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2014-09-27, 09:26 PM (ISO 8601)
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- Australia
Re: Dysfunctional Rules VI: Magic Circle Against Errata
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2014-09-28, 05:32 AM (ISO 8601)
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- Jan 2011
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- Dromund Kaas
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
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2014-09-28, 08:42 AM (ISO 8601)
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- Jun 2013
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- Sweden
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
Let's say, hypothetically, that you have a mount with a move speed of... 5ft, since that's the minimum. Maybe it's a very slow giant or something, I dunno.
And you, in turn, are a Monk with a move speed of 90ft. Plus a bit more, if we add on various applicable feats and the Quick trait. Get proficiency in a lance through whatever means.
Charging on the shoulders of Captain Slow the Hibernating Giant will still be more effective than speed-blitzing with your Monk-based super-speed.
I'm pretty sure that the double damage on a charge thing is just a legacy mechanic from back when you'd maybe get two attacks per round as a Fighter anyway.
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2014-09-28, 09:59 AM (ISO 8601)
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- Jul 2011
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- Tula, Russia
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
Eldritch Disciple can Coup de Grace with his Healing Blast. Targeted creature must make a Fortitude save (DC 10 + damage dealt) or die. (Unless it's undead, of course! )
Text trumps table. Advancement table for Oozemaster says about sizable Charisma penalties every even level. Text disagree.
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2014-09-28, 10:49 AM (ISO 8601)
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- May 2006
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- Sunnydale
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2014-09-28, 11:02 AM (ISO 8601)
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- Jul 2011
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- Tula, Russia
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2014-09-29, 10:47 AM (ISO 8601)
- Join Date
- May 2013
Re: Dysfunctional Rules VI: Magic Circle Against Errata
didnt see this in the handbook, and there might be something im missing but: the rod of wonder can shrink the wielder to 1/12 their original height with no save. but theres no change in size category, reach, or speed. so if a 6' tall human used it they would be a medium sized 6" human with a 30' movement speed. if it happened to a large creature with 50' speed, theyd still count as large, still have 10' reach and still move 50'/round
i apologize in advance for being wrong, im not quite there yet!
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2014-09-29, 10:56 AM (ISO 8601)
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- Aug 2010
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2014-09-29, 11:01 AM (ISO 8601)
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- Jul 2011
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- Tula, Russia
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2014-09-29, 11:11 AM (ISO 8601)
- Join Date
- Aug 2010
Re: Dysfunctional Rules VI: Magic Circle Against Errata
The first uses up a full-round action to form it, and is used to attack with it. it'll dissipate by the time you have actions available to CDG with it. The second you can CDG with, but not apply Healing Blast to, since you can't use blast essences with your claws (which are not an eldritch blast to begin with). The third uses up a standard action, and thus is incompatible with the full-round required for CDG, in addition to not leaving something around for you to use.
Avatar by TinyMushroom.
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2014-09-29, 11:17 AM (ISO 8601)
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- Jul 2011
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- Tula, Russia
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
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2014-09-29, 11:25 AM (ISO 8601)
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- Aug 2010
Re: Dysfunctional Rules VI: Magic Circle Against Errata
Still doesn't solve the problem that these two (eldritch glaive and hideous blow) aren't "use the action, get a weapon", they're "you make an attack". So a Quickened Eldritch Glaive doesn't give you a glaive which you can use as you please, it would let you full-attack as a swift action, and a Quickened Hideous Blow just lets you make an attack that EB damage gets added to. And an attack is not the same thing as a CDG, so you couldn't use the attacks provided to do that.
Avatar by TinyMushroom.
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2014-09-29, 11:30 AM (ISO 8601)
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- Jun 2013
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- Sweden
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
Didn't Complete Arcane introduce some rules for Coup de Grace with spells? Or am I misremembering things?
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2014-09-29, 11:33 AM (ISO 8601)
- Join Date
- Jul 2009
Re: Dysfunctional Rules VI: Magic Circle Against Errata
I recall reading somewhere that you can start a full action on one round and finish it the next. I'll try to find it.
EDIT: Here's the SRD on it, you can start a CDG if you have a standard action, but you must finish it the next round.Last edited by The Random NPC; 2014-09-29 at 11:37 AM.
See when a tree falls in the forest, and there's no one there to hear it, you can bet we've bought the vinyl.
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Avatar by Chd
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2014-09-29, 11:37 AM (ISO 8601)
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- Jul 2011
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- Tula, Russia
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
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2014-09-29, 11:39 AM (ISO 8601)
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- Aug 2010
Re: Dysfunctional Rules VI: Magic Circle Against Errata
Avatar by TinyMushroom.
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2014-09-29, 11:42 AM (ISO 8601)
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- Dec 2011
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- Southeast
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
Hmm, seem to have left the last letter out of my name I wonder if I can change that somehow...
Vestige by Marlowe http://www.giantitp.com/forums/shows...2&postcount=70
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2014-09-29, 11:56 AM (ISO 8601)
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- Jul 2011
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- Tula, Russia
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
OK
At the very least, is it possible to CDG with usual melee weapon, charged with Cure ... Wounds or Heal spell via Spell Storing, Spell Storing Item, Arcane Channeling, Arcane Infusion, or Channel Spell?
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2014-09-29, 12:13 PM (ISO 8601)
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- Apr 2010
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- London, EU
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
π = 4
Consider a 5' radius blast: this affects 4 squares which have a circumference of 40' — Actually it's worse than that.
Completely Dysfunctional Handbook
Warped Druid Handbook
Avatar by Caravaggio
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2014-09-29, 12:14 PM (ISO 8601)
- Join Date
- Aug 2010
Re: Dysfunctional Rules VI: Magic Circle Against Errata
In order of the linked things:
1.Well, Spell Storing would trigger AFTER the CDG, but yes, you could decide to heal them (and yes, it would be a decision, thanks to if-then nature, and free action required, along with "if the weilder desires"). Seems like an odd decision, but you could.
2.No, because the casting of the spell using the "wand" and the CDG would be separate actions.
3.No, same problem as Hideous Blow: standard action attack, not something you can CDG with. If you refer to the level 13 upgrade, then still no, because that's part of the Full-Round Attack action, which is different from using a full-round action to CDG someone.
4.No, because that doesn't even remotely come close to doing anything relevant. It just lets you add elemental damage to an attack, nothing about it would let you add healing to it (unless you hit something that heals from that element).
5.Yes.Avatar by TinyMushroom.
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2014-09-29, 01:08 PM (ISO 8601)
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- May 2006
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- Sunnydale
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2014-09-29, 01:22 PM (ISO 8601)
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- May 2013
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- Gainesville, GA
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
Its really a shame that coup de grace is so limited in what it can bedone with. Means you can't coup de grace a ogre mage/troll/other creature with regen overcome by fire by pouring a vial of alchemist's fire down their throat. Which would be awesome.
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2014-09-29, 01:32 PM (ISO 8601)
- Join Date
- Dec 2011
Re: Dysfunctional Rules VI: Magic Circle Against Errata
I don't think I saw anyone mention this, but in terms of things you could do with the negative caster level thing, you could have spells affect creatures retroactively since their duration would be negative. I feel like this could be really powerful, like if you cast glitterdust on an invisible creature a round after everyone failed to notice it and it sneak attacked a party member.
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2014-09-29, 02:19 PM (ISO 8601)
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- Feb 2014
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- Arcadia
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
Creator of the LA-assignment thread.
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2014-09-29, 08:03 PM (ISO 8601)
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- Feb 2010
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- The Great PNW
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
Author of The Auspician's Handbook and The Tempestarian's Handbook for Spheres of Power.Greenman by Bradakhan/Spring Greenman by Comissar/Autumn Greenman by Sgt. Pepper/Winter Greenman by gurgleflep
Ask me (or the other authors) anything.
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2014-09-29, 08:19 PM (ISO 8601)
- Join Date
- Aug 2010
Re: Dysfunctional Rules VI: Magic Circle Against Errata
Any measurement with a direction can be negative. Since duration has an, at least implicit, direction (of "into the future"), then it can be negative by going in the opposite direction. Kinda like how velocity can be negative ("How far north did you go?" "Negative 50" "?" "I went south").
Avatar by TinyMushroom.
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2014-09-29, 08:24 PM (ISO 8601)
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- Apr 2013
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- Cloudcuckooland
Re: Dysfunctional Rules VI: Magic Circle Against Errata
Last edited by NeoPhoenix0; 2014-09-29 at 08:29 PM.
Extended signature (Includes Giantitp regulars as... links, avatar showcase, homebrew, and other stuff.)
Current avatar by me
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2014-09-29, 08:45 PM (ISO 8601)
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- Sep 2011
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- Calgary, AB
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
The difference being that number of apples is a quantity and time, so far as physics looks at it, is a dimension. We perceive time as linear, but it's mathematically more consistent to treat it as analogous to the spatial dimensions.
All donations will be given to the Save the Catgirls breeding program.
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2014-09-29, 08:52 PM (ISO 8601)
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- Feb 2010
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- The Great PNW
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
Author of The Auspician's Handbook and The Tempestarian's Handbook for Spheres of Power.Greenman by Bradakhan/Spring Greenman by Comissar/Autumn Greenman by Sgt. Pepper/Winter Greenman by gurgleflep
Ask me (or the other authors) anything.
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2014-09-29, 09:07 PM (ISO 8601)
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- Jan 2011
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- Why am I here?
Re: Dysfunctional Rules VI: Magic Circle Against Errata
Bag of Holding, Portable Hole, and the special spatial 'splosion they make together want to have a very loud word with you. Also if swallow whole scales with a creature's current size and not just its original size (or even if it does) you can end up with paradoxical amounts of space in a T-rex.