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Thread: Simple Raw Thread for 3.5 #28
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2014-08-29, 07:53 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
A 101
I might be wrong but isn't "grappled" a condition. Like prone or stunned.
BT changes positions not conditions so I'd have to say no, B is not grappled (yet)
Correct me if I'm wrong
Edit--"pinned" is listed as a condition In the SRD. silent on grappled though. I'd have to say that upon transporting, B would have to make an immediate grapple check to see if he's free or not.Last edited by bjoern; 2014-08-29 at 07:59 PM.
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2014-08-30, 01:03 AM (ISO 8601)
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A 101 [correction]Grapple checks are always opposed, and take place on one of the creatures' turns; making a grapple check is always a voluntary choice by one of the grappling creatures. There is no RAW basis for "an immediate grapple check". Also, if the spellcaster transposes two other creatures, it's not the turn of either grappling creature; the game lacks a mechanism to make opposed checks when neither party has a turn.
"Grappled" is a state that requires prior grapple checks to create. The transposed character is merely squeezed into an occupied space; they are not involved in grappling.
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2014-08-30, 01:12 AM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
Q 101
If a character is teleported out of a grapple, does he immediately cease to be grappled?
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2014-08-30, 03:46 AM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
A87 - Contention - contention
The new spell is not added to the Sorc/Wiz Spell list, but to that specific character's Spell List. Pretty much the same way a Cleric with the Animal Domain can cast Calm Animals from a scroll with no UMD, but a cleric without it must use UMD.
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2014-08-30, 03:55 AM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
A 101 Yes.
Step 4
Maintain Grapple. To maintain the grapple for later rounds, you must move into the target’s space.
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2014-08-30, 11:10 AM (ISO 8601)
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2014-08-30, 12:05 PM (ISO 8601)
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2014-08-30, 12:14 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
Q103
I could've sworn that there was a book in 3.5 that ruled that items with enhancement Bonuses to Stats and/or Resistance Bonuses to Saves cost the same regardless of what slot it was made for.
If such a thing exists, what is the book and page number of this?
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2014-08-30, 12:33 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
A 102 No.
Bonuses from the same named source (AC Bonus) do not stack.
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2014-08-30, 01:11 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
A 103
I'm pretty sure you are thinking about the rule from Magic Item Compendium that allows common enchantments (such as enhancement bonuses to ability scores and resistance bonuses to saving throws, among others) to be added to existing items without the 50% mark-up that a magic item with multiple magical upgrades usually costs. These things, however, still have preferred body slots that they need to go in.
See "Adding Common Item Effects to Existing Items" on pages 233-234 of MIC.
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2014-08-30, 04:22 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
Q 104: if creature A is grappling creature B, and creature C succeeds in grappling creature A, can creature A continue to grapple creature B while being grappled by creature C?
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2014-08-30, 05:09 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
Q105
Regarding the 'silence' spell, this:
The spell can be cast on a point in space, but the effect is stationary unless cast on a mobile object.Last edited by Harlot; 2014-08-30 at 05:10 PM.
1) "Let's split up!"
2) silence
3) TPK
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2014-08-30, 05:19 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
A 105
Indeed, and the creatures in the area don't get a save as well. Note that they can choose to just move away from the pebble, also that if the object you choose to affect is being attended by someone (say, their weapon) then the spell only works if they fail their saving throw
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2014-08-30, 05:59 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
A 105 Addendum
The rock or any other thrown weapon is better than ammunition. Ammunition breaks on impact with its target. So the spell ceases to function because the conditions of the casting can no longer be met.
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2014-08-30, 07:40 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
Q 106
Is there any way, other than Southern Magician, to create a divine scroll of a Wu-Jen only spell?Last edited by Thurbane; 2014-08-30 at 07:40 PM.
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2014-08-30, 07:56 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
Q 107 Chameleons can't use abilities attained from aptitude focus and ability boon to qualify for various options. But could they qualify for spellcasting and caster level options since those are not abilities? As I understand it, the D&D glossary overrides English for definitions so your abilities would only include Strength, Dexterity, Constitution, Wisdom, Intellect, and Charisma rather than the English version of things you are able to do.
Last edited by Ruethgar; 2014-08-30 at 07:56 PM.
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2014-08-30, 07:56 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
A106 A Wu Jen/Archivist/Mystic Theurge (or similar) with Alternative Source Spell should also be able to do it. A 12th level Warlock should be also able to do it, as well as an artificer of any level.
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2014-08-30, 08:50 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
A 107 No.
"Ability" is an overloaded term in D&D. In addition to ability scores, there are also class abilities, as mentioned on page 23 of Player's Handbook:Special: Level-dependent class abilities, each explained in the Class Features section that follows.You can’t use any abilities gained from your aptitude focus, ability boon, or mimic class feature abilities to qualify for a feat, prestige class, or other option.
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2014-08-30, 08:58 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
Q 108
The Marshal's Auras (Ex) ability has the following statement in its description:
"All bonuses granted by a marshal's auras are circumstance bonuses that do not stack with each other."
So if two Marshals are together, one projecting "Motivate Strength" and the other "Motivate Dexterity", do you only get the bonus to one of the auras? I think not, but I want to check.
Also, If one has "Motivate Strength", and the other "Art of War", does a character in range of both get both bonuses to something like a Trip attempt?
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2014-08-30, 11:30 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
A 108
Any stacking rule only comes into play if the bonuses apply to the same ability. A bonus to DEX and a bonus to STR always both apply since they do not modify the same ability. Only if both bonuses were to apply to DEX (for example) the stacking rules would come into play.
Motivate STR and Art of war both apply to a trip attempt for the reason above. One gives a bonus to STR checks and the other to trip attempts.Last edited by Andezzar; 2014-08-30 at 11:30 PM.
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2014-08-31, 02:36 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
EDIT: Answered perfectly by heavyfuel, below.
Thanks!
@Q105, additional question:
OK, I cast 'silence' on a rock and throw it into the melee.
Stupid a** question: Where do I find the rules for throwing stuff?
(How far can I toss an object, how do I know I hit my mark (say, the center of the skirmish) If I am not trying to 'hit' an opponent.
I can't seem to find the rules anywhere, and I KNOW this will be an issue.
Also: Can I have a caster do nothing but 'silencing rocks', and then have his allies tossing them at the opponents? I can't se why not, but may be missing something?
(I am thinking tuckers kobolds, yes. )Last edited by Harlot; 2014-08-31 at 03:26 PM.
1) "Let's split up!"
2) silence
3) TPK
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2014-08-31, 03:12 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
A 105
A rock is an improvised weapon, therefore, it has a Range Increment of 10ft (so you can throw it up to 50ft) and a 5ft square has AC 5, so you need to hit that in order to have the rock fall there. As an improved weapon, you take -4 on your Attack Roll, and an additional -2 per range increment.
It's also ok to have the caster only silence the rocks while everyone else throws them.Last edited by heavyfuel; 2014-08-31 at 03:13 PM.
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2014-08-31, 03:28 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
Q. 106
Can an Ice Storm be cast underwater? The spell description never states otherwise, unlike fog spells, but given the name, I wanted to make sure.
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2014-08-31, 04:42 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
A 106
Yes, Ice Storm can be cast underwater. However, the magical hailstones are ineffective, as are all other thrown or dropping weapon attacks.Ranged Attacks Underwater
Thrown weapons are ineffective underwater, even when launched from land. Attacks with other ranged weapons take a -2 penalty on attack rolls for every 5 feet of water they pass through, in addition to the normal penalties for range.
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2014-08-31, 05:00 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
A106 Contention
Ice Storm is not a thrown weapon, it is a spell with an area of effect. It doesn't even have an attack roll. Giant hailstones may pound down for one full round, but it says nothing about what happens if they are slowed down or sink slowly.
It does exactly what the spell says: Giant hailstones pound down and deal 3d6 bludgeoning, 2d6 cold damage to everyone in the area.
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2014-08-31, 05:36 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
Q 109
When a spellcaster takes their 8 hours of 'restful calm' before preparing spells, they are restricted from any task that is 'physically demanding'. How far can a spellcaster move during this time under their own power? What about by ship, cart, or riding?
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2014-08-31, 06:02 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
Q 110
I know that you can convert all spells into powers but is there a way to convert powers into spells?
Edit: Found it.Last edited by Ruethgar; 2014-08-31 at 06:23 PM.
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2014-08-31, 06:12 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
Re: A 106 ContentionThe rules for spells state that Ice Storm is an attack. From page 171 of Player's Handbook:
Attacks: Some spell descriptions refer to attacking. For instance, invisibility is dispelled if you attack anyone or anything while under its effects. All offensive combat actions, even those that don’t damage opponents (such as disarm and bull rush) are considered attacks. Attempts to turn or rebuke undead count as attacks. All spells that opponents resist with saving throws, that deal damage, or that otherwise harm or hamper subjects are attacks.
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2014-08-31, 06:19 PM (ISO 8601)
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2014-08-31, 06:19 PM (ISO 8601)
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Re: Simple Raw Thread for 3.5 #28
Q111
Can you make a Skull Talisman containing a Wish spell? Skull Talismans state that the spell must target a creature, and Wish's effects can target a creature but they also can not.