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    Ogre in the Playground
     
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    Default GiTP Prestige Class Contest Chat Thread VI:

    The old chat threads were getting crazy big and this one just kind of died, so we're starting a new one!

    Current Contest: Fight Fire With Fire

    Past Contests:
    Contest XLVII: Rebirth!
    Contest XLVI: Kick in the Door!
    Contest XLV: Hidden Knowledge
    Contest XLIV: It's Cold Outside
    Contest XLIII: It was destiny!
    Contest XLII: Homebrew Heroes!
    Contest XLI: Hybrid Theory IV!
    Contest XL: Based on a Bestseller!
    Contest XXXIX: Villainy and Evil!
    Contest XXXVIII: Chaos is as Chaos... Oh look, shiny!
    Contest XXXVII: Be Good for Goodness Sake!
    Contest XXXVI: Traditionally Speaking!
    Contest XXXV: The Last Harvest!
    Contest XXXIV: Items of Power!
    Contest XXXIII: Pet Me!
    Contest XXXII: Hybrid Theory III
    Contest XXXI: Wibbly Wobbly Timey Wimey... Stuff
    Contest XXX: Into the Light
    Contest XXIX: Guts, Gears, and Glory!
    Contest XXVIII: My Life in Runes
    Contest XXVII: Epically Destined
    Contest XXVI: Eastern Exposure
    Contest XXV: It's a Race Thing
    Contest XXIV: Good Will Towards Men
    Contest XXIII: Hybrid Theory II
    Contest XXII: Darkness on the Playground
    Contest XXI: It's Only Natural
    Contest XX: In the Shadows
    Contest XIX: Power is a Gish best served Bold!
    Contest XVIII: Power Corrupts!
    Contest XVII: Mono e Mono
    Contest XVI: Live and Die by the Sword
    Contest XV: Where The Wyld Things Are
    Contest XIV: Hybrid Theory
    Contest XIII: Music and Lyrics
    Contest XII: Can we Rebuild it? Yes we can!
    Contest XI: Fallen, yet not Forgotten
    Contest X: Draw, Partner!
    Contest IX: It's Morphin' Time!
    Contest VIII: Bow down to my Fist!
    Contest VII: It's Elementary!
    Contest VI: The Mind is a Terrible Thing to Waste
    Contest V: Champion of the Common Man
    Contest IV: My Faith is Unswerving
    Contest III: We Band of Brothers
    Contest II: Soul Power!
    Contest I: Test My Sword, Meet Your End

    -Techwarrior
    Last edited by Techwarrior; 2014-11-04 at 10:26 PM.
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    Default Re: GiTP Prestige Class Contest Chat Thread VI:

    My soul is soothed by this contest's resurrection. Any plans on when the next one will begin?
    My Homebrew:
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    Default Re: GiTP Prestige Class Contest Chat Thread VI:

    I do find it questionable that you revived the chat thread without a new contest, it has been months from the last one after all.


    Quote Originally Posted by Cormag81 View Post
    2117: No matter how good a debater I am out of character there is no way to logically get out of falling after your paladin kills his patron god.

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    Default Re: GiTP Prestige Class Contest Chat Thread VI:

    I think that's because there was basically not voting on that contest, and Techwarrior wanted some more votes. Perhaps a link to the voting thread in the OP would be merited.
    Last edited by Just to Browse; 2014-09-12 at 05:55 PM.
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    Default Re: GiTP Prestige Class Contest Chat Thread VI:

    I only got the chance to start the thread way too late, and didn't get to finish the chat thread (hunting down links that weren't on the previous chat thread) until way too late.

    I am working on the next contest now, and will post it here shortly.
    Last edited by Techwarrior; 2014-09-13 at 02:38 AM.
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    Default Re: GiTP Prestige Class Contest Chat Thread VI:

    You need to change the template to include the new table format...
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    Default Re: GiTP Prestige Class Contest Chat Thread VI:

    Oh geez... I hadn't even thought of that.

    It'll have to wait until I'm off work, but I'll get to it.
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    Default Re: GiTP Prestige Class Contest Chat Thread VI:

    Don't worry Tech. I got the code for ya:



    Spoiler
    Show


    Spoiler: Table
    Show
    Level Base Attack Bonus Fort Save Ref Save Will Save Special
    1st
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    Spoiler: Code
    Show
    [TABLE="class: grid head"]
    [TR]
    [TH][B]Level[/B][/TH]
    [TH][B]Base Attack Bonus[/B][/TH]
    [TH][B]Fort Save[/B][/TH]
    [TH][B]Ref Save[/B][/TH]
    [TH][B]Will Save[/B][/TH]
    [TH][B]Special[/B][/TH]
    [/TR]
    [TR]
    [TD]1st[/TD]
    [TD][/TD]
    [TD][/TD]
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    [/TR]
    [TR]
    [TD]2nd[/TD]
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    [/TR]
    [TR]
    [TD]3rd[/TD]
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    [/TR]
    [TR]
    [TD]4th[/TD]
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    [/TR]
    [TR]
    [TD]5th[/TD]
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    [/TR]
    [TR]
    [TD]6th[/TD]
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    [/TR]
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    [TD]7th[/TD]
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    [/TR]
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    [/TR]
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    [TD]9th[/TD]
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    [/TR]
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    [TD]10th[/TD]
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    [/TR]
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    [TD]11th[/TD]
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    [TD]15th[/TD]
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    [/TR]
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    [TD]20th[/TD]
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    [/TR]
    [/TABLE]


    Well, it's uh, completely empty. But, eh.
    Open the lid and snatch a homebrewed treat from Cookie's Jar

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    Ogre in the Playground
     
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    Default Re: GiTP Prestige Class Contest Chat Thread VI:

    This guy. Thank you quite a lot. Just made my day there.
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    Default Re: GiTP Prestige Class Contest Chat Thread VI:

    I love the theme giving how it comes after a long downtime. plays in really nicely.


    I might have an idea, but the current concept makes entry nigh-impossible, so I'd have to think of a nw one (being the target of animate dead while having enough XP for a level up in order to take the first level is incredibly situational unless pre-planned.)


    Quote Originally Posted by Cormag81 View Post
    2117: No matter how good a debater I am out of character there is no way to logically get out of falling after your paladin kills his patron god.

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    Default Re: GiTP Prestige Class Contest Chat Thread VI:

    Thought I'd stand by to answer to that:
    Quote Originally Posted by boomwolf View Post
    I might have an idea, but the current concept makes entry nigh-impossible, so I'd have to think of a nw one (being the target of animate dead while having enough XP for a level up in order to take the first level is incredibly situational unless pre-planned.)
    What about a prestige class that starts at level 0? There is precedence of it.
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    Default Re: GiTP Prestige Class Contest Chat Thread VI:

    I know in one of the contests before I took over, I even entered one that started at 0. I'm pretty sure it was Pet Me! but I may be wrong, I can go pull it up if you'd like something to go off of.
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    Default Re: GiTP Prestige Class Contest Chat Thread VI:

    Quote Originally Posted by Network View Post
    Thought I'd stand by to answer to that:
    What about a prestige class that starts at level 0? There is precedence of it.
    That one would be too easy.
    And will require the assumption that you are about to die and someone will animate-dead you.
    Do not favor it.

    Any the whole concept isnt coming togther anyway, so the problem is rendered moot, the concept is scrapped.
    Maybe I'll come up with something else.


    Quote Originally Posted by Cormag81 View Post
    2117: No matter how good a debater I am out of character there is no way to logically get out of falling after your paladin kills his patron god.

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    Pixie in the Playground
     
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    Default Re: GiTP Prestige Class Contest Chat Thread VI:

    Alright, first submission is in! Please give me your thoughts and opinions if you care to, and any spelling errors/omissions/other mistakes I may have made. I look forward to seeing all of your submissions!
    78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.

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    Default Re: GiTP Prestige Class Contest Chat Thread VI:

    Finally finished my entry. NPC stat blocks are such a pain...
    All work I do is CC-BY-SA. Copy it wherever you want as long as you credit me.

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    Default Re: GiTP Prestige Class Contest Chat Thread VI:

    Quote Originally Posted by Just to Browse View Post
    Finally finished my entry. NPC stat blocks are such a pain...
    Aaaaaaagreed.
    78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.

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    Default Re: GiTP Prestige Class Contest Chat Thread VI:

    PrC is up. I may have asked some people for ideas and gotten "paladin who kills people so they can be reincarnated better". So here it is.

    I'll start PEACH'ing when I have time, and I would appreciate any PEACHes I can get. The signature ability is pretty wordy, so it can probably be made more clear.

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    Default Re: GiTP Prestige Class Contest Chat Thread VI:

    Is it okay to use the Warder class from Dreamscarred Press's Path of War as part of my Sample Encounter?
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    Default Re: GiTP Prestige Class Contest Chat Thread VI:

    That should be perfectly ok.

    Remember everyone, just one more week to get those submissions in and polished.
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    Default Re: GiTP Prestige Class Contest Chat Thread VI:

    Astonishingly, I've managed to complete my class before the last two hours of a competition.
    Opinions would be appreciated.
    My Homebrew:
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    Default Re: GiTP Prestige Class Contest Chat Thread VI:

    PEACH for Practitioner of the Way of the Butterfly

    Interesting theme. I was thinking of a cocoon-rebirth kind of class as well.

    Requirements look like a Pathfinder class, so you enter after level 6 but only need +5 BAB. That gives you a chance to spend a little time in a 3/4 class, which is probably good since monk is intended entry. Needs 2 knowledges, which is a little unusual for a monk normally. Ki Throw is at the end of a pretty deep feat chain though, Combat Expertise -> Improved Trip -> Ki Throw. Or get it as a bonus feat at Monk 10. So earliest entry looks something like Monk 1/Fighter 4/Ranger 1. You could do it with less Fighter and more Ranger if you want to spend more general feats on qualifying.

    Those are all non-standard save progressions. You could give average saves, like the Swashbuckler does, but that's done by giving a bad save and then a bonus to it via class features. Not a huge deal, but it Isn't Done. 3/4 BAB is very Monk.

    Gentle Assault is kind of strange; normally you don't ready an attack because that takes a standard action and you only get one. You could combine this with Vital Strike though, and you're adding enough to make that worthwhile. More powerful than I first thought, but also a bit limiting since you have to ready an attack which can lead to trickiness with triggering your readied action. Dex or Wis to CMB and CMD is something Monks should do anyway, so that's fine.

    Soft Steps is fine. Maybe a little slow; you could give them twice ground move speed since it is a full round action.

    Student of Life and Death is thematic but not super useful.

    Rekindle Vitality is also thematic but not super helpful.

    Chrysalis Revival should be the meat of the class. It's... interesting. You have some of the same problems Iron Heart Surge does: you can fix panicked with the Pupa stage except you're panicked and so you can't activate the chrysalis. That gets fixed some at the Butterfly stage with the automatic use, but that is only some debuffs. You have level/2 plus wisdom modifier in Ki points each day, so spending 2 or 3 is expensive but not crazy. This ability is thematic, but I'm wondering when you would use it. In combat, giving up actions is a heavy cost. Out of combat, there are 'cheaper' ways to heal (wands of CLW). I could see using this when you expect to die next round otherwise, but I dunno. Fixing ability damage and more difficult conditions with the Pupa and Butterfly stage makes it more useful for after-battle care, but it still hurts to lose actions in combat.

    Kiss of Death is thematic and useful. Bonus d6 of damage rarely goes wrong. The 1/day/target limit is probably needed here. Good ability.

    Cyclic Enlightenment is ok, but the bonus is pretty small. Players might forget to use it.

    Alight Upon the Petal is fine.

    Sacrificial Recompense is interesting. It ties in the death/life theme, and your poison butterfly metaphor is ok too.

    Metamorphic Resurrection makes the chrysalis more useful. Does the penalty stack if he almost-dies more than once within 8 hours?

    Acolyte of Life and Death is thematic and has some uses, but it seems like it's mostly for show. Fits the theme though, and you should keep it.

    Butterflight is kind of inevitable with a butterfly class. The added things apart from flight are kind of forgettable but ok.

    Metamorphose and Rebirth seems like it encourages mid-combat chrysalis using. The abilities seem reasonably balanced, though maybe Masque Spots does more than you think it did: Alter Self is pretty good. There's a typo in Puparium Raiment: "This armor weighs only five bounds and does not "

    Sagacious Vision is useful. Seeing invisible is important and powerful. The other stuff is nice fluff.

    Metamorphic Reincarnation is what this class should be about. Good.

    Doyen of Life and Death is pretty powerful. Free 1/day True Res is strong. 1/day SoD is not too big a deal at this level, especially as a otuch. You need to set a save DC for this, probably 10+class level+ Wis Mod.

    Fluff is alright, though you talk about melee combat and they don't get many abilities related to it.

    All in all it sticks to the theme and is rebirth-y. I don't think I would play it since the chrysalis kind of bugs me, but it's a fine class.

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    Default Re: GiTP Prestige Class Contest Chat Thread VI:

    Requirements look like a Pathfinder class, so you enter after level 6 but only need +5 BAB. That gives you a chance to spend a little time in a 3/4 class, which is probably good since monk is intended entry. Needs 2 knowledges, which is a little unusual for a monk normally. Ki Throw is at the end of a pretty deep feat chain though, Combat Expertise -> Improved Trip -> Ki Throw. Or get it as a bonus feat at Monk 10. So earliest entry looks something like Monk 1/Fighter 4/Ranger 1. You could do it with less Fighter and more Ranger if you want to spend more general feats on qualifying.
    Those are all non-standard save progressions. You could give average saves, like the Swashbuckler does, but that's done by giving a bad save and then a bonus to it via class features. Not a huge deal, but it Isn't Done. 3/4 BAB is very Monk.
    They're standard for Pathfinder PrC's, though. Your good saves start lower, although they progress at the same rate. And although you would still need to take Combat Expertise, Improved Trip is available as a 6th level monk bonus feat.

    Rekindle Vitality is also thematic but not super helpful.

    Kiss of Death is thematic and useful. Bonus d6 of damage rarely goes wrong. The 1/day/target limit is probably needed here. Good ability.

    Cyclic Enlightenment is ok, but the bonus is pretty small. Players might forget to use it.
    What if I were to increase Cyclic Enlightenment to d8, and doubled its bonus when applied to Rekindle Vitality or Kiss of Death? And since granting the temporary hit points via Rekindle Vitality is at the cost of using the ability for the rest of the day, would it be better if I doubled the damaged healed (and accompanying temp. hp) for that one use?

    Chrysalis Revival should be the meat of the class. It's... interesting. You have some of the same problems Iron Heart Surge does: you can fix panicked with the Pupa stage except you're panicked and so you can't activate the chrysalis. That gets fixed some at the Butterfly stage with the automatic use, but that is only some debuffs. You have level/2 plus wisdom modifier in Ki points each day, so spending 2 or 3 is expensive but not crazy. This ability is thematic, but I'm wondering when you would use it. In combat, giving up actions is a heavy cost. Out of combat, there are 'cheaper' ways to heal (wands of CLW). I could see using this when you expect to die next round otherwise, but I dunno. Fixing ability damage and more difficult conditions with the Pupa and Butterfly stage makes it more useful for after-battle care, but it still hurts to lose actions in combat.
    And here I thought the problem with Iron Heart Surge was that you could stop gravity... clarified "conditions" as "status conditions".
    I had intended to move panic up from Pupa... I had originally just listed every status effect the game had, then slapped myself when I realized how stupid that was and started switching those that prevented you from acting to the Butterfly stage (which I'll expand to include panic and stunning).
    Giving up a turn (or three)is a pretty big loss... I had thought the use for the initial version to be equivalent to taking the time to cast a healing spell or use an item, but this doesn't permit AoO and the medium hit dice means that 1/2 hp isn't actually all that much. If you aren't already dead, a decent healing spell could get you to about the same point.
    Would the ability to use Kiss of Death and Rekindle Vitality with ranged touch while in the chrysalis improve it? I was also considering adding a bonus to attack for 1 round when you emerge.

    Metamorphic Resurrection makes the chrysalis more useful. Does the penalty stack if he almost-dies more than once within 8 hours?

    Butterflight is kind of inevitable with a butterfly class. The added things apart from flight are kind of forgettable but ok.
    Yeah, the penalty stacks.
    I'm making Butterflight's scale-dust-penalty a swift action to use rather than a move--considering how important actions are, it is just too minor to spend a move action on. However, if you spend a ki point and use it as a standard action, you'll be able to inflict unarmed strike damage on everyone adjacent to you.

    Metamorphose and Rebirth seems like it encourages mid-combat chrysalis using. The abilities seem reasonably balanced, though maybe Masque Spots does more than you think it did: Alter Self is pretty good. There's a typo in Puparium Raiment: "This armor weighs only five bounds and does not "

    Doyen of Life and Death is pretty powerful. Free 1/day True Res is strong. 1/day SoD is not too big a deal at this level, especially as a otuch. You need to set a save DC for this, probably 10+class level+ Wis Mod.

    Fluff is alright, though you talk about melee combat and they don't get many abilities related to it.
    I missed that on Masque Spots... I forgot what all Alter Self could do. Spending a ki point to make it last longer now only gives it the normal duration of the spell.

    I'll make the resurrection ability cause the Practitioner Con damage for 24 hours. I'm not sure whether it should be 2 or 4 points, though.

    You're right about the melee combat bit. I'll give them the ability to make trip attacks instead of normal AoO (largely as an excuse to use Ki Throw on someone who charges them). And another, upper-level ability to add the Strength bonus of a target to their unarmed strike damage against that target. I'm also considering letting them make a trip attempt on an opponent who tries to grapple them, but that might be too much.

    Pardon me if I don't post the changes immediately--I'd like to get feedback beforehand.
    My Homebrew:
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    Default Re: GiTP Prestige Class Contest Chat Thread VI:

    With the contest's end coming up, I felt it was better to just make my changes and hope for the best.

    So... any ideas on a theme for the next contest?

    "Just Here for the Flumph" - theme of one single monster--not a type, subtype, or even a category like true dragons. Just one monster.
    "This is Why We Evolved Legs" - theme of the ocean, or maybe just its terrifying, terrifying depths.
    Last edited by dragonjek; 2014-10-11 at 10:16 AM. Reason: One "terrifying" just wasn't enough.
    My Homebrew:
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    Vgilmat, the race of little giants (with accompanying archetypes and feats)

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    Bugbear in the Playground
     
    Just to Browse's Avatar

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    Default Re: GiTP Prestige Class Contest Chat Thread VI:

    Did that voting thread ever get put up?
    All work I do is CC-BY-SA. Copy it wherever you want as long as you credit me.

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    Default Re: GiTP Prestige Class Contest Chat Thread VI:

    No, but I'm working on it now. New tables and all that.
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    Default Re: GiTP Prestige Class Contest Chat Thread VI:

    Quote Originally Posted by Techwarrior View Post
    No, but I'm working on it now. New tables and all that.
    If you don't feel like learning the new tables, you could always just copy-paste a table from a voting thread in the Base Class Contest and just change all the class names/authors to the right stuff.
    Base Class Contest XXV - Dungeon Plunge-In
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    Default Re: GiTP Prestige Class Contest Chat Thread VI:

    I'm already about halfway done with it, it's the chasing down post numbers that takes so long. (As you of all people should know )
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    Default Re: GiTP Prestige Class Contest Chat Thread VI:

    Quote Originally Posted by Techwarrior View Post
    I'm already about halfway done with it, it's the chasing down post numbers that takes so long. (As you of all people should know )
    Really? I just right click on the number at the top right of each post and open a new tab, copy-paste, type up name of class and author, done. Are you manually quoting and copying each post number?
    Base Class Contest XXV - Dungeon Plunge-In
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  29. - Top - End - #29
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    Default Re: GiTP Prestige Class Contest Chat Thread VI:

    Um... no... and that's definitely not why I gave up last night before finishing the task...

    Thank you sooooooooo much!!!
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    Default Re: GiTP Prestige Class Contest Chat Thread VI:

    Quote Originally Posted by Techwarrior View Post
    Um... no... and that's definitely not why I gave up last night before finishing the task...
    I am so sorry you had to go through that. That would be a nightmare to remember (but one you'd probably like to forget). I'm simultaneously amused and very sad for you.

    Glad to hear I could help, though.
    Last edited by Temotei; 2014-10-11 at 04:29 PM.
    Base Class Contest XXV - Dungeon Plunge-In
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    Homebrew
    Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).

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