "blob"
    Worm 2 "wormy"
    Blob 2 "Grim" (Ranged Defense)
    Blob 3 "Nicki" (Ranged Defense)
    Buildings:
    Basic Work Area
    2 x Pens (20 Batopods)
    Arena



    Shimeran:
    Spoiler
    Show

    Progenitor: firefly (speed + dodge)
    Resources:
    400 fungiwood
    15 scrap metal
    Batopods:
    Bird-like Batopod
    Bird-like Batopod 2
    Lizard Batopod
    Cat
    Turtle 1
    Turtle 2
    Slug 1
    Slug 2
    Slug 3
    Porcupine
    Porcupine2
    turtle 3
    lizard 2
    Smoke
    horned rabbit 1
    spikey gnome 1
    Cat 2
    Lizard 3
    Bird 3
    Blob 4
    Buildings:
    2 x Pen (20 Batopods)
    Basic Work Area
    Last edited by tigerusthegreat; 2014-05-14 at 12:54 PM.
    The Chaotic Evil Dungeon Master

  25. - Top - End - #115
    Bugbear in the Playground
     
    razorfloss's Avatar

    Join Date
    Oct 2013
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    Male

    Default Re: BioHazerd (A Genetics Game)

    turn 13
    well rickey and blob u make some interesting children as usaual. now lets see what to name the little monsters blob 1 u will be Grim and blob 2 u will be nicki. ok now that the arena is built lets test it out shall we. first up will be blob and catdog go in the arena and fight but remeber to not kill each other. the rest back to scavenging we will need a medical unit soon

    Spoiler: rick junior king
    Show
    collect wood from forest b


    Spoiler: wormy rickey
    Show
    collect scarp from pile B


    Spoiler: blob and catdog
    Show
    they fight in arena


    Spoiler: ninja
    Show
    examines grim and nicki and collects wood from forest b
    Last edited by razorfloss; 2014-05-13 at 08:14 PM.
    Its not about having good grades It's about passing the semester

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    Nicholas (Nick if he likes you) Lorchester
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  26. - Top - End - #116
    Bugbear in the Playground
     
    Feirgon's Avatar

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    Aug 2008
    Location
    Virginia
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    Default Re: BioHazerd (A Genetics Game)

    Turn 14

    As she starts to examine the newest batopods, Dr. Nettle notices that there is not enough room for the number of batopods in her employ.

    You three do not interest me. You are free to leave.

    She waves her hand as she dismisses the worms.

    Now, let us continue our exciting work, shall we?

    Spoiler
    Show

    Emily - observe three new batopods, collect from Mutagen B, donate 100 fungiwood to dna solvents
    3 new ones act natural
    8 collect from Scrap Pile B
    8 collect from Mutagen A

  27. - Top - End - #117
    Titan in the Playground
     
    darklink_shadow's Avatar

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    Mar 2011
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    Default Re: BioHazerd (A Genetics Game)

    Dr. Von O'Langer looks at her supplies again, and sets back to work.

    Spoiler: Actions
    Show

    I made a silo last turn. I'll make another silo.

    Any way to make it more obvious what my batopods have for traits?

    Anyways, I send enough rabbits to collect 40 mutagen.
    If any are left over, I send them to gather up wood from forest A.
    Last edited by darklink_shadow; 2014-05-14 at 04:27 PM.

  28. - Top - End - #118
    Titan in the Playground
     
    Necroticplague's Avatar

    Join Date
    Aug 2010

    Default Re: BioHazerd (A Genetics Game)

    "Woah, that's a bit too much. Drop some of that off, then back to foresting with you guys. Except for a good chunk, I still don't quite know watcha got in you. "
    Spoiler: Actions
    Show
    Gene:Build Pens
    Free:Donate 15 mutagen to crossbreeding.
    Progenitor, squat with growth, round, rabbit, armadillo2, rock-like, horned rabbit, adder:Gather wood from fungiforest A, then donate it to crossbreeding.
    All currently unidentified: act examinable.
    Chameleon,horned rabbit2, adder2, spikey gnome, porcupine, adder3, spikey gnome2;Look for new batapods.
    Avatar by TinyMushroom.

  29. - Top - End - #119
    Barbarian in the Playground
     
    Chimera

    Join Date
    Apr 2014

    Default Re: BioHazerd (A Genetics Game)

    "Alright kids, hit the pool. I'll be working on a nursery for future extensions to our happy little family."

    Spoiler: actions
    Show
    Fredrich will build a 3rd pen. Progenitor and batapods will gather mutagen from pool B to finish the crossbreeding research, with any excess going into storage.

  30. - Top - End - #120
    Ettin in the Playground
     
    tigerusthegreat's Avatar

    Join Date
    Dec 2010

    Default Re: BioHazerd (A Genetics Game)

    Sorry for the delay, got busy last night.

    Start of turn 14 status
    You have 48 hours to post turn 14 actions. Note that if you have more than 1000 wood, 1000 scrap or 100 mutagen at the end of this turn and haven't built enough storage areas, you will loose the excess. You may retroactively post turn 13 actions up to the end of turn 14.

    Crossbreeding has been unlocked, meaning you can build a crossbreeding lab (added to buildings):

    darklink:
    Spoiler
    Show

    Construct a silo (100wo, 100me)
    8 rabbits collect mutagen, gathering 40 somewhat pure mutagen from A
    32 rabbits collect 640 Fungiwood from A

    NET: + 540 Wo
    - 100 Me
    + 40 Mu (SP)

    There is no way currently besides observing and arena to discover traits.


    Feirgon
    Spoiler
    Show

    You dismiss Worm 1, Worm 2 and Worm 3 (assuming you meant these three and not Robin)
    Horned Rabbit 7 (Melee Attack and Ranged Defense)
    Porcupine 2 (Melee Attack, Melee Defense, and Speed)
    Spikey Gnome 1 (Melee Defense, Ranged Attack, and Speed)

    You gather 40 mostly pure Mutagen from A
    You gather 20 mostly Pure Mutagen from B
    You gather 200 Scrap from B

    You donate 100 wood to DNA solvents research


    Necrotic
    Spoiler
    Show

    You build a pen (-100 wo)
    You gather 160 wood from A. Crossbreeding does not require further donations.

    Net Resources: +60 wo

    You examine:
    horned 3 (Melee Attack and Speed)
    horned 4 (Melee Attack)
    worm 1 (Dodge)
    adder 4 (Ranged Attack, Dodge, and Speed)
    Horned 5 (Melee Attack)
    spikey gnome 3 (Melee Attack, Ranged Attack, Ranged Defense, and Speed)
    porcupine 2 (Melee Defense, Ranged Attack, and Ranged Defense)
    worm 2 (none)
    Armadillo3 (Melee Defense, Ranged Defense, and Dodge)
    horned 6 (Melee Attack, Ranged Defense, and Dodge)
    Rock 2 (Melee Defense, Ranged Defense, and Dodge)
    Porcupine 3 (Melee Attack and Ranged Attack)
    Horned 7 (Melee Attack and Ranged Defense)
    Porcupine 4 (Melee Defense and Ranged Defense)
    Crab 1 (Melee Attack and Melee Defense)
    Blob 1 (Melee Attack, Melee Defense, and Dodge)
    Lizard 1 (Ranged Attack, and Speed)

    You find 5 new batopods:
    Spikey gnome 4
    Blob 2
    Horned Rabbit 6
    Horned Rabbit 7
    Adder 5



    Shimeran
    Spoiler
    Show
    You build a pen (-100 wo)
    Your batopods gather 105 somewhat pure Mutagen from B, 75 of which gets donated to complete crossbreeding research. 30 gets put into your stockpile.

    Net resources; -100 wo
    +30 Mu (SP)


    Razorfloss
    Spoiler
    Show
    No turn 14 actions yet



    Map (please note which resource spot A or B you are interacting with)
    Spoiler
    Show


    Resource Notes:
    Mutagen A appears somewhat pure (-265)
    Mutagen B appears somewhat pure (-260)
    Fungiwood Forest A is thinning out (-4440)
    Fungiwood Forest B is thinning out (-2680)
    Scrap Pile A is readily available (-1520)
    Scrap Pile B is plentiful (-850)
    Steam Vent A is very hot and unoccupied
    Steam Vent B is very hot and unoccupied

    Current estimates of the wild batopod population are 9,970 specimens.


    On your way out of the laboratory you managed to snatch a progenitor. Each of you has a specimen containing two pure genes. Hopefully you can figure out how to make use of this.

    Available Buildings (constructing a building requires your character's action for the turn):
    Spoiler
    Show

    Basic Work Area:
    Everyone needs a place with some counterspace and equipment.
    Enables: Regular Breeding, Research
    Resource Cost:
    10 Fungiwood
    10 Scrap Metal

    Pens:
    A place to keep batopods that you have acquired.
    Enables: Storage of 10 batopods (can be built up to 10 times) (your progenitor is kept for free). Resting (heals some wounds)
    Resource Cost:
    100 fungiwood

    Arena:
    A place that allows you to test your batopod's combat skills without much risk of them dying.
    Enables: Combat Examination
    Resource Cost:
    250 Fungiwood
    50 Scrap Metal

    Basic Medical Facility:
    A place to heal and treat injured Batopods.
    Enables: Healing (recovers from most wounds)
    Resource Cost:
    200 Fungiwood
    50 Scrap Metal
    10 Mutagen (any purity)

    Silo:
    A place to store resources
    Enables: Resource storage limit increase by 1000 scrap, 1000 wood, and 100 mutagen (Base is 1000/1000/100)
    Resource Cost:
    100 Fungiwood
    100 Scrap Metal

    Crossbreeding Lab:
    A place where two batopods are sampled and one genetically fused offspring is created. One lab needed per experiment per round.
    Enables: One crossbreeding experiment per round.
    Resource Cost:
    100 fungiwood
    50 scrap metal
    20 Mutagen (any purity).


    Central Research (these cost twice as much to research on your own)
    Spoiler
    Show

    Crossbreeding: [COMPLETE FOR EVERYONE]
    This research unlocks the ability to chemically cross two distinct batopods (trying to cross the same one will always fail, but two distinct beings with the same genes (clones) can be crossed). The result is a new batopod that has some characteristics of each.
    Resource Cost:
    1000/1000 fungiwood
    100/100 mutagen (purity doesn't matter)
    100/100 scrap metal

    DNA Solvents:
    The lab needs to modify some equipment to begin producing DNA solvents to help analyze DNA fragments (NOTE: This research is required for the central lab to research solvents, but not for each player to research them independently.
    Resource Cost:
    100/100 fungiwood
    0/100 mutagen (purity doesn't matter)
    0/100 scrap metal

    Basic Adenine Solvent:
    This is a basic solvent that dissolves Adenine compounds in DNA for analysis.
    Resource Cost:
    0/500 fungiwood
    0/250 mutagen (Moderate purity or better)
    0/250 scrap metal

    Basic Cytosine Solvent:
    This is a basic solvent that dissolves Adenine compounds in DNA for analysis.
    Resource Cost:
    0/500 fungiwood
    0/250 mutagen (Moderate purity or better)
    0/250 scrap metal

    Basic Guanine Solvent:
    This is a basic solvent that dissolves Adenine compounds in DNA for analysis.
    Resource Cost:
    0/500 fungiwood
    0/250 mutagen (Moderate purity or better)
    0/250 scrap metal

    Basic Thymine Solvent:
    This is a basic solvent that dissolves Adenine compounds in DNA for analysis.
    Resource Cost:
    0/500 fungiwood
    0/250 mutagen (Moderate purity or better)
    0/250 scrap metal

    DNA Sampling:
    The basic process of collecting and storing DNA samples.
    Resource Cost:
    0/100 fungiwood
    0/50 mutagen (purity doesn't matter)
    0/50 scrap metal

    To donate to a research project, please deposit the resources in the designated chute at the research lab.

    Players (Please only read your own spoilers):

    Darklink_shadow
    Spoiler
    Show

    Progenitor: Rabbit (Speed + Fertility)
    Resources:
    1035 Fungiwood
    685 Scrap Metal
    110 Pure Mutagen
    40 Somewhat Pure Mutagen
    Batopods:
    Horned Rabbit
    Horned Rabbit2
    Horned Rabbit3
    Rabbit1
    Rabbit2
    Horned Rabbit 4
    Horned Rabbit 5
    Horned Rabbit 6
    Rabbit 3
    Rabbit 4
    Rabbit5
    Horned7
    Horned8
    Rabbit6
    Horned9
    Horned10
    Rabbit7
    Horned11
    Horned12
    Horned13
    Horned14
    Horned15
    Rabbit 8
    Horned 16
    Horned 17
    Rabbit 9
    Rabbit 10
    Horned 18
    Rabbit 11
    Horned 19
    rabbit 12
    Horned 20
    Rabbit 13
    Horned 21
    Horned 22
    Horned 23
    Horned 24
    Rabbit 14
    Horned 25
    Buildings:
    Basic Work Area
    4 x Pen (40 total Batopods)
    Arena
    Basic Medical Facility
    2 x Silo (SAFE STORAGE: 3000/3000/300)


    Feirgon:
    Spoiler
    Show

    Progenitor: monkey (ranged attack + Dodge)
    Resources:
    90 scrap metal
    225 fungiwood
    45 Pure Mutagen
    60 Mostly Pure Mutagen
    Batopods:
    Short Wormy Creature "Robin" (ranged defense, dodging)
    Bouncy Ball Batopod "Tristan" (ranged defense, melee defense, speed)
    bouncymonkey1 (ranged attack)
    bouncymonkey2 (Dodge)
    Rabbit (Dodge and Speed)
    Horned Rabbit "Lancelot" (Melee Attack, Ranged Attack, Dodge, and Speed)
    Spitting Lizard "Merlin" (Ranged attack and speed)
    Rabbit2 (dodge and speed)
    Rabbit3 (dodge)
    Horned Rabbit 2 (melee attack, ranged attack, and speed)
    Horned Rabbit 3 (melee attack)
    Porcupine "Gwen" (melee defense, ranged attack, ranged defense, and speed)
    Blob 1 (ranged defense)
    Horned Rabbit 4 (melee attack, ranged attack, dodge)
    Horned Rabbit 5 (melee attack, ranged attack, speed)
    Horned Rabbit 6 (melee attack, ranged attack, dodge)
    Horned Rabbit 7 (Melee Attack and Ranged Defense)
    Porcupine 2 (Melee Attack, Melee Defense, and Speed)
    Spikey Gnome 1 (Melee Defense, Ranged Attack, and Speed)
    Buildings:
    Basic Work Area
    2 x Pens (20 Batopods)
    Basic Medical Facility.
    1 x Silo (SAFE STORAGE: 2000/2000/200)


    NecroticPlague:
    Spoiler
    Show

    Progenitor: Armadillo (ranged defense, melee defense)
    Resources:
    375 fungiwood
    15 scrap metal
    65 Pure Mutagen
    Batopods:
    Squat Batopod with growths (Defending Fungiwood B) (Ranged Attack, Dodge)
    Round Batopod (Ranged and Melee Defense)
    Rabbit (melee, ranged defense, speed)
    Armadillo2 (melee attack, melee defense, ranged defense, dodge, speed)
    Rock-like (melee defense, ranged defense)
    Horned Rabbit (melee attack, speed)
    Adder (ranged attack, ranged defense)
    Chameleon (ranged defense)
    Horned Rabbit 2 (melee attack)
    Adder2 (Ranged attack)
    spikey gnome (melee attack, ranged attack, ranged defense, and speed)
    adder3 (ranged attack)
    spikey gnome2 (ranged attack, ranged defense, dodge, and speed)
    porcupine (melee attack, melee defense, and speed)
    horned 3 (Melee Attack and Speed)
    horned 4 (Melee Attack)
    worm 1 (Dodge)
    adder 4 (Ranged Attack, Dodge, and Speed)
    Horned 5 (Melee Attack)
    spikey gnome 3 (Melee Attack, Ranged Attack, Ranged Defense, and Speed)
    porcupine 2 (Melee Defense, Ranged Attack, and Ranged Defense)
    worm 2 (none)
    Armadillo3 (Melee Defense, Ranged Defense, and Dodge)
    horned 6 (Melee Attack, Ranged Defense, and Dodge)
    Rock 2 (Melee Defense, Ranged Defense, and Dodge)
    Porcupine 3 (Melee Attack and Ranged Attack)
    Horned 7 (Melee Attack and Ranged Defense)
    Porcupine 4 (Melee Defense and Ranged Defense)
    Crab 1 (Melee Attack and Melee Defense)
    Blob 1 (Melee Attack, Melee Defense, and Dodge)
    Lizard 1 (Ranged Attack, and Speed)
    Spikey gnome 4
    Blob 2
    Horned Rabbit 6
    Horned Rabbit 7
    Adder 5
    Buildings:
    Basic Work Area
    8 x Pens (80 total Batopods)


    razorfloss:
    Spoiler
    Show

    Progenitor: roach "rick" (speed + fertlity)
    Resources:
    365 scrap metal
    595 Fungiwood
    Batopods:
    Crab "King" (Melee Attack and Melee Defense)
    Spikey Gnome "King" (ranged attack, ranged defense, dodge)
    Worm "Ricky"
    spikey gnome 2 "Junior" (ranged attack and speed)
    spikey gnome 3 "catdog" (ranged attack, speed and dodge)
    Blob 1 "blob"
    Worm 2 "wormy"
    Blob 2 "Grim" (Ranged Defense)
    Blob 3 "Nicki" (Ranged Defense)
    Buildings:
    Basic Work Area
    2 x Pens (20 Batopods)
    Arena



    Shimeran:
    Spoiler
    Show

    Progenitor: firefly (speed + dodge)
    Resources:
    300 fungiwood
    15 scrap metal
    30 Somewhat Pure Mutagen
    Batopods:
    Bird-like Batopod
    Bird-like Batopod 2
    Lizard Batopod
    Cat
    Turtle 1
    Turtle 2
    Slug 1
    Slug 2
    Slug 3
    Porcupine
    Porcupine2
    turtle 3
    lizard 2
    Smoke
    horned rabbit 1
    spikey gnome 1
    Cat 2
    Lizard 3
    Bird 3
    Blob 4
    Buildings:
    3 x Pen (30 Batopods)
    Basic Work Area
    Last edited by tigerusthegreat; 2014-05-16 at 01:16 PM.
    The Chaotic Evil Dungeon Master

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