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  1. - Top - End - #1
    Ghost in the Playground
     
    RedWizardGuy

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    Default My Little Townie: WW is Magic (game start on page 3)

    Ponyville. A nice, peaceful town. Home to three different races of mythical equines, plus a handful of other anthropomorphic animals. Despite some sort of drama happening about every week, everything always worked out in the end, and it was a nice place to live. A hay bale in every trough and a cart in every garage.

    But that all changed when the changeling nation attacked.

    Nobody knew how long they had been there. They had probably been infiltrating for years. But when ponies started disappearing, and rumors of buglike creatures seen at night, everypony knew who was behind it, and what must be done.

    They must kill them all.

    RULES:

    Wolf roles(5):
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    Queen Chrysalis (Alpha Wolf): The Queen of the changelings, Chrysalis is a master of disguising herself so as to be completely indistinguishable from a normal pony. Scries as a villager.

    Spy Changeling (Devil): This changeling is particularly good at blending into the background and spying on ponies. The Spy Changeling can scry one person per night.

    Guard Changeling (Beast+Shield): This changeling will protect their countrymen, even with their life. When they get killed during the night phase, they will kill the one who killed them. If they are lynched, they kill one player of their choice. Also, once per night, they may target another changeling. The Guard Changeling takes any kills directed at that player.

    Vampire Changeling (Voider): This changeling is particularly skilled at draining love from ponies. Once per night, they may target another player. Any night actions that player makes that night are cancelled, and their vote does not count the next day. (This does not cancel passive abilities, such as Applejack's toughness.)

    Changelings(2) (Wolves): Changelings are bug-like creatures that feed off the love of other races, and can disguise themselves. There are two of this role. Standard wolf role.


    Villager roles:
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    Twilight Sparkle (Seer): One of the Mane 6. This studious unicorn lives in the Ponyville Library, and one of the books there just so happens to be about how to identify changelings. Twilight Sparkle can scry one person per night.

    Fluttershy (Baner): One of the Mane 6. This kind yellow pegasus pony knows how to take care of critters and other ponies alike. Once per night she can target one other player. That player is protected from night kills that night. If she targets another one of the Mane 6, and that player is also targeted by a night kill that night, that player and Fluttershy will be put into contact.

    Trixie (Fool): This unicorn pretends she's skilled, but she's just acting. She can scry one person at night, but will get the scry result of a random living player instead of an accurate scry. Trixie will be told she’s Twilight Sparkle by the narrator.

    Applejack (Invincible Llama): One of the Mane 6. This tough, stubborn, dependable pony will stick by her friends to the bitter end.. Applejack will survive the first kill attempt made at her (not counting lynching).

    Rarity (Emperor): One of the Mane 6. Rarity is popular, the type of pony everypony should know. Her vote counts as two.

    Pinkie Pie (Voider): One of the Mane 6. This pink party pony is a weapon of mass distraction. Once per night, she may target another player. Any night actions that player makes that night are cancelled, and their vote does not count the next day. (This does not cancel passive abilities, such as the Alpha's disguise or the Beast's retaliation kill.)


    Rainbow Dash (limited Vigilante): One of the Mane 6. Rainbow Dash is a superfast athletic pony who has a tendency to dash in and take brash actions. Three times per game during the night phase, she can target another player to night kill. If she targets another of the Mane 6, or one of the Cutie Mark Crusaders, they are not killed and instead are put into contact with Rainbow Dash. (The kill is still used up.)

    Cutie Mark Crusaders: Apple Bloom, Sweetie Belle, and Scootaloo (Masons): These three are like peas in a pod. They don't know who the changelings are, but they know it can't be any of them. The Cutie Mark Crusaders start the game knowing each other.

    Ponies: The average citizens of Ponyville. Standard villager role.


    There are no neutral roles.

    RULES:
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    Helgraf’s scry interference rule will be in effect. This means that if two or more scriers scry the same player on the same night, the scry will fail. The scriers will be given no information other than “scry failed” (They will not be informed whether the other scrier was the Twilight Sparkle, Trixie, the Spy Changeling, or a combination of them.)

    Twilight Sparkle and Trixie will see only the allegiance of the person scried (Pony/Changeling), not the precise role. The Spy Changeling will see the exact role.

    A person who does not vote for three consecutive game days will be auto-lynched. However, if you find out that you will be unable to play, I request that you notify me immediately so that I can put in a replacement. This would be greatly appreciated.

    Votes for the lynch each day must be put in red text. You can change your vote during the day phase by crossing out your previous vote and re-voting. There is no % lynch majority requirement, someone will be lynched each day phase. If there is a tie for most votes, the player to have reached that number of votes first will be the one lynched.


    Day phases will last 48 hours, night phases 24 hours. I will accept night actions in advance, if anyone knows they will be busy during the night phase.

    NARRATOR: Disc Lorde

    Players(23):
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    1. banjo1985
    2. Murska
    3. Nonayer
    4. Duck999
    5. Zar Peter
    6. Meta
    7. Ramsus
    8. Random_person
    9. Rain Dragon
    10. aric_kale
    11. Lex-Kat
    12. Elemental
    13. Count Dingdong
    14. Askthepizzaguy
    15. smuchmuch
    16. Lord Fullbladder, Master of Goblins
    17. Chessgeek
    18. EmeraldRose
    19. DukeGod
    20. mangosta71
    21. The Fiery Tower
    22. Haruki-Kun
    23. Castaras

    Auto-Lynch Replacements:
    Saposhiente

    (As of post #50.)

    Power roles may be trimmed if there aren't enough players. About 40 players would be needed to comfortably use all given power roles.

    Recruitment ends May 13 20, 2014 and the game will start shortly after.

    New to Werewolf games? Read this!
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    Werewolf Games, commonly abbreviated as WW, are strategy games, where the players have to lie, trick, deceive and backstab as much as they possibly can.

    The game works like this: Werewolf players are given a role via Private Message. This role is secret and is only known to the player and the narrators. The premise is to keep that role secret from the rest of the players.

    There are two basic teams: The Wolves and the Villagers. The Villagers have as their winning condition to find out who among them are Wolves. Since everyone's role is a secret, it takes a while of guesswork and strategy to manage this. The Wolves, on the other hand, have as their goal to hide among the Villagers and make the villagers suspect each other while surviving until they eliminate enough villagers so that the villager number equals their own. (e.g. four Villagers left with four Wolves left in the game means the Wolves won)

    The game is divided in two Phases: The Day Phase and the Night Phase. During the Day Phase, everyone, Wolves and Villagers alike, point at someone to vote on who is going to be lynched that day. As a general rule, this is done by writing the person's name in red text. The player with the most votes will be lynched, that is to say eliminated from the game. Day Phases generally last 48 real-time hours.

    The Night Phase is for stuff that happens under the table. Some people have roles other than simple "Villager" and "Wolf". I'll get to specifics in a moment. People with these special roles usually have "night actions" that require targeting a certain player. This is done by PM'ing the narrator with the action. During the Night Phase, the Wolves send in an action to kill one player of their choice. The player's death is announced at the end of a Night Phase, and then the next Day Phase starts. Night Phases generally last 24 hours.

    To sum that up: During the Day Phase ALL players discuss and vote on what player to eliminate from the game (lynch), Wolves theoretically try to steer the voting towards other Villagers and/or try to look as innocent as possible.

    On Power Roles: As mentioned before there are several Roles. "Wolf" and "Villager" are the most basic of roles, but games usually include more. The basic power roles are:
    A Seer, who sends in an action every night to the narrator to "scry" another player, one per night. The narrator will tell the Seer what role that player has.
    A Baner, who protects one person from being killed each night.
    A Fool, who is told he is the Seer, but actually gets results for scries at random.
    A Devil, who is basically the Seer for the Wolf team.
    The Masons who are a group of Villagers who start off knowing each other's roles. (They're all working together.)

    Those are the rules of the Classic Werewolf game. Usually, however, games have several variations and other roles. The special roles and variations for this game are defined in the roles for each game section.

    On another note: Players must vote, they cannot abstain. If a player fails to vote for a certain number of game days in a row, he or she will be automatically disqualified, known as an Auto-lynch. Typically, auto-lynches happen after two days of not voting, but this particular game is a little more lenient and auto-lynches after three days of not voting.

    When a player is lynched, killed, or auto'd, his death is announced, he is removed from the game, and his role is made public. While players are allowed (and encouraged) to communicate with each other outside the main thread by PM or IM, dead players cannot be contacted and cannot attempt to influence the game in any way. Attempting to influence the game after you die, or attempting to get information from a dead player is cheating.

    That explains the basics of Werewolf Games. I hope you enjoy this game!
    Last edited by Disc Lorde; 2014-05-25 at 08:40 PM. Reason: Mispelled "night".

  2. - Top - End - #2
    Ogre in the Playground
     
    Lex-Kat's Avatar

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    Default Re: My Little Townie: WW is Magic

    Huh. Never seen a blank OP before.
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  3. - Top - End - #3
    Ogre in the Playground
     
    Cuthalion's Avatar

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    Default Re: My Little Townie: WW is Magic

    Quote Originally Posted by Lex-Kat View Post
    Huh. Never seen a blank OP before.
    'Tis fascinating, is it not?
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  4. - Top - End - #4
    Barbarian in the Playground
     
    Saposhiente's Avatar

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    Default Re: My Little Townie: WW is Magic

    Quote Originally Posted by Lex-Kat View Post
    Huh. Never seen a blank OP before.
    On the old forum software at least, it was possible if you filled your post with a certain special character that counted for the 10 character minimum but then was removed afterwards. This has gotta be a bug though.
    Last edited by Saposhiente; 2014-05-03 at 12:03 AM.

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    Good game, guys. Sapo, you are just too good for this.
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    And by the way, your puzzle was one of the most interesting ones I've solved in a while. Kudos.
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  5. - Top - End - #5
    Ghost in the Playground
     
    RedWizardGuy

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    Default Re: My Little Townie: WW is Magic

    What happened to all the text I put in there? Now I'll have to write it all over again. I may as well PM Alarra first though, to make sure it's not somewhere on the forum servers.

  6. - Top - End - #6
    Bugbear in the Playground
     
    Duck999's Avatar

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    Default Re: My Little Townie: WW is Magic

    Quote Originally Posted by Disc Lorde View Post
    What happened to all the text I put in there? Now I'll have to write it all over again. I may as well PM Alarra first though, to make sure it's not somewhere on the forum servers.
    I generally type it up in a word document or somehing so it is saved outside the forum.
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  7. - Top - End - #7
    Grandma in the Playground Moderator
     
    Alarra's Avatar

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    Default Re: My Little Townie: WW is Magic

    That's the first time I've seen this too. I don't know what might have happened. I'd recommend rewriting it. If you really don't want to, I can check with Rawhide to see if there's a way to recover it. It may take a few days though.

    I was outzombied by the baby!
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  8. - Top - End - #8
    Ghost in the Playground
     
    RedWizardGuy

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    Default Re: My Little Townie: WW is Magic

    I'll rewrite it later tonight.

  9. - Top - End - #9
    Ghost in the Playground
     
    RedWizardGuy

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    Default Re: My Little Townie: WW is Magic

    I'll have the OP up tomorrow night. Sorry for the delay.

  10. - Top - End - #10
    Ogre in the Playground
     
    banjo1985's Avatar

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    Default Re: My Little Townie: WW is Magic

    I'm being lynched in the only two games I'm playing, so I''ll be in no matter what the rules are.
    That magnificent bard and his flying machine

  11. - Top - End - #11
    Ogre in the Playground
     
    Lex-Kat's Avatar

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    Default Re: My Little Townie: WW is Magic

    I was night killed in both those games. Looks like retaliation for winning Minecraft.
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  12. - Top - End - #12
    Ghost in the Playground
     
    RedWizardGuy

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    Default Re: My Little Townie: WW is Magic

    Rules posted and recruitment is open.

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    Troll in the Playground
     
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    Default Re: My Little Townie: WW is Magic

    I'll join, because why not.
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  14. - Top - End - #14
    Pixie in the Playground
     
    SwashbucklerGuy

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    Default Re: My Little Townie: WW is Magic

    I just died in both games I was playing and I'm only joining one other so... It seems I'm in. Ponies huh? Who would've thought...

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    Bugbear in the Playground
     
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    Default Re: My Little Townie: WW is Magic

    In.
    Sounds fun. Must, usurp, ponies.
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    Bugbear in the Playground
     
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    Default Re: My Little Townie: WW is Magic

    Signing up!

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    Barbarian in the Playground
     
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    Default Re: My Little Townie: WW is Magic

    I'll sign up.

    I hope we get enough players to use all the roles, there's a bunch I haven't seen in action!
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  18. - Top - End - #18
    Barbarian in the Playground
     
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    Default Re: My Little Townie: WW is Magic

    I'm in. Is the alpha the "choose your team" kind? (I ask because not enough games do that in my opinion.)
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  19. - Top - End - #19
    Ghost in the Playground
     
    RedWizardGuy

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    Default Re: My Little Townie: WW is Magic

    Quote Originally Posted by Ramsus View Post
    I'm in. Is the alpha the "choose your team" kind? (I ask because not enough games do that in my opinion.)
    No. I've seen that as a rule, and it sounds way OP to me. It allows the wolves to pick off the best strategists before the game even starts. I prefer roles being randomly assigned.

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    Default Re: My Little Townie: WW is Magic

    Sure, I'll play.
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    Default Re: My Little Townie: WW is Magic

    I'm interested, but I'd like to know the length of day and night phases before actually signing up.
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  22. - Top - End - #22
    Ghost in the Playground
     
    RedWizardGuy

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    Default Re: My Little Townie: WW is Magic

    Quote Originally Posted by Chessgeek View Post
    I'm interested, but I'd like to know the length of day and night phases before actually signing up.
    Actually, I've been trying to decide that myself. I'm thinking either 72-48 or 48-24. 48-24 would get done faster and ensure that no one had to wait too long for something to do, but 72-48 would mean less players missing their night actions. Personally, I can do either. Which do you guys want?

  23. - Top - End - #23
    Bugbear in the Playground
     
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    Default Re: My Little Townie: WW is Magic

    I want to play as well.

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    Default Re: My Little Townie: WW is Magic

    I've only seen six episodes, but this sounds fun. In.
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  25. - Top - End - #25
    Ogre in the Playground
     
    Lex-Kat's Avatar

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    Default Re: My Little Townie: WW is Magic

    Quote Originally Posted by Disc Lorde View Post
    No. I've seen that as a rule, and it sounds way OP to me. It allows the wolves to pick off the best strategists before the game even starts. I prefer roles being randomly assigned.
    The smartest Alphas choose a mixture of new players and good players. I've not yet seen an Alpha choose all the best players and win, but perhaps I missed it.

    Quote Originally Posted by Disc Lorde View Post
    Actually, I've been trying to decide that myself. I'm thinking either 72-48 or 48-24. 48-24 would get done faster and ensure that no one had to wait too long for something to do, but 72-48 would mean less players missing their night actions. Personally, I can do either. Which do you guys want?
    I like 48-24. But I'm fine with 72-48.

    Oh, and I forgot to say I'm In.
    Last edited by Lex-Kat; 2014-05-06 at 08:51 PM.
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  26. - Top - End - #26
    Halfling in the Playground
     
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    Default Re: My Little Townie: WW is Magic

    I think shorter days are better, with extensions added as necessary. Say the group as a whole has been inactive, just add another 12-24 hours.
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  27. - Top - End - #27
    Troll in the Playground
     
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    Default Re: My Little Townie: WW is Magic

    Sign me up.
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    Default Re: My Little Townie: WW is Magic

    I tend to try to do 72-48 at the start of a big game, where there are lots of players to vote and actions to be PM'ed, then reduce it to closer to 48-24 at around the half way point. As a player I'm quite comfortable with either time period though.

    Oh, and now I know this is MLP, I shall be playing as Big Macintosh.
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  29. - Top - End - #29
    Ghost in the Playground
     
    NinjaGuy

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    Default Re: My Little Townie: WW is Magic

    I haven't signed up for this yet, have I? Well, then! Count me in! It's only right that I play an MLP WW once more alongside Careless....
    Careless Investigation WW has begun!
    Join now as a Clueless Newcomer! 35/60 roles claimed so far...

  30. - Top - End - #30
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    Default Re: My Little Townie: WW is Magic

    Oh gosh...

    Well, I've been intentionally not signing up for every single game here to give folks some breathing space.

    But if you're going to need 40 players, then I will sign up under what I call "meat shield" conditions. The condition is that I will sign up but I will specifically play using a self-imposed rule of 5 posts or less per day. I cannot go hard in every single game, or else all anyone ever reads is pages of my posts, so I won't do that to people. I'd sign up as a meat shield.

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