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  1. - Top - End - #1
    Barbarian in the Playground
     
    ClericGuy

    Join Date
    Nov 2008
    Gender
    Male

    Default Mutants and Masterminds: Quick ideas

    So I have an idea to help give lots of people lots of ideas for villain, heroes, and organizations. Have a name followed by a one sentence descriptor for them to get the creative juices flowing. I will start out with some:

    Garrote: Villain made entirely of metal wire with power over it.

    The Wasp Knight: High-tech hero in battle armor with a wasp theme.

    Policeman's Bane: Villain with power to redirect any bullet shot at him back at shooter.

    The Freakshow: Teenage Rebels mixed with Biker gang and cybernetics. (Points if you know where this is from)
    Quote Originally Posted by shadow_archmagi View Post

    DM says: WHY!? WHY!? WHY?!
    DM means: NO! NO! NO!!!
    Player hears: GOOD JOB PLAYER! DO IT AGAIN AND AGAIN!

  2. - Top - End - #2
    Titan in the Playground
     
    Sith_Happens's Avatar

    Join Date
    Jan 2011
    Location
    Dromund Kaas
    Gender
    Male

    Default Re: Mutants and Masterminds: Quick ideas

    Dr. Bees*: ...What? I had to.

    * WARNING: Moderate Language
    Revan avatar by kaptainkrutch.
    Quote Originally Posted by Cirrylius View Post
    That's how wizards beta test their new animals. If it survives Australia, it's a go. Which in hindsight explains a LOT about Australia.

  3. - Top - End - #3
    Troll in the Playground
    Join Date
    Jan 2006
    Location
    Protecting my Horde (yes, I mean that kind)

    Default Re: Mutants and Masterminds: Quick ideas

    I always like:

    The All-American Gangbanger: Think typical urban gang member, but with a ery strong American/Stars and Stripes theme.

    The Spelling Bee: Bee themed character with a thing for spelling.

    The Ampersand: The Spelling Bee's archnemesis.

  4. - Top - End - #4
    Ogre in the Playground
     
    DruidGirl

    Join Date
    Jan 2007

    Default Re: Mutants and Masterminds: Quick ideas

    The Light- A supposedly non-powered vigilante who combines impressive training with mysticism being able to make people think he can fly, turn invisible and even teleport amoung various supernatural-like feats.
    Is actually a mantle worn by successive generations of a family whom the latest version is actually a woman posing as a man in a society where female heroes are prejudiced against.

  5. - Top - End - #5
    Bugbear in the Playground
     
    Planetar

    Join Date
    Mar 2006
    Location
    Material Plane
    Gender
    Male

    Default Re: Mutants and Masterminds: Quick ideas

    VISIBLE MAN!

    Great hero with altruistic spirit matching Superman, who's only super power is that he's completely visible. That is, his powers include extreme amounts of (non-skeletal) X-ray vision, infinite visual magnification and various other super ocular/visual perception powers that by-pass any barrier or any distance... and which he only grants to anyone else other than himself, in the range (several galaxies or something like that)... and the granted power only works to detect himself and nothing else.

    The end result being that if you look at the direction of VISIBLE MAN!, you'll see him, no matter what.
    So, if VISIBLE MAN! is directely on the opposite side of the globe and you happen to look down, you'll see him.
    Last edited by Raimun; 2014-07-30 at 07:22 AM.
    Signatures are so 90's.

  6. - Top - End - #6
    Barbarian in the Playground
     
    ClericGuy

    Join Date
    Nov 2008
    Gender
    Male

    Default Re: Mutants and Masterminds: Quick ideas

    Raimun - while I find VISIBLE MAN! quite entertaining, giving him a full paragraph descriptor kind of goes against the 'one sentence' portion I said in the beginning. It would be more like "Visible man - no matter what, you can always see him". This could actually be quite horrific if you took the 'always can see him' literal in that you could never sleep with him around. You could see him through your eyelids.
    Last edited by jguy; 2014-08-04 at 10:52 PM.
    Quote Originally Posted by shadow_archmagi View Post

    DM says: WHY!? WHY!? WHY?!
    DM means: NO! NO! NO!!!
    Player hears: GOOD JOB PLAYER! DO IT AGAIN AND AGAIN!

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