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  1. - Top - End - #31
    Pixie in the Playground
     
    ClericGuy

    Join Date
    Oct 2014

    Default Re: [3.5] Need help with a Cleric

    Quote Originally Posted by Extra Anchovies View Post
    Jozan the 12th-level cleric wants to Persist some buffs. He has a Charisma of 14, the Extra Turning feat, a Reliquiary Holy Symbol, and a Nightstick, for a total of (3+2+4+1+4)= 14 turn attempts. So, the day before he goes adventuring, he casts Extended Divine Power from a fifth-level slot, and augments it using Divine Metamagic (Persistent Spell) by spending seven turning attempts (6 from persistent's spell level adjustment, plus 1 for divine metamagic). The spell's duration is 24*2=48 hours. He then casts Extended Recitation as another fifth-level spell, and persists that using seven more turn attempts.

    The next day, before the party sets out to go adventuring, Jozan still has Divine Favor and Recitation active. He then uses his fourteen turning attempts for the new day to cast Extended Righteous Might as a sixth-level slot, apply Persistent Spell to it using DMM, and then doing the same with Extended Mass Lesser Vigor as a fourth-level slot. Now he has a BAB of +12/+7/+2, a +3 luck bonus to AC, attack rolls, and saves, a total of +10 to Strength and +2 to Constitution, +2 natural armor, fast healing 1, and DR 6/evil. His allies also have fast healing 1, and a +2 luck bonus to AC, attacks, and saves.

    He has also used up all of his daily turning attempts. Mialee criticizes him for this, asking him what he'll do if they encounter undead, to which Jozan responds with a sly grin. Later that day, the meet a powerful vampire lord, and Jozan crushes him to a pulp in two rounds by with his mace (+20/+15/+10 to hit, damage 2d6+6), while shrugging off the vampire's attacks due to his increase AC, his damage reduction, and the fast healing. Krusk is overcome with jealousy and starts a Tumblr so he can anonymously vent to teenagers online.

    Oh sweet jesus, i can feel the tears of the Warrior already.

  2. - Top - End - #32
    Pixie in the Playground
     
    ClericGuy

    Join Date
    Oct 2014

    Default Re: [3.5] Need help with a Cleric

    Guys, i have it all figured out except for Race choice.

    Human ( Extra Turning ) or Lesser Aasimar ( Ability bonuses )

  3. - Top - End - #33
    Ettin in the Playground
    Join Date
    Aug 2014

    Default Re: [3.5] Need help with a Cleric

    Quote Originally Posted by Omnisandro View Post
    Guys, i have it all figured out except for Race choice.

    Human ( Extra Turning ) or Lesser Aasimar ( Ability bonuses )
    Go with Human for Extra Turning. Remember, every full seven turn attempts you have you can have two more persistent-extended buffs up. Extra Turning + Cha modifier of 2 or higher + nightstick + reliquary holy symbol = four buffs exactly, and is very easily achievable. +2 Wisdom is maybe one bonus spell (and you can get by without the increase to save, and +2 Charisma is only one more turning attempt.
    Please use they/them/theirs when referring to me in the third person.
    My Homebrew (PF, 3.5)
    Awesome Bone Knight avatar by Chd.
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    Cassidy Halloran, Human Scout
    William Gamache, Human Relic Channeler Medium
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    Quote Originally Posted by AGrinningCat View Post
    Lay on hands? More like Lay your Eyes on this sick elbow drop!

  4. - Top - End - #34
    Pixie in the Playground
     
    ClericGuy

    Join Date
    Oct 2014

    Default Re: [3.5] Need help with a Cleric

    Quote Originally Posted by Extra Anchovies View Post
    Go with Human for Extra Turning. Remember, every full seven turn attempts you have you can have two more persistent-extended buffs up. Extra Turning + Cha modifier of 2 or higher + nightstick + reliquary holy symbol = four buffs exactly, and is very easily achievable. +2 Wisdom is maybe one bonus spell (and you can get by without the increase to save, and +2 Charisma is only one more turning attempt.

    So, somenthing like this to start?

    STR= 14
    DEX= 10
    CON= 12
    INT= 8
    WIS= 15 ( 16 at level 4 )
    CHA= 15


    Also, i lose the spell per day charge normally while using DMM and paying with turns, right?

  5. - Top - End - #35
    Ettin in the Playground
    Join Date
    Aug 2014

    Default Re: [3.5] Need help with a Cleric

    Quote Originally Posted by Omnisandro View Post
    So, somenthing like this to start?

    STR= 14
    DEX= 10
    CON= 12
    INT= 8
    WIS= 15 ( 16 at level 4 )
    CHA= 15


    Also, i lose the spell per day charge normally while using DMM and paying with turns, right?
    You don't need to 15 in Charisma; odd scores don't help much, your ability increases will be going into Wisdom, and you can always pick up a Cloak of Charisma or Belt of Magnificence. I would suggest:

    STR 12
    DEX 10
    CON 12
    INT 10
    WIS 16
    CHA 14

    Str doesn't need to be super high; you'll be getting +10 from buffs (+6 enhancement from Divine Power, +4 size from Righteous Might). Without the Int penalty you can max ranks in Concentration and Spellcraft while having a few on the side for other skills (Knowledge [Relgion] or something). If you don't care about skill points, I would recommend changing Int to 8 and Con to 14.
    Please use they/them/theirs when referring to me in the third person.
    My Homebrew (PF, 3.5)
    Awesome Bone Knight avatar by Chd.
    Spoiler: Current Characters
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    Cassidy Halloran, Human Scout
    William Gamache, Human Relic Channeler Medium
    Spoiler: Quotes
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    Quote Originally Posted by AGrinningCat View Post
    Lay on hands? More like Lay your Eyes on this sick elbow drop!

  6. - Top - End - #36
    Pixie in the Playground
     
    ClericGuy

    Join Date
    Oct 2014

    Default Re: [3.5] Need help with a Cleric

    Quote Originally Posted by Extra Anchovies View Post
    You don't need to 15 in Charisma; odd scores don't help much, your ability increases will be going into Wisdom, and you can always pick up a Cloak of Charisma or Belt of Magnificence. I would suggest:

    STR 12
    DEX 10
    CON 12
    INT 10
    WIS 16
    CHA 14

    Str doesn't need to be super high; you'll be getting +10 from buffs (+6 enhancement from Divine Power, +4 size from Righteous Might). Without the Int penalty you can max ranks in Concentration and Spellcraft while having a few on the side for other skills (Knowledge [Relgion] or something). If you don't care about skill points, I would recommend changing Int to 8 and Con to 14.
    I need 13 ST for Power Attack through

  7. - Top - End - #37
    Ettin in the Playground
    Join Date
    Aug 2014

    Default Re: [3.5] Need help with a Cleric

    Quote Originally Posted by Omnisandro View Post
    I need 13 ST for Power Attack through
    Ah yes, I keep forgetting that prerequisite. Str 13, Int 9, maybe? Then if you find later on that you want skill points, you can increase Int, and if you want more fighty-fighty stuff, you can increase Str.
    Please use they/them/theirs when referring to me in the third person.
    My Homebrew (PF, 3.5)
    Awesome Bone Knight avatar by Chd.
    Spoiler: Current Characters
    Show
    Cassidy Halloran, Human Scout
    William Gamache, Human Relic Channeler Medium
    Spoiler: Quotes
    Show
    Quote Originally Posted by AGrinningCat View Post
    Lay on hands? More like Lay your Eyes on this sick elbow drop!

  8. - Top - End - #38
    Dwarf in the Playground
     
    Eonir's Avatar

    Join Date
    Feb 2012
    Location
    Dallas
    Gender
    Male

    Default Re: [3.5] Need help with a Cleric

    Quote Originally Posted by Extra Anchovies View Post
    Ah yes, I keep forgetting that prerequisite. Str 13, Int 9, maybe? Then if you find later on that you want skill points, you can increase Int, and if you want more fighty-fighty stuff, you can increase Str.
    Zenthryi (MM2) are another Planetouched race who can be "lesser". They are +2 str, wis, dex, -2 cha. Great cleric race.

    The Planetouched Handbook if you're curious.
    Pointy-eared and proud.

    Avatar by Oneris.

  9. - Top - End - #39
    Pixie in the Playground
     
    ClericGuy

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    Oct 2014

    Default Re: [3.5] Need help with a Cleric

    Quote Originally Posted by Eonir View Post
    Zenthryi (MM2) are another Planetouched race who can be "lesser". They are +2 str, wis, dex, -2 cha. Great cleric race.

    The Planetouched Handbook if you're curious.
    Cannot use that book.
    Even if i could, i would not be able to roleplay that race.

  10. - Top - End - #40
    Dwarf in the Playground
     
    Eonir's Avatar

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    Feb 2012
    Location
    Dallas
    Gender
    Male

    Default Re: [3.5] Need help with a Cleric

    Quote Originally Posted by Omnisandro View Post
    Cannot use that book.
    Even if i could, i would not be able to roleplay that race.
    Oh my bad. This is probably for the better anyways, Zenythri are exceptionally powerful.
    Pointy-eared and proud.

    Avatar by Oneris.

  11. - Top - End - #41
    Pixie in the Playground
     
    ClericGuy

    Join Date
    Oct 2014

    Default Re: [3.5] Need help with a Cleric

    Quote Originally Posted by Eonir View Post
    Oh my bad. This is probably for the better anyways, Zenythri are exceptionally powerful.
    Yes, even i can tell bonus to 3 attributes is too much.
    Still, charisma penalty would not be optimal for my build.

  12. - Top - End - #42
    Bugbear in the Playground
     
    PaladinGuy

    Join Date
    Dec 2010

    Default Re: [3.5] Need help with a Cleric

    Quote Originally Posted by Omnisandro View Post
    I need 13 ST for Power Attack through
    STR 14
    DEX 10
    CON 12
    INT 8
    WIS 16
    CHA 14

    or

    STR 14
    DEX 8
    CON 14
    INT 8
    WIS 16
    CHA 14

    ...bonuses to AC are pretty easy to come by for a DMM cleric, so low dex shouldn't be an issue. I'd pick one of those as my stat array. Matter of preference at this point.
    Last edited by Gullintanni; 2014-10-03 at 03:47 PM.

  13. - Top - End - #43
    Pixie in the Playground
     
    ClericGuy

    Join Date
    Oct 2014

    Default Re: [3.5] Need help with a Cleric

    Quote Originally Posted by Gullintanni View Post
    STR 14
    DEX 10
    CON 12
    INT 8
    WIS 16
    CHA 14

    or

    STR 14
    DEX 8
    CON 14
    INT 8
    WIS 16
    CHA 14

    ...bonuses to AC are pretty easy to come by for a DMM cleric, so low dex shouldn't be an issue. I'd pick one of those as my stat array. Matter of preference at this point.
    Yeah, i'm going with the first one already.
    We got a Bard, so skills wont be a problem.

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