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Thread: How high can we get it?
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2014-08-12, 02:56 PM (ISO 8601)
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Re: How high can we get it?
Really now? Because looking at Monkey Grip
For instance, a Large longsword (a one-handed weapon for a Large creature) is considered a two-handed weapon for a Medium creature that does not have this feat. For a Medium creature that has this feat, it is still considered a one-handed weapon.
And from Monkey Grip's "Normal" section
You can use a melee weapon one size category larger than you are with a -2 penalty on the attack roll, and the amount of effort it takes to use the weapon increases. A larger light weapon is considered a one-handed weapon, a larger one-handed weapon is considered a two-handed weapon, and you cannot use a larger two-handed weapon at all.I follow a general rule: better to ask and be told no than not to ask at all.
Shadeblight by KennyPyro
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2014-08-12, 03:08 PM (ISO 8601)
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- Jul 2010
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- Somewhere in the USA
Re: How high can we get it?
From a sourcebook outside of the PHB. We are using PHB only.
From the PHB:
Inappropriately Sized Weapons
A creature can’t make optimum use of a weapon that isn’t properly sized for it. A cumulative -2 penalty applies on attack rolls for each size category of difference between the size of its intended wielder and the size of its actual wielder. If the creature isn’t proficient with the weapon a -4 nonproficiency penalty also applies.
The measure of how much effort it takes to use a weapon (whether the weapon is designated as a light, one-handed, or two-handed weapon for a particular wielder) is altered by one step for each size category of difference between the wielder’s size and the size of the creature for which the weapon was designed. If a weapon’s designation would be changed to something other than light, one-handed, or two-handed by this alteration, the creature can’t wield the weapon at all.
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2014-08-12, 03:11 PM (ISO 8601)
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Re: How high can we get it?
Read the second part of that
Originally Posted by Inappropriately Sized WeaponsI follow a general rule: better to ask and be told no than not to ask at all.
Shadeblight by KennyPyro
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2014-08-12, 03:12 PM (ISO 8601)
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- Oct 2012
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- In the Playground, duh.
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2014-08-12, 03:19 PM (ISO 8601)
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- Jul 2010
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- Somewhere in the USA
Re: How high can we get it?
Touche. I misread it.
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2014-08-12, 05:48 PM (ISO 8601)
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- Feb 2013
Re: How high can we get it?
Last edited by Feint's End; 2014-08-13 at 05:04 PM.
Xeph Nomad by the marvellous Iron Penguin
[PF] Slicing, Clawing and Smashing: a Guide to the Pathfinder Psychic Warrior {WIP, PEACH}
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2014-08-12, 06:15 PM (ISO 8601)
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Re: How high can we get it?
Oh, I'm not objecting to the lance, I was objecting to the people saying that you could go up to a Colossal greataxe by taking like -8 to hit.
Also, even if you could, Scythe would still beat that. And the Lance manages to beat that, with one problem.
Is there a Huge size mount that can be afforded at level one?I follow a general rule: better to ask and be told no than not to ask at all.
Shadeblight by KennyPyro
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2014-08-12, 06:27 PM (ISO 8601)
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2014-08-12, 06:29 PM (ISO 8601)
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2014-08-12, 06:36 PM (ISO 8601)
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- Nov 2009
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- Freiburg, Germany
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Re: How high can we get it?
I agree about the fireballs - there is a specific example of it under combining spell effects of two instantaneous spells. Explosive Runes doesn't qualify because its duration is not instantaneous.
The explosion may be, but the spell description doesn't say that it is.
I can see that argument, but I can also see the argument of "same effect more than once of different strengths". with that many explosive runes going off it would pretty much guarantee max damage of a single explosive runes spell, rather than average damage from a bajillion spells.
Unless there is a clarification somewhere that I don't know about...
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2014-08-12, 11:58 PM (ISO 8601)
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- Wisconsin, USA
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2014-08-13, 12:08 AM (ISO 8601)
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- Mar 2007
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Re: How high can we get it?
And what happens if someone reads an explosive runes spell, then reads another one in the next round? Since the same effect happened more than once at different strengths, does the second one suppress the damage of the first one? I don't think it would. The spell is discharged once it goes off, and no longer in effect. Damage is damage.
Out of curiosity, how would you rule someone firing a pair of Lingering Spell Fireballs at someone, then? The duration is no longer instantaneous, as the spell stays in effect for an entire round and can even be dispelled. Surely, that means that someone would be able to stand in one and tank the other one without caring, because it's the same effect, and can only be applied once, right?Last edited by Forrestfire; 2014-08-13 at 12:09 AM.
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2014-08-13, 01:15 AM (ISO 8601)
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Re: How high can we get it?
No, both would apply, as the effects are not simultaneous. The combined spell effects rules do not apply. Once the first one goes off, that explosive runes spell is discharged and there is no longer an ongoing spell effect to combine with the second one. There is no overlap.
Lingering Spell from Champions of Ruin? I don't have that book so can't look up the exact wording, but if what I googled is accurate, I don't see that the Metamagic changes the duration of the spell. The combining rules for instantaneous spells still apply. The lingering extra damage can be dispelled, explicitly stated in the feat description, but it is still an instantaneous duration spell. Another case of the writers not knowing the rules well or not considering the possibilities...
I maintain that it is a grey area - the rules don't exactly cover what happens in the multiple simultaneous explosive runes situation and requires a DM call.
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2014-08-13, 04:54 PM (ISO 8601)
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- Feb 2013
Re: How high can we get it?
Fair point. Enlarge Person does indeed only work on humanoid creatures. No idea why I thought otherwise.
Need to fix the calculations of the previous page. Scythe deals more damage than a mounted charger (112 to 104) but Dwarven Waraxes win overall. (147 to 112 to 104)Last edited by Feint's End; 2014-08-13 at 05:03 PM.
Xeph Nomad by the marvellous Iron Penguin
[PF] Slicing, Clawing and Smashing: a Guide to the Pathfinder Psychic Warrior {WIP, PEACH}
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2014-08-15, 03:37 PM (ISO 8601)
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- Oct 2011
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- Where i'm not, not.
Re: How high can we get it?
Someone else proposed dropping objects for 20d6, however someone else mentioned how the character isn't really relevant in it. I believe dropping stuff still is best, but weight matters.
level 1 Half-orc barbarian
Str: 20
Rest: Doesn't matter
Party: Wizard, casts Enlarge Person.
Barbarian rages, total strength is 26, and is large sized, that is a 920 pound heavy load * 2 from being large, or 1840, however, he can push a rock off a ledge onto someone, meaning push/drag (*5, so 9200 pounds) is his maximum. Falling objects do 1d6/200 lb of weight + damage from falling distance. If the 9200 lb rock is pushed off a 400 ft cliff (for 20d6 from falling, and 46d6 from weight), it would hit for 66d6 damage. 66*6 (weighted dice) is 396 damage when it strikes the unfortunate victim.
Then again, if this orc has Quick Draw, and 1840 daggers (each of which weighs 1 lb), dropping them all in 1 round from 1400 ft up would deal 20d6/dagger, or 36800d6, so a maximum of 220800 damage to whoever stands beneath my dagger dropping half orc.Last edited by rweird; 2014-08-15 at 03:38 PM.
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2014-08-15, 03:49 PM (ISO 8601)
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- Jan 2014
Last edited by AvatarVecna; 2014-08-15 at 03:49 PM.
Currently Recruiting WW/Mafia: Logic's Deathloop Mafia and Cazero's Graduates Of Hope's Peak - Danganronpa Mafia
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My Homebrew
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2014-08-15, 03:51 PM (ISO 8601)
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Re: How high can we get it?
I follow a general rule: better to ask and be told no than not to ask at all.
Shadeblight by KennyPyro
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2014-08-15, 05:41 PM (ISO 8601)
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