Results 121 to 150 of 1491
-
2014-09-06, 12:57 PM (ISO 8601)
- Join Date
- Aug 2006
- Location
- sector ZZ9 plural-z alpha
- Gender
Re: Hearthstone 8: At the end of this thread, resummon all friendly posters.
I think the general consensus is that the Deck to Beat is the 30 Soulfire deck.
I used to do LP's. Currently archived here:
My Youtube Channel
The rest of my Sig:
SpoilerAvatar by Vael
My Games:
The Great Divide Dark Heresy - Finished
They All Uprose Dark Heresy - Finished
Dead in the Water Dark Heresy - Finished
House of Glass Dark Heresy - Deceased
We All Fall Down Dark Heresy - Finished
Sea of Stars Rogue Trader - Ongoing
-
2014-09-06, 01:27 PM (ISO 8601)
- Join Date
- Nov 2004
Re: Hearthstone 8: At the end of this thread, resummon all friendly posters.
Hm.
You go first:
Round One: Soulfire, Soulfire.
Round Two: Soulfire, Lifetap, Soulfire.
Round Three: Soulfire, Lifetap, Soulfire.
Round Four: Soulfire, Lifetap, Soulfire, Game Over (barring healing/armor/Soulfires that didn't go at the enemy's face/Counterspell).
You go second:
Round One: Either Soulfire, Soulfire, Soulfire, or Soulfire, Soulfire, Coin, Lifetap, Soulfire.
Round Two: Soulfire, Lifetap, Soulfire.
Round Three: Soulfire, Lifetap, Soulfire.
Round Four: Soulfire.
The damage you're doing to yourself makes it a wash, I'd say; your opponent has 3/4 rounds to do 22/24 damage to you, instead of having 4/5 rounds to do 30 damage to you. Using Soulfire on a minion is likely to be a very bad idea.Orth Plays: Currently Baldur's Gate II
-
2014-09-06, 02:54 PM (ISO 8601)
- Join Date
- Aug 2014
Re: Hearthstone 8: At the end of this thread, resummon all friendly posters.
I once got a warrior deck with 6 Kor'Krons and an Arcane Golem. It got me my first 9 win streak back when it capped at 9. Each one was often 4 damage to the face that had to be traded for before it hit them again. It was really brutal. The draft with 4 Priestesses of Elune... not so much. Although I managed to break even and had a HILARIOUS game against a hunter who got me down to 2 health on turn 6 with an empty board and hand. I chained priestesses and destroyed him, going down to 1 health TWICE during that. I think he called well played offensively 3 times before he lost.
Also I Figured I'd post an arena up here:
Spoiler: Arena Draft
Mage/Priest/Hunter
Alarm-o-Bot/Young Priestess/Ancient Mage
Multi-shot/Haunted Creeper/Windfury Harpy
Novice Engineer/Houndmaster/Earthen Ring Farseer
Thrallmar Farseer/Acidic Swamp Ooze/Lord of the Arena
Oasis Snapjaw/Raid Leader/Acolyte of Pain
Frostwolf Warlord/Nerub'ar Weblord/Archmage
Timber Wolf/War Golem/Snipe
Dalaran Mage/Starving BuzzardBluegill Warrior
Snipe/Venture Co. Mercenary/Bluegill Warrior
Nozdormu/Sylvanas Windrunner/Tinkmaster Overspark
Stoneskin Gargoyle/Hunter's Mark/Elven Archer
Novice Engineer/Stranglethorn Tiger/Scavenging Hyena
Razorfen Hunter/Young Dragonhawk/Acolyte of Pain
Jungle Panther/Kill Command/Nerub'ar Weblord
Animal Companion/Ironbeak Owl/Earthen Ring Farseer
Multi-Shot/Gurubashi Berserker/Hunter's Mark
Southsea Deckhand/Goldshire Footman/Silverback Patriarch
Explosive Shot/Scar/Flare
Core Hound/Bloodfen Raptor/Deadly Shot
Flare/M.C. Tech/Stampeding Kodo
Tracking/Hunter's Mark/Core Hound
Scavenging Hyena/Unleash the Hounds/Dark Iron Dwarf
Wild Pyromancer/Young Priestess/Questing Adventurer
Unleash the Hounds/Starving Buzzard/Tauren Warrior
Mad Scientist/Mogu'Shan Warden/Ironforge Rifleman
Dalaran Mage/Armani Berserker/Southsea Deckhand
Novice Engineer/Ironfur Grizzly/Acolyte of Pain
Tracking/Wisp/Nightblade
Dalaran Mage/War Golem/Silvermoon Guardian
Flare/Mana Wraith/Coldlight Oracle
A pretty lackluster draft, the picks were just a little out of order, with the buzzard and hyena I picked unleashes over I would be MUCH happier.Last edited by CantigThimble; 2014-09-06 at 02:55 PM.
-
2014-09-06, 03:23 PM (ISO 8601)
- Join Date
- Jan 2006
- Location
- Esslingen, Germany
- Gender
Re: Hearthstone 8: At the end of this thread, resummon all friendly posters.
This signature is boring. The stuff I write might not be. Warning: Ponies.
-
2014-09-06, 03:37 PM (ISO 8601)
- Join Date
- Aug 2014
Re: Hearthstone 8: At the end of this thread, resummon all friendly posters.
I regularly get 6-8 wins on hunter, the lowest I've got until just now is 4. However I think I just had the worst draws I have ever had, 3 games in a row. Game 1 was against a priest There was no unleash in the top 20 cards of my deck and there were multiple times it would have won me the game or at least given me a significant lead. Game 2, warrior, 2 unleashes in hand on the mulligan, no buzzard or hyena until 18 cards down when they're both gone, and both gone in desperation plays against 2 minions, he never had more than 2 on the board the entire game. Game 3, Paladin, hyena was gotten early on, I maintained decent board control while digging for unleashes, he repeatedly fills the board, I dig for 20 cards down, even until the last turn unleash would have given me massive board control and a 12-14 power hyena, I never draw it. I don't typically like to complain about luck but holy crud those games.
(also for the record 560 lifetime arena wins, highest key molten, 5 times now)Last edited by CantigThimble; 2014-09-06 at 03:37 PM.
-
2014-09-07, 05:27 AM (ISO 8601)
- Join Date
- Aug 2008
Re: Hearthstone 8: At the end of this thread, resummon all friendly posters.
Spoiler: Whoyouwanmekill?
I even got a Dark Cultist buff and a Temple Enforcer buff on top of that later in the game. Opponent did not have poly.
-
2014-09-07, 06:16 AM (ISO 8601)
- Join Date
- Sep 2009
- Gender
Re: Hearthstone 8: At the end of this thread, resummon all friendly posters.
Last edited by Gandariel; 2014-09-07 at 06:23 AM.
-
2014-09-07, 07:16 AM (ISO 8601)
- Join Date
- Aug 2008
Re: Hearthstone 8: At the end of this thread, resummon all friendly posters.
My tactic of "I can totally arena my way to Naxx" finally worked. I got the last wing and I now have a shiny new cardback. The final push was 410 gold from a 12/2 priest run.
-
2014-09-07, 07:58 AM (ISO 8601)
- Join Date
- Apr 2014
- Gender
Re: Hearthstone 8: At the end of this thread, resummon all friendly posters.
Drafted the funniest deck yesterday. It was a Mage, pretty bad overall missing a lot of Mage's key cards (no Flamestrikes = ): ) but it had 1 Sylvanas, 1 Onyxia and 1 Black Knight. First game was the most fun I had in hearthstone for a while and it involved Duplicating Sylvanas and getting 4 Legendaries in my hand at once in arena xD. The guy never even saw Onyxia.
Nevertheless, went only 4-3. It should have been at least 5-3, really. I made a HUGE mistake in my last game, it was so stupid that I noticed it right on the spot, I made it as if by reflex. I was kinda behind in the game against a Druid, losing on board (only 1 minion) vs. 4 of his minions, one of them an Ironbark Protector. So I drop MC Tech and I steal the Ironbark, HOORAY! And then I drop an Acidic Swamp Ooze and realize "omg, I just screwed myself if he has MC Tech too". And he had. And he stole the ******** Ironbark. Life isn't fair.
-
2014-09-07, 09:52 AM (ISO 8601)
- Join Date
- Aug 2008
Re: Hearthstone 8: At the end of this thread, resummon all friendly posters.
I now have a copy of every single legendary in the game, and two copies of every other card. My collection is complete.
-
2014-09-07, 09:57 AM (ISO 8601)
- Join Date
- Jan 2006
- Location
- Esslingen, Germany
- Gender
Re: Hearthstone 8: At the end of this thread, resummon all friendly posters.
Where did this come from? Did you mean to quote this post?
I regularly get 6-8 wins on hunter, the lowest I've got until just now is 4. However I think I just had the worst draws I have ever had, 3 games in a row. Game 1 was against a priest There was no unleash in the top 20 cards of my deck and there were multiple times it would have won me the game or at least given me a significant lead. Game 2, warrior, 2 unleashes in hand on the mulligan, no buzzard or hyena until 18 cards down when they're both gone, and both gone in desperation plays against 2 minions, he never had more than 2 on the board the entire game. Game 3, Paladin, hyena was gotten early on, I maintained decent board control while digging for unleashes, he repeatedly fills the board, I dig for 20 cards down, even until the last turn unleash would have given me massive board control and a 12-14 power hyena, I never draw it. I don't typically like to complain about luck but holy crud those games.
(also for the record 560 lifetime arena wins, highest key molten, 5 times now)Last edited by Silfir; 2014-09-07 at 09:58 AM.
This signature is boring. The stuff I write might not be. Warning: Ponies.
-
2014-09-07, 10:01 AM (ISO 8601)
- Join Date
- Aug 2014
Re: Hearthstone 8: At the end of this thread, resummon all friendly posters.
Is that really how I come across? Sorry, I still have plenty of awful runs, but not with hunter till now, more with warlock, mage and rogue. It's about 50/50 with shaman whether I get 1 win or 7.
Anyway thanks for the comments both of you.
Spoiler: Comments
Ancient mage: Eh, in my experience 1 drops make the value gods cry and I was planning on picking up some removal, though this was still a tough pick.
Earthen Ring: At the time I didn't have any beasts, but yes, I probably should have taken the houndmaster.
Acolyte: Yeah, I love acolyte of pain but I guess he's not so great for hunters unless they already have a strong board.
Scar: Yes, it's highmane, and cmon, he's an angry looking dark brown lion that makes hyenas! He's definitely scar!
Nightblade and Coldlight: These I got pretty late, at this point I could see my curve was super super stacked on 2-3 so I really wanted something bigger than a 3/3. Coldlight tends to help the player with the fewest cards in my experience, I never play coldlight if I'm doing okay and my opponent is topdecking or close too it. I figured my hand would be wiped out pretty fast so it was kinda desperation. And in every game I got to the point where my opponent was ahead and I was digging for cards I needed so I think my assessment was correct.
Edit: the credentials were something I figured I should have posted with the run, I just wanted to be clear about the fact that I'm neither a new player or trump in disguise.Last edited by CantigThimble; 2014-09-07 at 10:13 AM.
-
2014-09-07, 10:33 AM (ISO 8601)
- Join Date
- Mar 2010
- Gender
Re: Hearthstone 8: At the end of this thread, resummon all friendly posters.
My first Arena log here:
Spoiler
Paladin/Warrior/Priest
Sword of Justice/Shade of Naxxramas/Molten Giant
Razorfen Hunter/Dragonling Mechanic/Thrallmar Farseer
Blessing of Wisdom/Unstable Ghoul/Boulderfist Ogre
Holy Light/Southsea Deckhand/Haunted Creeper
Hammer of Wrath/Oasis Snapjaw/Truesilver Champion
Venture Co. Mercenary/Blessing of Wisdom/Eye for an Eye
Cult Master/Stonetusk Boar/Southsea Deckhand
Defender of Argus/Twilight Drake/Ravenholdt Assassin
Raging Worgen/Spiteful Smith/Blessing of Might
Holy Wrath/Sludge Belcher/Ravenholdt Assassin
Murloc Tidehunter/Oasis Snapjaw/Humility
Spiteful Smith/Mogu'shan Warden/Cult Master
Voodoo Doctor/Nightblade/Boulderfist Ogre
Fen Creeper/Windfury Harpy/Shattered Sun Cleric
Venture Co. Mercenary/Shieldbearer/Archmage
Booty Bay Bodyguard/Worgen Infiltrator/Archmage
Wolfrider/Youthful Brewmaster/Lord of the Arena
Molten Giant/Lay On Hands/Faceless Manipulator
Razorfen Hunter/Earthen Ring Farseer/Loot Hoarder
Violet Teacher/Young Priestess/Coldlight Seer
Stoneskin Gargoyle/Repentance/Faerie Dragon
Voodoo Doctor/Argent Protector/Repentance
Frostwolf Warlord/Blessing of Might/Oasis Snapjaw
Earthen Ring Farseer/Grimscale Oracle/Guardian of Kings
Frostwolf Warlord/Avenge/Fen Creeper
Dire Wolf Alpha/Dancing Swords/Blessing of Wisdom
Venture Co. Mercenary/Silverback Patriarch/Amani Berserker
Argent Protector/Ancient Brewmaster/Youthful Brewmaster
Murloc Tidehunter/Redemption/Reckless Rocketeer (misclicked here)
Malygos/Harrison Jones/Tinkmaster Overspark
-
2014-09-07, 10:54 AM (ISO 8601)
- Join Date
- Nov 2008
- Gender
Re: Hearthstone 8: At the end of this thread, resummon all friendly posters.
Comments:
SpoilerHaunted Creeper was easily the best card here. Southsea Deckhand is just weak, being a 1-health minion and thus vulnerable to hero powers. Even in Rogue, who can use her hero power to give the Deckhand charge, it just doesn't measure up to the value of the Creeper.
Not a wrong pick per se, but I think that in most cases, Defender of Argus is preferable to Twilight Drake, unless you're Warlock. In arena you can't construct your deck such that the Drake gets a strong benefit from his effect, so you might be stuck playing him as a sub-par 4 if your hand is small. He's still good, since in most cases you can get him out at around the size of a Yeti, but Defender is more consistent.
This early in the Draft, I'd take Spiteful Smith over Raging Worgen. Outside of Mage the Worgen is usually just a 3/3 for 3, which is mediocre. The Smith has a better stat array for his cost, and being a Paladin you could even get some use out of his effect.
Blech. I might have taken Humility, or even the Murloc (you had no 2s as yet), but I admit that might just be me having no real respect for the Snapjaw.
Huh. I might have gone Lay on Hands here, but I'm not sure. Never had a chance to draft it in arena, but I could see it being slow for the format. It is such good value though...
Much as I love the Farseer, the fact that you still had only one 2-drop at this point probably means you should've taken the Loot Hoarder here. They're close enough in quality overall for the curve consideration to become a factor.
At this point you had enough 3s, so I think I'd have taken the Guardian of Kings instead here.
Maybe I'd be wrong, but I'd take one of the other two. I just don't have any respect for Avenge, being a secret and a buff. Way too unreliable.
Which were you trying to pick? Because honestly, Rocketeer was probably the best there, sad as that is.Toph Pony avatar by Dirtytabs. Thanks!
"When I was ten, I read fairy tales in secret and would have been ashamed if I had been found doing so. Now that I am fifty, I read them openly. When I became a man, I put away childish things, including the fear of childishness and the desire to be very grown up." -C.S. Lewis
-
2014-09-07, 11:05 AM (ISO 8601)
- Join Date
- Aug 2006
- Location
- sector ZZ9 plural-z alpha
- Gender
Re: Hearthstone 8: At the end of this thread, resummon all friendly posters.
I used to do LP's. Currently archived here:
My Youtube Channel
The rest of my Sig:
SpoilerAvatar by Vael
My Games:
The Great Divide Dark Heresy - Finished
They All Uprose Dark Heresy - Finished
Dead in the Water Dark Heresy - Finished
House of Glass Dark Heresy - Deceased
We All Fall Down Dark Heresy - Finished
Sea of Stars Rogue Trader - Ongoing
-
2014-09-07, 11:12 AM (ISO 8601)
- Join Date
- Jan 2006
- Location
- Esslingen, Germany
- Gender
Re: Hearthstone 8: At the end of this thread, resummon all friendly posters.
Ancient Mage: As mentioned, Ancient Mage itself makes the value gods cry. Anything played at its mana cost range will just wipe the floor with it. 2/1 1-drops are generally irrelevant, but Young Priestess at least guarantees a health boost to another, hopefully bigger minion.
Savannah Highmane: Scar is a giant tit and Savannah Highmane is actually threatening and big and fights well. I see no resemblance.
The main issue with Coldlight Oracle is that it errs towards helping the opponent. They have more mana to play their new cards first, while you just spent 3 Mana on a 2/2. Flare actually helps you cycle through your deck, too (at a much lower cost), and has a massive potential uptick against three of nine classes, and utility attached to a 1 mana cycle against all others (take that, Jungle Panther!), and Mana Wraith actually hurts the opponent first before it hurts you and has a better stats-to-cost ratio - so both help combat getting behind in card and board advantage. Your deck is not the only one that will have important, impactful cards; for every Unleash the Hounds you successfully dig up, a Mage pulls a Flamestrike, a Druid pulls a Swipe and so on and so forth. So unless you are in that very specific spot where you just need that one specific card to definitely drive the nail into the coffin, Coldlight Oracle is a 3 mana 2/2 at best and a dead card in your hand at worst, making it on average abysmally terrible. You will never have that problem with Flare. It digs one less deep, but it doesn't screw you over while that happens. It's a genuinely decent card and was the right pick by any reasonable standard.This signature is boring. The stuff I write might not be. Warning: Ponies.
-
2014-09-07, 11:27 AM (ISO 8601)
- Join Date
- Nov 2008
- Gender
Re: Hearthstone 8: At the end of this thread, resummon all friendly posters.
Toph Pony avatar by Dirtytabs. Thanks!
"When I was ten, I read fairy tales in secret and would have been ashamed if I had been found doing so. Now that I am fifty, I read them openly. When I became a man, I put away childish things, including the fear of childishness and the desire to be very grown up." -C.S. Lewis
-
2014-09-07, 11:38 AM (ISO 8601)
- Join Date
- Nov 2004
Re: Hearthstone 8: At the end of this thread, resummon all friendly posters.
Without commenting on the obnoxious* Scar thing specifically, let me just clarify: No, it has nothing at all to do with WoW.
*Oops. I remember one time, I read about a third of a post which replaced all the cards' names with cutesy bits like "Scar" and "Tinkmaster Overnerf"; about a third because I got to a list of card names, none of which were actually in the game, and skipped past the rest of that post.Last edited by Kish; 2014-09-07 at 11:59 AM.
Orth Plays: Currently Baldur's Gate II
-
2014-09-07, 11:40 AM (ISO 8601)
- Join Date
- Jan 2006
- Location
- Esslingen, Germany
- Gender
Re: Hearthstone 8: At the end of this thread, resummon all friendly posters.
Also comments:
EDIT
Originally Posted by Zevox
I also generally prefer if Arena picks documentation doesn't use altered card names. If the cards are named properly, then I can immediately process the draft choices in my head and mentally say "Obviously", "Yeah, I can see that" or "Wait, what?". If there are card names I've never seen before, that usually results in additional "Wait, what?", and that just adds unnecessary snags to the process. I know it's done with the intention of introducing some light-heartedness into what can be a tedious process, but the negatives outweigh the positives there.Last edited by Silfir; 2014-09-07 at 11:49 AM.
This signature is boring. The stuff I write might not be. Warning: Ponies.
-
2014-09-07, 11:59 AM (ISO 8601)
- Join Date
- Nov 2008
- Gender
Re: Hearthstone 8: At the end of this thread, resummon all friendly posters.
Toph Pony avatar by Dirtytabs. Thanks!
"When I was ten, I read fairy tales in secret and would have been ashamed if I had been found doing so. Now that I am fifty, I read them openly. When I became a man, I put away childish things, including the fear of childishness and the desire to be very grown up." -C.S. Lewis
-
2014-09-07, 12:18 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- San Francisco
- Gender
Re: Hearthstone 8: At the end of this thread, resummon all friendly posters.
I just had the most wonderful value turtle in arena. In it's brief but exciting life, it killed a leper gnome, a 2/1 dragonhawk from that gnome engineer card, dealt 8 damage to my opponent, and then got bloodlusted to deal the killing blow to a treant protector, allowing my other cards to swing in for the win.
Thank you value turtle. You will be missed.
-
2014-09-07, 01:58 PM (ISO 8601)
- Join Date
- Jun 2009
- Gender
-
2014-09-08, 06:58 AM (ISO 8601)
- Join Date
- Sep 2009
- Gender
Re: Hearthstone 8: At the end of this thread, resummon all friendly posters.
Well, we discussed some time ago that quite a few classes can win on turn 3 (Shaman with dust devils and Flametongue, Priest with Lightwarden cheese, and some others) but i'm pretty sure that nothing can really beat the 30 Soulfires.
Even against those t3-win decks, shooting two soulfires to the two damage dealers just shuts down the combo, and allows for a win one turn later.
This just proves that.. uhm... 8 damage a turn is scary?Originally Posted by actual quote from this forum
-
2014-09-08, 07:07 AM (ISO 8601)
- Join Date
- Sep 2011
- Location
- The States
- Gender
Re: Hearthstone 8: At the end of this thread, resummon all friendly posters.
I would think 30 Mindblasts beats 30 Soulfires, because its one extra damage a turn, and you're not discarding your ammunition in the beginning...
lesse, your starting hand is what... four or fave cards? And you can fire off two of those... three... that's a total of sixteen damage... which means you need to topdeck until turn... five? Does Mind Blast deck kill you by turn five?
-
2014-09-08, 07:58 AM (ISO 8601)
- Join Date
- Aug 2006
- Location
- sector ZZ9 plural-z alpha
- Gender
Re: Hearthstone 8: At the end of this thread, resummon all friendly posters.
Thing is, Mindblast costs two. If you go first, you have to do nothing turn one. If you go second, you can coin mindblast for 5 damage turn 1. Warlock has, at that point, already dealt you at least 8 damage, since Soulfire costs 0, so it gets a headstart. It then uses the hero power starting on turn 2 to deal 8 damage per turn from an empty hand. Priest can't deal more than 5 damage at once until turn 4, and can't use the hero power to heal on a turn they also cast Mindblast.
So, it's not actually 1 extra damage per turn. Even if you count Warlock's hero power, it's 1 LESS damage per turn, until turn 4.
End result of this is that Soulfire deck gets the kill turn 4, Mindblast deck has to wait until turn 5. If Mindblast deck uses heals to stall Soulfire deck, it can't cast mindblasts and simply loses slightly slower.Last edited by Destro_Yersul; 2014-09-08 at 08:03 AM.
I used to do LP's. Currently archived here:
My Youtube Channel
The rest of my Sig:
SpoilerAvatar by Vael
My Games:
The Great Divide Dark Heresy - Finished
They All Uprose Dark Heresy - Finished
Dead in the Water Dark Heresy - Finished
House of Glass Dark Heresy - Deceased
We All Fall Down Dark Heresy - Finished
Sea of Stars Rogue Trader - Ongoing
-
2014-09-08, 08:03 AM (ISO 8601)
- Join Date
- Sep 2009
- Gender
Re: Hearthstone 8: At the end of this thread, resummon all friendly posters.
Guys, we can just count. it's not that hard.
Mindblast player goes first.
After T1 => Mindblast player is at 18 hp Soulfire player is at 30/28 hp
T2 => M = 10 hp S = 21/23 hp
T3 => M = 2 ho S = 14/16 hp
T4 => soulfire player wins
Soulfire player goes first
T1 => M = 22 hp S = 25hp
T2 => M = 14 hp S = 18 hp
T3 => M = 6 hp S = 11 hp
T4 => Soulfire player wins.Originally Posted by actual quote from this forum
-
2014-09-08, 08:16 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Fayetteville, AR
- Gender
Re: Hearthstone 8: At the end of this thread, resummon all friendly posters.
Last edited by ex cathedra; 2014-09-08 at 08:17 AM.
-
2014-09-08, 08:20 AM (ISO 8601)
- Join Date
- Sep 2009
- Gender
Re: Hearthstone 8: At the end of this thread, resummon all friendly posters.
the discussion was "is a deck made of 30 Soulfires better than a deck with 30 Mind Blasts?"
A simple counting exercise proved that Yes, 30 soulfire deck is still the strongest (up to now)
Now that i think of it.. Can a paladin with a deck of 30 Holy Lights beat the 30-soulfire deck and make it lose by fatigue?
Time to count!Last edited by Gandariel; 2014-09-08 at 08:22 AM.
Originally Posted by actual quote from this forum
-
2014-09-08, 08:20 AM (ISO 8601)
- Join Date
- Feb 2008
- Location
- The lake in Legoland
- Gender
-
2014-09-08, 08:25 AM (ISO 8601)
- Join Date
- Sep 2009
- Gender
Re: Hearthstone 8: At the end of this thread, resummon all friendly posters.
Case: Soulfire player goes first.
He plays 2 per turn, so basically 15 turns of doing 8 damage to the opponent (then it dies by self-damage)
Paladin can do 1 holy light per turn for the first 3 turns, then 2 per turn for 4 turns, then 1 per turn.
(actually he'll cast only one on t7 and 2 on t8)
so at the end of t3 he's at 24, then at turn 6 he's at 30, on turn 8 he's at 30 again, and from then on he loses 2 hp every turn. 7 turns later, he wins.
Paladin goes first.
Soulfire player does 12 damage the first turn, then 8 every turn. this takes him 14/15 turns to die.
Paladin can cast one spell on turns 2-3, 2 on turns 4 => 7, then one per turn.
At the end of turn 3 he's at 14
at the end of turn 7 he's at 22
Then he loses 2 hp per turn. 8 turns of this means losing 16 hp, which means Paladin survives and wins the game!!!
Note: on turns 6+ he could also use hero power, to kill the warlock even faster. Still, it was not needed
So yeah, bottom line:
a deck of 30 Holy lights beat the 30-Soulfire-deck.
Sadly, this deck loses to basically everything, while Soulfire deck wins against basically everything else :PLast edited by Gandariel; 2014-09-08 at 08:29 AM.
Originally Posted by actual quote from this forum