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Thread: A question I will regret asking
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2014-10-25, 05:05 AM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Australia
Re: A question I will regret asking
And there's also that, were you to try and pull off light speed/[other arbitrary but similar speed], the DM would be perfectly justified in those near the end being caught in a nuclear explosion due to physics.
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2014-10-25, 05:46 AM (ISO 8601)
- Join Date
- May 2013
Re: A question I will regret asking
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2014-10-25, 05:51 AM (ISO 8601)
- Join Date
- Jan 2011
- Location
- Somewhere south of Hell
- Gender
Re: A question I will regret asking
Sure we do. The speed an item travels at is the distance traveled divided by the action economy segment it occupies. Because the rule is that in situations where the speed is relevant, common sense for that action applies; high velocity thrown objects would behave as falling objects, and the thrown object does not.
I guess it's open ended enough, vaguely, to go either way. It depends on if you apply 'defaults to real world' to the entire thig or to each action individually.
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2014-10-25, 07:21 AM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Australia
Re: A question I will regret asking
Actually, a object moving near C would interact with the surrounding air such as to cause a nuclear reaction, due to all the atoms in the air smashing into the object because they can't move out of it's way fast enough. Effectively, the object you've just thrown initiates nuclear fusion with the molecules in it's path, and promptly explodes.
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2014-10-25, 10:31 AM (ISO 8601)
- Join Date
- May 2013
Re: A question I will regret asking
Last edited by Larrx; 2014-10-25 at 10:32 AM.
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2014-10-25, 12:02 PM (ISO 8601)
- Join Date
- Jun 2014
Re: A question I will regret asking
Here's a question/curiosity... For DMs who more or less stick with raw but discounts pun pun cheese... Would you argue that by Raw... You become nonexistent to people in the direction your hidden? Or would you claim reality kicks in and they see your tower shield?
Also... If you hide behind it and move slowly or up to your base speed...mod you have to make hide checks or are you still considered totally concealed?
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2014-10-25, 12:19 PM (ISO 8601)
- Join Date
- Jan 2011
- Location
- Somewhere south of Hell
- Gender
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2014-10-25, 12:26 PM (ISO 8601)
- Join Date
- Jun 2014
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2014-10-25, 12:32 PM (ISO 8601)
- Join Date
- Apr 2010
- Location
- London, EU
- Gender
Re: A question I will regret asking
π = 4
Consider a 5' radius blast: this affects 4 squares which have a circumference of 40' — Actually it's worse than that.
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Warped Druid Handbook
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2014-10-25, 01:03 PM (ISO 8601)
- Join Date
- Jun 2013
- Location
- Sweden
- Gender
Re: A question I will regret asking
While the Commoner Railgun (or, more practically, the Skeleton Delivery Tubes) move the object from spot A to B within six seconds no matter the distance, the object does not retain any momentum. At the end of it the last skellington just receives the object and hurls it however far he would at what is probably less than relativistic speeds.
More obvious, however, is bow physics. Most of the time there is no such thing as an arc of fire in D&D, after all - your arrow travels in a somewhat straight line from A to B to the extent of your range, and a low ceiling is not an issue. Arc of fire is only a thing once you bring in stuff like volley rules, and even then only when you volley or try to shoot over a wall.
Also, it travels from A to B nigh-instantaneously. Less than six seconds, at least, no matter the distance. The arrow always hits or misses before the end of your round, or indeed before your next attack that turn since you get to shoot at a second orc if you deem it appropriate.
And with an [Epic] feat you have a range increment of "line of sight".
The moon is roughly 1,3 light-seconds away. Do you think you could resolve a ranged attack in less than a fifth of a turn?
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2014-10-25, 04:00 PM (ISO 8601)
- Join Date
- Dec 2009
- Gender
Re: A question I will regret asking
If that holds, then I'll probably have to default again to the speed at which the object is being passed. Come to think of it, if that's the model being used, just constructing a ring of commoners could be the best way to pull this off. Just have them stand where you want the explosion to be, and fwapoom. Might not work as well though, because incineration has a higher chance of just breaking the chain.
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2014-10-25, 04:26 PM (ISO 8601)
- Join Date
- Sep 2011
Re: A question I will regret asking
On the plus side, if you appropriately space out your ring of commoners, the object being passed will drastically outpace the chain of nuclear detonations.
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2014-10-25, 05:19 PM (ISO 8601)
- Join Date
- Jun 2013
- Location
- Sweden
- Gender
Re: A question I will regret asking
Why a ring? You can generally only ready one action per turn, after all.
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2014-10-25, 05:42 PM (ISO 8601)
- Join Date
- Dec 2009
- Gender
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2014-10-25, 06:20 PM (ISO 8601)
- Join Date
- Sep 2014
- Location
- San Jose, CA
- Gender
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2014-10-25, 06:57 PM (ISO 8601)
- Join Date
- Jan 2011
- Location
- Somewhere south of Hell
- Gender
Re: A question I will regret asking
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2014-10-25, 06:57 PM (ISO 8601)
- Join Date
- Jun 2013
- Location
- Sweden
- Gender
Re: A question I will regret asking
I'm pretty sure that handing an object to someone else is a move action, hence why everyone readies it.
As an aside, here's some informative stuff re:handling objects at relativistic velocities.
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2014-10-25, 08:02 PM (ISO 8601)
- Join Date
- Dec 2010
- Location
- Ursoule
- Gender
Re: A question I will regret asking
"Save your tears, my fetid friends, the dead have Wept enough!"
The Tears of Blood Campaign Setting Updated 15 Dec 2019
From the Tears of Blood GiTP Forums 2004-09: "20 million dead. Whatcha gonna do with 20 million dead? You can’t bury ‘em, no time or energy to dig the graves. You could chuck ‘em somewhere out of the way. Or you could burn ‘em. But, but what if those things angered someone, or put a bad curse on 'em? Maybe gettin’ rid of ‘em is better. Just a thought. Hey, you could help us!"
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2014-10-25, 09:18 PM (ISO 8601)
- Join Date
- Jan 2011
- Location
- Somewhere south of Hell
- Gender
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2014-10-25, 10:33 PM (ISO 8601)
- Join Date
- Oct 2011
Re: A question I will regret asking
Why stop at the Moon, when the Andromeda Galaxy is visible with the naked eye? I see your 1.3 light-seconds and raise you 2.5 million light years.
Though at this point it must be restated: the problem isn't the game's rules. The problem is trying to transition between the rules and real-world physics.
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2014-10-25, 10:40 PM (ISO 8601)
- Join Date
- Mar 2007
- Gender
Re: A question I will regret asking
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2014-10-25, 10:47 PM (ISO 8601)
- Join Date
- Jan 2011
- Location
- Somewhere south of Hell
- Gender
Re: A question I will regret asking
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2014-10-25, 10:51 PM (ISO 8601)
- Join Date
- May 2014
- Location
- Inside the Wall
- Gender
Re: A question I will regret asking
We have to default to the rules here, a nuclear explosion (even a quasar caused by relativistic velocity and acceleration), causes no damage, because then it would be an attack, which defaults to rules and not real world physics.
Edit: Does being knocked prone cause falling damage? Someone could be flying through deep space and get tripped by an epic fighter with a bow and a natural 20 with ungodly ranks in spotlesser deity using portfolio sense. And that person might travel billions of light years instantaneously.
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2014-10-25, 10:51 PM (ISO 8601)
- Join Date
- Dec 2012
- Location
- Realm of Dreams
Re: A question I will regret asking
Don't the falling rules already imply that there is no effect caused by the speed an object moves at and the surrounding air? Wouldn't this stop the railgun from causing explosions as it approached relativistic speeds? A falling character can fall any distance and never explodes, and generally just totally fails to interact with air particles at all. To me, it sounds like there is a fixed coefficient of friction, and that the damage caused by it is either negligible or capped at some pretty low value (low in the sense of non-nuclear).
Could be totally wrong though.In my dreams, I am currently adruid 20/wizard 10/arcane hierophant 10/warshaper 5.Actually, after giving birth to a galaxy by splitting a black hole, level is no longer relevant.
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2014-10-25, 10:59 PM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Australia
Re: A question I will regret asking
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2014-10-25, 11:04 PM (ISO 8601)
- Join Date
- Dec 2012
- Location
- Realm of Dreams
Re: A question I will regret asking
In my dreams, I am currently adruid 20/wizard 10/arcane hierophant 10/warshaper 5.Actually, after giving birth to a galaxy by splitting a black hole, level is no longer relevant.
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2014-10-26, 05:08 AM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Heilbronn area, Germany
- Gender