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2014-07-23, 03:40 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Hmm. I hadn't considered that, but my searching has turned up nothing, so I think my idea is officially dead in the water. The warblade was almost what I needed, but they get their INT to resist bullrush/trip, etc...., as oppose to applying it offensively.
Good thinking though. :D
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2014-07-23, 03:47 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q 523
Is there a non-epic feat that allows you to wield a two handed weapon in one hand?
Q 524
Are the "spells" of a spell-to-power Erudite considered powers or spells? In general, and also for the purpose of metamagic feats.
Q 525
Is there an officially published system for making casting PrCs based off manifesting?
Q 526
Reposting as it's been 24hrs since I posted it and got no answer.
Can a Trip/Disarm be combined with the Combat Rhythm maneuver from Stormguard Warrior?
If so, does these attacks count towards the number of touch attacks made (giving an extra 5 damage next round)?
Q 527
Do illusions like Minor Image create shadows? I'm not asking if they can create the illusion of shadows (which they clearly can), but if they create actual shadows like for a Shadowdancer to hide in or to rest from sun effects described in Sandstorm.Last edited by heavyfuel; 2014-07-23 at 04:03 PM.
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2014-07-23, 08:20 PM (ISO 8601)
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- Jun 2013
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q 528
I find the stat parameters and the descriptive text of the Forceward spell (most recent version is in Spell Compendium) to be a little confusing. Primarily because of the way these 4 aspects of the spell mesh together:
1. Range: 15'
2. Effect: 15' Radius centered on you
3. First Sentence Quote: "You create an unmoving, transparent sphere of force centered on you."
4. Last Sentence Quote: "Forceward does not push a creature out of the way if you move toward an incorporeal creature or force effect ..."
So my question is ...... does this spell move with the caster ... or is it anchored in a permanent unmovable spot?
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2014-07-23, 08:37 PM (ISO 8601)
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- May 2006
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- Sunnydale
Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A 527 No.
Figment
A figment spell creates a false sensation. Those who perceive the figment perceive the same thing, not their own slightly different versions of the figment. (It is not a personalized mental impression.)
...
Because figments and glamers (see below) are unreal, they cannot produce real effects the way that other types of illusions can.
Also be aware that Shadowdancers have no need to Hide in shadows.
A 528
All other parts of the Forceward spell are internally consistent if the Range line is omitted, so that's the likely error.Range
A spell’s range indicates how far from you it can reach, as defined in the Range entry of the spell description. A spell’s range is the maximum distance from you that the spell’s effect can occur, as well as the maximum distance at which you can designate the spell’s point of origin.Errata Rule: Primary Sources
When you find a disagreement between two D&D® rules sources, unless an official errata file says otherwise, the primary source is correct. One example of a primary/secondary source is text taking precedence over a table entry. An individual spell description takes precedence when the short description in the beginning of the spells chapter disagrees.
...Last edited by Curmudgeon; 2014-07-23 at 08:47 PM.
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2014-07-25, 12:49 AM (ISO 8601)
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- Jul 2007
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q 529
Are the javelins created by the Gloves of Endless Javelins (MIC) of the same size as the glove wearer, or do they default to medium? I ask because this obviously affects base damage.My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
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2014-07-25, 01:00 AM (ISO 8601)
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- May 2006
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- Sunnydale
Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A 529
Size And Magic Items
When an article of magic clothing or jewelry is discovered, most of the time size shouldn’t be an issue. Many magic garments are made to be easily adjustable, or they adjust themselves magically to the wearer.Gloves of endless javelins allow you to rain death down on your enemies.
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2014-07-25, 09:31 AM (ISO 8601)
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- Oct 2013
Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A 529 Addition
Also, note that the PHB p. 116 states that "A dart is the size of a large arrow and has a weighted head. Essentially, it is a small javelin.". The Oxford English Dictionary defines "Essentially" as an adverb "Used to emphasize the basic, fundamental, or intrinsic nature of a person or thing". Final word on whether this allows for the Gloves of Endless Javelin's to create Darts in the absence of rules for inappropriately sized ranged weapons obviously belongs to the DM.
Q 530
The Criminal Background feat from city of Stormreach adds the following use for the Sense Motive Skill:
In addition, when observing an individual, you can make a DC 15 Sense Motive check to ascertain any criminal motives.
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2014-07-26, 03:31 AM (ISO 8601)
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- Jul 2012
Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q 531
Are you able to polymorph into Aspect of Bahamut/Tiamat since they're Dragon (Extraplanar)?
They're from Miniatures Handbook
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2014-07-26, 04:01 AM (ISO 8601)
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- Mar 2012
Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A 531
Yes, as long as you have 12 HD and CL 12. Polymorph has no restrictions on subtype and dragon is one of the allowed types to change into. There has been some debate whether polymorph inherits the "within one size category of your normal form" from Alter Self. So your DM might require you to be large, huge or gargantuan.
BTW they have been updated in Dragon Magic.
Q 532
Is there a way to perform a coup de grace with a ranged weapon without being adjacent to the target?Last edited by Andezzar; 2014-07-26 at 12:43 PM.
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2014-07-26, 12:43 PM (ISO 8601)
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- Jan 2013
Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q533: I'm looking for a spell but drawing a blank on the name. The spell is essentially a more powerful version of the cantrip Message, it allows you to send a message to a specific person over a long distance. I know about Whispering Wind, that's not it; that spell sends the message to an area rather than a specific person. Does the spell I'm looking for exist?
Last edited by Mongrel; 2014-07-26 at 12:43 PM.
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2014-07-26, 12:47 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A 533
Perhaps Sending?
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2014-07-26, 01:00 PM (ISO 8601)
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- Jan 2013
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2014-07-26, 02:37 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q534
I've heard someone suggest that if a template has no listed LA (not LA- but nothing listed) to use CR as LA? Is that correct?
Specifically trying to figure out how to adjust a ECL of a drow fighter given the drider template.
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2014-07-26, 03:29 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
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2014-07-26, 04:05 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q 535
The Nightmare Terrain spell (Complete Mage pg. 111) has descriptive text which is a bit confusing. I was hoping you could clarify it for me. And to note, I checked Complete Mage's Errata PDF - there's no errata for this spell.
" ... Creatures within, entering, or viewing the area are entitled to Will saves to discern the illusion. Creatures that fail their saves become entangled. ..."
This line of text leads me to believe that creatures viewing the AoE (which are a bunch of cubes) from afar ... can actually get entangled by just *viewing* the Nightmare Terrain and failing their save. That doesn't make any sense. Whereas as having to roll a save because you are within or entering the AoE cubes makes total sense.
If the 'faraway-viewer-having-to-roll-a-save" mechanic is indeed valid, this massively expands the potential AoE for the spell.
Thoughts?
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2014-07-26, 05:10 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A 535
It works that way by RAW. Note however, that the spell has "close" range, and anyone outside this range can't be affected. From the SRD:
"A spell’s range indicates how far from you it can reach, as defined in the Range entry of the spell description. A spell’s range is the maximum distance from you that the spell’s effect can occur, as well as the maximum distance at which you can designate the spell’s point of origin. If any portion of the spell’s area would extend beyond this range, that area is wasted . "
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2014-07-26, 05:14 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A 535
The area of effect of Nightmare Terrain is constrained in two ways:
Range: Close (25 ft. + 5 ft./2 levels)
Area: Five 10-ft. cubes + one 10-ft. cube/level (S)Range
A spell’s range indicates how far from you it can reach, as defined in the Range entry of the spell description. A spell’s range is the maximum distance from you that the spell’s effect can occur, as well as the maximum distance at which you can designate the spell’s point of origin. If any portion of the spell’s area would extend beyond this range, that area is wasted.Area
Some spells affect an area. Sometimes a spell description specifies a specially defined area, but usually an area falls into one of the categories defined below.
Regardless of the shape of the area, you select the point where the spell originates, but otherwise you don’t control which creatures or objects the spell affects. The point of origin of a spell is always a grid intersection. When determining whether a given creature is within the area of a spell, count out the distance from the point of origin in squares just as you do when moving a character or when determining the range for a ranged attack. The only difference is that instead of counting from the center of one square to the center of the next, you count from intersection to intersection.
...
(S) Shapeable
If an Area or Effect entry ends with "(S)," you can shape the spell. A shaped effect or area can have no dimension smaller than 10 feet. Many effects or areas are given as cubes to make it easy to model irregular shapes. Three-dimensional volumes are most often needed to define aerial or underwater effects and areas.
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2014-07-26, 11:52 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q536
Does a Torc of Power Preservation apply before or after the "you can’t spend more power points on a power than your manifester level" rule?
Example: Could a whatever 18/War Mind 2 with such a torc augment expansion by 2 points to make it last 10 minutes per level ?Last edited by deuxhero; 2014-07-26 at 11:54 PM.
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2014-07-27, 12:26 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A536
Before. The language in the SRD is that you pay a reduced cost in power points, as such, you don't spend them.
Originally Posted by SRD:Torc of Power Preservation
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2014-07-27, 03:28 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q 537
If I have levels in two different martial adept classes and I take Martial Study, do I add the maneuver to both classes' maneuvers known? Can I ready it for both classes at once? What if I only meet the initiator level prerequisite for one class?Rhymes with "Protracted."
Handbooks: The Warlockopedia | The Warmagepedia (WIP) | Tier List (2019 Update)
Spreadsheets: Spellcasting classes | Deities | Useful items
Homebrew: Gestalt Theurge | Fighter and Monk fixes | Warlock stuff | Houserules and quick fixes
Original Fiction: The Wizard's Familiar
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2014-07-27, 09:10 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A 537
From page 38 of Tome of Battle:If you are a martial adept and you have the Martial Study feat, you do not gain any bonus to your ability to ready maneuvers—the maneuver you learned with the feat is just one more maneuver known from which you can select your readied maneuvers.
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2014-07-27, 10:24 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q 538
What kind of resurrection is Miracle capable of when it says "Swinging the tide of a battle in your favor by raising fallen allies to continue fighting."?
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2014-07-27, 10:26 AM (ISO 8601)
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- Jul 2012
Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A 538
True Ressurection
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2014-07-27, 11:00 AM (ISO 8601)
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2014-07-27, 11:14 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A 538 [correction]
Swinging the tide of a battle in your favor by raising fallen allies to continue fighting.
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2014-07-27, 02:00 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q 539: Can you apply Keen to a Holy Avenger?
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2014-07-27, 03:55 PM (ISO 8601)
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- Mar 2012
Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A 539
Maybe, the availability of custom magic items are the purview of the DM. Additionally there is not even a proper guideline for the pricing of such an item, because of the varying behavior of the weapon depending on its wielder-Last edited by Andezzar; 2014-07-27 at 03:55 PM.
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2014-07-27, 06:44 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A 539
Tangent - you might be better off with a Scabbard of Keen Edges.My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
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2014-07-27, 11:48 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q540
An Ice Assassin cannot improve its abilities. Can it gain XP to use in casting and/or crafting? If not, is there a way for it to cast spells that require an XP component?
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2014-07-28, 02:08 AM (ISO 8601)
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- Jul 2012