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  1. - Top - End - #181
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    Qwertystop's Avatar

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    Default Re: You Just Got Schooled IC Group 2

    Too many bodies to build up speed... best to be cautious.

    Spoiler: Crunch
    Show
    HP 34/42
    AC: 25, 19 touch, 17 FF
    Conditions/Other Modifiers: +4 dodge to AC (not flat-foot, I guess) from Total Defense

    Moving to S2 and taking a Total Defense action.

    Map
    Quote Originally Posted by jamieth View Post
    ...though Talla does her best to sound objective and impartial, it doesn't cover stuff like "ask a 9-year-old to tank for the party."
    My Homebrew

  2. - Top - End - #182
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    Default Re: You Just Got Schooled IC Group 2

    "This is getting lengthy...!" Lloyd mumbles, "Better to be careful, here." He says as he starts moving his hands in an specific pattern. "Behold the endurance of a mighty bear!" He says as he cast a spell on himself.

    Spoiler: Lloyd & Tactical
    Show
    Israel Lloyd
    Male Chaotic Good Human Duskblade 6, Level 6th, Init +1, HP 49/62, Speed 20 ft.
    AC 17, Touch 11, Flat-footed 16, Fort +11, Ref +4, Will +8, Base Attack Bonus 6/+1
    +1 Enhancement Longsword +10/+5 (1d8 + 5, 19-20 / x2)
    +1 Enhancement Breastplate, (+6 Armor, +1 Dex)
    Abilities Str 16, Dex 12, Con 16, Int 12, Wis 14, Cha 10
    Condition: Constitution Enhanced (Turns 1/60).
    Spells per Day:
    • 0: 6.
    • 1st: 3 .
    • 2nd: 2 (-1 this turn).


    Lloyd cast into himself Bear's Endurance as a Standard Action.
    MAP

    Green means modified upwards.
    Red means modified downwards.
    Check out which is the Playground's favorite Dragon!

    Quote Originally Posted by Ursus the Grim View Post
    "Narass, what's the scouter say about their power level?"

    "**** if I know."
    >> My Extended Signature <<

    Hey guys, I'm a vestige! And a spell!

    Awesome avatar by Cuthalion.

  3. - Top - End - #183
    Troll in the Playground
     
    ClericGirl

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    Default Re: You Just Got Schooled IC Group 2

    Finally making it up to the top of the bluff Water
    swaps targets; not wishing to navigate the sea of
    bodies and team mates between him and his
    catch.

    Spoiler: Map and Stuffs
    Show

    HP 56/68
    AC: 20, 15 touch, 15 FF
    Conditions/Other Modifiers:
    Fast Healing 3, DR 3.


    Map
    Fast Healing 3
    30ft Move.
    Standard action Aqua Bolt (ranged) the furthest archer..

    (1d20+9)[19] to hit -4 Due to firing into melee.
    If hits
    (1d6+7)[8]

    Fort save with DC 13 or be Stunned for 1 round (dazed if they're immune to stun), and on a Reflex save with DC 18 or be pushed back 5 feet for every point they failed the save.
    If this makes them hit a solid surface or another creature, they both take 1d6 damage for every 5 feet left to move.

  4. - Top - End - #184
    Bugbear in the Playground
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    Default Re: You Just Got Schooled IC Group 2

    Skavos looks down at his empty hands his jaw having shrunk until his teeth were no longer vicious weapons, then he looks at the last standing enemies.
    I'm too drained of energy after getting hit by that spell to contribute in this fight any further, especially without my quarterstaff. I'll leave the last couple of enemies to my comrades and to the wolf
    He then returns to the spot he dropped his quarterstaff. Meanwhile the wolf tears at the enemy it is fighting once more with it's bite and attempting to drag him from his feet again.


    Spoiler: Actions
    Show
    Skavos
    HP 48/51
    AC: 16, 16 touch, 14 FF
    Conditions: DR 10/Silver, 25% Fortification


    Dire Wolf
    HP 45/45
    AC: 14, 11 touch, 12 FF
    Conditions: N/A


    Map

    Skavos' actions
    Double move to Q15.

    Dire Wolf Actions
    Attack: Bite (1d20+11)[24]
    Damage: (1d8+10)[13]
    If successful attack then trip attempt (1d20+11)[27]
    Spoiler: Attack of Oppurtunity
    Show
    If the guy is tripped and provokes an AoO by standing
    Attack: Bite (1d20+11)[21]
    Damage: (1d8+10)[18]


  5. - Top - End - #185
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    Default Re: You Just Got Schooled IC Group 2

    The dire wolf makes short work of the archer on the left, with it tearing at his flesh as he tried to stand and another for good measure. With a horrible scream, he is brought down again, and this time, there is no struggle or attempt at getting back up.

    The other archer snaps the kelpstrands binding him, only to eat the water bullet shot at him by Water. The force sends him careening back and slamming into the invisible wall, finally squeezing the consciousness out of him, and he slowly slumps down to the ground.

    With that, it looks like it is finally over.

    "Fight over. Well done, guys!" Harrow's high-pitched, magically-amplified voice fills the room. "Come on out." As he says so, the door reappears where it had been when you got in earlier.

    When all of you have finally gone back into the waiting room, Harrow speaks.

    "Okay, let's do some self-evaluation here. How would you say you guys did in that fight? Oh, but before that, there are some potions and wands inside that cabinet over there. Go fix yourselves up first."

    Spoiler
    Show
    Basically CLW wands and potions, more than enough to fix everyone up to full health and then some.

  6. - Top - End - #186
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    ClericGirl

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    Default Re: You Just Got Schooled IC Group 2

    By the time everyone has made it back into the small room
    Water's innate healing has restored him fully, whilst the
    others go about healing themselves he takes the initiative
    to answer their mentors question.

    I could have achieved the same results quicker had I not
    been drawn into melee.

  7. - Top - End - #187
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    Default Re: You Just Got Schooled IC Group 2

    With the battle over, Eugene releases his hold on his mana-formed defenses since they were rather draining to keep up at all times. At the healing cabinet, Eugene feels as right as rain after a single potion, and he recounts the battle.

    "We did alright considering that the enemy had superior positioning and ranged/magical support. It might have ended differently had the enemy focused fire on us one at a time, but they seemed to go after the easiest to hit target rather than the most threatening, unfortunately for Sir Stalwart."

    When mentioning Sir Stalwart, Eugene pulls the puppet out of his cloak partway. The puppet had indeed seen better days with scars from the recent battle marring its form, but strange magical lights already gleam at the edges of these wounds, ostensibly for the purpose of healing them. Sighing, Eugene returns the puppet to the non-space beneath his cloak, Sir Stalwart will need a few hours before he is ready to rejoin us.
    Avatar by MeanMrsMustard

  8. - Top - End - #188
    Bugbear in the Playground
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    Default Re: You Just Got Schooled IC Group 2

    Skavos walks over to the cabinet and draws out one of the wands which he uses to heal himself and anyone else who needs it.

    "That was a bit of a slog, between that and this damned spell I couldn't fight much by the end. Maybe I should have thrown out more spells at the start of the battle. But I got a bit caught up in the thrill of the fight and the smell of the blood. Still I was never in any danger from those weaklings."

  9. - Top - End - #189
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    Default Re: You Just Got Schooled IC Group 2

    "Same as last time - I should be something other than a charger, for my own safety. Ranged or not, that's the question."
    Quote Originally Posted by jamieth View Post
    ...though Talla does her best to sound objective and impartial, it doesn't cover stuff like "ask a 9-year-old to tank for the party."
    My Homebrew

  10. - Top - End - #190
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    ClericGirl

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    Default Re: You Just Got Schooled IC Group 2

    Water looks quizzically towards Gol and Skavos;
    bemused that they too shunned the role as melee
    compatant.

    If we three are not to melee; then who should hold the tides at bay?

    Deep bubbling thumps rise inside him as he listens back
    to his own sentance and a dolphin like smile grows.

    Interesting language you have...

  11. - Top - End - #191
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    Default Re: You Just Got Schooled IC Group 2

    "Oh, I can still fight up close if we need that... but perhaps just with a little more defense, or finesse."
    Last edited by Qwertystop; 2014-12-10 at 07:16 PM.
    Quote Originally Posted by jamieth View Post
    ...though Talla does her best to sound objective and impartial, it doesn't cover stuff like "ask a 9-year-old to tank for the party."
    My Homebrew

  12. - Top - End - #192
    Bugbear in the Playground
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    Default Re: You Just Got Schooled IC Group 2

    "I can fight, but not very well when I'm drained of strength and only in short bursts otherwise. I can also summon animals such as that wolf to fight for us if we need."

  13. - Top - End - #193
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    Default Re: You Just Got Schooled IC Group 2

    Water takes a glance around the group; realizing now that perhaps all of them have
    ways of coping should they be forced into melee... The gun wielder atleast being able
    to stand behind the puppet.

    But you would both consider yourself more effective if not locked in melee?

  14. - Top - End - #194
    Ettin in the Playground
     
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    Default Re: You Just Got Schooled IC Group 2

    Chucking slightly at Water's observation of the front-line fighters of the last battle preferring to change tactics Eugene says, "Strange as it might sound from one who wields pistols, I actually prefer to be in the thick of things rather than sniping from afar. Unfortunately, I am not yet used to the guns I have received from the Carnival, and can't use them to their full potential yet."

    Eugene turns to Harrow and asks, "How would you rate our performance instructor? Also, maybe you can satisfy my curiosity as to where the Blood Carnival dregs up all these opponents? I suppose you could take some lifers off the hands of some prisons, but that can't be where they all came from can it?"
    Avatar by MeanMrsMustard

  15. - Top - End - #195
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    Default Re: You Just Got Schooled IC Group 2

    Water is deeply intrigued by the lean posh looking mans
    eagerness to get into melee, he notes for the first time
    the small blades on the ends of his ranged weapons
    and takes a moment to consider the man in general.

    I too would wish to know of the nature of these men
    we are faced against; I believe it is wasteful to kill a fish
    you do not intend to eat.

    Yet... my opponant would not surrender.


    His statement is added quickly and respectfully after
    Eugene has spoken, not wishing to come across as
    interupting him but instead trying to show support
    of a question he also would like to have answered.
    Last edited by Jyssika; 2014-12-11 at 12:56 AM.

  16. - Top - End - #196
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    Yael's Avatar

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    Default Re: You Just Got Schooled IC Group 2

    Lloyd enters the room and rests its back on the wall while he drinks a potion. Overconfidence... I must admit that I was overconfident and I got distracted... He finished off his potion and puts it away. Maybe a better strategy... As a team?
    Check out which is the Playground's favorite Dragon!

    Quote Originally Posted by Ursus the Grim View Post
    "Narass, what's the scouter say about their power level?"

    "**** if I know."
    >> My Extended Signature <<

    Hey guys, I'm a vestige! And a spell!

    Awesome avatar by Cuthalion.

  17. - Top - End - #197
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    Default Re: You Just Got Schooled IC Group 2

    Harrow nods at each member's response, and when most of them have given their opinion and there is a lull in the conversation, he replies.

    "Your points are rather on the spot, mmhmm. And to answer your first question," he looks at Eugene, "...I would give you a seven out of ten for your performance today. Good enough, but from what I can see with your individual potential, you could have done better if you knew how to work as a team."

    "For your second question, yes we take most of the people you will face from prisons. These are the ones sentenced to death, so really, we are giving them a chance here. If they fight well enough, they can continue to live longer. And if they last for a year or more, we do give chance to some of them to live a new life, depending on if they have shown they have changed their ways. Some have even made it here into the Carnival."

    "We also employ summoned creatures, illusions, and creatures bred by our staff at the Zoo."

    "More questions?"

  18. - Top - End - #198
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    Default Re: You Just Got Schooled IC Group 2

    Water simply bowed his head slightly as a thanks for the answers and sign he had no more questions.

  19. - Top - End - #199
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    Default Re: You Just Got Schooled IC Group 2

    "None, sir."
    Quote Originally Posted by jamieth View Post
    ...though Talla does her best to sound objective and impartial, it doesn't cover stuff like "ask a 9-year-old to tank for the party."
    My Homebrew

  20. - Top - End - #200
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    Default Re: You Just Got Schooled IC Group 2

    Once more engrossed in the pistols he was given, Eugene listens to his instructor between subtle alterations of grip and balance exercises in order to make the pistols 'feel right' to him. With a grin he responds, "Nothing to lose sleep over then. Though that zoo seems like an interesting place to visit. I am sure the Carnival must have collected quite the menagerie over the years."
    Avatar by MeanMrsMustard

  21. - Top - End - #201
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    Default Re: You Just Got Schooled IC Group 2

    "Oh, yes!" Harrow chirps. "We have some Jokers who specialize in capturing, breeding, and training creatures to fight for them. And they have quite a collection. There are a lot that I have never seen before. You can look around there if you want. If you have no more questions, you can do so now," he dismisses them with a wave of his hand.

    "Oh, right. Not before you finish 50 laps around the training grounds. After that, you're free until tomorrow. Tomorrow, you should finish another 50 laps before I meet you at seven in the morning. Got it?"

  22. - Top - End - #202
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    Default Re: You Just Got Schooled IC Group 2

    Eugene

    Not sure if he will ever get used to their instructor's almost absent minded and off hand orders, Eugene blinks for a moment before shrugging and making his way out to the training field to do the laps.

    Once there, he sets a quick pace using his mana to improve his speed making this not only a physical form of training, but also strengthening Eugene's ability to generate and draw on his stores of mana.

    Spoiler
    Show
    Sooo... how far is 50 laps? Using his Burst of Speed mana ability each round to increase his speed and Hustling, Eugene can manage 9 miles of jogging in an hour.
    Avatar by MeanMrsMustard

  23. - Top - End - #203
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    Default Re: You Just Got Schooled IC Group 2

    Water follows just behind Eugine, in no particular rush to complete the task nor wishing to cause insult by over taking him.

    At the training ground he assesses the ground knowing it will take him eons should it be dessicated.

    Spoiler: desert ground 40ft/r
    Show
    Water begins his very slow circuits barely quicker than an elderly dwarf


    Spoiler: dampish sand/grass/mud 90ft/r (i think maybe more run is 3x? If so 130... :0 also every 1d4+1 round he can form of the wave for 90ft as standard action)
    Show
    Water completes his laps at an insane speed, a wave of water torrentially rushing around the circuit.


    After finishing: if he is not last, he will patiantly wait for others to complete their laps.
    Last edited by Jyssika; 2015-01-13 at 05:21 AM.

  24. - Top - End - #204
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    Default Re: You Just Got Schooled IC Group 2

    "Laps, my favorite." Israel mumbles. "Fine." Lloyd leaves and starts its training.

    Unlike Eugene and Water, Israel runs normally, and after finishing his laps, he sits down, tired actualy.

    Spoiler: Complicated Stuff
    Show
    So, I must do "run" checks every so often. Israel runs four times his land speed (20 feet into 80 feet), for X times his Constitution Score (X being 16), so after 16 rounds Israel would've ran 1,280 feet (or 380 meters). So after he ran his 1,280 feet, he must successfuly do its Constitution checks to continue running afterwards. Israel knows this is quite the task, but he won't cast any spell, instead, he'll just run.

    After his 1,280 feet, here are the constitution checks (spoilered inside the spoiler].
    Spoiler
    Show
    DC 10 (1d20+3)[12] Up to 1,360 ft.
    DC 11 (1d20+3)[18] Up to 1,440 ft.
    DC 12 (1d20+3)[9] Up to 1,520 ft. < Stops Here.
    DC 13 (1d20+3)[21] Up to 1,600 ft.
    DC 14 (1d20+3)[8] Up to 1,680 ft.
    DC 15 (1d20+3)[11] Up to 1,760 ft.
    DC 16 (1d20+3)[14] Up to 1,840 ft.
    DC 17 (1d20+3)[13] Up to 1,920 ft.
    DC 18 (1d20+3)[16] Up to 2,000 ft.
    DC 19 (1d20+3)[7] Up to 2,080 ft.
    DC 20 (1d20+3)[13] Up to 2,160 ft.
    DC 21 (1d20+3)[7] Up to 2,240 ft.
    DC 22 (1d20+3)[21] Up to 2,320 ft.
    DC 23 (1d20+3)[11] Up to 2,400 ft. < Maximum posible.
    After that, Israel rests for a minute (if necesary, cause I don't know the total distance for fifty laps in X court. And continues running.
    Spoiler
    Show
    DC 10 (1d20+3)[14] Up to +1,360 ft.
    DC 11 (1d20+3)[11] +Up to 1,440 ft.
    DC 12 (1d20+3)[8] +Up to 1,520 ft. < Stops Here.
    DC 13 (1d20+3)[15] +Up to 1,600 ft.
    DC 14 (1d20+3)[7] +Up to 1,680 ft.
    DC 15 (1d20+3)[21] +Up to 1,760 ft.
    DC 16 (1d20+3)[23] +Up to 1,840 ft.
    DC 17 (1d20+3)[12] +Up to 1,920 ft.
    DC 18 (1d20+3)[9] +Up to 2,000 ft.
    DC 19 (1d20+3)[10] +Up to 2,080 ft.
    DC 20 (1d20+3)[12] +Up to 2,160 ft.
    DC 21 (1d20+3)[16] +Up to 2,240 ft.
    DC 22 (1d20+3)[23] +Up to 2,320 ft.
    DC 23 (1d20+3)[14] +Up to 2,400 ft. < Maximum posible.


    When finishes, Israel sits down to rest, if not the last in doing his training.
    Last edited by Yael; 2015-01-14 at 05:09 AM.
    Check out which is the Playground's favorite Dragon!

    Quote Originally Posted by Ursus the Grim View Post
    "Narass, what's the scouter say about their power level?"

    "**** if I know."
    >> My Extended Signature <<

    Hey guys, I'm a vestige! And a spell!

    Awesome avatar by Cuthalion.

  25. - Top - End - #205
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    Qwertystop's Avatar

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    Default Re: You Just Got Schooled IC Group 2

    Gol simply replies "Yessir" and gets to jogging, likely finishing around the middle of the pack.

    Spoiler
    Show
    Not doing all the math, but speed 30 and Con 17, so ahead of the 30'/16 and 20'/16 (Eugene and Lloyd). Couldn't get Skavos' sheet to load. Almost certainly behind Water, unless it's too arid.
    Quote Originally Posted by jamieth View Post
    ...though Talla does her best to sound objective and impartial, it doesn't cover stuff like "ask a 9-year-old to tank for the party."
    My Homebrew

  26. - Top - End - #206
    Bugbear in the Playground
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    Default Re: You Just Got Schooled IC Group 2

    "Laps? Ok if that's what you think best"
    Skavos then sets off at a steady jog which nevertheless sees him striding out near/at the front of the group.

    Spoiler
    Show
    Speed = 50ft and Con 16. Extrapolating from the table here he can hustle at 10 miles an hour. I think he'll beat everyone except possibly Water.


    After completing the laps Skavos waits for everyone then asks "So who else wants to look round this zoo then?"

  27. - Top - End - #207
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    Default Re: You Just Got Schooled IC Group 2

    Israel takes a deep breath and turns to Skavos. "Nothing like visiting the zoo after having a battle, eh? Count me in." Lloyd whistles to call for its companion, Kuro. When Kuro arrives, he poses on Israel's left shoulder. "We'll take a trip, Kuro." Says to his familiar.
    Check out which is the Playground's favorite Dragon!

    Quote Originally Posted by Ursus the Grim View Post
    "Narass, what's the scouter say about their power level?"

    "**** if I know."
    >> My Extended Signature <<

    Hey guys, I'm a vestige! And a spell!

    Awesome avatar by Cuthalion.

  28. - Top - End - #208
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    Default Re: You Just Got Schooled IC Group 2

    Skavos and Israel go about towards their trip to the Zoo block right after their laps. After asking around for directions, they see the stone-and-steel wall and lush greenery that they have seen earlier on their tour. They then arrive at the large steel-wrought gate after walking along the wall southwards and enter. The path is made of stone for the first twenty yards or so, but turns into a more narrow dirt path, flanked on both sides by large trees.

    After a hundred yards or so, the path diverges to the left and right. A wooden sign in front of you says:

    <----The Caverns || Aviary ----->

  29. - Top - End - #209
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    Default Re: You Just Got Schooled IC Group 2

    Gol follows to the zoo, and at the branch, stops.

    "Caves, an aviary, and if there's anything else we'd probably have to go out-of-bounds through the trees. What do you think?"
    Quote Originally Posted by jamieth View Post
    ...though Talla does her best to sound objective and impartial, it doesn't cover stuff like "ask a 9-year-old to tank for the party."
    My Homebrew

  30. - Top - End - #210
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    ClericGirl

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    Default Re: You Just Got Schooled IC Group 2

    Water also falls in step behind his comrades; not rushing now his form returns to
    the tall dexterous one.

    Wheres the water creatures; I was hoping for a swim.
    He says it in such a manner you are reminded of a child blowing bubbles
    through water at bathtime... he may even be attempting to make a joke.

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