Results 181 to 210 of 543
-
2014-09-13, 11:39 AM (ISO 8601)
- Join Date
- Oct 2007
- Location
- Some kind of hell
- Gender
Re: Path of War now out! What do you like?
Too many maneuvers have too many specific systems that would make a feat such as this highly difficult to make appropriate. A handwave yes you can Iron Tortoise or Primal Fury with a bow, or Thrashing Dragon with a crossbow? Just kind of weird and hard to balance. Keep the disciplines where they are, they're designed in such a way to as to be a comprehensive martial art. You can't use Kung Fu with a machine gun, but you could design a martial art around using a gun (see Equilibrium). See?
-XChris Bennett
Author and Lead Developer of Path of War
Freelancer
My credits:
Path of War and Path of War Expanded: An OGL Tome of Battle for the Pathfinder game system, for Dreamscarred Press.
Psionics Augmented: Psychic Warrior and Psionics Augmented: Soulknife for Dreamscarred Press.
My extended homebrew signature!
-
2014-09-13, 11:54 AM (ISO 8601)
- Join Date
- Sep 2007
Re: Path of War now out! What do you like?
Cursed Razor is available to Harbinger, through a Tradition, and to an upcoming Warder archetype. Its discipline weapons are heavy blades, light blades, and spears. Its associated skill is Spellcraft.
Shattered Mirror is available to Harbinger, to the upcoming Mystic class, and may be available through Tradition and/or archetypes, though that is not yet actually confirmed. Its discipline weapons are heavy blades, light blades, and close. Its associated skill is Craft (Glassmaking, Painting, Sculpture, or Sketching).
-
2014-09-13, 12:51 PM (ISO 8601)
- Join Date
- Feb 2013
- Location
- Southern Oregon
- Gender
Re: Path of War now out! What do you like?
One thing I'm pleasantly surprised about is system versatility.
Now, on the surface, the classes in PoW are much more well defined than the classes in ToB. This is a good thing because... hey, actual class features. But it also looked like it might be a bad thing where a class is designed around a certain niche and therefore every member of that class is basically the same idea. Especially for the Warder and Warlord because of their more limited pool of options.
But today I put together two warders and they're basically unrecognizable as the same class.
Though on that note, dervish defender has... a lot of AC at low levels, maybe too much.
-
2014-09-13, 12:56 PM (ISO 8601)
- Join Date
- Mar 2014
Re: Path of War now out! What do you like?
As far as the elemental thing; honestly, I can't please anybody on that one
End of the day, more content will exist if more financial incentive is given.
Don't get me wrong, I really like the book, and honestly the only houserules I'm considering are making a few more maneuvers ranged friendly and combining deadly agility and double weapon finesse (or something, not sure what I'm doing there).
-
2014-09-13, 01:07 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Finland
Re: Path of War now out! What do you like?
Does Deadly Agility work when throwing weapons?
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
-
2014-09-13, 01:13 PM (ISO 8601)
- Join Date
- Dec 2009
- Gender
Re: Path of War now out! What do you like?
No. I had the same doubt not long ago.
But the strong man is stronger when alone.
-
2014-09-13, 05:57 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Ireland
- Gender
Re: Path of War now out! What do you like?
A 2-level bard dip for Versatile Performance could be interesting for a few builds.
Versatile Performance (Ex): At 2nd level, a bard can choose one type of Perform skill. He can use his bonus in that skill in place of his bonus in associated skills. When substituting in this way, the bard uses his total Perform skill bonus, including class skill bonus, in place of its associated skill's bonus, whether or not he has ranks in that skill or if it is a class skill. At 6th level, and every 4 levels thereafter, the bard can select an additional type of Perform to substitute.
The types of Perform and their associated skills are: Act (Bluff, Disguise), Comedy (Bluff, Intimidate), Dance (Acrobatics, Fly), Keyboard Instruments (Diplomacy, Intimidate), Oratory (Diplomacy, Sense Motive), Percussion (Handle Animal, Intimidate), Sing (Bluff, Sense Motive), String (Bluff, Diplomacy), and Wind (Diplomacy, Handle Animal).
Thematically, I'm not too fond of a "change the element" feat compared to just letting players choose an alternate version of the discipline. But I do like the idea of a psionic feat that alters your Solar Wind maneuvers to match your active energy type.Last edited by Prime32; 2014-09-13 at 07:37 PM.
-
2014-09-13, 06:31 PM (ISO 8601)
- Join Date
- Mar 2014
Re: Path of War now out! What do you like?
-
2014-09-13, 07:42 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Ireland
- Gender
Re: Path of War now out! What do you like?
Might also work as part of a Marksman archetype. Then there's racial stuff, like a maenad version of Solar Wind that deals sonic damage (fire attacks do not work well at sea).
Last edited by Prime32; 2014-09-13 at 07:59 PM.
-
2014-09-13, 09:41 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Charlotte, NC
- Gender
Re: Path of War now out! What do you like?
Making Solar Wind tied into active energy type would be the kind of flexibility that would mean no solar wind user was ever not psionic, honestly. Maybe behind a set of damnably hard prerequisites or as an archetype though, yeah.
There was something here and in the avatar box, and there will eventually be again. I just need to figure out what I want...
-
2014-09-13, 09:50 PM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Texas
- Gender
Re: Path of War now out! What do you like?
Last edited by Squirrel_Dude; 2014-09-13 at 09:51 PM.
Two things what I've done
A Pathfinder Psychic Warrior Handbook [discussion]
A Pathfinder Psion Handbook [discussion]
-
2014-09-13, 10:25 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Dominion of Canadia
Re: Path of War now out! What do you like?
Now we need a discipline all about gun-fu. Since pistols already have such a short range increment (20 ft.), this screams for some kind of melee gun & punch discipline.
-
2014-09-13, 11:22 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Charlotte, NC
- Gender
Re: Path of War now out! What do you like?
At one point Chris said that they were considering a feat in PoW2 that allowed for Broken Blade to be used with Improvised Weapons to allow for a more gun-fu ish short range combat style.
There was something here and in the avatar box, and there will eventually be again. I just need to figure out what I want...
-
2014-09-14, 02:00 AM (ISO 8601)
- Join Date
- Mar 2014
-
2014-09-14, 08:54 AM (ISO 8601)
- Join Date
- Jun 2012
Re: Path of War now out! What do you like?
Playing a Hawkguard Warder right now that uses Golden Lion strikes and boosts, some broken blade and iron tortoise for shield bashing (took buckler bash), and a few Solar Wind boosts (+30' range increment ftw). The close strikes are mostly for status effects (Shard of Iron Strike), which works really nicely. Not a combat beast in melee, though I'm working on a character rebuild and may pick up finesse and deadly agility next level to make buckler bashing more effective (str was my dump stat...). I can post a character build if people are interested, but seriously a Hawkguard is a damned good Gun-Fu class.
-
2014-09-14, 12:08 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Charlotte, NC
- Gender
Re: Path of War now out! What do you like?
Most, if not all, classes that get melee attacks through their guns don't actually define guns specifically as melee weapons. Gunslinger's Pistol-Whip lets them make an attack with the butt of their gun as a standard action, and Grammaton Cryptic's Gun Kata is worded weirdly and may or may not actually count as a weapon for maneuvers.
There was something here and in the avatar box, and there will eventually be again. I just need to figure out what I want...
-
2014-09-14, 12:10 PM (ISO 8601)
- Join Date
- Apr 2012
- Location
- Various Places
- Gender
Re: Path of War now out! What do you like?
-
2014-09-14, 12:50 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Charlotte, NC
- Gender
Re: Path of War now out! What do you like?
Here's something I'd like to see a bit of discussion on: what maneuvers can be used in conjunction with touch spells? I know Bladecaster has Bladecaster's Strike - I'm more asking about casting and holding a touch spell one round then initiating a maneuver off that charge on the next. I know you're counted as armed while holding a charge, but in many (most? all?) cases a melee attack is specifically not a melee touch attack, which would leave only maneuvers that say any attack as available for this thought process.
There was something here and in the avatar box, and there will eventually be again. I just need to figure out what I want...
-
2014-09-14, 01:14 PM (ISO 8601)
- Join Date
- Feb 2013
- Location
- Southern Oregon
- Gender
Re: Path of War now out! What do you like?
and Grammaton Cryptic's Gun Kata is worded weirdly and may or may not actually count as a weapon for maneuvers.
-
2014-09-14, 06:00 PM (ISO 8601)
- Join Date
- Mar 2014
Re: Path of War now out! What do you like?
Yes - and limiting it to improvised weapons, the two classes that are most connected to hitting things in melee with a gun wouldn't be able to make use of the discipline.
If the point is gun-fu, 'hitting things with a gun in melee' should be a discipline weapon. Improvised weapons are a lot broader than that, which ends up with a Jackie Chan vibe. Not a bad thing per se - but not gun-fu.Last edited by Shinken; 2014-09-14 at 06:13 PM.
-
2014-09-14, 06:26 PM (ISO 8601)
- Join Date
- Jun 2011
- Location
- Washington
- Gender
Re: Path of War now out! What do you like?
Does a dervish defender's two weapon fighting bonus feat require the character to meet the prerequisites?
If it doesn't require a high dex... How well do you think a high strength duel wielder build would work?Meow(Steam page)
[I]"If you are far from this regions, there is a case what the game playing can not be comfortable.["/I]
-
2014-09-14, 06:31 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Finland
Re: Path of War now out! What do you like?
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
-
2014-09-14, 10:32 PM (ISO 8601)
- Join Date
- Feb 2013
Re: Path of War now out! What do you like?
Xeph Nomad by the marvellous Iron Penguin
[PF] Slicing, Clawing and Smashing: a Guide to the Pathfinder Psychic Warrior {WIP, PEACH}
-
2014-09-14, 11:30 PM (ISO 8601)
- Join Date
- Jun 2011
- Location
- Washington
- Gender
Re: Path of War now out! What do you like?
Trying to decide...
Two weapon fighting, or... Something else for a steelfist commando?
I do have permission from my gm to switch out a discipline for silver crane, if that aids things any.Last edited by Togath; 2014-09-14 at 11:31 PM.
Meow(Steam page)
[I]"If you are far from this regions, there is a case what the game playing can not be comfortable.["/I]
-
2014-09-14, 11:54 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Finland
Re: Path of War now out! What do you like?
Depends on what you want. Two-handing is good, obviously (temple sword is basically a longsword that's also a monk weapon), and sword'n'board works okay, though since you don't have shield proficiency, you'll need a MW light shield (so as to have no ACP) and can't get Imp. Shield Bash. Ranged with longbow is also a solid option, since Silver Crane, Steel Serpent, and Golden Lion all have maneuvers that can be used ranged (in addition to Solar Wind, obviously).
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
-
2014-09-15, 12:25 AM (ISO 8601)
- Join Date
- Jun 2011
- Location
- Washington
- Gender
Re: Path of War now out! What do you like?
I hadn't thought of trying a bow with it... Could definitely be fun ^_^ (and as a plus, I'll be threatening nearby spaces due to the unarmed strikes)
Should I invest in strength for compound bows, or rely on deadly aim/maneuvers for damage?Meow(Steam page)
[I]"If you are far from this regions, there is a case what the game playing can not be comfortable.["/I]
-
2014-09-15, 12:30 AM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Finland
Re: Path of War now out! What do you like?
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
-
2014-09-15, 12:31 AM (ISO 8601)
- Join Date
- Jun 2011
- Location
- Washington
- Gender
Re: Path of War now out! What do you like?
20 point buy, with human as the race.
something like this look decent? Should I move the str points back to wis?;
12 str
14+2 dex
14 con
10 int
8 wis
16 cha
edit: though I was going for silver crane for some of the melee only moves...
Is two weapon fighting worth considering for a steelfist commando? And would a two handed build work with their unarmed strike?(never been sure how unarmed strike would interact with things like power attack and... whatever else a two handed fighter uses)Last edited by Togath; 2014-09-15 at 12:35 AM.
Meow(Steam page)
[I]"If you are far from this regions, there is a case what the game playing can not be comfortable.["/I]
-
2014-09-15, 12:38 AM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Finland
Re: Path of War now out! What do you like?
It's not too bad. You could also dump Strength and grab Weapon Finesse, if you have feats to spare.
[Edit]: Steelfist Commando is excellent for TWF, and I'm quite sure PoW intends unarmed strikes be two-weapon-fightable, but by default they aren't (since you only have one "unarmed strike").Last edited by Greenish; 2014-09-15 at 12:40 AM.
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
-
2014-09-15, 12:46 AM (ISO 8601)
- Join Date
- Jun 2011
- Location
- Washington
- Gender
Re: Path of War now out! What do you like?
Actually, you can use two weapon fighting with unarmed strikes. A creature's whole body is usable for them, so they can always be used as an offhand attack.
I may try two weapon fighting... How far down the chain should I go? Will I actually be using enough full attacks to see any use from the later feats?
As for the two handed style thing with unarmed attacks... Does it work?Last edited by Togath; 2014-09-15 at 12:54 AM.
Meow(Steam page)
[I]"If you are far from this regions, there is a case what the game playing can not be comfortable.["/I]