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Thread: Actions during combat
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2014-07-13, 07:21 PM (ISO 8601)
- Join Date
- May 2013
Actions during combat
So I have recently started playing a new game of Pathfinder and while I have played a handful of full games, there are 3 brand new players playing and they are full of questions.
I bring to you one that stumped me in our last game, during combat, is there anything that lets you break up your movement between actions? I understand that you get two standard actions or a full round action but is there a way that you can move part of your "speed" do an a standard action, and then finish your move or is there a feat that lets you move attack move in the same round?
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2014-07-13, 07:34 PM (ISO 8601)
- Join Date
- Jul 2014
Re: Actions during combat
First, you don't get 2 standard actions. You get a standard action and a move action.
The feat you're looking for is Spring Attack; it's in the Core Rulebook.
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2014-07-13, 07:42 PM (ISO 8601)
- Join Date
- May 2013
Re: Actions during combat
Is Spring Attack the only way in Pathfinder you can do this?
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2014-07-13, 07:43 PM (ISO 8601)
- Join Date
- Jul 2013
Re: Actions during combat
It's not what you're asking for, but you can also 5 foot step during the middle of a full attack. For instance, if you have 3 attacks, you can take two of them, 5 foot step, and then take the 3rd.
There's also pounce, which lets you make a full attack at the end of a charge. But most characters don't have the ability to pounce.
Edit: There's also flyby attack, which is more niche than spring attack.Last edited by jaydubs; 2014-07-13 at 07:44 PM.
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2014-07-13, 07:48 PM (ISO 8601)
- Join Date
- May 2013
Re: Actions during combat
There's also pounce, which lets you make a full attack at the end of a charge. But most characters don't have the ability to pounce.
Our Rogue is the character we need a mobility feature for. He won't listen to anyone in the party and just dives into combat before anyone can do anything else. We started at lvl 1 and at 15 point buy, he has no problem with going first. He is way to squishy to be in the middle of combat alone.
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2014-07-13, 07:51 PM (ISO 8601)
- Join Date
- Aug 2013
Re: Actions during combat
You can certainly break up your attacks with a movement:
Originally Posted by Full Attack
There are exceptions. The Spring Attack feat is one. The Hustle power is another. The Dimensional Dervish feat is a fun choice if you can satisfy its prerequisites. But the general rule, as cited in the Spring Attack feat description, is that:Originally Posted by NormalMy headache medicine has a little "Ex" inscribed on the pill. It's not a brand name; it's an indicator that it works inside an Anti-Magic Field.
Blue text means sarcasm. Purple text means evil. White text is invisible.
My signature got too big for its britches. So now it's over here!
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2014-07-13, 07:52 PM (ISO 8601)
- Join Date
- Jun 2013
- Location
- Inside your head
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2014-07-13, 07:54 PM (ISO 8601)
- Join Date
- Aug 2013
Re: Actions during combat
My headache medicine has a little "Ex" inscribed on the pill. It's not a brand name; it's an indicator that it works inside an Anti-Magic Field.
Blue text means sarcasm. Purple text means evil. White text is invisible.
My signature got too big for its britches. So now it's over here!
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2014-07-13, 07:55 PM (ISO 8601)
- Join Date
- May 2013
Re: Actions during combat
That's only in 3.5, but porting it over is simplicity itself.
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2014-07-13, 07:58 PM (ISO 8601)
- Join Date
- Jun 2013
- Location
- Inside your head
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2014-07-13, 08:02 PM (ISO 8601)
- Join Date
- Aug 2013
Re: Actions during combat
Catfolk can also take Claw Pounce. But again, that's a full attack after a charge. A charge is a full-round action, so that won't let you move after attacking - which is the goal of the OP.
My headache medicine has a little "Ex" inscribed on the pill. It's not a brand name; it's an indicator that it works inside an Anti-Magic Field.
Blue text means sarcasm. Purple text means evil. White text is invisible.
My signature got too big for its britches. So now it's over here!
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2014-07-13, 08:03 PM (ISO 8601)
- Join Date
- May 2013
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2014-07-13, 08:22 PM (ISO 8601)
- Join Date
- Jul 2013
Re: Actions during combat
There's various items and dips that allow that kind of movement. The Quickrunner's Shirt, 1/day, lets you move with a swift action.
The oracle's Battle mystery has Surprising Charge, which lets you move as a swift action.
Teleportion arcane school has Shift as a swift action.
There's probably others I don't have off the top of my head.
Oh, fighting from horseback (or on any mount really) can allow you to move, attack, and move again. Ride By Attack can enhance this mobility.