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  1. - Top - End - #91
    Pixie in the Playground
     
    GnomeWizardGuy

    Join Date
    Nov 2015

    Default discoveries

    Quote Originally Posted by Belithioben View Post
    Answered
    Thanks I should have paid more attention to the subclass 'tricks'. This class is amazing and I look forward to playing. At what level do you get your first 2 discoveries?

  2. - Top - End - #92
    Dwarf in the Playground
    Join Date
    Jul 2014
    Location
    Kentucky
    Gender
    Male

    Default Re: discoveries

    Quote Originally Posted by Bricez View Post
    Thanks I should have paid more attention to the subclass 'tricks'. This class is amazing and I look forward to playing. At what level do you get your first 2 discoveries?
    That'd be Level 2.
    Last edited by Devigor; 2015-11-05 at 12:53 AM.

  3. - Top - End - #93
    Bugbear in the Playground
     
    Magikeeper's Avatar

    Join Date
    Dec 2009
    Location
    IL, USA
    Gender
    Male

    Default Re: 5e Homebrew - The Artificer (of Alancia)

    What are the multiclass requirements (Most classes require 13 in a single stat, some require 13 in 2 stats)? What proficiencies, if any, are gained when multiclassing into Artificer?

  4. - Top - End - #94
    Pixie in the Playground
    Join Date
    Nov 2015

    Default Re: 5e Homebrew - The Artificer (of Alancia)

    New player to d&d so im unsure about how a lot of things work but im currently playing as the gunsmith in the game im currently in and I was just wandering what are you able to do with the gunsmith kit?

  5. - Top - End - #95
    Barbarian in the Playground
    Join Date
    Feb 2011
    Location
    Curitiba, Brasil
    Gender
    Male

    Default Re: 5e Homebrew - The Artificer (of Alancia)

    What are the multiclass requirements?
    I'll add that. But it would be INT 13, and you should gain light armor, a skill from the class list, and one artisan's tool.

    what are you able to do with the gunsmith kit?
    It's the one you use to craft and repair firearms, gunpowder, bombs, accessories, cannons...
    My Homebrew
    5e - The Artificer (of Alancia)
    AGE of Darkness, converting World of Darkness to AGE
    Dungeons & Dark Souls, bringing the Souls universe to your 5e


    My DMs Guild products

  6. - Top - End - #96
    Pixie in the Playground
    Join Date
    Nov 2015

    Default Re: 5e Homebrew - The Artificer (of Alancia)

    Quote Originally Posted by DiBastet View Post
    I'll add that. But it would be INT 13, and you should gain light armor, a skill from the class list, and one artisan's tool.



    It's the one you use to craft and repair firearms, gunpowder, bombs, accessories, cannons...
    So does that mean I can create the full on ammunition and guns out in the middle of nowhere or would I require a blacksmith area to make the bullets and guns?

  7. - Top - End - #97
    Ettin in the Playground
     
    SolithKnightGuy

    Join Date
    Nov 2015
    Location
    Finland
    Gender
    Male

    Default Re: 5e Homebrew - The Artificer (of Alancia)

    It strikes me a bit too powerful to have most of the vocations be able to hoard items equal to Artificer level PLUS intelligence. That would be, for example, 25 bombs at 20th level. I would lower the amount to Intelligence + 1/2 artificer level (minimum 1). 15 trick items would still be quite a lot, but it would feel more balanced, in my opinion.

  8. - Top - End - #98
    Ogre in the Playground
     
    MindFlayer

    Join Date
    Aug 2014
    Gender
    Male

    Default Re: 5e Homebrew - The Artificer (of Alancia)

    When do you get new Gadgets? That part of the table is missing.

  9. - Top - End - #99
    Pixie in the Playground
    Join Date
    Sep 2015

    Default Re: 5e Homebrew - The Artificer (of Alancia)

    Quote Originally Posted by PotatoGolem View Post
    When do you get new Gadgets? That part of the table is missing.
    Nowhere I think unless you find a wizards spellbook and convert cantrips to gadgets

  10. - Top - End - #100
    Barbarian in the Playground
    Join Date
    Feb 2011
    Location
    Curitiba, Brasil
    Gender
    Male

    Default Re: 5e Homebrew - The Artificer (of Alancia)

    You should get gadgets at 4th and 10th level. I just put it up.

    Also as some people really asked for a pdf version, now you may find the Artificer of Alancia on the DMs Guild here on this precious link.

    The Artificer's additional material will also be available on the DMs Guild as soon as I finish my other project, the AGE of Darkness.
    Last edited by DiBastet; 2016-01-22 at 09:10 PM.
    My Homebrew
    5e - The Artificer (of Alancia)
    AGE of Darkness, converting World of Darkness to AGE
    Dungeons & Dark Souls, bringing the Souls universe to your 5e


    My DMs Guild products

  11. - Top - End - #101
    Pixie in the Playground
     
    RedKnightGirl

    Join Date
    Dec 2015

    Default Re: 5e Homebrew - The Artificer (of Alancia)

    So thats great and i'd really like to use it in pdf form, to add it to my collection of homebrew pdfs... but it's not in pay what you want format, it lists the price as being a dollar.

  12. - Top - End - #102
    Barbarian in the Playground
    Join Date
    Feb 2011
    Location
    Curitiba, Brasil
    Gender
    Male

    Default Re: 5e Homebrew - The Artificer (of Alancia)

    Oh, indeed. It was pay what you want for the first day it was up, then it would be a 1$ "price". I mentioned that in the dmsguild and forgot to mention it here.
    My Homebrew
    5e - The Artificer (of Alancia)
    AGE of Darkness, converting World of Darkness to AGE
    Dungeons & Dark Souls, bringing the Souls universe to your 5e


    My DMs Guild products

  13. - Top - End - #103
    Pixie in the Playground
    Join Date
    Sep 2015

    Default Re: 5e Homebrew - The Artificer (of Alancia)

    Is the table supposed to end suddenly at level 6? I'm guessing not at which then now you know about it

  14. - Top - End - #104
    Barbarian in the Playground
    Join Date
    Feb 2011
    Location
    Curitiba, Brasil
    Gender
    Male

    Default Re: 5e Homebrew - The Artificer (of Alancia)

    Yes it is. As per the dmsguild rules I can only show short previews; in this case enough for an e6 campaign. You can find the completed product here: http://www.dmsguild.com/product/1709...cer-of-Alancia
    My Homebrew
    5e - The Artificer (of Alancia)
    AGE of Darkness, converting World of Darkness to AGE
    Dungeons & Dark Souls, bringing the Souls universe to your 5e


    My DMs Guild products

  15. - Top - End - #105
    Pixie in the Playground
    Join Date
    Nov 2015

    Default Re: 5e Homebrew - The Artificer (of Alancia)

    Hello again,

    Sorry about this but both me and my DM are confused on how exactly the blunderbuss works. Is it that I roll what would be full damage with the shot is or do i just take full damage to be the highest damage that can be achieved by the blunderbuss?

  16. - Top - End - #106
    Barbarian in the Playground
    Join Date
    Feb 2011
    Location
    Curitiba, Brasil
    Gender
    Male

    Default Re: 5e Homebrew - The Artificer (of Alancia)

    No worries.

    You may load normal shots or pellets in a blunderbuss. If you choose pellets, instead of attacking an opponents AC, enemies in the cone make a Dexterity saving throw. Kinda like a spell.

    Damage is rolled normally; if they fail they suffer the ammount you rolled; if they passed they still suffer half damage. It's good for when you think you'll probably miss; you know you'll cause at least half damage.
    My Homebrew
    5e - The Artificer (of Alancia)
    AGE of Darkness, converting World of Darkness to AGE
    Dungeons & Dark Souls, bringing the Souls universe to your 5e


    My DMs Guild products

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