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  1. - Top - End - #271
    Orc in the Playground
     
    Fualkner Asiniti's Avatar

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    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    Well, that sucks.

    The teal wolf stalks away, tail between his legs.
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    I'm not gonna pass up a 4 armed hug!
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  2. - Top - End - #272
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    Death, your friend the Reaper's Avatar

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    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    ((Still 1 hour to day break, but I will be off doing an examination, and since all day roles have been done, you get an scene written by me and some bits attributed to a paladin.

    You may vote.))

    *Thud*

    You awaken.

    *Thud*

    You slink up, the sun is falling, but even now in dusk there is enough shadows. Not many other wolves can be seen, and they have hardly transformed at all, looking more human each day as the moon's power slowly is drained by the blight.

    You see Deckmaster and Krursk with hammer imprints in their head, smited the good ol' fashion way, in which one of the paladins probably though was a quiet way.

    You turn the corner and see a man standing in front of a shrine, the shrine has blood dripping slowly down the alter.

    Graklok is standing in front of it, mirror in hand, a heart in the other. He gives a devilish grin at the folk in front of him.

    They stand tall, one has a blindfold on their head, one carrying a staff, throbbing with magical energy. All wearing glorious armour, with golden inlay, all with their visors down, besides the seer who has a robe covering their face. Their cloaks flutter in the wind. As the one at the head stands forward.

    "You are accused of devilish acts, of cruel deeds, of abominations against nature of dressing up as a cler-"


    "Yeth, I knnow"


    *Graklok gives a lopsided grin, his red eyes counter acting his childish smile, showing the monster beneath*

    "I am you judge, your jury and you ex-"


    "No"


    *The paladin with the golden hammer and laurels stops for a second*

    "What did you just s-"


    "NO"


    *This time it is more forceful. As his eyes blaze, you can see the pits of hell, a comforting image for you, his hands start to glow and a blast of fire shots from the hands. The ArchMage easily flips their staff around with an air of self confidence and the two beams met, giving the area a purple glow. The lead paladin gives a sigh as Graklok has to put both hands into stopping the holy power from consuming him.*

    "I find you-"


    "-Behind you!"

    *The warlord is a bit annoyed at being interrupted again, but ducks as the seers voice pierces the sky. A beast, easily 8 foot tall, built like a tree, but moving like a brickwall smashes into the paladins standing pack with an air of self confidence. Two get thrown, easily 12 feet away, like rag dolls, smashing with a sickening crunch. The archmage turns around, Graklok, hiding his strength until now, pushes back and the beam of red gains ground on the beam of dwindling blue*

    " Meet my thriend"


    *The beast elbows one of the paladins who started to strike with their hammer, crushing the breastplate inwards. The beast wastes no time and with a mighty uppercut knocks the last paladin up in the air, he rushes onto the seer, not waiting for the hapless paladin to fall.*

    "Little un should know that your 'oly majik is for the weak."


    *With that the staff rattles as the red overcomes the blue and the bolt strikes the mage who's robe then, entertainingly, catches on fire.*

    "Back, fall back!"

    *The warlord cries as the beast lumbers up, as the warlord turns to run they are stopped as the beast reaches out and lifts the warlord up one handed. A smile playing across the beasts lips, the moons power seems to be ever growing stronger, which should not happen the warlord thinks.*

    "Have a snack meh friend. Graklok's friend's shouldent be hungray"


    *Just as the beast is about to eat his happy meal, jaws almost over the warlords head, the seer suddenly punches the beast in the stomach in a blinding volley of punches. Those monk levels where useful as the beast drops the Warlord, the other paladins are already re grouping, and you decide to to quickly come to the front and take some credit, the beast could finish of the seer right?*

    "Kill it, kill it, KILL IT "


    *Graklok yells, eyes burning bright as the beast swings again. The seers movements make the beasts fluid strikes seem as if they took eternity, where ever the beast stuck the seer had moved from, anticipating every swing.*

    "No need to be to noble, my adviser, the animals are gathering, lets be away"


    *You are mildly insulted and you try to cover the area faster, yet the seer jumps back, gives a bow to the large figure, standing next to the figure with the burning eyes, and the troop of paladins quickly leave.

    On the floor as you run over you notice two stone tablets, split in three places, along with them some vial of water that is just screaming of holy magic. The stones ironically read;

    "Now that the devil among you has been removed, perhaps your souls will be cleared of his taint and you will accept redemption."

    The beast is panting by this stage, the devil gives it a nod and it leaves, visibly shaking as it attempts to keep its figure, Grakloks eyes stop burning and his childish counterpart comes to bear again *

    "Graklok feels like a fruit tway"

    *With that strange confession the sun falls and darkness claims the land, other wolves come, slightly confused by what has transgressed.*

    ><><
    Graklok the devil was attacked, he was protected by the Beast
    Krusk and Deckmaster; wolves; where smited.
    ><><


    Night Falls




    Last edited by Death, your friend the Reaper; 2007-03-12 at 07:48 AM.
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    Life is the set up and Death's the punchline line.
    Quote Originally Posted by Archonic Energy View Post
    I give you the Master of sarcasm, (and puns).
    DEATH.
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    Aww, dammit! You know I can't smite you when you're wearing those things!
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    Oh, Captain Jack Sparrow, you must allow me to tell you how ardently I admire and love you.

  3. - Top - End - #273
    Surgebinder in the Playground Moderator
     
    Douglas's Avatar

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    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    Now this is ironic. To think that such a childish character with little apparent intellect would have such great abilities of insight simply boggles the mind. The chance of the devil being discovered so early and also having found the beast already is so minute I don't want to think about it, but it has apparently happened. This is certainly an interesting start to my first WW game. So, with his identity already revealed, do you have any known paladins to point us at, Graklok?
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  4. - Top - End - #274
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    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    ((Just like me (GUARD MASSACRE!), except Graklok was a day or two earlier? And I was the Baner in the game before that. Heh.

    And I loved the fruit tray. Someone's been watching the Virtual Valentine thread ))
    Last edited by DarkLightDragon; 2007-03-12 at 07:00 AM.
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  5. - Top - End - #275
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    Alarra's Avatar

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    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    (Hahaha...oh wow...now that's an interesting turn of events. So the devil found the beast first scry and the seer found the devil first scry? That's pretty dang impressive. But yaaaaay! Way to stay alive Graklok! )

    I was outzombied by the baby!
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    Alarra ate all my awesome and now she's always acknowledged as awe-inspiring awesome. Alliteration aside, Alarra is awesome.

  6. - Top - End - #276
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    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    Quote Originally Posted by douglas View Post
    The chance of the devil being discovered so early and also having found the beast already is so minute I don't want to think about it, but it has apparently happened.
    ((Very ironic. I've never seen such a turn of events. Should the devil even have been revealed as such when he was protected???))

    LycanthroSkull turns his eyes towards Graklok, and then turns them against the rest of the pack, wondering who is a threat.

  7. - Top - End - #277
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    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    Umm, how come the paladins get THREE kills a night? That's a little unfair.
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    Quote Originally Posted by Shadowcaller View Post
    Damn Jontom and his twisting logic that make sense.
    Quote Originally Posted by banjo1985 View Post
    Nothing personal JX, I just know how completely devious and brilliant you are at these games when you have the time to devote to them.
    Quote Originally Posted by banjo1985 View Post
    All I'll say is that Jontom is a master at these games ... the blue guy with the spiky teeth can be very persuasive.

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  8. - Top - End - #278
    Surgebinder in the Playground Moderator
     
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    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    The extras were auto-lynches for not voting, I think.
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  9. - Top - End - #279
    Bugbear in the Playground
     
    Death, your friend the Reaper's Avatar

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    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    Quote Originally Posted by Jontom Xire View Post
    Umm, how come the paladins get THREE kills a night? That's a little unfair.
    There where only two kills, they where auto-lynching using old terms.

    Quote Originally Posted by Tormsskull View Post
    ((Very ironic. I've never seen such a turn of events. Should the devil even have been revealed as such when he was protected???))

    ((The paladins did a death scene, involving the tablets. The paladins where willing to reveal the devil's identity, so I thought i would add it in, normally not though.))
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    Quote Originally Posted by FdL View Post
    Life is the set up and Death's the punchline line.
    Quote Originally Posted by Archonic Energy View Post
    I give you the Master of sarcasm, (and puns).
    DEATH.
    Quote Originally Posted by Azrael View Post
    Aww, dammit! You know I can't smite you when you're wearing those things!
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    Oh, Captain Jack Sparrow, you must allow me to tell you how ardently I admire and love you.

  10. - Top - End - #280
    Bugbear in the Playground
     
    Tormsskull's Avatar

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    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    Quote Originally Posted by Death, your friend the Reaper View Post
    ((The paladins did a death scene, involving the tablets. The paladins where willing to reveal the devil's identity, so I thought i would add it in, normally not though.))
    ((So this is the paladins telling us that Graklok is the devil? I don't want to metagame here too much, but are you, as the narrator, saying that this is 100% accurate or just telling us that this is what the paladins are saying, because that could be taken a few different ways.))

    Edit: V: Ok, thanks for clarification.
    Last edited by Tormsskull; 2007-03-12 at 07:47 AM.

  11. - Top - End - #281
    Bugbear in the Playground
     
    Death, your friend the Reaper's Avatar

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    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    Quote Originally Posted by Tormsskull View Post
    ((So this is the paladins telling us that Graklok is the devil? I don't want to metagame here too much, but are you, as the narrator, saying that this is 100% accurate or just telling us that this is what the paladins are saying, because that could be taken a few different ways.))


    ((Yes, Graklok is the devil. The attack revealed this. I highly doubt that these circumstances will ever occur again though.))
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    Quote Originally Posted by FdL View Post
    Life is the set up and Death's the punchline line.
    Quote Originally Posted by Archonic Energy View Post
    I give you the Master of sarcasm, (and puns).
    DEATH.
    Quote Originally Posted by Azrael View Post
    Aww, dammit! You know I can't smite you when you're wearing those things!
    Quote Originally Posted by The_Librarian View Post
    Oh, Captain Jack Sparrow, you must allow me to tell you how ardently I admire and love you.

  12. - Top - End - #282
    Bugbear in the Playground
     
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    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    ((Edited out because I messed up a few details. It can get confusing playing lots of games here!))
    Last edited by DarkLightDragon; 2007-03-12 at 07:57 AM.
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  13. - Top - End - #283
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    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    ((Not... really? I'm confused as to how it reveals the Beast...))
    "Hm... this is good..." Ms Elaneous smiles widely, "This means that we know Graklok's on our team, the Beast has been found and secured, and all the masons have to do is talk to Graklok. It's like Insta-team!"

  14. - Top - End - #284
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    Death, your friend the Reaper's Avatar

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    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    Quote Originally Posted by DarkLightDragon View Post
    ((But what about the Beast? The description gives away their identity also...))
    ((Just for everyone else, when I said "Like a brickwall, I meant as in an immovable force. Not the poster Brickwall))

    V The cult of the Blue Moon!
    Last edited by Death, your friend the Reaper; 2007-03-12 at 08:02 AM.
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    Quote Originally Posted by FdL View Post
    Life is the set up and Death's the punchline line.
    Quote Originally Posted by Archonic Energy View Post
    I give you the Master of sarcasm, (and puns).
    DEATH.
    Quote Originally Posted by Azrael View Post
    Aww, dammit! You know I can't smite you when you're wearing those things!
    Quote Originally Posted by The_Librarian View Post
    Oh, Captain Jack Sparrow, you must allow me to tell you how ardently I admire and love you.

  15. - Top - End - #285
    Halfling in the Playground
     
    Jontom Xire's Avatar

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    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    Quote Originally Posted by Ms_Elaneous View Post
    ((Not... really? I'm confused as to how it reveals the Beast...))
    "Hm... this is good..." Ms Elaneous smiles widely, "This means that we know Graklok's on our team, the Beast has been found and secured, and all the masons have to do is talk to Graklok. It's like Insta-team!"

    Not quite. There is a risk that the paladins might pretend to be masons (or whatever they are called in this game).
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    Quote Originally Posted by Shadowcaller View Post
    Damn Jontom and his twisting logic that make sense.
    Quote Originally Posted by banjo1985 View Post
    Nothing personal JX, I just know how completely devious and brilliant you are at these games when you have the time to devote to them.
    Quote Originally Posted by banjo1985 View Post
    All I'll say is that Jontom is a master at these games ... the blue guy with the spiky teeth can be very persuasive.

    Evnafet's GitP WW archive is here.

  16. - Top - End - #286
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    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    ((Well if there wasn't before JX there sure is a chance of that now 9_9. *sigh* Excellent scene though, death. Made my morning. ))

    You know on further contemplation no female should be able to resist Trog's musky scent. Hmmm.... *points at Thes*

  17. - Top - End - #287
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    Joosbawx's Avatar

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    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    ((wow...just...wow. Oh, Irony, they name is WWVI. Will need to process this before pointing at anyone. However, I have to say with as quiet as he is being, I think that a good, long look at JX is in order.))
    Last edited by Joosbawx; 2007-03-12 at 08:12 AM.

  18. - Top - End - #288
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    Goblin Music's Avatar

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    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    ((*blink* wow that was exiting i love a good fight))

  19. - Top - End - #289
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    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    Graklok snarls with delight. His truesight to the moon helped save him this day, and perhaps many days longer. A few more nights of focus, and he may be able to lead the rest of the pack to the tracks of those filthy paladins. He felt both sorrow and relief amongst yesterday's attack. Certainly the loss of a wolf is terrible, but learning he wasn't the fool was worth the cost. Also, the insight of the moon telling him who the beast (baner) was on his first night, also was fortuitous. We may have a few more wrongful kills until we find those (un)holy abominations, but we shall ever progress on.

    Graklok moves slowly throughout the pack, looking closely at those around him. He growls at any attempting to come close.

    Graklok knows two who Graklok trust. Anyone talk to Graklok get not trust til Graklok look at moon. Graklok need patenen...pashio....patien...time to sniff through mess. When Graklok know more, den you no more.

    He growls, looking at a few wolves who knees buckle under from the one toothed glare.

    Graklok no find paladin's yet. Dey wore masks when 'tack Graklok. Graklok taste der blood though.....and Graklok hungwy fer more. AAAAAUUUOOOOOOOOOOOOOOOO!!!!

    ((P.S. I'm not telling who the Beast is to anyone, so don't ask. He and I have an arrangement. Yes, there are brains behind Graklok. Like I've always said, playing dumb takes a lot of thought!

    P.P.S = Wow! I'm glad I can share my excitement in the different roles now, all in one day. First as Supagoof the parrot (devil) in pirates, now the devil (seer) here...it's like a holiday...speaking of which, Happy Commonwealth Day to Death and our friends from Australia. Love the post Death, especially the tying in of the tjousting tournament. ))
    Last edited by Graklok; 2007-03-12 at 10:43 AM.

  20. - Top - End - #290
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    Death, your friend the Reaper's Avatar

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    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    ((^...If I had known that I would have re rolled

    It's commonwealth day? Heck, I didn't even know that, you have a link or such? It wasn't listed on our holidays....Yes, this is Death your patriot Aussie who has no idea what the national days are


    EDIT: oh, and thanks Trog, Graklok ))
    Last edited by Death, your friend the Reaper; 2007-03-12 at 09:11 AM.
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    Quote Originally Posted by FdL View Post
    Life is the set up and Death's the punchline line.
    Quote Originally Posted by Archonic Energy View Post
    I give you the Master of sarcasm, (and puns).
    DEATH.
    Quote Originally Posted by Azrael View Post
    Aww, dammit! You know I can't smite you when you're wearing those things!
    Quote Originally Posted by The_Librarian View Post
    Oh, Captain Jack Sparrow, you must allow me to tell you how ardently I admire and love you.

  21. - Top - End - #291
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    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    Quote Originally Posted by Joosbawx View Post
    ((wow...just...wow. Oh, Irony, they name is WWVI. Will need to process this before pointing at anyone. However, I have to say with as quiet as he is being, I think that a good, long look at JX is in order.))
    To which I say:

    Quote Originally Posted by Jontom Xire View Post
    Perhaps a good thing we didn't attack the town with the elite in it - if a bunch of hippies caused us so much grief, Parkland's defences might have wiped us out.

    //OOC - I'm going to try and take more of a back seat in this game - I think my work suffers when a WW game gets too exciting :)
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    Quote Originally Posted by Shadowcaller View Post
    Damn Jontom and his twisting logic that make sense.
    Quote Originally Posted by banjo1985 View Post
    Nothing personal JX, I just know how completely devious and brilliant you are at these games when you have the time to devote to them.
    Quote Originally Posted by banjo1985 View Post
    All I'll say is that Jontom is a master at these games ... the blue guy with the spiky teeth can be very persuasive.

    Evnafet's GitP WW archive is here.

  22. - Top - End - #292
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    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    Quote Originally Posted by Death, your friend the Reaper View Post
    ((^...If I had known that I would have re rolled))
    ((I guess I just make a good devil.

    edit: Um, sorry Death, no link, it's on my Dilbert calendar I have here at work.))
    Last edited by Graklok; 2007-03-12 at 09:12 AM.

  23. - Top - End - #293
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    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    Wow. Slaughterings.

    The teal wolf streaches and yawns non-chalantly. He looks for suspicious characters.
    My sister has more ranks in Tumble then your level 13 rogue!

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  24. - Top - End - #294
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    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    (( Jontom, in response to the above...that post was also made immediately following the receipt of your role. ))

  25. - Top - End - #295
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    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    ((I've had a mason-type role...

    *counts*

    At least three times. Maybe four. But it's all fun when I can concentrate enough to be helpful!))
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    Avatar-Wayril!
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  26. - Top - End - #296
    Halfling in the Playground
     
    Ms_Elaneous's Avatar

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    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    Quote Originally Posted by Jontom Xire View Post
    Not quite. There is a risk that the paladins might pretend to be masons (or whatever they are called in this game).
    "Yes, but like Graklok said, he can scry them first. ^_^ This is...," she whips out a dictionary, "advantageous." Feeling giddily playful, she looks around to see if there are any other energetic wolves to play with until the pointing starts.
    Last edited by Ms_Elaneous; 2007-03-12 at 09:32 AM.

  27. - Top - End - #297
    Orc in the Playground
     
    Goblin Music's Avatar

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    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    ((interesting handing out roles now?))

  28. - Top - End - #298
    Ogre in the Playground
     
    Selrahc's Avatar

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    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    ((I've had a mason-type role...

    *counts*

    At least three times. Maybe four. But it's all fun when I can concentrate enough to be helpful!))
    >_>

    I am never anything interesting. The one time I got to be a werewolf the game was called off.

    At least I was the cop in mafia.
    Avatar by Simius

  29. - Top - End - #299
    Pixie in the Playground
     
    Graklok's Avatar

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    Jul 2006

    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    ((One of the masons will tell me something I can trust, I hope.))

  30. - Top - End - #300
    Surgebinder in the Playground Moderator
     
    Douglas's Avatar

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    Default Re: Werewolf VI; The Paladins strike back (Started, honest)

    ((The masons should PM a list of their entire membership and have Graklok scry one mason of his choosing. The paladins would have to be very lucky to pull off faking something like that, as the Arch Mage can only give one person at a time a fake scry image.))
    Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.

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