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    Eldritch Horror in the Playground Moderator
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    Default Diablo III: Don't Forget To Eat Today

    Continuing discussion for Diablo III, hack-and-slash action-adventure juggernaut from Blizzard Entertainment. Because nothing says 'Hello' like a jar full of flaming spiders to the face.






    Anyone think we should start up a register of battletags, like in the Hearthstone thread, if people want to play together?

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    Default Re: Diablo III: Don't Forget To Eat Today

    Well, finally got three pieces of Cain's Destiny, so now I have 85% Magic Item Find and +50% xp gain. That should help me grind.

    I'm now on Master difficulty, not sure if I want to risk Torrent1 or not. Maybe I'll stick my toe in and see how I can handle it.
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    Default Re: Diablo III: Don't Forget To Eat Today

    If we are collecting tags, mine is Dhavaer#6678.
    Thanks to Veera for the avatar.

    I keep my stories in a blog. You should read them.

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    Dhavaer, your ideas are like candy from the sky, sprinkled lightly with cinnamon.
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    Wow. Badass without being flashy and showy, attractive while remaining classy. Bravo Dhavaer.
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    ...Why do I imagine you licking your lips and rubbing your hands together?

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    Default Re: Diablo III: Don't Forget To Eat Today

    Quote Originally Posted by The Glyphstone View Post
    Anyone think we should start up a register of battletags, like in the Hearthstone thread, if people want to play together?
    Sounds good to me!

    My battletag for Diablo 3 is "Vriska#1615".

    ION, Kadala has just given me a most generous gift: a shiny new pair of gloves that happened to roll Crit chance, and thus became trifecta after about twenty or so enchantments. Woo~
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    Eldritch Horror in the Playground Moderator
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    Default Re: Diablo III: Don't Forget To Eat Today

    Quote Originally Posted by Derjuin View Post
    Sounds good to me!

    My battletag for Diablo 3 is "Vriska#1615".

    ION, Kadala has just given me a most generous gift: a shiny new pair of gloves that happened to roll Crit chance, and thus became trifecta after about twenty or so enchantments. Woo~
    So much Raeg. Still need my Theo gloves and my Jeram mask to complete zombomancer goodness.

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    Default Re: Diablo III: Don't Forget To Eat Today

    My current most desired drop is Tal's amulet (so I can swap the source for Firebird's) or Rama's Gift (so my DPS can pierce the heavens).
    Thanks to Veera for the avatar.

    I keep my stories in a blog. You should read them.

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    Quote Originally Posted by ClericofPhwarrr View Post
    Dhavaer, your ideas are like candy from the sky, sprinkled lightly with cinnamon.
    Quote Originally Posted by Gwyn chan 'r Gwyll View Post
    Wow. Badass without being flashy and showy, attractive while remaining classy. Bravo Dhavaer.
    Quote Originally Posted by Psyren View Post
    ...Why do I imagine you licking your lips and rubbing your hands together?

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    Default Re: Diablo III: Don't Forget To Eat Today

    I'm looking for a Ring of Royal Grandeur myself.

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    Default Re: Diablo III: Don't Forget To Eat Today

    So, I've got a skill set that seems to be working for me. Blizzard + Armegeddon, Black Hole + Blazar, Magic Missile + Conflagrate, and for buffs, I'm using Arcane Armor with the 5% crit chance rune and Magic Weapon with the rune that gives me Energy with every hit. Because Blizzard is hitting a crapload of times, since it is my 'mana dump' skill I will often have multiple blizzards going simultaneously, my energy recovery is pretty darn good. Blazar is the only one I'd like to find an alternative for, but I can't seem to find one. Explosive Blast was tried out, but that requires that I close, and there's lots of monsters that are very good at keeping me at a distance.

    I tried Torrent1. While I succeeded, and I got the two piece wizard set wand from it, it just took too much to get through. I'm going to have to step it back if I want any sort of progress. So perhaps I should start farming Bounties. I've heard there's no difference between farming bounties on Normal and on Torrent1, is this really true?
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    Default Re: Diablo III: Don't Forget To Eat Today

    Quote Originally Posted by The Glyphstone View Post
    Anyone think we should start up a register of battletags, like in the Hearthstone thread, if people want to play together?
    Probably. I think there was something like it in the old thread, but a refresh is probably good.

    legoshrimp#1722
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    Default Re: Diablo III: Don't Forget To Eat Today

    Quote Originally Posted by ShneekeyTheLost View Post
    I tried Torrent1. While I succeeded, and I got the two piece wizard set wand from it, it just took too much to get through. I'm going to have to step it back if I want any sort of progress. So perhaps I should start farming Bounties. I've heard there's no difference between farming bounties on Normal and on Torrent1, is this really true?
    It used to be true, but I believe patch 2.1 changed that.

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    Default Re: Diablo III: Don't Forget To Eat Today

    Been trying Torment1 again with a different setup, this time with some Life Per Hit instead of Resource Cost Reduction for my Paragon and did somewhat better. Picked up Vyr's pants, which I really have no interest in because I've never really liked Archons, however I also picked up an RoRG with some pretty amazing stats. Int, Resist All, Attack Speed, Life Per Hit and Extra Xp Per Kill. I suppose I can swap out the Attack Speed for Crit Chance when I have the opportunity to, and that's pretty much an optimal piece of gear.

    Since I have the RoRG, maybe if I pick up another piece of Vyr's, I can at least get the three piece set bonus, plus still having the full set bonus from Cain's due to the RoRG.
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    All hail great Shneekeythulhu! Ia Ia Shneeky fthagn
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    Quite possibly, the best rebuttal I have ever witnessed.
    Joker Bard - the DM's solution to the Batman Wizard.
    Takahashi no Onisan - The scariest Samurai alive
    Incarnum and YOU: a reference guide
    Soulmelds, by class and slot: Another Incarnum reference
    Multiclassing for Newbies: A reference guide for the rest of us

    My homebrew world in progress: Falcora

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    Default Re: Diablo III: Don't Forget To Eat Today

    I really need to find some way to speed up my load times so that the server doesn't go "nope, you're AFK, KICK!"

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    Default Re: Diablo III: Don't Forget To Eat Today

    That RoRG needs a socket.

    In other news, I'm near to hanging this game up. I'm getting sick of the game deciding that my wizard should use a mace...the same mace...over and over.

    Sigh.
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    Troll in the Playground
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    Default Re: Diablo III: Don't Forget To Eat Today

    Quote Originally Posted by ShneekeyTheLost View Post
    So, I've got a skill set that seems to be working for me. Blizzard + Armegeddon, Black Hole + Blazar, Magic Missile + Conflagrate, and for buffs, I'm using Arcane Armor with the 5% crit chance rune and Magic Weapon with the rune that gives me Energy with every hit. Because Blizzard is hitting a crapload of times, since it is my 'mana dump' skill I will often have multiple blizzards going simultaneously, my energy recovery is pretty darn good. Blazar is the only one I'd like to find an alternative for, but I can't seem to find one. Explosive Blast was tried out, but that requires that I close, and there's lots of monsters that are very good at keeping me at a distance.
    Doesn't blizzard have an atrociously low proc coefficient? Does the magic weapon rune not use the coefficients?

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    Default Re: Diablo III: Don't Forget To Eat Today

    Been leveling a throwbarb and it's a lot of fun. Anyone tried this direction yet and have any pointers for me?
    I use a fast one-hander and a shield; so far he doesn't appear to need any defensive passives, but I'll be able to judge his survivability better once I'm in the 60s and not quite so twinked out. But I like the idea of him with a shield so chances are he'll stick with it.

    Blizzard appears to be down at the moment so here's the build I'm going for: http://www.d3head.com/calculator/ski...V85zF850n8zFjH

    I'm also toying with trying a physical, lightning or cold-based build, particularly since I don't have any builds for the former yet.

    One thing I will say is that the Ancients are pretty scary. The cooldown is hella long but man, what a panic button. It reminds me a great deal of Fetish Army.
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    Default Re: Diablo III: Don't Forget To Eat Today

    Quote Originally Posted by Crow View Post
    That RoRG needs a socket.

    In other news, I'm near to hanging this game up. I'm getting sick of the game deciding that my wizard should use a mace...the same mace...over and over.

    Sigh.
    Why bother with a socket on a ring? That's just basically more raw stats. Unless there are unique gems I haven't run into yet.

    I got the machine plans, and a rift gem of Trials. But since I can barely keep my own on Tor1 bounties and shard frag runs, I think I'll just keep those in the bank for now.

    An alternate setup I am trying is by replacing Arcane Armor with Familiar that gives the 10% bonus to damage. Turns out it makes me too squishy. Oh well.
    Quote Originally Posted by The Underlord View Post
    All hail great Shneekeythulhu! Ia Ia Shneeky fthagn
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    Quite possibly, the best rebuttal I have ever witnessed.
    Joker Bard - the DM's solution to the Batman Wizard.
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    Incarnum and YOU: a reference guide
    Soulmelds, by class and slot: Another Incarnum reference
    Multiclassing for Newbies: A reference guide for the rest of us

    My homebrew world in progress: Falcora

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    Default Re: Diablo III: Don't Forget To Eat Today

    Quote Originally Posted by ShneekeyTheLost View Post
    Why bother with a socket on a ring? That's just basically more raw stats. Unless there are unique gems I haven't run into yet.
    There are. They're new in the last patch and only drop in greater rifts.
    Thanks to Veera for the avatar.

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    Quote Originally Posted by ClericofPhwarrr View Post
    Dhavaer, your ideas are like candy from the sky, sprinkled lightly with cinnamon.
    Quote Originally Posted by Gwyn chan 'r Gwyll View Post
    Wow. Badass without being flashy and showy, attractive while remaining classy. Bravo Dhavaer.
    Quote Originally Posted by Psyren View Post
    ...Why do I imagine you licking your lips and rubbing your hands together?

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    Default Re: Diablo III: Don't Forget To Eat Today

    Quote Originally Posted by Dhavaer View Post
    There are. They're new in the last patch and only drop in greater rifts.
    Link for emphasis
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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    Default Re: Diablo III: Don't Forget To Eat Today

    Quote Originally Posted by ShneekeyTheLost View Post
    Why bother with a socket on a ring? That's just basically more raw stats. Unless there are unique gems I haven't run into yet.
    http://us.battle.net/d3/en/item/gem/

    In particular, Legendary Gems.

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    Default Re: Diablo III: Don't Forget To Eat Today

    Quote Originally Posted by Dhavaer View Post
    There are. They're new in the last patch and only drop in greater rifts.
    The important part is that the new gems can only be placed into jewelry with sockets.

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    Default Re: Diablo III: Don't Forget To Eat Today

    I just picked up the Expansion for my PS4 this last weekend and have put about 8 hours in playing a Crusader on Normal (I was going by the suggestions on the in game menu, as with no gear or real experience playing this version of the game), nothing too involved. But I've hit level 30ish and I just seem to be absolutely destroying any mob that pops up; and tanking any Elite or Boss in under a minute unless they pull some form of trickery. Never once been close to death (and if I am, I just spam more Fist and my +Life per Wrath spent fills me back up).

    So, should I just move up a difficulty since I'm cakewalking it, or finish a full playthrough on Normal first?

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    Default Re: Diablo III: Don't Forget To Eat Today

    Up the difficulty.

    A full "normal" playthrough does not net you enough experience to hit the level cap; there's just barely enough on Expert.

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    Default Re: Diablo III: Don't Forget To Eat Today

    Quote Originally Posted by NineThePuma View Post
    Up the difficulty.

    A full "normal" playthrough does not net you enough experience to hit the level cap; there's just barely enough on Expert.
    Will do. I had kind of thought it was a little easy...I'm not even bothering with attempting to dodge anything...it's just wade in and throw hammers, smite with god powers, and collect loot.

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    Default Re: Diablo III: Don't Forget To Eat Today

    So is anyone here running a character through the new “Seasons” feature? If so, what are your thoughts on it?

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    Default Re: Diablo III: Don't Forget To Eat Today

    Quote Originally Posted by xroads View Post
    So is anyone here running a character through the new “Seasons” feature? If so, what are your thoughts on it?
    My thoughts are there aren't really good incentives to do it. And there is no reason to make a new character in terms of build so if you already have 70ish(not quite on a few because I only play wizard anyways) for all classes it is just the new items. Well and a "level playing field" but since there isn't even trading it seems mostly pointless. D2 seasons worked in large part because you could level multiple characters and there would be meaningful differences between them, but in d3 if you level another character of the same class, the only possible difference between them at level 70 is gender. So even then you can at most level 2 characters of the same class and there be a difference.
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    Default Re: Diablo III: Don't Forget To Eat Today

    Quote Originally Posted by xroads View Post
    So is anyone here running a character through the new “Seasons” feature? If so, what are your thoughts on it?
    I have, but have yet to see a Seasonal Legendary. In addition - while the few there are look quite fun if you can get one (like that wand that removes the cooldown from teleport), I don't think they are worth starting from scratch in terms of Paragon levels, artisan progression and even recipes.

    That last one is truly the kicker - every recipe you've obtained in non-seasonal must be regained, which essentially puts all of them back in the legendary pool to be found again, diluting your chances of finding something you truly want, and not to mention all those seasonals are in the pool as well. And it's unclear what will happen to the paragon levels you earn in seasonal too, or what will happen to your stash if both are full when the season ends.

    If they allowed Seasonal characters to trade with one another, or reroll multiple properties... well, that would be something.
    Last edited by Psyren; 2014-10-15 at 12:25 PM.
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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    Default Re: Diablo III: Don't Forget To Eat Today

    Quote Originally Posted by Psyren View Post
    I have, but have yet to see a Seasonal Legendary. In addition - while the few there are look quite fun if you can get one (like that wand that removes the cooldown from teleport), I don't think they are worth starting from scratch in terms of Paragon levels, artisan progression and even recipes.

    That last one is truly the kicker - every recipe you've obtained in non-seasonal must be regained, which essentially puts all of them back in the legendary pool to be found again, diluting your chances of finding something you truly want, and not to mention all those seasonals are in the pool as well. And it's unclear what will happen to the paragon levels you earn in seasonal too, or what will happen to your stash if both are full when the season ends.

    If they allowed Seasonal characters to trade with one another, or reroll multiple properties... well, that would be something.
    That sounds cool, but it is literally never going to be useful since clear speed is more valuable then short bursts of movement.

    I think recipes drop independently from other legendaries, but I am not sure.

    And since you will be able to get the legendaries after the season ends anyways that isn't a huge argument for it.
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    Default Re: Diablo III: Don't Forget To Eat Today

    Don't knock the aetger walker wand before trying it. At the very least, it's good for hotswapping. Never had an easier time doing bounties and key wardens

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    Default Re: Diablo III: Don't Forget To Eat Today

    Quote Originally Posted by Psyren View Post
    I have, but have yet to see a Seasonal Legendary. In addition - while the few there are look quite fun if you can get one (like that wand that removes the cooldown from teleport), I don't think they are worth starting from scratch in terms of Paragon levels, artisan progression and even recipes.

    That last one is truly the kicker - every recipe you've obtained in non-seasonal must be regained, which essentially puts all of them back in the legendary pool to be found again, diluting your chances of finding something you truly want, and not to mention all those seasonals are in the pool as well. And it's unclear what will happen to the paragon levels you earn in seasonal too, or what will happen to your stash if both are full when the season ends.

    If they allowed Seasonal characters to trade with one another, or reroll multiple properties... well, that would be something.
    Recipes are on a different drop table from legendary items. Was confirmed during discussions of the drop rate modification if nothing's dropped for 6 hours or so.

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    Default Re: Diablo III: Don't Forget To Eat Today

    Quote Originally Posted by Legoshrimp View Post
    That sounds cool, but it is literally never going to be useful since clear speed is more valuable then short bursts of movement.

    I think recipes drop independently from other legendaries, but I am not sure.

    And since you will be able to get the legendaries after the season ends anyways that isn't a huge argument for it.
    I think you VASTLY underestimate how Teleport can shortcut clear speed. You can port past packs of normal monsters to kill more named packs for more chances of legendaries. It's probably one of the reasons that the stats page I saw had Teleport with Wormhole as the single most used skill for Wizard in the top 25% of wizards, although it didn't say where it obtained those numbers.

    I also don't see a point for Seasonal. Starting over from scratch does not sound appealing to me in the least, and there's no incentive for me to do so.
    Quote Originally Posted by The Underlord View Post
    All hail great Shneekeythulhu! Ia Ia Shneeky fthagn
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    Quite possibly, the best rebuttal I have ever witnessed.
    Joker Bard - the DM's solution to the Batman Wizard.
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    Incarnum and YOU: a reference guide
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    My homebrew world in progress: Falcora

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