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Thread: Divine Forge: Characters
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2014-08-07, 04:36 PM (ISO 8601)
- Join Date
- Jun 2014
- Location
- I honestly have no idea
- Gender
Divine Forge: Characters
THE MOURNLAND WATCH
Halberd Status: ACTIVE
Briar Status: ACTIVE
Spiker Status: ACTIVE
Nivali Status: ACTIVE
Eruvia Status: ACTIVE
Ermese Status: ACTIVE
Crosshair Status: ACTIVE
Kalim Status: DECEASED
Oren Status: CRITICALLY INJURED
Malvin Status: WHEREABOUTS UNKNOWN
Lukon Status: RETIRED
Laucian Status: CLINICALLY INSANE, ACTIVE
Sir Cynric Status: IMPOSTOR, DECEASED
Brent Gallows Status: REPORTED DEAD, ACTIVELast edited by Sir Grave; 2016-01-07 at 04:52 PM.
Very busy these days and so posting will be sparse.
Extended Sig.
Lady Cordelia of Grimmfell Avatar created by yours truly.
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2014-09-24, 03:55 PM (ISO 8601)
- Join Date
- Jun 2014
- Location
- I honestly have no idea
- Gender
Re: Divine Forge: Characters
Very busy these days and so posting will be sparse.
Extended Sig.
Lady Cordelia of Grimmfell Avatar created by yours truly.
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2014-09-24, 04:41 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- GMT -5
- Gender
Re: Divine Forge: Characters
Item Wishlist (to be expanded when I eventually read the Magic Item Compendium cover to cover)
Also note that I am not opposed to Spiker, rather than getting magic items, developing things that consume WBL
1. Incarnum Focuses. Waist in particular. This will be higher level, mostly, but you can also attach other abilities onto it (Incarnum Belt of Giant's Strength, for example), as per the rules in Magic Item Compendium
2. Ioun Stones (any). This is one of the things I meant about Spiker developing things. I'm kind of picturing little Incarnum fragments, condensed energy that makes her stronger, but not as refined as her melds (which add new functions)
3. Hathran Mask of True Seeing (75000gp): Permanent True Seeing, I was thinking this would be a seriously late game Warforged component that Spiker acquires
Anything beyond that would likely be custom items that will strike me as an on-the-spot thing. There's a reason Incarnum is one of the only systems Vow of Poverty is considered good withLast edited by Vhaidara; 2015-01-22 at 01:29 PM.
I follow a general rule: better to ask and be told no than not to ask at all.
Shadeblight by KennyPyro
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2014-09-24, 07:47 PM (ISO 8601)
- Join Date
- May 2013
- Location
- most dangerous place ever
- Gender
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2014-09-25, 06:53 PM (ISO 8601)
- Join Date
- May 2014
- Location
- Denial
- Gender
Re: Divine Forge: Characters
Will finish adding stuff later. Anything before #5 is locked
-1: A way to resolve items occupying the same slot.Or an extra head.
0: Enough exp to get to level 9 (4 spontaneous 3rd level spell slots + 20 spells known free, and a free Silent spell and free Metamagic and another Feat!)
1: Items of + Spellcraft of various bonus types. Hopefully not conflicting slots
2: Items of +Int > +4
3: Tome of Clear Thought +Whatever
4: Lore Gem/Boccob's Blessed Book/Aureon's Spellshard
5: As usual, spellbooks for me toplagiarizestudy, preferably without Enchantment or Evocation spells or Necromancy, or anything I've already got or will get from Beguiler.
6. Metamagic Rod of Chaining
7. Ioun stone of sparkly distraction: pale green prism
8. Handy Haversack (Messenger bag refluff because backpacks are evil)
9. Ring of Evasion
10.Last edited by Oneris; 2015-01-23 at 04:54 AM.
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2014-10-06, 03:46 PM (ISO 8601)
- Join Date
- Jun 2014
- Location
- I honestly have no idea
- Gender
Re: Divine Forge: Characters
Very busy these days and so posting will be sparse.
Extended Sig.
Lady Cordelia of Grimmfell Avatar created by yours truly.
Spoiler: Full image
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2014-12-20, 11:06 PM (ISO 8601)
- Join Date
- Feb 2013
- Location
- New Zealand
Re: Divine Forge: Characters
Putting my wishlist here.
(1) Stat boosters particular +dex, +con, +str, +wis items.
(2) Incarnum items if gestalting particularly incarnum focus
(3) Possum Pouch
(4) Tomes (see boosters)
(5) Folding Boat
(6) + bonus sleight of hand item.
(7) Tokens, Useful Potions and wands.
(8) Chronocharmo of Horizon Walker.
(9) Items that boost movement speed.
(10) A weapon that can actually gash or gouge people's eyeball.
That's it for now. May add more in the future.
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2015-01-22, 02:09 PM (ISO 8601)
- Join Date
- Feb 2010
Re: Divine Forge: Characters
These aren't in any particular order, but here's my wishlist.
- Blessed Book (it says they're never found with spells already in them, but if an enemy wizard has one...we didn't "find" it )
- Metamagic Rod (Empower)
- Circlet of Rapid Casting +Intellect >=4
- Mirror of Life Trapping
- Ring of Invisibility
- Tome of Clear Thought +5! (more reasonably, 2+)
- Belt of Battle (With more than 3 charges/d)
- Orange Prism Ioun Stone
- Soulfire Bracers of Armor (equivalent to +4 armor)
- Cube of Force
Lilith Avatar by AsteriskAmp
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Setsuna by Kymme | Desril by Wolfshonor | Eruvia (no background) by Oneris
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2015-08-22, 03:30 PM (ISO 8601)
- Join Date
- Aug 2012
Re: Divine Forge: Characters
Aside from the basic ability score boosters, saves booster, and AC boosters, a lot of my wishlist comes down to making my gun fighting style actually work as intended.
- Spare hand - allows me to TWF with firearms and reload for another round without DM fiat, 12,000 gp, Magic Item Compendium p. 137:
- Greater Reliable pistol/double-barreled pistol - allows me to use my alchemical paper cartridges, which I need to use to reload as a free action and get my iterative attacks, without a chance of misfiring, +3 bonus on each gun, Ultimate Equipment:
- Energy pistol/double-barreled pistol - increases my base damage, eliminates the cost of my standard ammunition, and allows my to use Power Attack with my guns, 14,200 gp for just the enhancement, Source:
- Pistol/double-barreled pistol of the infinite sky - if the energy pistols break the immersion too much, these are the next best thing: no misfire, no mundane ammunition costs, but unable to use special ammunition, 73,300 gp for the pistol, 74,050 gp for the double-barreled pistol, Ultimate Equipment:
- Sparring dummy of the master - this, the following item, and 28 consecutive days or nights allow me to full attack and get my skirmishing bonuses every round, 30,000 gp, Arms and Equipment Guide p. 137
- Custom magic item of Use Magic Device - I need just enough to get my UMD modifier to +20 without a roll, so this one depends on when in my career I get it, bonus squared x 100 gp, DMG:
- Speed pistol/double-barreled pistol - the classic, especially since splitting doesn't work with firearms, more valuable on the double-barreled pistol than the pistol, +3 bonus, DMG:
- +1 warning gauntlet - another classic, helps me get my sneak attack during the first round of combat, 8,302 gp, Magic Item Compendium p. 46:
- +1 smoking gauntlet - another classic, helps me deal with my Vulnerable flaw, 8,302 gp, Lords of Darkness p. 180:
- Parrying weapon - can be added to any weapon, helps deal with my overall squishiness, +8,000 gp, Psionics Handbook:
Ideally, by the end of his career, Crosshair is rocking a pair of +3 energy greater reliable speed double-barreled pistol as his primary weapons, but that's a long way off.Yves Talbot, bard extraordinaire, avatar by Ishmi and the King's Men on Facebook.