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  1. - Top - End - #31
    Ogre in the Playground
     
    IamL's Avatar

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    Default Re: Epic Greek 3.5 IC

    Chaim

    Ugh...I won't be able to keep this up forever. Better play it safe now, then pull Robilar's Gambit to put the pressure on him.

    I roll out of the creature's way with practiced ease, assuming the Stance of Twofold Retribution, combining two well-known styles of combat, Robilar's Gambit and the Karmic Strike. My defenses are weakened severely, but I'll hit it for everything I have.

    I strike at it again, fists and feet blurring in practiced speed and grace before finishing off once more with a snap kick.

    Something about the creature seems to unnerve me, however, and the majority of my strikes do not strike as true as they should. I give a grunt of disgust at myself and try to find my center once more.


    Spoiler: mechanics
    Show

    Reflex save for none, if failed, half (Improved Evasion): (1d20+25)[45]
    My opponents get a +4 to hit and damage against me, and I get a -4 to AC. However, I get Attacks of Opportunity every time an opponent attacks me or hits me.
    Attacks:
    Snap Kick (1d20+22)[28]
    2 (1d20+22)[27]
    3 (1d20+22)[30]
    4 (1d20+22)[28]
    5 (1d20+18)[36]
    6 (1d20+13)[14]
    Damage:
    Snap Kick [roll]2d10+[/roll]
    2 (2d10+7)[18]
    3 (2d10+7)[17]
    4 (2d10+7)[20]
    5 (2d10+7)[12]
    6 (2d10+7)[19]
    Last edited by IamL; 2014-11-07 at 11:50 AM.
    Avatar by the awesome smuchsmuch.


  2. - Top - End - #32
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    Default Re: Epic Greek 3.5 IC

    Akaterine casts shapechange to turn herself into a manticore she then lifts off with a flap of great leathery wings and begins to circle the great metal horse at around 150ft

  3. - Top - End - #33
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    Chambers's Avatar

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    Default Re: Epic Greek 3.5 IC

    Shakti

    "Get out of the way! Mov-" Shakti shouts as he pushes aside a soldier at the last minute, sparing the soldiers life while the hoof grazes his back and knocks him aside. He rolls with the blow and comes up on his feet, blood oozing out of the open wound on his back. He grimaces in pain and looks down to the soldier. "Get away, use your bow!"

    Wincing at the pain he steps forward and then sprints towards the minotaur, his blades flashing bright in the sun as he attacks the beast.

    Spoiler
    Show
    Failed reflex save, 71 damage from the Trample.

    Move to Minotaur, Bounding Assault attack, then Move away remaining speed (total speed 60ft).

    Khopesh (Wounding)
    Attack (1d20+37)[49]
    Damage (1d6+18)[24] +(1d6)[1] Fire +(5d6)[11] Skirmish

    Khopesh (Wounding)
    Attack (1d20+32)[36]
    Damage (1d6+18)[21] +(1d6)[1] Fire +(5d6)[17] Skirmish

    Dagger (Brilliant Energy)
    Attack (1d20+37)[43]
    Damage (1d4+11)[12] +(1d6)[1] Fire +(5d6)[21] Skirmish

    Dagger (Brilliant Energy)
    Attack (1d20+32)[42]
    Damage +(1d6)[2] Fire +(5d6)[8] Skirmish


    Shakti
    HP 152/223
    AC 48 (+4 from Improved Skirmish, +2 from Expeditious Dodge)

    Active Effects: Fire Shield (Chill).
    "We have sent many to Hell, to smooth our way," said I, "and we are standing yet and holding blades. What more?"- Roger Zelazny, This Immortal
    Avatar Image: The Great Wave off Kanagawa by Hokusai; bitmap version by me.


  4. - Top - End - #34
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    DruidGuy

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    Default Re: Epic Greek 3.5 IC

    Alexanderos circles the gigantic monstrosity. Unsure what to do which would actually affect the construct, he waits it out.
    No longer have time to participate in games. I apologize.

  5. - Top - End - #35
    Bugbear in the Playground
     
    BardGuy

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    Default Re: Epic Greek 3.5 IC

    d. After registering the sensation of his magic items failing him, Nikomachos starts thrusting at the equine construct with his lance with a little less abandon than before. The sudden 'pop' ma when the lance to half of it's apparent size. Following the aggravation of a suddenly shrinking weapon, he came upon a realisation. The cogs in in the centaurs head had slowly been turning and he suddenly knew whom to blame.

    This is your fault, Menaleus! Your Hubris has cost you the lives of your people! Their blood is on your hands. When I'm done here you're next! The Centaur bellows over the din of the city as he continusly thrusts his lance against the metal hide of the siege horse made in his image.

    Spoiler: Actions
    Show
    No magic sources, no Power attack. but Full attack.

    Attack 1 (1d20+39)[51] ) Damage (2d6+21)[25]

    Attack 2 (1d20+34)[53] Damage (2d6+21)[31]

    Attack 3 (1d20+29)[48] Damage (2d6+21)[30]

    Attack 4 (1d20+24)[32] Damage (2d6+21)[28]


    Current AC 25 (No magic)
    Last edited by Rendel Nep; 2014-11-08 at 11:50 PM.

  6. - Top - End - #36
    Firbolg in the Playground
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    Default Re: Epic Greek 3.5 IC

    Penthesileia looks at her bare hands, her javelins sticking out of the horse. She draws a simple sword from her side, an unenchanted weapon even. The chariot cannot approach the monster, it would fall from the sky if it did. Harmothoë, I must go and fight. Stay at a distance to retrieve me, our steeds must not be injured.

    She leaps off the flying chariot and takes her shield in her hand, the sword in the other. She wonders if she will be able to hurt it at all, but running away now would be a disgrace. And she wants her spears back.

  7. - Top - End - #37
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    Default Re: Epic Greek 3.5 IC

    The massive construct rocks and shudders as the minotaurs that it dropped are killed by the heroes scurrying around the feet of the Trojan horse and the packed archers and soldiers in the square. Spears, lances, punches and kicks rain down upon the iron horse that begins to show cracks and fractures in its massive frame. It rears up, the hooves smashing down and lashing out at the centaur and the monk that are kicking and beating upon it.

    Spoiler: stompy stomp
    Show

    Vs Chaim (1d20+40)[43] dam (8d6+50)[81]
    Vs Nikomachos (1d20+40)[49] dam (8d6+50)[69]

    -- Remember, no magic to your AC's

    Thanks to Emperor Ing for the nice Avatar

  8. - Top - End - #38
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    Default Re: Epic Greek 3.5 IC

    The polymorphed Akaterine flicks her tail at the great horse and looses a volley of spikes

    Spoiler: Manticore Spike attacks:
    Show
    (d20+19)[26](d8+4)[9]
    Spoiler: if threat
    Show
    (d20+19)[32] crit damage(2d8+8)[17]

    (d20+19)[39](d8+4)[9]
    Spoiler: if threat
    Show
    (d20+19)[37] crit damage(2d8+8)[20]

    (d20+19)[31](d8+4)[7]
    Spoiler: if threat
    Show
    (d20+19)[31] crit damage(2d8+8)[14]

    (d20+19)[29](d8+4)[9]
    Spoiler: if threat
    Show
    (d20+19)[35] crit damage(2d8+8)[21]

    (d20+19)[35](d8+4)[10]
    Spoiler: if threat
    Show
    (d20+19)[35] crit damage(2d8+8)[14]

    (d20+19)[22](d8+4)[7]
    Spoiler: if threat
    Show
    (d20+19)[38] crit damage(2d8+8)[23]

  9. - Top - End - #39
    Bugbear in the Playground
     
    BardGuy

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    Default Re: Epic Greek 3.5 IC

    Nuikomachos roars with pain in reaction to the crushing blows dealt to him by the Horse.Then with a quick flourish, the Centaur discards his lance over his shoulder in favour of his greataxe. he then makes an almighty swing before positioning himself so he counter any attacks at the cost of his defenses. As far as he can tell, getting hit again is almost inevitable.

    Spoiler: Actions
    Show
    Move action to draw the axe, Standard attack employing Robilar's gambit for the next round. (-5 from power attack) Great axe is made of Adamantine.

    Attack (1d20+33)[35] Damage (2d6+31)[39]
    AC 21

    Last edited by Rendel Nep; 2014-11-13 at 07:47 PM.

  10. - Top - End - #40
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    Default Re: Epic Greek 3.5 IC

    Shakti

    "If that came out, then we can get in!" Shakti says as he runs straight at the colossus. He sheathes his dagger as he leaps into the air and sticks his khopesh into it's side for purchase. Scrambling to find a hand hold, he tries to keep his balance as he climbs up the hellish machine.

    Spoiler
    Show
    Speed is 40ft in the antimagic.

    Full Speed Tumble DC 25 (1d20+21)[26]
    Jump (1d20+11)[24]
    Climb (1d20+5)[11]
    Balance (1d20+21)[38]

    Shakti (Sheet.)
    HP 152/223
    Last edited by Chambers; 2014-11-18 at 06:51 PM.
    "We have sent many to Hell, to smooth our way," said I, "and we are standing yet and holding blades. What more?"- Roger Zelazny, This Immortal
    Avatar Image: The Great Wave off Kanagawa by Hokusai; bitmap version by me.


  11. - Top - End - #41
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    DruidGuy

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    Default Re: Epic Greek 3.5 IC

    Unsure of what to do, Alexandros readies himself to cause the earth to shudder beneath the beast if it advances forward.

    Spoiler
    Show
    So he will ready an action to cast disintegrate if the thing shows a clear path that it is moving towards.
    No longer have time to participate in games. I apologize.

  12. - Top - End - #42
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    Default Re: Epic Greek 3.5 IC

    Chaim Damien Mordechai
    I take full advantage of my stance, striking it once when it moves to hit me and again when it follows through with its trample after I get hit. When it hits, blood seeps from my mouth and the shock of each of my strikes causes a flash of pain throughout my entire body; I'm only two or three more hits like that away from death. But I must battle onwards; the beast is almost dead. I've had worse injuries than this; besides, worst comes to worst, I retreat and heal my wounds before charging in again. I continue to hold the Stance of Twofold Retribution; the creature is so great it would likely hit me anyways, so I must focus on dishing out as much as I'm getting.

    I find my center, channelling my inner peace whilst at the same time I bring about a maelstrom of kicks and punches to the great wooden construct.

    Spoiler: Rolls rolls rolls
    Show

    Two Attacks of Opportunity due to Robilar's Gambit and Karmic Strike attack: (1d20+24)[35], (1d20+24)[27]
    Two Attacks of Opportunity Damage: (2d10+7)[23], (2d10+7)[25]
    Snap Kick Flurry of Blows attack 1: (1d20+22)[31]
    2: (1d20+22)[42], 41 to confirm the crit
    3: (1d20+22)[34]
    4: (1d20+17)[23]
    5: (1d20+12)[16]
    Snap Kick Attack: (1d20+22)[34]
    Snap Kick Flurry of Blows Damage 1: (2d10+7)[17]
    2:(2d10+7)[22], bonus 26 damage if confirmed.
    3: (2d10+7)[21]
    4: (2d10+7)[17]
    5: (2d10+7)[21]
    Snap Kick Damage: (2d10+5)[15]


    My inner resolve has become steely and I strike fast and true.
    Last edited by IamL; 2014-11-19 at 08:45 PM.
    Avatar by the awesome smuchsmuch.


  13. - Top - End - #43
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    DrK's Avatar

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    Default Re: Epic Greek 3.5 IC

    A volley of spines come shooting down from the sky striking the horse numerous times. Then the rest if the heroes once more strike true! The great Adamantine axe of Nuikomachos striking true cracking the beast to its core, a dull red glow emanating from the cracks before Chaim strikes again and again and again. The repeating blows on the same spot finally shattering the monsters outer shell that shatters and falls apart. Bits of metal and wood clattering yo the ground revealing the angry looking avatar of a god that had been inhabiting the creature. The godling within standing 20ft tall as he appears some 30 ft from the warriors who had been battling thr beast...


    The heat emanating from the creature and his magmic hammer searing flesh and causing the stones to crack. The godling looks around at the party as a series if whirling blades begin to circle the god rising to become a roaring wall surrounding him.

    Spoiler: horse breaks, godling driving it
    Show

    Avatar of Hephaestus at the core of the horse
    Searing heat aura 50ft (3d6)[12] ignore resistance, half dam immunity
    Casts empowered blade barrier surrounding him in a cylinder of blades

    Thanks to Emperor Ing for the nice Avatar

  14. - Top - End - #44
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    IamL's Avatar

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    Default Re: Epic Greek 3.5 IC

    Chaim Damien Mordechai
    I give a grunt of satisfaction as my fists crush the great beast into splinters. As the so-called godling appears, I give another grunt, one of distaste.
    "It will take more than a copy of a false idol to best a follower of Adonai." And with that, I fly over the wall of blades, utilizing the reigniting flamed cloak to fly into the air before rolling to a stop above him. I continue to hold my Stance of Retribution, unsure of how the newcomer will act. My hand strikes for his chest and I perform the deadly technique of the Quivering Palm upon him.

    Spoiler: OOC/Rolls
    Show
    Is the godling still giving off an antimagic aura? I'm going to assume not because of the blade barrier he cast; if this isn't the case, I'll just use my ridiculous reflex save to reflex my way through the barrier.
    Move action to fly 60 feet, more than enough to reach him flying in an arc clearing the barrier. Standard to hit him with Quivering Palm.
    Spoiler: magical effects on my attack
    Show
    Adamantine, Lawful, Magic, Good, Ghost Touch, Brilliant Energy, Wounding, Holy
    Quivering Palm To Hit (ignoring Armor and Shield bonuses to AC): (1d20+26)[34]
    Quivering Palm Damage: (2d10+9)[15]
    If attack hits, I will him to die for a free action. He must make a DC 32 Fortitude save to avoid dying instantly.
    Last edited by IamL; 2014-11-19 at 10:30 PM.
    Avatar by the awesome smuchsmuch.


  15. - Top - End - #45
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    BardGuy

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    Default Re: Epic Greek 3.5 IC

    Nikomachos picks up his lance and calls to the disrespectful Semite. False? He's standing right there! And he's Angry! You want to make him even madder? GO AHEAD! he shouts unable to believe the bloody mindness of the jewish monk.

    Spoiler: Actions
    Show
    Move action to pick up lance. That is all.
    Last edited by Rendel Nep; 2014-11-22 at 04:31 PM.

  16. - Top - End - #46
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    DruidGuy

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    Default Re: Epic Greek 3.5 IC

    The invisible Alexandros creeps nearer on his Pegasus. While the oracle has much to say about the gods who would destroy humanity, he would remain quiet to give him an edge on the attack. A curse erupts from his hand attempting to bleed the god of his powers.

    Spoiler
    Show
    Cast assay spell resist, and avasculate.
    (1d20+19)[37] touch & flat footed to hit
    (1d20+34)[43] vs SR (24+10 assay)
    Fort save DC29 vs stunned, if the spell hits, he is reduced 1/2 HP
    No longer have time to participate in games. I apologize.

  17. - Top - End - #47
    Firbolg in the Playground
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    Default Re: Epic Greek 3.5 IC

    As the horse shatter Penthesileia's lances return to her hand. She looks at the avatar and is filled with pure hate, and a desire for glory. She stays in her current place and throws them, hoping to make it suffer wounds.

    Spoiler: OOC
    Show
    To hit: (1d20+31)[46][48], damage: (1d8+42)[46][46] Power attack for 10
    To hit: (1d20+26)[33][41], damage: (1d8+42)[45][47] Power attack for 10
    To hit: (1d20+21)[33][36], damage: (1d8+42)[50][45] Power attack for 10
    To hit: (1d20+16)[20][24], damage: (1d8+42)[49][49] Power attack for 10

  18. - Top - End - #48
    Retired Mod in the Playground Retired Moderator
     
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    Default Re: Epic Greek 3.5 IC

    Shakti

    As the colossuls falls apart underneath him Shakti leaps to the side. He draws his breath in at the gods appearance but takes hold of his dagger again as well. "If war is what you seek, you have found it." He says and points his khopesh at the divine being. A beam of intense sunlight bursts from the blade and streaks right for the godling's face.

    Spoiler
    Show
    Draw khopesh as he moves 60ft away, cast Sunbeam.

    Spell Resistance (1d20+15)[34]
    Target is Blind and takes (4d6)[7] damage.
    Reflex DC 22 negates blindness and halves the damage.

    Shakti (sheet)
    HP 152/223
    "We have sent many to Hell, to smooth our way," said I, "and we are standing yet and holding blades. What more?"- Roger Zelazny, This Immortal
    Avatar Image: The Great Wave off Kanagawa by Hokusai; bitmap version by me.


  19. - Top - End - #49
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    Default Re: Epic Greek 3.5 IC

    As she circles the new foe Akaterine in her beastly form flicks another barrage of bolts, this time at the avatar:
    Spoiler: Manticore spike attacks
    Show
    (d20+19)[29](d8+4)[6]
    Spoiler: if threat
    Show
    to confirm (d20+19)[23] crit damage (2d8+8)[19]

    (d20+19)[32](d8+4)[7]
    Spoiler: if threat
    Show
    to confirm (d20+19)[25] crit damage (2d8+8)[23]

    (d20+19)[27](d8+4)[6]
    Spoiler: if threat
    Show
    to confirm (d20+19)[22] crit damage (2d8+8)[17]

    (d20+19)[30](d8+4)[5]
    Spoiler: if threat
    Show
    to confirm (d20+19)[34] crit damage (2d8+8)[17]

    (d20+19)[20](d8+4)[11]
    Spoiler: if threat
    Show
    to confirm (d20+19)[22] crit damage (2d8+8)[21]

    (d20+19)[23](d8+4)[9]
    Spoiler: if threat
    Show
    to confirm (d20+19)[34] crit damage (2d8+8)[21]

  20. - Top - End - #50
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    DrK's Avatar

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    Default Re: Epic Greek 3.5 IC

    The godling grunts as blood explodes outwards from him from Alexandros. The curse brutal in its efficiency. The spiked of the manticore, gleaming beam of light and hurled lances are less effective, most bouncing the creatures hide or the spinning wall of blades.
    Chasm leaps through the blades spinningbto avoid being ripped asunder and lands a cruel blow.

    Looking straight at the invisible Alexandros he closes a fist, as fire blossoms around him leaping from person to person in a great wave of flames. Seconds later silvery orbs erupt from floating around him like beads of mercury.

    Spoiler: attacks
    Show

    On all but the manticore
    Swift: deadly sunstroke (25d6)[100] fire and fatigued. Fort DC 33 for half and negate fatigue
    Standard: effluent reputation

    Last edited by DrK; 2014-12-05 at 09:30 PM.
    Thanks to Emperor Ing for the nice Avatar

  21. - Top - End - #51
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    Default Re: Epic Greek 3.5 IC

    Shakti

    Shielding his eyes at the last moment Shakti cries out as the fire washes over him. He takes a moment to pat out the flames and then leaps through the spinning barrier of mystical blades, his own blades slashing at the divine intruder.

    Spoiler
    Show
    Spring Attack through the blade barrier. After his attack he'll move away from the Avatar but stay within the blade barrier, if possible. If not he'll pass through again.

    Blade Barrier (No DC or Damage listed) (1d20+30)[38] (Evasion)

    Attack (1d20+37)[41]
    Damage (1d6+18)[21]
    Flaming Damage (1d6)[4]
    Wounding: 1 Con damage
    Improved Skirmish damage (5d6)[8]

    Attack (1d20+32)[42]
    Damage (1d6+18)[19]
    Flaming Damage (1d6)[3]
    Wounding: 1 Con damage
    Improved Skirmish damage (5d6)[15]

    Attack (Brilliant Energy) (1d20+37)[57]
    Damage (1d4+11)[15]
    Flaming Damage (1d6)[6]
    Improved Skirmish damage (5d6)[10]

    Attack (Brilliant Energy) (1d20+32)[44]
    Damage (1d4+11)[15]
    Flaming Damage (1d6)[3]
    Improved Skirmish damage (5d6)[21]

    Shakti (sheet)
    HP 131/223
    AC 46 (+4 from Improved Skirmish)
    "We have sent many to Hell, to smooth our way," said I, "and we are standing yet and holding blades. What more?"- Roger Zelazny, This Immortal
    Avatar Image: The Great Wave off Kanagawa by Hokusai; bitmap version by me.


  22. - Top - End - #52
    Bugbear in the Playground
     
    BardGuy

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    Default Re: Epic Greek 3.5 IC

    Nikomachos, now wielding his lance once again, makes a bounding leap towards the Godling. It seems that charging things with a pointy stick is favourite past-time of his. Especially with the vast swarm of blades threatening to dice him.

    Spoiler: Actions
    Show
    Fortitude save Vs deadly sunstroke (1d20+33)[50]
    Fortitude save Vs. massive damage (1d20+33)[44]

    Charging the avatar of Hephaestus (Power attack(6)) :
    Jump Check [roll]1d20+#[/roll]
    Attack Roll(1d20+38)[41] Damage (3d6+71)[79] + (2d6)[7] (Charging*)+ (1d6)[2] electricity damage X 2 due to charging with a lance.
    Initiate a Knock-back bull-rush (1d20)[5]+39 (4 from feat, 17 from enhanced strength, 12 from power attack bonus X 2, +4 for being large, +2 for charging) possibly triggering Advancing blows and momentum swing next round
    Reflex save vs Blade Barrier (1d20+22)[31] (Evasion from Boots of Swiftness)

    *under the assumption that centaurs count as mounted such when they use lances.

  23. - Top - End - #53
    Firbolg in the Playground
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    Default Re: Epic Greek 3.5 IC

    Penthesileia suddenly feels tired as the flames cover her. Her skin starts to split and her hair burns, but she is not stopped. She retrieves her spears and throws them again. Harmothoë meanwhile moves up, lining up the chariot to engage.

    Spoiler: OOC
    Show
    Spoiler: OOC
    Show
    To hit: (1d20+30)[45], damage: (1d8+41)[49] Power attack for 10
    To hit: (1d20+25)[33], damage: (1d8+41)[45] Power attack for 10
    To hit: (1d20+20)[36], damage: (1d8+41)[45] Power attack for 10
    To hit: (1d20+15)[29], damage: (1d8+41)[46] Power attack for 10


  24. - Top - End - #54
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    Default Re: Epic Greek 3.5 IC

    The city around the square is equally wracked with destruction as monsters and Godlings battle the veterans of the decade long war. Now Greek and Trojan fighting side by side as they battle minotaurs, chimerae or even aspects of the Gods! Like wise Odysseus and mighty Achilles do on the palace balcony as they duel a towering 20ft tall Ares, his shield deflecting the gleaming arrows from Paris's bow.

    In the square around where you battle Hephaestus the stones glow red, bodies charring in the heat and weapons and shields glowing with dull heat. The gods finely wrought armour clangs as it turns aside Nikomachos's lance. The spinning blades deflect mistvof the javelins and even the blades of the whirring Shakti are turned aside until the gleaming energy blade lashes down leaving glowing deific blood pooling on the stones!

    The godling bellows mightily as he chanells deific power to hasten his spellcasting powers. He trembles before expanding massively, form growing until he stands some 40ft tall, a great titan dealing destruction to all beneath him. He lashes out with his forge chains whipping all the nearby heroes, the blows shattering a dozen soldiers nearby as well..

    Spoiler: godling
    Show

    Swift: quickened giant size
    Full: whirl wind attack (attacks magic, adamantine, lawful, epic)
    Nikomachos Attack (1d20+4)[18] dam (6d6+42)[64] + (1d10)[9] fire
    Chaim Attack (1d20+4)[17] dam (6d6+42)[67] + (1d10)[1] fire
    Shakti Attack (1d20+4)[18] dam (6d6+42)[68] + (1d10)[9] fire
    Pentheseilia Attack (1d20+4)[21] dam (6d6+42)[61] + (1d10)[4] fire
    Harmothoe Attack (1d20+4)[18] dam (6d6+42)[60] + (1d10)[4] fire

    Edit: forum fail! Should have been +44 to attack. Please add 40 to all attack rolls.
    Does anyone have any miss chances?
    Last edited by DrK; 2014-12-13 at 02:45 AM.
    Thanks to Emperor Ing for the nice Avatar

  25. - Top - End - #55
    Ogre in the Playground
     
    DruidGuy

    Join Date
    Sep 2012

    Default Re: Epic Greek 3.5 IC

    Flying a bit further out of range, the avatar obviously could see him, so the element of surprise was lost. Alexandros brings up protective magic against other spells that might fly his way.

    Spoiler
    Show
    Cast Effulgent Epuration on himself. Use greater rod of quicken to quicken arcane sight on himself.

    Also, it's my understanding that efflugent epuration which the god cast does not effect ranged touch attacks because they are touch and not target--if you disagree, let me know and I'll change his action.


    Alexandros, understanding the great resistance to spells the avatar must have, he mutters an incantation to avoid the spell resistance of the godling, and then attacks, more powerful rays shooting from his hands in an attempt to harm and confuse the now gigantic creature.

    Spoiler
    Show
    Swift: Assay spell resist

    Standard: Twinned disintegrate
    (1d20+19)[35] vs touch to hit (1d20+34)[50] vs SR (40d6)[144] damage DC28 fort for only (5d6)[17] damage
    (1d20+19)[21] vs touch to hit (1d20+34)[43] vs SR (40d6)[132] damage DC28 fort for only (5d6)[14] damage

    Free (Rod of quicken 2/3 for the day): Twinned ray of dizziness
    (1d20+19)[22] vs touch to hit (1d20+34)[54] vs SR DC 24 vs dizzy
    (1d20+19)[27] vs touch to hit (1d20+34)[53] vs SR DC 24 vs dizzy
    No longer have time to participate in games. I apologize.

  26. - Top - End - #56
    Bugbear in the Playground
     
    BardGuy

    Join Date
    Apr 2007
    Location
    Christchurch, NZ
    Gender
    Male

    Default Re: Epic Greek 3.5 IC

    Nikomachos bellows in pain as his skin and hide sears and but has no recourse other than to strike back. He prepares to counter any attack in kind and hopes one of his allies has the necessary power to bring down this fearsome godling.

    Spoiler: Actions
    Show
    I'm going to assume Nikomachos is in melee range for expediency.
    Employing Robilar's Gambit. Swapping between lance and great axe as a move action, Attack as standard action. Applying 5 attack to power attack and declaring a Robilar's gambit if he survives.

    Attack(1d20+38)[56], Damage (4d6)[13]+ 40+(1d6)[4] electricity damage +(1d8)[6] from beserking weapon.

    and.. dead with 3 more attacks at this rate.

    Last edited by Rendel Nep; 2014-12-18 at 07:54 AM.

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