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2014-05-11, 07:35 PM (ISO 8601)
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Re: Video Game bosses as D&D characters
Check out my threads:
Video Game Characters as D&D Characters v2.0
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I never use Psionics in my games.
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2014-05-11, 07:37 PM (ISO 8601)
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Re: Video Game bosses as D&D characters
Check out my threads:
Video Game Characters as D&D Characters v2.0
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I never use Psionics in my games.
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2014-05-11, 07:45 PM (ISO 8601)
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- Dec 2013
Re: Video Game bosses as D&D characters
I'll try Orochi and add Mid-boss from the Disgaea franchise.
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2014-05-11, 07:56 PM (ISO 8601)
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- Jun 2007
Re: Video Game bosses as D&D characters
Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!
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2014-05-11, 07:58 PM (ISO 8601)
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Re: Video Game bosses as D&D characters
Check out my threads:
Video Game Characters as D&D Characters v2.0
Anime Characters as D&D Characters v2.0
I never use Psionics in my games.
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2014-05-11, 08:31 PM (ISO 8601)
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- Oct 2013
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Re: Video Game bosses as D&D characters
Should do Sephiroth too. Monkey Gripped oversized Daikatana, probably with epic feats. Probably jotunbrood just to make Masamune adequately oversized. Size huge on that thing, at least.
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2014-05-11, 09:08 PM (ISO 8601)
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Last edited by Xaroth; 2014-05-11 at 09:09 PM.
Check out my threads:
Video Game Characters as D&D Characters v2.0
Anime Characters as D&D Characters v2.0
I never use Psionics in my games.
Avatar by the amazing AsteriskAmp!
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2014-05-11, 09:18 PM (ISO 8601)
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- May 2007
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Re: Video Game bosses as D&D characters
Xeanhort from Kingdomhearts Birth By Sleep
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2014-05-11, 09:35 PM (ISO 8601)
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- Jan 2012
Re: Video Game bosses as D&D characters
i wonder if anyone has figured out how to make Arthas in 3.5.
Unholy is basically negative energy magic.
but its the Cold/frost stuff that really we cant deal with without going into homebrew.My Homebrew: found here.
When you Absolutely, Positively, Gotta Drop some Huge rocks, Accept NO Substitutes
PM Me if you would like a table from my homebrew reconstructed.
Drow avatar @ myself
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2014-05-11, 09:52 PM (ISO 8601)
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Re: Video Game bosses as D&D characters
Requesting any of the following; the Avatar of Nix from Persona 3, Izanami from Persona 4, Dr. Nefarious from the Ratchet and Clank series, Grima from Fire Emblem:Awakening, and any or all of the Cobras from MGS3 (The Pain, The Fear, The End, The Fury, The Sorrow, and The Joy (The boss)).
Last edited by Svata; 2014-05-11 at 09:54 PM.
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2014-05-11, 10:02 PM (ISO 8601)
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Re: Video Game bosses as D&D characters
Odd...I don't see him as a Bard, particularly given that his spells are almost always Evocation spells. I see him a bit closer to Warmage or Sorcerer. Agree with Wild Mage, though.
Race should obviously be Human. He eventually ascends to deity, but he's nonetheless starting as a human.
Alignment is very simple: Chaotic Evil. No less, no more.
Class has a variety of options, but the one that I feel would fit him most would be Sorcerer with Fiendish Heritage (and subsequent feats), Stalwart Sorcerer ACF (to give him proficiency with Light or Heavy Flails, his signature weapon) and something to replace his Familiar (or no familiar at all). Alternatively (since the theme fits and it has all the spells he'd normally use), Warmage; he was a former military genius, he's more intelligent than you'd think (just utterly insane), and has devious Charisma despite looking like a clown (or harlequin). Then, I see him taking levels in Wild Mage, with probably a slight detour into Havoc Mage from Miniatures Handbook. If taking all levels in Havoc Mage and then in Wild Mage, he should have CL 18th for his spells, making him a veritable menace.
Spell Selection is somewhat fixed: he's an Evoker, first and foremost. He likes the spells that go boom. Being chaotic, though, he may choose Avasculate as a spell. As a secondary specialty, he might choose, oddly enough, one or two mass buffing spells (Haste, for example), befitting his time as a military commander (the assumption is that he was a Marshal before being infused with Magic, and then his insanity served as a retraining for Sorcerer or Warmage). Finding him a way to cast stuff like Disguise Self is a must, whether as Sorcerer (he can simply take it) or Warmage (harder to add).
Skill Selection would probably shift between the requirements for Wild Mage (Knowledge [arcana], Spellcraft, UMD), Knowledge (architecture and engineering) and Knowledge (history) since those are the skills of military officers, and maybe Bluff and Disguise. Particularly those two: bluffing the Returners into thinking he was captured and using illusions to disguise as Emperor Gestahl definitely fit the bill.
Feat Selection involves getting the requirements for Wild Mage (Magical Aptitude, Metamagic School Focus [evocation]), and maybe the Fiendish Heritage line of feats for extra abilities.
Note, though, that his progression is slow but certain. He starts as a Stalwart Sorcerer or Warmage, then delves into Havoc Mage (which is where you'd find him on the Imperial Camp near Doma or during the fight in Narshe), then he level-grinds into Wild Mage and beyond when he starts capturing Espers. He should be right around 20th level when he ascends by means of the Warring Triad, and by 2 years he probably has a divine rank of 10 or something (the minimum for greater deity, IIRC). His unique powers in the last battle (and the Light of Judgment) are written off as Epic spells.
Note that this is only brainstorming for ideas: this is no specific example of how the build should be made. I just think that, despite his clownish attitude, he's not the Bard type (even with replacing Inspire Courage for Inspire Hatred and stuff like that).Last edited by T.G. Oskar; 2014-05-11 at 10:04 PM.
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2014-05-12, 04:08 AM (ISO 8601)
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- Jun 2007
Re: Video Game bosses as D&D characters
Pretty much, in the same sense that Lavos and Kefka are.
But to suggest something different, how about M. Bison from Street Fighter (alpha 3, so he gets his uber attack) and Shang Tsung from Mortal Kombat (because he's way more interesting to stat than Shao Kahn)? Those guys clearly aren't omnipotent Also, perhaps you could sort the list alphabetically since it's getting long?Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!
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2014-05-12, 04:43 AM (ISO 8601)
- Join Date
- Aug 2009
Re: Video Game bosses as D&D characters
What about the Supreme Being who Rules This Universe...
who was defeated by the Ultimate Lifeform?
A bunch of things from the sonic adventure/shadow the hedgehog series are "invincible"...but not really
I think I might take a stab at Cackletta (from Mario and Luigi: Superstar Saga). She could probably be a sorcerer with magic jar and a bunch of lightning spells...
I'm not sure how to capture the "fight her soul" thing at the end of the game, though. Is there a lich variant that has a phylactery (or similar life-preserving object) inside their body? (Not a demilich, though, it has to be roughly humanoid).
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2014-05-12, 05:35 AM (ISO 8601)
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- Sep 2013
Re: Video Game bosses as D&D characters
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2014-05-12, 06:34 AM (ISO 8601)
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Re: Video Game bosses as D&D characters
Xehanort has been added.
What game is Arthas from?
Please read the initial post and format it as requested.
I'll begin sorting it alphabetically now, thanks for the suggestion. Could you read the initial post and format them as such, and specify which Mortal Kombat game you're referring to? There are quite a lot of them.
Once again, please read the initial post and format them as such. I'll mark you down as in progress for Cackletta, though.
It appears you misread what I asked.
Could you list them in the format I did in the original post?Check out my threads:
Video Game Characters as D&D Characters v2.0
Anime Characters as D&D Characters v2.0
I never use Psionics in my games.
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2014-05-12, 07:15 AM (ISO 8601)
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- Jan 2010
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Re: Video Game bosses as D&D characters
If you are willing to use homebrew, Prime32 made the Chozo Warrior class, which covers Dark Samus pretty perfectly.
Awesome avatar by starwoof
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2014-05-12, 07:20 AM (ISO 8601)
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- Aug 2009
Re: Video Game bosses as D&D characters
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2014-05-12, 07:47 AM (ISO 8601)
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Re: Video Game bosses as D&D characters
Check out my threads:
Video Game Characters as D&D Characters v2.0
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I never use Psionics in my games.
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2014-05-12, 07:48 AM (ISO 8601)
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Check out my threads:
Video Game Characters as D&D Characters v2.0
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I never use Psionics in my games.
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2014-05-12, 08:43 AM (ISO 8601)
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Re: Video Game bosses as D&D characters
I've been thinking on this for a while, but is The Pursuer a sentient suit of armor or a ghost inside a suit of armor? I can't really tell.
Check out my threads:
Video Game Characters as D&D Characters v2.0
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I never use Psionics in my games.
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2014-05-12, 08:48 AM (ISO 8601)
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Re: Video Game bosses as D&D characters
If you want to get technical with Arthas, he's a gestalt.
Arthas himself is a paladin/black guard with an expanded spell list, and could be as simple as a necropolitan. I know that's not as fancy as he could be.
He is gestalted with Nerzhul, who is a necromancer with some evocation, or possibly a sorcerer focused in the two schools.
SpoilerDM: "Sunder the wall?! WT**** kind of tactics are these!?"
Me: The kind that armies have been using for millennia.
DM: They didn't do it with swords!
Me: Which makes us so much cooler.
Player: Where are the babau in relation to everyone else?
Me: They're right behind you. Vesil is covered in Loki's blood. That is their location in relation to you.
Player: I was just wondering about a fireball.
My Homebrew
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2014-05-12, 08:51 AM (ISO 8601)
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Check out my threads:
Video Game Characters as D&D Characters v2.0
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I never use Psionics in my games.
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2014-05-12, 08:59 AM (ISO 8601)
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- Nov 2006
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- Barstow, CA
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2014-05-12, 09:14 AM (ISO 8601)
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Re: Video Game bosses as D&D characters
Since it seems like no one is going to answer you... Warcraft III. In particular, Warcraft III: The Frozen Throne is likely what many people remember him for. I hear he also made an appearance in World of Warcraft with the Wrath of the Lich King expansion but let us not go there... it is a silly place.
Originally Posted by Joseph Joestar (JoJo's Bizarre Adventure)
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2014-05-12, 09:15 AM (ISO 8601)
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Re: Video Game bosses as D&D characters
I uh... I think so. It's also something of a planetary infestation. It'd be more accurate to say that Gohma Vlitra is the planet itself, but the evil of the planet can be destroyed without harming the planet.
Also the main face (as well as all of the spiked tentacles as you called them) can all shoot focused, incredibly powerful beams of energy from their mouths.
EDIT: Video is now Japanese Dub, English Sub.Last edited by Xaroth; 2014-05-12 at 09:37 AM.
Check out my threads:
Video Game Characters as D&D Characters v2.0
Anime Characters as D&D Characters v2.0
I never use Psionics in my games.
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2014-05-12, 09:25 AM (ISO 8601)
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Re: Video Game bosses as D&D characters
Check out my threads:
Video Game Characters as D&D Characters v2.0
Anime Characters as D&D Characters v2.0
I never use Psionics in my games.
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2014-05-12, 09:40 AM (ISO 8601)
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- Jan 2012
Re: Video Game bosses as D&D characters
arthas is, because mechanically, Deathknight doesnt translate. Jergmo is technically incorrect, because alot of the Blackguard/Antipaladin abilties dont really match with the abilities for DKs (as DKs in warcraft are battle necromancers, not generic evil)
There is probably some unholy amalgamation you can build that represents them as such, but nothing comes to mind.My Homebrew: found here.
When you Absolutely, Positively, Gotta Drop some Huge rocks, Accept NO Substitutes
PM Me if you would like a table from my homebrew reconstructed.
Drow avatar @ myself
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2014-05-12, 09:42 AM (ISO 8601)
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Re: Video Game bosses as D&D characters
Check out my threads:
Video Game Characters as D&D Characters v2.0
Anime Characters as D&D Characters v2.0
I never use Psionics in my games.
Avatar by the amazing AsteriskAmp!
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2014-05-12, 09:44 AM (ISO 8601)
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- Dec 2013
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Re: Video Game bosses as D&D characters
Check out my threads:
Video Game Characters as D&D Characters v2.0
Anime Characters as D&D Characters v2.0
I never use Psionics in my games.
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2014-05-12, 10:00 AM (ISO 8601)
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- May 2007
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- Missouri
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Re: Video Game bosses as D&D characters
Well, he could be a cleric. There are domains and spells from Libris Mortis that have Cold spells, and clerics are generally best at commanding hordes of undead (with the exception of Dread Necro.)
Or, for something like Death Coil, he could be a cleric/sorcerer true necromancer, for Finger of Death.
It's not optimal, but the Warcraft RPG has The Lich King statted as a CR 40 monstrosity. He has levels to spare.
SpoilerDM: "Sunder the wall?! WT**** kind of tactics are these!?"
Me: The kind that armies have been using for millennia.
DM: They didn't do it with swords!
Me: Which makes us so much cooler.
Player: Where are the babau in relation to everyone else?
Me: They're right behind you. Vesil is covered in Loki's blood. That is their location in relation to you.
Player: I was just wondering about a fireball.
My Homebrew