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  1. - Top - End - #1651
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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    Quote Originally Posted by Psyren View Post
    A885: Generally it's a one-way street; traits, feats and favored class bonuses that specify "half-orc", for instance, would only be available to half-orcs, but any that say "orc" would be open to both races.

    In general, if a rules element says "half-X" - only the half-X gets it. But if something says "X" - both X and Half-X get it. (Humans/Half-X with Racial Heritage meanwhile get nearly everything.)

    What specifically are you after? There may be another way to obtain it.
    The half orcs disguise kit to appear human from the ARG, seems like it'd help a lot. I know I already asked about it, but this is just like a 50 gold thing. I think its the fluff that a half-orc looks more human-like so a pure orc couldn't pull off the disguise.

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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    Quote Originally Posted by Shadowscale View Post
    The half orcs disguise kit to appear human from the ARG, seems like it'd help a lot. I know I already asked about it, but this is just like a 50 gold thing. I think its the fluff that a half-orc looks more human-like so a pure orc couldn't pull off the disguise.
    "Using this kit on a half-orc grants a +3 bonus on Disguise checks to appear human. Used on an orc, it only grants a +1 bonus on these checks."
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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  3. - Top - End - #1653
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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    Quote Originally Posted by Psyren View Post
    "Using this kit on a half-orc grants a +3 bonus on Disguise checks to appear human. Used on an orc, it only grants a +1 bonus on these checks."
    Ahh, I missed that. Thanks for the help. Getting it as a class skill like you said with that even 1 bonus should be okay. I am going into a xenophobic campaign where anything not human has to adapt.

  4. - Top - End - #1654
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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    Q886

    Can you fight defensively while using the aid another action in combat?

  5. - Top - End - #1655
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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    Q887 Can a character choose to forego damage to resolve an attack roll vs touch ac instead of full ac?

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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    A886: Generally no, because aid another is a standard action and fighting defensively has to be done while attacking, which is at least another standard action.

    There are however ways to make aid another faster, e.g. the Inspiring Commander which makes it a move action, allowing you to aid another (move) and then attack defensively once (standard.)

    A887 clarification: You mean, can you choose to try and touch someone even if you're not using an ability that is a touch attack? Why?
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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  7. - Top - End - #1657
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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    A887 clarification: You mean, can you choose to try and touch someone even if you're not using an ability that is a touch attack? Why?
    There are several weapon enhancements that state that upon successfully hitting your target do X. i.e. Spell Stealing, Repositioning, Corrosive, Suppression. Sometimes it is actually far more useful to ensure that such enhancements trigger even if the weapon itself doesn't actually do damage. I understand that alot of the other weapon enhancements actually require that the weapon to deal damage such as the dispelling enhancements, but others actually dont require damage to be dealt for the ability to trigger. It is for such enhancements that this question is asked.

  8. - Top - End - #1658
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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    A887: No, with a weapon you can only touch if an ability lets you. To touch without one, you need a free hand, and you would be touching with that hand, not with the weapon.
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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  9. - Top - End - #1659
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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    Quote Originally Posted by Psyren View Post
    A887: No, with a weapon you can only touch if an ability lets you. To touch without one, you need a free hand, and you would be touching with that hand, not with the weapon.
    Does this also apply if you target yourself with said weapon? Say for example you have a suppression weapon, can you utilize said enhancement ability without having to roll damage against ones self? Because it is clearly easy enough to force a weapon one is holding to hit ones self.

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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    Quote Originally Posted by Mehangel View Post
    Does this also apply if you target yourself with said weapon? Say for example you have a suppression weapon, can you utilize said enhancement ability without having to roll damage against ones self? Because it is clearly easy enough to force a weapon one is holding to hit ones self.
    If you're attacking yourself (for whatever reason) you can just allow it to hit you, or at the very least forego your Dex/Dodge bonuses to AC. But for obvious reasons there are no clearly defined rules to cover this situation, so it would ultimately be a GM call.
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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  11. - Top - End - #1661
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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    Q887

    If a sleeping monster is awoken by its buddy during the monster turn (for example, 2 trolls playing on the same initiative, one suffering from Sleep effects), does he get a turn immediately or is it skipped?

    Q888

    Can you take a a swift action in the middle of a full attack? For example, the Leaping Dragon maneuver, allowing me to jump and finish my full attack elsewhere.

    Q889

    Can I take a 5ft step after such a jump, or after teleportation effects?

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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    A887: If a negative condition would have prevented you from acting on your initiative, but that condition is removed before your initiative comes up, then you are free to act.

    A888: Yes, swift actions have the same timing as a free action.

    A889: Yes, provided you did not otherwise move (teleportation doesn't count) during your turn.
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    Q890:
    If a sorcerer with elemental (air) bloodline uses Necklace of fireballs, can she cause said fireballs to do electricity damage?
    Q891:
    If a sorcerer with elemental (air) bloodline crafts Necklace of fireballs, can it be made to do electricity damage?

    (For reference, here's the relevant ability:
    Bloodline Arcana: Whenever you cast a spell that deals energy damage, you can change the type of damage to match the type of your bloodline. This also changes the spell's type to match the type of your bloodline.)
    Tome of Radiance, a Magical Girl sourcebook for 3.5/PF.

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  14. - Top - End - #1664
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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    A890 No because she isn't 'casting' a spell. She is hurling a part of an magical item.

    A891 I don't see a reason not to be able to do this.

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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    A891 addendum: The problem here is that necklace of fireballs has a defined entry as far as what effects it has when activated. Even though you are using fireball to make it, and your fireballs can be made of lightning, the item itself doesn't "know that" - it does what its entry says it does. Anything else is a custom item requiring GM approval.
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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  16. - Top - End - #1666
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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    Q892
    Can an Amulet of Mighty Fists have the Spell Storing enhancement?

    Q893
    Would the trait Magical Talent qualify a character for the Words of Power feats?
    Last edited by unseenmage; 2015-03-19 at 10:07 AM.

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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    A892: Sure, don't see why not.

    A893: If a requirement says "able to cast spells," then a SLA will not work - they are not spells.
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    Q894

    What are some (if any) low CR creatures with access to obscuring mist, fog cloud, or similar? Probably as a spell-like ability, supernatural ability, etc.

    I'm essentially looking to add some enemies (that aren't NPCs with class levels) to an encounter that can drop sight blockers, but who don't bring too much else to the combat.

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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    A894
    Any humanoid with smokestick.

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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    A894:

    CR 4 or lower monsters with access to Obscuring Mist:

    Draugr Captain
    Voidworm
    Moon Spider
    Tidepool Dragon
    Karumzek
    Forest Drake
    Xocothian

    In addition, Dark Stalkers (CR 4) can create Fog Clouds at will.
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    Q895a
    Can a Synthesist Summoner Catfolk use Catfolk Pounce with the claw attacks of their Eidolon?
    Q895b
    Can a synthesis summoner give and use extra limbs to their eidolon?
    Last edited by Ravens_cry; 2015-03-25 at 04:28 PM.
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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    Q896

    Telekinetic Force is a pretty open spell. I have many questions regarding it.

    If by using the "Move" option you lift up an enemy, say, a Troll. Is is stuck in there until you decide it is not? Does it get a save every turn or something similar? Can it move using flight, if any?

    And the "Thrust" option. It says you can hurl a number of targets equal to your manifester level.
    Do you make an immediate attack roll with every hurled object?
    Do they all need to strike the same target?
    Is "that square over there" a valid target? (for example, trying to hurl a bunch of dudes down a pit).
    Creatures who hit solid objects take 1d6 damage, but what about a creature struck by another creature, does the victim take damage appropriate due to object weight?
    Can I attempt to hurl all weapons held by enemies somewhere out of reach?

    That spell sounds pretty rad.

    Q897

    Energy Wall this time, psionic version.

    If you make the "radius" version of the wall, and you bullrush an enemy so hard it goes through both ends of the wall, does it take damage twice? (from passing through the energy wall).

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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    To be clear, TF is a psionic power, not a spell. The spell version would be Telekinesis.

    A896a: They get one save initially. If they fail, you can hold them up for the full duration, i.e. up to 1 round/lvl, but you must concentrate the entire time (a standard action each round) and you cannot manifest another power while concentrating on the existing one, so it's not quite as broken as it sounds.

    A896b: Yes, you hurl the missiles simultaneously (provided they are close enough to each other, and to you.)

    A896c: No, you can aim them at different targets - each gets a separate attack, which you can aim somewhere else.

    A896d: Yes, as with most ranged attacks, you can target a square.
    '
    A896e: Yes, the creature on the business end would take damage according to the thrown creature's weight and density.

    A896f: Yes, you can target attended objects (but those get the saving throws and PR of their wielders.)


    A897: They would take up to 10d6 damage: up to 5d6 for going into the ring the first time (20 ft. away + 10ft. away + through = 1d6 + 2d6 + 2d6 = 5d6) and 5d6 again for going through the opposite end of the donut (2d6 + 2d6 + 1d6). It would basically be as though they ran all the way through.
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    Q898: Does the fast healing granted by the Bloodrager Class Archetype, Spelleater, count as an Ex or an Su ability?

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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    A898: Blood of Life is (Su).
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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  26. - Top - End - #1676
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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    Quote Originally Posted by Psyren View Post
    A898: Blood of Life is (Su).
    Does that mean it is affected by the Fast Healer feat?

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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    Quote Originally Posted by AnonMD View Post
    Does that mean it is affected by the Fast Healer feat?
    As written, yes - it is magical healing. It's unclear if this means your Con mod is added to every tick or just to the total amount healed, but for simplicity I would go with the former, making it a useful feat.
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    Q899 A 20 two weapon warrior archetype fighter can use a one handed weapon in their off hand as a light weapon, but they also reduce the penalty to fighting as such, by RAW do they also reduce the penalty for two weapon fighting if wielding two one handed weapons, the wording is a little iffy Unsure of improved balance and perfect balances wording and RAI
    Last edited by Shadowscale; 2015-03-28 at 05:51 PM.

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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    A899: TWF penalties only care about what is in your offhand; 1H+Light is treated the same as Light+Light.

    To illustrate how Two-Weapon Warrior works, I extended the table from the CRB. (I didn't bother with the "Two-Weapon Warrior without TWF" numbers - I assume that if you're going Two Weapon Warrior, you plan to grab that feat long before the archetype becomes relevant.)

    Circumstances Primary Hand Offhand
    Normal -6 -10
    Offhand Light -4 -8
    Two Weapon Fighting Feat -4 -4
    TWF Feat + Offhand Light -2 -2
    Two Weapon Warrior 11 (Imp. Balance) + TWF + Offhand 1H (treated as light) -2 (up from -4) -2 (up from -4)
    Two Weapon Warrior 11 (Imp. Balance) + TWF + Offhand Light -1 (up from -2) -1 (up from -2)
    Two Weapon Warrior 15 (P. Balance) + TWF + Offhand 1H (treated as light) -2 (up from -4) -2 (up from -4)
    Two Weapon Warrior 15 (P. Balance) + TWF + Offhand Light +0 (up from -2) +0 (up from -2)
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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  30. - Top - End - #1680
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    Default Re: Simple Q&A for Pathfinder 3: Find With a Vengeance

    Q900 Other than Chill Touch and Frostbite, are there any low-level (level 0-2) touch or ranged touch spells that can be used for multiple attacks? It doesn't matter which class they're for.
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