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2014-07-15, 11:36 PM (ISO 8601)
- Join Date
- Oct 2013
The Far Realm (pertaining to portals and servitors)
We all know about the heavily Lovecraft-influenced Far Realms; a place of pure insanity and unimaginable creatures. I was toying with a concept that is a character obsessed with the Far Realms and attempting to unleash the madness upon the Material Plane. I have run into a snag with the process of opening portals (as the presence of the creatures increase the chaos of the material plane (according to Fiend Folio)), and a class that is perfect for said character (excluding Alienist).
Thanks for any input
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2014-07-15, 11:58 PM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Australia
Re: The Far Realm (pertaining to portals and servitors)
Precipitate Planar breach, a level 6 or 7 spell. Anything on the other side [well, on both sides] can make a DC 15 Knowledge Planes check to mosey on through as if it was a really large gate [though end location is set like plane shift I think]. Oh, and it lasts for hours and lets some planar traits effect the surroundings.
This is all from the top of my head though, but that's a good way to get it sooner. It would also work for the incantation rules given it's level.
Edit: Ok, Fount it. It's level 5, with complete breach being level 9 [and a separate spell that works the same way]. However, you can't choose the end location, so perhaps research a version that links to only one plane, or where you can choose the plane.
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2014-07-16, 03:07 AM (ISO 8601)
- Join Date
- Jan 2011
Re: The Far Realm (pertaining to portals and servitors)
This isn't particularly relevant, but the Sepulchrave campaign journal includes a wizard/alienist who is way into the Far Realm. It's an incredibly good read.
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2014-07-16, 05:59 AM (ISO 8601)
- Join Date
- Apr 2013
Re: The Far Realm (pertaining to portals and servitors)
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2014-07-16, 07:23 AM (ISO 8601)
- Join Date
- Aug 2010
- Location
- Kingdom of Florida
- Gender
Re: The Far Realm (pertaining to portals and servitors)
If you don't want Alienist, why not go with the good old Planeshifter? I would love to see how that level 9 ability Planar Area Swap would work with the Far Realm.
From the class- "The swapped areas switch back in a number of days equal to 10 + planeshifter level." This is 19 days of MADNESS, minimum.
Some kinds of Far Realms-obsessed Conjurer/Alienist/Malconvoker/Planeshifter combo would make a pretty fun bad guy.