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Thread: Simple Raw Thread for 3.5 #28
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2014-08-27, 09:39 AM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
Q 76
The Martial Monk acf is famous for allowing to get fighter feats without meeting requirements, and this is undoubtly RAW.
Some people say it extends to epic fighter feats, some other people say it doesn't, as the epic fighter's bonus feats list is a separate list.
Who's right?
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2014-08-27, 09:40 AM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
A 75
I'm AFB righ now, so someone please correct me if I'm wrong.
But in the Draconomicon (i think), there's a passage on how Dragons like to cast Fly on themselves, sacrificing speed for maneuverability. Unfortunately, I don't remember if there's any mention of the Dragons still being able o use their regular Fly Speed, however, this passage makes it clear that the Speed and Maneuverability are locked per Fly Speed.
As in, the Dragon can't use his higher fly speed in conjunction to the better maneuverability from the Fly spell
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2014-08-27, 09:42 AM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
A 75:
You retain all of your sources of flight, though you can only use one of them at a time. Presumably, you'll usually choose either the fastest one or the most maneuverable; if these are different, then you'll have to decide whether speed or maneuverability is more important to you.
EDIT: Holy flying ninjas, Batman!Last edited by Chronos; 2014-08-27 at 09:43 AM.
Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2014-08-27, 09:43 AM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
A 76
It only applies to non-epic feats. From the Epic Fighter in the SRD
Originally Posted by Bonus Feats
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2014-08-27, 11:27 AM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
Q 77
ToB Pg 5 reads: "A stance is a special type of manuever"
Does this mean a Crown of White Ravens can be used to learn a stance?
Can you use the Martial Maneuver feat to learn a stance instead?
And if Stances count as maneuvers, what does prevent martial adepts from using normal maneuvers slot to learn stances instead?Last edited by Seppo87; 2014-08-27 at 11:27 AM.
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2014-08-27, 11:37 AM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
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2014-08-27, 12:11 PM (ISO 8601)
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2014-08-27, 01:35 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
A 076 additional info
Yes, the Martial Monk has a free pass to "get" Fighter Bonus Feats without meeting requirements. Note, though, they have no pass to use those feats until they meet all requirements. This limitation in their Bonus Feat class feature is retained when the list shifts to FBFs for the Martial Monk.
Originally Posted by Bonus FeatPrerequisites
Some feats have prerequisites. Your character must have the indicated ability score, class feature, feat, skill, base attack bonus, or other quality designated in order to select or use that feat.
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2014-08-27, 03:45 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
A 75 Follow-Up
There is no Great-Wyrm Half Dragon. Half-dragon is an inherited template. It cannot be added after the dragon has aged beyond its first age category. There are no large or larger wyrmlings. So a True Dragon Half-Dragon would never get an additional fly speed from the template.
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2014-08-27, 04:50 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
A75Cont Actually, there's one way: you could get a half-celestial great wyrm (type becomes outsider) that for some inexplicable reason takes 10 levels of Dragon Disciple, which would make them pick up the template ex post facto.
It's a corner case.Wiki - Q&A - FB - LIn - Tw
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2014-08-27, 07:34 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
What I am more talking about is that the Great Wyrm started life with the template, so does that replace it's steadily progressing flight? What happens if you grafted Feathered Wings onto a great wyrm? (Average maneuverability, twice land speed). Or takes the Improved Dragon Wings feat.
Q78
Do energy resistances stack from different sources? EG a tiefling has resistance 5 fire/lightning/cold. Then add a template that has cold resistance 10, does it become cold resistance 10, or cold resistance 15?Last edited by Reshy; 2014-08-28 at 01:17 AM.
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2014-08-28, 04:16 AM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
Q 79
Can the rituals of Unlearning and/or Vitality (both from Savage Species) be used to add templates to an existing creature, without changing it's base race?
In other words, can I choose "my race + that template" as the target creature?Last edited by Seppo87; 2014-08-28 at 04:17 AM.
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2014-08-28, 06:12 AM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
A 78 No, not unless it explicitly says it stacks with other sources of Energy Resistance.
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2014-08-28, 06:58 AM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
Q80
how does time work in dnd? for example how can a player define 10 minutes to another player? (100 rounds??) a reference would be great. thx in advance
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2014-08-28, 07:52 AM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
A80: Ask your DM. How time is perceived and measured is based on the type of campaign your DM is running. For instance, do characters have technology like waterclocks or hourglasses, or must they rely on sundials and the like? Is it a steampunk setting with gearwork clocks? Unfortunately, none of these have a simple RAW answer.
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2014-08-28, 08:01 AM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
A 080
Absolutely offtopic, but you might find this article an interesting read.
Also, this is a really interesting question - I'd suggest starting a new thread for discussion.My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2014-08-28, 08:30 AM (ISO 8601)
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2014-08-28, 10:07 AM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
Q81
Pricing a metamagicked wand.
Let's say we have a wand of fell drain kelgores grave mist.
Spell level x CL x 750
Its still a 2nd level spell even though it takes a high slot.
Do you use the caster level required for the base spell (3rd) or the CL that's needed to support the metamagicked version (7th)?
Does it cost 4500gp 21000gp or somewhere in between?
Is it eligible for an eternal wand (max 3rd level spell. Kelgores grave mist is 2nd)?
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2014-08-28, 10:44 AM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
Q 82
In case of multiclassing several ToB classes:
a) Can the same maneuver be readied multiple times (1 for every initiator class)?
b) If take maneuver via feat Martial Study/Martial Stance, to which of your classes will it belong to (i. e. recovering mechanics and so on)?
P. S. Will anybody answer Q 56&Addition?Last edited by ShurikVch; 2014-08-28 at 10:44 AM.
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2014-08-28, 11:01 AM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
A 82
a) No. A maneuver is either ready or not.
b) If you already have levels in Initiator classes it becomes one of your maneuvers known. The rules do not specify to which class it belongs or whether you have to choose. If you don't, it doesn't even if you later gain such levels. It is readied once and cannot be recovered within an encounter.
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2014-08-28, 11:05 AM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
A80 Most worlds assume that time passes identically to our own at levels of granularity lower than months, because to have it otherwise would be needlessly complicated. Some settings have longer weeks, longer months, more months, longer or shorter years...Check with your DM on how this works in the setting you're playing in.
However, one combat round is described as "six seconds". Ten rounds is therefore one minute.Wiki - Q&A - FB - LIn - Tw
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2014-08-28, 12:39 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
Q 83
Does casting Power Word Fatigue on a Fatigued character make him Exhausted?
If yes, then can PW Fatigue be cast twice to make him Exhausted?
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2014-08-28, 04:28 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
A 081
Magic Items and Metamagic Spells: With the right item creation feat, you can store a metamagic version of a spell in a scroll, potion, or wand. Level limits for potions and wands apply to the spell’s higher spell level (after the application of the metamagic feat).Originally Posted by Kelgore’s Grave MistOriginally Posted by Fell Drain
A 083 Yes; no.Originally Posted by Power Word FatigueLast edited by Curmudgeon; 2014-08-28 at 04:57 PM.
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2014-08-28, 05:22 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
Q 84
An amusing situation arose last session in which my Crusader was using enemy minions as a healing source via Rallying Strike during a mini-boss fight. He was therefore hoping not to kill them with his attacks.
Therefore, are there mechanics for "pulling your punch," i.e. doing less damage than you'd ordinarily be entitled to?
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2014-08-28, 06:08 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
A 84
Not officially, no. Well, I mean, you can always strike for nonlethal damage by taking a -4 penalty to your attack rolls, but otherwise there's nothing that lets you just deal less damage.
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It's not RAW, but I would normally suggest a house-rule that allows someone to reduce or remove their Strength bonus to damage rolls (to a minimum of zero) for these types of situations. Honestly, I'd really recommend just using the nonlethal attack rules, since trying to hit somebody for lethal damage but going for as little damage as possible is an extremely fine line to try to walk. Easier to just try to knock them out in lieu of killing them, IMO. But, again, that's a little beyond the scope of this thread.Last edited by KillianHawkeye; 2014-08-28 at 06:10 PM.
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2014-08-28, 06:42 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
Q 85
Do you keep your Shield bonus to AC when climbing if you have a climb speed?
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2014-08-28, 06:50 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
A85 No.
The Climb skill states:
You need both hands free to climb, but you may cling to a wall with one hand while you cast a spell or take some other action that requires only one hand. While climbing, you can’t move to avoid a blow, so you lose your Dexterity bonus to AC (if any). You also can’t use a shield while climbing.
Skills
Monkeys have a +8 racial bonus on Balance and Climb checks. They can always choose to take 10 on Climb checks, even if rushed or threatened. They use their Dexterity modifier instead of their Strength modifier for Climb checks.
And from the Rules Compendium:
Climb (Str; Armor Check Penalty)
If you don’t have a natural climb speed, you can use a move action to climb at up to one-quarter of your speed by making an appropriate Climb check. With a successful Climb check, you can advance up, down, or across a slope, a wall, or some other steep incline. A slope is considered to be any incline at an angle measuring less than 60 degrees; a wall is any incline at an angle measuring 60 degrees or more. A Climb check that fails by 4 or less means that you make no progress, and one that fails by 5 or more means that you fall from whatever height you have already attained.
[...]
Being Attacked while Climbing:
While climbing, you can't move to avoid a blow, so you’re denied your Dexterity bonus to AC. You also can’t use a shield. Any time you take damage while climbing, make a Climb check against the DC of the slope or wall. Failure means you fall from your current height and sustain the appropriate falling damage.
[...]
Natural Climb Speed:
A creature that has a natural climb speed moves at the noted speed while climbing. It has a +8 racial bonus on all Climb checks. The creature must succeed on a Climb check to climb any wall or slope that has a DC higher than 0, but it can choose to take 10, even if distracted or threatened. If the creature chooses an accelerated climb, it moves at double the given climb speed or its base land speed, whichever is lower, and makes a single Climb check at a –5 penalty. Creatures can’t run while climbing. A creature that has a climb speed retains its Dexterity bonus to Armor Class while climbing, and opponents get no special bonus on their attacks against it.Last edited by Fax Celestis; 2014-08-28 at 06:50 PM.
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2014-08-28, 07:00 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
Q 86
The Giantbane feat has the climb aboard maneuver. The maneuver has the following passage
"The creature can try to shake you off by making a grapple check opposed by your Climb check."
What action is this grapple check? Free, Standard, Full-Round, Attack?
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2014-08-28, 07:18 PM (ISO 8601)
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2014-08-28, 07:30 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
Q: 87 If a wizard invented a new homebrew spell, is that automaticallly added to wizard spell list?
and a random wizard can learn the spell at levelup? or if it is conj(creation) spell, then it can be mimiced by shadow conjuration by a wizard who don't know about the wizardLast edited by With a box; 2014-08-28 at 07:30 PM. Reason: wrong number!