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    Barbarian in the Playground
     
    PaladinGuy

    Join Date
    Feb 2013

    Default The Elder Scrolls: Atronachs for 3.5

    Iím planning on putting together a TES:Skyrim inspired class, one of the key abilities is going to be atronachís. Now I could use existing elementals but they donít quite fit my purpose and I wanted something a littlie more representative of their specific abilityís. I wonít be listing anything granted by existing type classifications here btw, and Iím listing templateís first, (theyíre going to be scaling based off their CR rating so starting with a template makes it a bit easier to construct them on the go).

    Flame Atronach:

    Stats

    Medium Size

    Str 10, Dex 18, Con 20, Intelligence 10, Wisdom 10, Charisma 10

    HD: D8
    BAB: Half HD
    Saves: Good Reflex
    Skill Points: 2+Int
    Space/Reach: 5ft
    Base Land Speed: 60Ft
    Standard Attack: 1 Slam Attack dealing 1D3 + Half HD Fire Damage
    Full Attack: 2 Natural Slam attacks, dealing 1D3 + Half HD Fire Damage each

    Traits:

    - Immune to Fire, Vulnerable to Cold
    - Immunity to poison, paralysis, stunning, sleep effects, and death effects.
    - Not subject to critical hits or flanking.
    - Cannot be restored to life upon death by any means, but re-form on their home plane after a period of 1 year per HD they possessed at the time of death
    - Does not Eat, Drink, Breath, or Sleep
    - Does not Gain feats based on HD, and gains +2 Dexterity, +1 Constitution per 3 HD
    - AC Dodge Bonus equal to half HD
    - DR 10 + HD vs ranged attacks
    - Evasion and Improved Evasion (See Rouge)

    Abilities:

    - Firebolt (Ex): A Flame Atronach may launch 1 Firebolt as a standard action, or 1 plus 1 more per 3 full base attack bonus it possesses as a full round action. These are conducted as Ranged Touch Attacks with a maximum range of 150Ft and deal 1D6 + HD Fire Damage
    - Flame Cloak (Ex): Anything within 5ft takes automatic Fire Damage equal to Half HD.
    - Hover (Ex): A Flame Atronach Hovers over the Ground and so is not subject to terrain modifiers to movement, and is subject to a permanent Feather Fall effect.

    Creating a Flame Atronach: A Flame Atronach has a HD equal to itís CR. Determine Stats using above Template and calculated HD for itís CR.

    Spoiler: Design Notes
    Show
    By far the weakest of the 3 in many respects with the lowest damage, hitpoints, and AC, and DR is limited to ranged attacks. Conversely itís also the fastest by a massive amount, able to out pace many opponents and itís got excellent touch AC as well as solid DR vs ranged attacks. A good reflex save and Evasion make it largely immune to many blaster spells too. If brought to melee however it will suffer and cold damage will really hurt regardless of source.


    Frost Atronach:

    Stats

    Large Size

    Str 18, Dex 8 Con 42, Intelligence 10, Wisdom 10, Charisma 8

    HD: D10
    BAB: Equal to HD
    Saves: Good Fortitude
    Skill Points: 2+Int
    Space/Reach: 10ft
    Base Land Speed: 40Ft

    Standard Attack: 1 Slam Attack dealing 2D8 Cold Damage
    Full Attack: 2 Natural Slam attacks, dealing 2D8 Cold Damage each

    Traits:

    - Immune to Cold, Vulnerable to Fire
    - Immunity to poison, paralysis, stunning, sleep effects, and death effects.
    - Not subject to critical hits or flanking.
    - Cannot be restored to life upon death by any means, but re-form on their home plane after a period of 1 year per HD they possessed at the time of death
    - Does not Eat, Drink, Breath, or Sleep
    - Does not Gain feats based on HD, and gains +2 Strength, +2 Constitution per 3 HD
    - Slam Attacks deal an additional 1D8 damage per 3 HD.
    - DRx/Adamantium and Magic equal to 8 + HD
    - Natural Armour equal to 18 + HD
    - Mettle and Improved Mettle

    Abilities:

    - Frost Cloak (Ex): Anything within 10ft takes automatic Cold Damage equal to HD, and has base Land speed reduced by 10ft or Half, whichever is smaller.

    Spoiler: Design Notes
    Show
    By far the highest AC and hitpoints of the bunch, and Mettle and Improved Mettle render it highly resistant to many effects also. DR is multi-purpose and very solid and itís above average speed makes getting to melee easier, however itís restricted to melee only, but is highly damaging there.



    Creating a Frost Atronach: A Frost Atronach has a HD equal to itís CR - 3. Determine Stats using above Template and calculated HD for itís CR.

    Storm Atronach:

    Stats

    Large Size

    Str 22, Dex 6 Con 52, Intelligence 10, Wisdom 12, Charisma 6

    HD: D12
    BAB: equal to 3/4 HD
    Saves: Good Fortitude and Will
    Skill Points: 2+Int
    Space/Reach: 15ft
    Base Land Speed: 20Ft

    Standard Attack: 2 Slam Attack dealing 2D10 Electricity Damage
    Full Attack: 4 Slam attacks, dealing 2D10 Electricity Damage

    Traits:

    - Immune to Electricity
    - Immunity to poison, paralysis, stunning, sleep effects, and death effects.
    - Not subject to critical hits or flanking.
    - Cannot be restored to life upon death by any means, but re-form on their home plane after a period of 1 year per HD they possessed at the time of death
    - Does not Eat, Drink, Breath, or Sleep
    - Does not Gain feats based on HD, and gains +2 Strength, +2 Constitution, +1 Wisdom per 3 HD
    - Slam Attacks deal an additional 1D10 damage per 3 HD.
    - DRx/- equal to 17 + HD
    - Deflection AC Bonus equal to 7 + HD

    Abilities:

    - Storm Cloak (Ex): Anything within 15ft takes automatic Electricty Damage equal to HD
    - Lightning Bolt (Ex): A Storm Atronach may launch 1 Lightning Bolt as a standard action, or 1 plus 1 more per 3 full base attack bonus it possesses as a full round action. These are conducted as Ranged Touch Attacks with a maximum range of 60Ft and deal 1D10 electricity Damage per 2 HD.
    Force of the Storm (Ex): Storm Atronachís use their Strength Modifier, not their Dexterity Modifier for Ranged Touch Attacks.
    Storm Call (Ex): As a Full Round Action the Strom Atronach may cal down a Lightning Storm. Every Opponent within 60Ft is hit for 2D10 + HD Electricity Damage, Fortitude Save Halves, DC 14 + Half HD + Strength Modifier, (DC21 at 1HD)

    Creating a Storm Atronach: A Storm Atronach has a HD equal to itís CR - 7. Determine Stats using above Template and calculated HD for itís CR.

    Spoiler: Design Notes
    Show
    Sitting in the middle ground for HP and AC between the other two it is very decent, and vs touch attack the best of the 3. It also has stunning amounts of DR for itís level and very solid damage output at melee and close range. Solid saves and no elemental vulnerabilities also give it some serious oomph. Still that slow speed and limited range will constrain it.



    Spoiler: Changes
    Show
    Upated all the AC bonusís to bring them into line with where they should be as some had very low values at higher levels.
    Adjusted base con scores to raise HP progreshion into line as well.
    Corrected a couple of typos in the Storm Atronach that where giving it far more lightning bolt damage than they should have been.
    Added some additional features to the Flame Atronach as it was lagging the other two badly in power curve terms.
    Last edited by Carl; Today at 08:56 AM.

  2. - Top - End - #2
    Bugbear in the Playground
    Join Date
    Mar 2011
    Location
    Arse end of nowhere, UK
    Gender
    Male

    Default Re: The Elder Scrolls: Anatrochs for 3.5

    Do you mean 'Atronarch' by any chance...?
    All I ask is a tall ship, and a star to steer her by.

    My homebrews Moloques! Sagacious Defender of the Forge, The Open Palm, Sacred Scourge, The Bastion
    Co-Developer of the Mutant Powers Project:
    World Warper
    Telekineticist and ACFs, Feats, Shadow Hand PrC

  3. - Top - End - #3
    Barbarian in the Playground
     
    PaladinGuy

    Join Date
    Feb 2013

    Default Re: The Elder Scrolls: Atronachs for 3.5

    A google search says yes i did, sorry should have checked spelling rather than going with how i pronounce it.

  4. - Top - End - #4
    Barbarian in the Playground
     
    PaladinGuy

    Join Date
    Feb 2013

    Default Re: The Elder Scrolls: Atronachs for 3.5

    Made some updates, any chance of feedback?

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