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Thread: Amnesiacs

  1. - Top - End - #31
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    Vhaidara's Avatar

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    Default Re: Amnesiacs

    And another punch is thrown.

    Spoiler: OoC
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    Roderick is going to be as surprised as everyone else when the guy dies :P
    (1d20+14)[19]
    (1d20+14)[25]
    (1d4+6)[8]
    (1d4+6)[9]
    I follow a general rule: better to ask and be told no than not to ask at all.

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  2. - Top - End - #32
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    Eonas's Avatar

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    Default Re: Amnesiacs

    The other, unhurt, old elf points at Sir Roderick Vorns and begins crying words in a strange tongue which sounds oddly like a series of waves crashing on jagged rocks. Itovis casts her curse, there is a flash of red light, and suddenly a spherical ball of water, larger than a horse, appears beside the knight. It rolls towards him, and the knight has only just enough time to jump aside before it hurtles past where he used to stand, and towards Muridach - who also dodges the aqueous ball.

    Spoiler: Roderick Vorns Reflex Saves/Damage
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    (1d20+5)[16]
    If first save is failed(1d20+5)[8]
    If first save is failed, nonlethal damage: (2d6)[7]

    You made your first save, so you're safe. Muridach also made his first save, so he's also okay.
    Last edited by Eonas; 2014-07-09 at 02:49 PM.
    This is the end. Unless, possibly, it isn't.

  3. - Top - End - #33
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    Eonas's Avatar

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    Default Re: Amnesiacs

    Roderick, having jumped aside, channels his momentum to deliver a crushing punch to the stunned elf's face. The latter reels back, still stunned and now looking rather bloodied.

    Muridach, on his part shouts in an arcane tongue, two rays of loudly crackling energy shooting from his fingertips towards both old men. One ray misses the unwounded elf, but the other hits the already-wounded elf, spasms uncontrollably; he seems to be hanging onto life by a thread.

    Spoiler: A lot of rolls
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    Scorching Ray touch attack/damage against bloodied elf: (1d20+7)[24] (4d6)[11]
    Elf Fort save vs. being stunned: (1d20+3)[15] Ha, this guy really can't catch a break.
    Ref vs. being knocked prone: (1d20+3)[22]
    Scorching Ray touch attack/damage against nonbloodied elf: (1d20+7)[9] (4d6)[10]
    Elf Fort save vs. being stunned: (1d20+4)[23]
    Ref vs. being knocked prone: (1d20+3)[20]
    Last edited by Eonas; 2014-07-09 at 04:20 PM.
    This is the end. Unless, possibly, it isn't.

  4. - Top - End - #34
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    Kelvin360's Avatar

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    Default Re: Amnesiacs

    The kobold watches, partly mesmerized, as the water is conjured, and her red eyes narrow when the spell makes to strike Roderick. A flash of energy rips through the air, channeling the powers of vengeance against the caster. She points a talon at the knight. "I suggest you alter your focus."

    A deep thrumming sound rises from her throat, and she stands as she begins to sing again, the crackling whip of the Hexblade's Curse drawing elven eyes to meet her own. She holds them there, moving her head slowly back and forth, as one would hypnotize a snake.

    Spoiler: Action
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    First, Itovis fires off another Curse at the bloodied elf.

    Then, she stands and uses Fascinate (DC 17, I believe) on that same elf to keep him out of the fight for the time being.
    D&D is the only game I can think of (with the possible exception of Calvinball) where the only way to lose is by playing to win.
    "'Elvish barbeque' is what happens when the Quessir send one of their Evokers to deal with an orc invasion and then go home for the evening." - Elmah Dryearghymn, an elven Evoker, as depicted to the left

  5. - Top - End - #35
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    Eonas's Avatar

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    Default Re: Amnesiacs

    Itovis feels the elf shrug off the curse and the fascination attempt. Unexpectedly, he giggles, bounds back, and fires a scalding-hot jet of steam at the kobold.

    The ball of water, meanwhile, continues spinning in place next to Muridach, who manages to stay out of its way.

    Spoiler: OOC
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    Muridach reflex save 1: (1d20+8)[26] Successful save.
    Muridach reflex save 1: (1d20+8)[14]
    Muridach nonlethal damage: (2d6)[7]
    Itovis reflex save: (1d20+9)[19] Successful save, half-damage.
    Itovis damage: (5d4)[13] Take 6 damage.
    Last edited by Eonas; 2014-07-14 at 03:11 PM.
    This is the end. Unless, possibly, it isn't.

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