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Thread: Voice Stealing?

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    Bugbear in the Playground
    Join Date
    Nov 2010
    Location
    Vancouver BC Canada
    Gender
    Male

    Default Voice Stealing?

    Hey guys, I'm looking for any effects in homebrew and source that, yes, steal voices.
    This is essentially a silence spell and being able to use non-damaging sound or sonic effects in the area as if they were your own with some minor limitations.

    I'm looking for existing mechanics and balancepoints, anyone got anything? Any ideas for starting from scratch?

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    Troll in the Playground
     
    PirateGirl

    Join Date
    Sep 2007
    Location
    Elemental Plane of Purple
    Gender
    Female

    Default Re: Voice Stealing?

    See Pathfinder for inspiration. They have stealing voice as a spell and as a Special Ability.

    For the spell:

    Steal Voice
    School necromancy; Level bard 2, sorcerer/wizard 2, witch 2
    Casting Time 1 standard action
    Components V
    Range medium (100 ft. + 10 ft./level)
    Target one creature
    Duration permanent (D)
    Saving Throw Fortitude negates; Spell Resistance yes

    The target’s throat constricts, giving it the caster croak spellblight.

    Caster Croak

    The afflicted spellcaster's throat or mouth is magically constricted. The spellcaster can barely make her words heard, and then only with great effort. A creature under this affect can only make itself heard by others by spending a swift action to focus its will on speech. Casting spells with a verbal component has a 20% chance of spell failure, and the save DCs of any spells she casts with the language-dependent descriptor are reduced by 4. Spell-like abilities are not affected by this spellblight because they lack verbal components. Shouting and screaming is impossible while the creature is affected by this spellblight.

    A heal spell or similar effect cures this spellblight, as does casting the shout spell, though doing so is still affected by the spellblight's effects.

    Steal Voice (Su): Any creature hit by an attic whisperer’s touch must make a DC 16 Will save or lose its ability to speak for 1 hour. During that time, the creature cannot talk, cast spells with verbal components, use auditory bardic performances, or use any other ability that requires speech. Once an attic whisperer has stolen a creature’s voice, it can perfectly mimic that voice at any time, even after its victim’s voice has returned, and while using that voice can speak any languages the victim knew. Those familiar with an individual’s voice can make a Sense Motive check opposed by the attic whisperer’s Bluff check to realize a mimicked voice is inauthentic. The save DC is Charisma-based.

    Debby
    Last edited by Debihuman; 2014-09-30 at 05:32 AM.
    P.E.A.C.H. Please Evaluate And Critique Honestly. Being nicer and kinder doesn't hurt either. Note I generally only critique 3.5 and Pathfinder material.
    Please, please, please when using non-core material, cite to the books. There are too many books to wade through to find the one with the feat, special ability or spell you use.
    my creations in homebrew signature thread

  3. - Top - End - #3
    Bugbear in the Playground
    Join Date
    Nov 2010
    Location
    Vancouver BC Canada
    Gender
    Male

    Default Re: Voice Stealing?

    Both mechanical concepts are relevant and interesting, thanks!

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