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2014-08-25, 07:05 AM (ISO 8601)
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- Dec 2012
Re: Asteron's Crazy Train of Thoughts. Because I love to talk. A lot.
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2014-08-25, 07:43 AM (ISO 8601)
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- Jun 2009
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Re: Asteron's Crazy Train of Thoughts. Because I love to talk. A lot.
My C++ is pretty basic/rusty, but I think
Code:scanf("%d/%d", &base, &cost);
As for why it takes two ints with a space between them, well, that's something useful to know. I'm sure it could cause some pretty crazy bugs in more complicated programs if missed!Awesome Iron Chef avatars by Neoseph7! Murkrow avatar of coolness by Introbulus!Spoiler
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2014-08-25, 07:56 AM (ISO 8601)
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- Dec 2012
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2014-08-25, 09:05 AM (ISO 8601)
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- Mar 2013
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Re: Asteron's Crazy Train of Thoughts. Because I love to talk. A lot.
In the spirit of keeping it simple I was thinking about a 5x5 grid. Each space can be occupied by multiple combatants. Moving to an adjacent field cost as much as half of an action. That will make area attacks really easy to use, especially fan.
t
C t t
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This idea just keeps getting better.
I was thinking of making classes weapon based. Axe users will have Vitality as their primary, while sword user are Strength based. This is much better then my initial Magician/Warrior/Adventurer/Ranger idea.
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2014-08-25, 09:12 AM (ISO 8601)
- Join Date
- Jul 2011
Re: Asteron's Crazy Train of Thoughts. Because I love to talk. A lot.
Isn't that a little backward from how they work though? Axes are largely treated as mass weapons rather than bladed weapons in terms of functionality, and strength is very important to their use. Swords, on the other hand, are a weapon with which you're much more likely to have a long, drawn-out battle that requires endurance to keep up in.
Avatar by banthesun.
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2014-08-25, 09:19 AM (ISO 8601)
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- Mar 2013
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Re: Asteron's Crazy Train of Thoughts. Because I love to talk. A lot.
Sword user (Justin, Ryudo, Evann, Brandol, Yuki...) were usually oriented toward physical offense, which is based on strength in Generica.
Axe users (Mareg, Ulk) were usually very tough, having great physical (and in Ulk's case magical) defense and huge HP pool, and that translates to Vitality.
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2014-08-25, 09:25 AM (ISO 8601)
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- Jul 2011
Re: Asteron's Crazy Train of Thoughts. Because I love to talk. A lot.
I haven't the slightest clue who any of those are, so I'll take your word for it. I forgot for a moment that this was mainly for converting VG RPGs to P&P. XD
Avatar by banthesun.
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2014-08-25, 09:30 AM (ISO 8601)
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- Mar 2013
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Re: Asteron's Crazy Train of Thoughts. Because I love to talk. A lot.
The classes are specifically for Grandia series. Here's what I was thinking:
Strength-Sword
Vitality-Axe
Agility-Dagger(s)
Intelligence-Rod
Wisdom-Staff
Willpower-Mace
Grandia also has some weird weapons (chakram, chain, cards, whip) but I will stick with this 6 and expand later.
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2014-08-26, 08:39 AM (ISO 8601)
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- Mar 2009
- Location
- Gothenburg, Sweden
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Re: Asteron's Crazy Train of Thoughts. Because I love to talk. A lot.
Found a pretty boy for Asteron
Spoiler: Asteron, your pleasure awaits youAvatar by CoffeeIncluded
Oooh, and that's a bad miss.
“Don't exercise your freedom of speech until you have exercised your freedom of thought.”
― Tim Fargo
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2014-08-26, 08:41 AM (ISO 8601)
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- Mar 2013
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Re: Asteron's Crazy Train of Thoughts. Because I love to talk. A lot.
Not really my type.
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2014-08-26, 08:58 AM (ISO 8601)
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- Mar 2009
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- Gothenburg, Sweden
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Re: Asteron's Crazy Train of Thoughts. Because I love to talk. A lot.
What's your type?
Last edited by Asta Kask; 2014-08-26 at 08:58 AM.
Avatar by CoffeeIncluded
Oooh, and that's a bad miss.
“Don't exercise your freedom of speech until you have exercised your freedom of thought.”
― Tim Fargo
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2014-08-26, 09:07 AM (ISO 8601)
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- Mar 2013
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Re: Asteron's Crazy Train of Thoughts. Because I love to talk. A lot.
Definitely better.
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2014-08-26, 01:52 PM (ISO 8601)
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- Mar 2013
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Re: Asteron's Crazy Train of Thoughts. Because I love to talk. A lot.
Here's a question for all those who love math.
I am probably going with 12/40 initiative. That means that you add 12+Agility(3-10) points to your initiative every round, and a standard action costs you 40 points.
Magic is used with relatively standard MP system.
Specials are used by expanding SP that is recovered every turn.
Basic damage dealing special costs 6SP.
Warrior types, the ones that use specials the most, recover 3 SP every turn. This is increased by 0.2 for every level.
Unless your Agility is 9 or 10 you won't have more then one turn every two rounds. With 3SP per round you will have enough SP to use your basic special every time you get a turn. If you factor in movement(costs less initiative points then a standard action), IP damage, occasional magic use, level bonus and equipment bonus you will have some SP left over for an occasional big attack.
And that brings me to my question, is my math correct, or did I forget something?Last edited by Philemonite; 2014-08-26 at 01:54 PM.
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2014-08-26, 06:32 PM (ISO 8601)
- Join Date
- Dec 2012
Re: Asteron's Crazy Train of Thoughts. Because I love to talk. A lot.
By that, you mean 'every time I get to play', not 'every time I add initiatives', right? Otherwise, agility-types can kiss the game goodbye.
Otherwise, though notably insane and convoluted as it is, it looks alright.
Odd idea, what if hitting 40 didn't mean 'your turn' but 'you can buy a turn'? As in, 'or you can keep skipping till you have 120 and pull 3 turns straight'?
Odd, isn't it?
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2014-08-26, 06:44 PM (ISO 8601)
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- Mar 2013
Re: Asteron's Crazy Train of Thoughts. Because I love to talk. A lot.
Adding strategy, are we? This sounds like fun to me .
Also, yay, more Generica, this time for something that could swiftly be turned into Fire Emblem! Really need to start hacking my own thing-a-majigs, just because I get free time every other week. Prepare for broadening of horizons!Last edited by JBPuffin; 2014-08-26 at 06:50 PM.
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2014-08-26, 11:57 PM (ISO 8601)
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- Jun 2009
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Re: Asteron's Crazy Train of Thoughts. Because I love to talk. A lot.
I'm confused. There's people who don't think Bowie is incredibly sexy?
Depending on how damage scales, recovering SP every round could be a good balancing system. High strength low speed characters would automatically be compensated for their low attack rate, but once a movement system and cancels are introduced high speed characters would have more kiting options. The question for Asteron would be whether attack speed should be a factor in damage per round.Awesome Iron Chef avatars by Neoseph7! Murkrow avatar of coolness by Introbulus!Spoiler
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2014-08-27, 02:27 AM (ISO 8601)
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- Mar 2013
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Re: Asteron's Crazy Train of Thoughts. Because I love to talk. A lot.
That's supposed to be every round, so every time you add initiative.
Otherwise, agility-types can kiss the game goodbye.
Odd idea, what if hitting 40 didn't mean 'your turn' but 'you can buy a turn'? As in, 'or you can keep skipping till you have 120 and pull 3 turns straight'?
Odd, isn't it?
Haven't done anything fire emblem based.
Basic for Generica 2.0 are done, I'm just finishing the numbers.
Too old for me.
Depending on how damage scales, recovering SP every round could be a good balancing system. High strength low speed characters would automatically be compensated for their low attack rate, but once a movement system and cancels are introduced high speed characters would have more kiting options. The question for Asteron would be whether attack speed should be a factor in damage per round.
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2014-08-27, 03:25 AM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Bottom of a well
Re: Asteron's Crazy Train of Thoughts. Because I love to talk. A lot.
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2014-08-27, 03:30 AM (ISO 8601)
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- Mar 2009
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- Gothenburg, Sweden
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Re: Asteron's Crazy Train of Thoughts. Because I love to talk. A lot.
Avatar by CoffeeIncluded
Oooh, and that's a bad miss.
“Don't exercise your freedom of speech until you have exercised your freedom of thought.”
― Tim Fargo
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2014-08-27, 03:40 AM (ISO 8601)
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- Mar 2013
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Re: Asteron's Crazy Train of Thoughts. Because I love to talk. A lot.
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2014-08-27, 03:48 AM (ISO 8601)
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- Mar 2009
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- Gothenburg, Sweden
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Re: Asteron's Crazy Train of Thoughts. Because I love to talk. A lot.
Angela Barnes
*sigh*Avatar by CoffeeIncluded
Oooh, and that's a bad miss.
“Don't exercise your freedom of speech until you have exercised your freedom of thought.”
― Tim Fargo
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2014-08-27, 03:52 AM (ISO 8601)
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- Mar 2013
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Re: Asteron's Crazy Train of Thoughts. Because I love to talk. A lot.
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2014-08-27, 04:01 AM (ISO 8601)
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- Mar 2009
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- Gothenburg, Sweden
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Re: Asteron's Crazy Train of Thoughts. Because I love to talk. A lot.
She's a British stand-up comedian. She's funny, smart, talented and beautiful. I'm such a fanboy.
Avatar by CoffeeIncluded
Oooh, and that's a bad miss.
“Don't exercise your freedom of speech until you have exercised your freedom of thought.”
― Tim Fargo
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2014-08-27, 04:11 AM (ISO 8601)
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- Mar 2013
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Re: Asteron's Crazy Train of Thoughts. Because I love to talk. A lot.
Well, good luck with that.
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2014-08-27, 11:39 AM (ISO 8601)
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- Dec 2012
Re: Asteron's Crazy Train of Thoughts. Because I love to talk. A lot.
Because they get significantly less resources to use per turn, and have paid in full for the extra turns. Basically, they build Agi for the extra turns, at the price of Str (output per turn, or some other equally important stat), keeping them balanced. If they get a shortage of Str (damage) AND SP (meaningful attacks), that puts them at a disadvantage.
Basically, they pay 'half stats' for double turns, if those turns get half fuel, they've paid 'half' their stats for two half-turns.
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2014-08-27, 11:51 AM (ISO 8601)
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- Mar 2013
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Re: Asteron's Crazy Train of Thoughts. Because I love to talk. A lot.
Dagger wielders (speedsters) get 4 skill books, while Sword/Axe/Mace (STR/VIT/WIL) get 3 and Staff/Rod (WIS/INT) get 2. They are compensated for they slightly lower SP recovery.
Also, AGI affects evasion both physical and magical evasion, it is not only used to build initiative.
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2014-08-27, 11:59 AM (ISO 8601)
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- Mar 2009
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- Gothenburg, Sweden
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2014-08-27, 12:08 PM (ISO 8601)
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- Mar 2013
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Re: Asteron's Crazy Train of Thoughts. Because I love to talk. A lot.
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2014-08-27, 12:10 PM (ISO 8601)
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- Mar 2009
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- Gothenburg, Sweden
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Re: Asteron's Crazy Train of Thoughts. Because I love to talk. A lot.
Well, at least we're not competing. Let's just say I'm not holding my breath.
Avatar by CoffeeIncluded
Oooh, and that's a bad miss.
“Don't exercise your freedom of speech until you have exercised your freedom of thought.”
― Tim Fargo
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2014-08-29, 05:45 AM (ISO 8601)
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- Mar 2009
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- Gothenburg, Sweden
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Re: Asteron's Crazy Train of Thoughts. Because I love to talk. A lot.
Avatar by CoffeeIncluded
Oooh, and that's a bad miss.
“Don't exercise your freedom of speech until you have exercised your freedom of thought.”
― Tim Fargo