New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 7 of 50 FirstFirst 123456789101112131415161732 ... LastLast
Results 181 to 210 of 1481
  1. - Top - End - #181
    Ogre in the Playground
     
    Dexam's Avatar

    Join Date
    Oct 2009
    Location
    Flanhk-Marepork
    Gender
    Male

    Default Re: Ghostfoot's Tearing of the Weave IC

    Temiryl steps aside to allow Anthony access to the mill through the now shattered doors.

    Spoiler
    Show
    Assuming that you'll allow it: 5' step to K18. Otherwise this will have to wait until next round.

  2. - Top - End - #182
    Titan in the Playground
    Join Date
    Dec 2010
    Gender
    Male

    Default Re: Ghostfoot's Tearing of the Weave IC

    Savin, blood boiling, sees another man move to the door next to where the dwarf just felled one of them. Shoving his way through his allies, he heaves his axe and brings it down on the his ax on the newcomer.

    Spoiler
    Show

    Savin
    AC ~ 17; Current ~ 15
    HP ~ 14; Current ~ 14+2 temp

    Move Action
    Move to H-17


    Standard action
    Attack I-17 with battleaxe two handed
    (1d20+8)[16]

    Crit conf
    (1d20+8)[20]

    Damage
    (1d8+9)[11] + (1d6)[2] skirmish




    Effects ~
    Rage = +4 to Strength and Constitution, +2 to will saves, -2 to AC; 5/8 rounds left


  3. - Top - End - #183
    Ettin in the Playground
    Join Date
    Mar 2013
    Location
    NZ

    Default Re: Ghostfoot's Tearing of the Weave IC

    Temiryl finally smashes through the doors, kicking and barging as the heavy timber succumbs to her and Fintan's blows. Through the doors they see the mill's warehouse. Sacks of grain and flour are stacked against the walls of the room. A large closed trapdoor in the center of the floor leads down to a cellar, as do a set of stairs on the far side. Running to join the fight in the entry hall are a couple more brutish-looking scale-armoured warriors, these ones better prepared with shields and warhammers at the ready. Scurrying at their feet are three more of the dire rats - huge rodents the size of small dogs with beady eyes and lethal-looking teeth. As the door smashes in the turn, clearly trying to work out whether to face the new intruders or join the existing fight.

    All of a sudden the huge shadow of Anthony atop the great warhorse fills the shattered doorway. As Temiryl ducks to one side the knight lashes out with his lance, catching one of the thugs in the shoulder for 5 damage.

    Leaping forward just as a thug opens the door, Savin smashes him into the doorframe and chops down, splinters flying and ribs cracking as he savagely hacks into man and shield for 13 damage, the man barely keeping his feet.

    Seeing the dwarf with his pinches of sand begin his spellcasting, Captain Ghini whistles Dawnwind out of harm's way. The wolf leaps back as rainbow colours and lights flash from Krag and wash over the villainous wererat. It manages to duck it's head behind it's cloak, and emerges blinking but unaffected by the magical effect.

    Spoiler: OOC
    Show
    Ghini handle wolf to move/ withdraw - free action (going slightly out of turn, but otherwise it's getting smoked by a colour spray).

    Also I'm giving the thug a free open of the door at H17/ H18 so Savin can smack him (the door was actually supposed to still be closed but it's unclear on the map so no worries).

    save vs colour spray DC14
    wererat (1d20+8)[19] Save

    5ft step for Temiryl is no problem

    Spoiler: Map
    Show


    In case you're wondering, Temiryl and Fintan can attack into the warehouse through the doorway into squares J19 and J20 respectively, from where they are right now (with the usual -4 cover penalty for attacking around a corner).


    => Fintan
    Last edited by Ghostfoot; 2015-02-28 at 03:42 AM.

  4. - Top - End - #184
    Firbolg in the Playground
    Join Date
    Sep 2007
    Location
    Vancouver, BC
    Gender
    Male

    Default Re: Ghostfoot's Tearing of the Weave IC

    Fintan

    I don't quite remember what I thought to achieve with this.

    With a shrug He fires a blast of eldritch power at the closest rat.

    Spoiler
    Show
    (1d20+4)[6]
    (1d6)[3] damage
    1d20+4[/roll] crit if needed
    (1d6)[5] damage crit if needed

    Shrug indeed.
    Last edited by redzimmer; 2015-02-28 at 10:47 AM.
    Plot Hooks. Campaigns and Encounters - an aid for DMs in a hurry. A resource for all to enjoy! (Now archived)

  5. - Top - End - #185
    Ettin in the Playground
    Join Date
    Mar 2013
    Location
    NZ

    Default Re: Ghostfoot's Tearing of the Weave IC

    Bolts of eldritch energy fly from the warlock sending rats scurrying for cover and blasting grain and flour across the room but not injuring anything.

    Clutching her wounded side, Ghini steps forward to engage the wererat. "Surrender, murderous vermin!" The wererat laughs and bats aside her weapon with ease, although it's eyes widen and it hisses in anger as it notices the silvered nature of her blade. Stabbing swiftly it runs her through the thigh and as she stumbles it lunges forward savaging her neck and shoulder. She falls to the ground as it looks up grinning and licking it's bloody lips.

    The man that Savin has just hacked into reels backward, disengaging immediately, dropping his warhammer and pulling a vial from his belt. He drinks the contents and you see his wounds heal somewhat as he does. The other thug, bleeding from Anthony's blow, step in and swings at the mounted warrior with his hammer for 6 damage trying to knock him off the warhorse.

    The huge rats bound forward, beady eyes glittering and noses twitching in delight at the smell of blood. One of them slips under Savin's guard and gnaws on his leg for 4 damage. Again the wererat snickers at the injury and mutters to the rat in its sinister voice "Yes, that's right my friends. Feed....consume them!"

    Spoiler: OOC
    Show
    Ghini vs wererat
    5ft step to H16
    shortsword (1d20+6)[11] Miss damage (1d6+1)[4]

    Wererat vs Ghini
    rapier (1d20+6)[21] Hit damage (1d6)[6]
    claw (1d20+1)[6] Miss damage (1d4)[4]
    bite (1d20+2)[18] Hit damage (1d6+1)[6]

    man vs anthony
    5ft step to J19
    warhammer (1d20+5)[21] Hit damage (1d8+1)[6]

    rat vs Savin
    5ft step to H18
    bite (1d20+4)[19] Hit damage (1d4)[4]

    rat vs Savin
    Move to G18
    bite (1d20)[12] (incl cover) Miss damage (1d4)[3]

    rat vs Anthony
    5ft step to J20
    bite (1d20+4)[10] Miss damage (1d4)[4]

    Spoiler: Initiative - Rounds 5-6
    Show
    Character Initiative Health Notes
    Temiryl 15 9/9
    Anthony 13 Anthony: 5/11
    Thunder: 30/30
    Captain Ghini & Dawnwind the wolf 13 Ghini: 26 damage Ghini dead/ dying
    Wererat 13 0 damage
    2 thugs 13 H19: 13 damage (but also healed)
    J19: 5 damage
    3 dire rats 13 0 damage
    Fintan 11 12/12
    Krag 4 11/12
    Savin 4 10/14 Rage!

    Spoiler: Map
    Show


    Red cross = dead/ dying


    => Party
    Post in any order and I'll resolve in post order (unless you indicate otherwise)

  6. - Top - End - #186
    Ogre in the Playground
     
    Dexam's Avatar

    Join Date
    Oct 2009
    Location
    Flanhk-Marepork
    Gender
    Male

    Default Re: Ghostfoot's Tearing of the Weave IC

    Seeing Captain Ghini fall to the attacks of the wererat, Termiryl's eyes widen in shock.

    She starts chanting and gesturing a spell.

    Spoiler: OOC
    Show
    Casting Sleep (1 round casting time)

    Quick question regarding 1 round casting time for spells: at the beginning of my next round, can I move first, target the spell, then have a standard action? Or do I have to target the spell, then proceed with normal move/standard/full round actions?

  7. - Top - End - #187
    Titan in the Playground
    Join Date
    Dec 2010
    Gender
    Male

    Default Re: Ghostfoot's Tearing of the Weave IC

    Savin yells, more in fury rather than pain, as the rats swarm him. "Back to the piles of garbage and refuse, vermin!"


    Spoiler
    Show

    Savin
    AC ~ 17; Current ~ 15
    HP ~ 14; Current ~ 10+2 temp

    Move Action
    Move to H-17


    Standard action
    Attack I-17 with battleaxe two handed
    (1d20+8)[9]

    Crit conf
    (1d20+8)[11]

    Damage
    (1d8+9)[13]




    Effects ~
    Rage = +4 to Strength and Constitution, +2 to will saves, -2 to AC; 4/8 rounds left


  8. - Top - End - #188
    Ettin in the Playground
     
    u-b's Avatar

    Join Date
    Jun 2011
    Gender
    Male

    Default Re: Ghostfoot's Tearing of the Weave IC

    Thunder attacks the offender(s) with bite and hooves, then takes a step back as the rider pulls the reins. The rider employs the lance. He frowns, but otherwise remains mostly unfazed.

    Spoiler
    Show
    Bite: (1d20+1)[12] for (1d4+2)[6]
    Kick: (1d20+6)[16] for (1d6+4)[9]
    Kick: (1d20+6)[16] for (1d6+4)[6]
    Step back (to L19M20)
    Lance: (1d20+7)[25] for (1d8+5)[7] (a +1 of that is because of Furious Counterstrike)

    Iron guard's glare is active (every opponent in reach has -4 to attacks against everyone but Anthony).
    Last edited by u-b; 2015-03-01 at 11:43 AM.

  9. - Top - End - #189
    Titan in the Playground
     
    DrK's Avatar

    Join Date
    Jul 2011
    Location
    UK
    Gender
    Male

    Default Re: Ghostfoot's Tearing of the Weave IC

    Gulping Krag steps forward, quarterstaff spinning as he blocks the doorway protecting the others from the rat. He spins the silvered end of his staff at the creature trying to crush its skull.

    Spoiler: krag
    Show

    5ft to H16
    Flurry on the rat (1d20)[18] dam(1d6+2)[4]
    (1d20)[7] dam(1d6+2)[5]

    Thanks to Emperor Ing for the nice Avatar

  10. - Top - End - #190
    Firbolg in the Playground
    Join Date
    Sep 2007
    Location
    Vancouver, BC
    Gender
    Male

    Default Re: Ghostfoot's Tearing of the Weave IC

    Fintan

    Fintan was incredulous. His mother's Gift had never failed before. He tries again.

    Spoiler: Unlike Fintan, I am a close acquaintance of failure
    Show
    (1d20+4)[13] ranged touch to hit dire rat nearest
    (1d6)[3] damage
    (1d20+4)[11] crit if needed
    Ooroll]1d6[/roll] crit damage if required
    Last edited by redzimmer; 2015-03-04 at 11:22 AM.
    Plot Hooks. Campaigns and Encounters - an aid for DMs in a hurry. A resource for all to enjoy! (Now archived)

  11. - Top - End - #191
    Ettin in the Playground
    Join Date
    Mar 2013
    Location
    NZ

    Default Re: Ghostfoot's Tearing of the Weave IC

    Temiryl starts chanting arcane words of magic, her opponent growling at his inability to strike her down through the obstruction of the tattered doorway. Savin swings at the rat, hacking big wedges from the floor and doorway but not hitting the feral vermin as it nips from side to side. At the warehouse doors Anthony's warhorse rears and kicks the hostile warrior full in the chest for 9 & 6 damage . Ribs crack as the man his hurled senseless and broken to the floor. Anthony himself stabs down at the vile dire rat for 7 damage impaling it it right through before flinging it from his weapon to also lie still in a growing pool of blood. The dwarf steps up to engage the ratman, jabbing and swinging with his staff but unable to connect with the wicked slyly grinning creature. And again Fintan sends bolts of energy blasting past rats into sacks of flour and grains. The wolf hunches in the corner, growling and confused with its master down and unfamiliar people fighting all around it.

    The wererat counterattacks Krag, moving deftly and stabbing biting even trying to claw his eyes but somehow the resolute dwarf is able to keep the skilled wererat at bay. The two remaining dire rats bite at Savin trying to take him down, one of them drawing a minor gash for 1 damage. And the last warrior pulls a large dagger from his belt and hurls it at Anthony, the blade missing and sailing off into the streets outside. Cursing he bends down and retrieves his warhammer from where he had dropped it previously.

    Spoiler: OOC
    Show
    Wererat vs Krag
    rapier (1d20+6)[9] Miss damage (1d6)[4]
    claw (1d20+1)[5] Miss damage (1d4)[2]
    bite (1d20+2)[6] Miss damage (1d6+1)[3]

    2 rats vs Savin
    bite (1d20+4)[18] Hit damage (1d4)[1]
    bite (1d20)[10] (incl. cover) Miss damage (1d4)[1]

    warrior vs Anthony
    dagger (1d20+3)[13] Miss damage (1d4+1)[4]
    move action: pick up warhammer

    Spoiler: Initiative - Rounds 6-7
    Show
    Character Initiative Health Notes
    Temiryl 15 9/9 Casting
    Anthony & Thunder 13 Anthony: 5/11
    Thunder: 30/30
    Captain Ghini & Dawnwind the wolf 13 Ghini: 26 damage Ghini dead/ dying
    Wererat 13 0 damage
    Thug 13 13 damage (but also healed)
    2 dire rats 13 0 damage
    Fintan 11 12/12
    Krag 4 11/12
    Savin 4 9 (+2 temp)/14 Rage!

    Spoiler: Map
    Show


    Red cross = dead/ dying


    => Party
    Post in any order and I'll resolve in post order (unless you indicate otherwise)

  12. - Top - End - #192
    Ogre in the Playground
     
    Dexam's Avatar

    Join Date
    Oct 2009
    Location
    Flanhk-Marepork
    Gender
    Male

    Default Re: Ghostfoot's Tearing of the Weave IC

    Spell complete, Temiryl tentatively pokes her head around the frame of the shattered door. Spying the warrior, she releases the arcane energies into the centre of the room. Not waiting to see the effects of the spell, she turns to assist Krag. She drops her longsword and draws her borrowed silver short sword, then fires off a quick enchantment at the wererat.

    Spoiler: Actions
    Show
    Targeting Sleep at G19-H20 intersection. Will Save DC 15; affects 4 HD in 10' radius.

    Free action: drop longsword.
    Move action: draw silver short sword.
    Standard action: cast Daze at wererat, Will Save DC 14.

  13. - Top - End - #193
    Ettin in the Playground
     
    u-b's Avatar

    Join Date
    Jun 2011
    Gender
    Male

    Default Re: Ghostfoot's Tearing of the Weave IC

    Anthony rides inside, leading the attack against the thug. Thunder, meanwhile, stomps on a rat.

    Spoiler
    Show
    Move to I19J20.

    Lance: (1d20+6)[18] for (1d8+4)[7] (leadin the attack; if hits, everyone is at +4 to attack this tug for this round)
    Hoof: (1d20+6)[26] for (1d6+4)[8]

    Iron guard's glare is active (every opponent in reach has -4 to attacks against everyone but Anthony).

  14. - Top - End - #194
    Titan in the Playground
    Join Date
    Dec 2010
    Gender
    Male

    Default Re: Ghostfoot's Tearing of the Weave IC

    "We are not dead here, you have no meal, carrion eaters!" Savin says as one of the rats sinks it's teeth into him and he lashes out against the one in front of him with his ax.

    Spoiler
    Show

    Savin
    AC ~ 17; Current ~ 15
    HP ~ 14; Current ~ 9+2 temp


    Standard action
    Attack H-18with battleaxe two handed
    (1d20+8)[20]

    Crit conf
    (1d20+8)[26]

    Damage
    (1d8+9)[16]




    Effects ~
    Rage = +4 to Strength and Constitution, +2 to will saves, -2 to AC; 3/8 rounds left

    Last edited by razorback; 2015-03-06 at 09:57 AM.

  15. - Top - End - #195
    Titan in the Playground
     
    DrK's Avatar

    Join Date
    Jul 2011
    Location
    UK
    Gender
    Male

    Default Re: Ghostfoot's Tearing of the Weave IC

    Krag hisses, leaning back as the torrent of attacks miss narrowly, swinging once he slides to the side to lure the rat into the room where it can be surrounded and slaughtered...

    Spoiler: krag
    Show

    Swing (1d20+2)[22] dam (1d6+3)[6]
    5ft to I17

    Edit: if a 21 confirms its 15 damage
    Last edited by DrK; 2015-03-10 at 05:14 PM.
    Thanks to Emperor Ing for the nice Avatar

  16. - Top - End - #196
    Ettin in the Playground
    Join Date
    Mar 2013
    Location
    NZ

    Default Re: Ghostfoot's Tearing of the Weave IC

    Temiryl finishes her arcane incantations as she blows a pinch of sand toward the assailants. The two huge rats menacing Savin blink and slump to the floor, deep in slumber. Moving her attention back to the other entrance she casts again but the rat man shrugs off the attempted enchantment without effect.

    Behind her Anthony and Thunder storm into the room, cloud of flour billowing around them. As the warrior stands from grabbing his weapon, Anthony catches him in the arm with his lance drawing a bloody gash for 7 damage. Meanwhile the warhorse tramples on the closest slumbering rat for 18 damage, breaking its body and ending the vermin's life. Savin swings his axe down on the remaining rat for 16 damage chopping it's head clean off. Fintan blasts away bursts of eldritch energy zapping past Anthony and sending more sacks of flour exploding around the room.

    In the chaos of the entry hall Krag swings his silvered staff the mighty blow cracking against the side of the wererat's skull for 15 damage leaving it bleeding and nearly brained.

    The injured warrior steps forward over the corpses of the large rats. He feints at Savin and swings around to catch Anthony, catching the knight with a wicked strike to his shield arm for 9 damage. As Savin dodges the feint and sees his companion struck the sneaky wererat steps in and takes advantage of the distraction to stab Savin in the back for 2 damage and savagely bite at his shoulder and neck for another 2 damage.

    Spoiler: OOC
    Show
    Quote Originally Posted by DrK View Post
    And, yes! go go action point [roll0]
    After all that Anthony's +4 leading the attack bonus means you confirm without the AP anyway.

    Fintan
    (1d20+8)[9] Miss ranged touch to hit warrior (plus cover penalty from horsey as well)
    (1d6)[3] damage

    warrior vs Anthony
    5ft step to H18
    hammer (1d20+5)[21] Hit damage (1d8+1)[9] I think his delayed damage pool keeps him conscious for now though?

    Wererat vs Savin
    5ft step to H16
    rapier (1d20+6)[18] Hit damage (1d6)[2]
    claw (1d20+1)[9] Miss damage (1d4)[1]
    bite (1d20+2)[21] Hit damage (1d6+1)[2]

    Spoiler: Initiative - Rounds 7-8
    Show
    Character Initiative Health Notes
    Temiryl 15 9/9 Leading the attack +4 to hit
    Anthony & Thunder 13 Anthony: -4/11
    Thunder: 30/30
    Captain Ghini & Dawnwind the wolf 13 Ghini: 26 damage Ghini dead/ dying
    Wererat 13 15 damage
    Thug 13 20 damage (but also healed)
    Fintan 11 12/12
    Krag 4 11/12
    Savin 4 5 (+2 temp)/14 Rage!

    Spoiler: Map
    Show


    Red cross = dead/ dying


    => Party
    Post in any order and I'll resolve in post order (unless you indicate otherwise)
    Last edited by Ghostfoot; 2015-03-25 at 04:00 AM.

  17. - Top - End - #197
    Ogre in the Playground
     
    Dexam's Avatar

    Join Date
    Oct 2009
    Location
    Flanhk-Marepork
    Gender
    Male

    Default Re: Ghostfoot's Tearing of the Weave IC

    Gulping, Temiryl steps into the room, short sword in one hand and another pinch of sand in the other. Gesturing and chanting one last time, she aims another blast of rainbow colours at the wererat.

    Spoiler: OOC
    Show
    Move to J17.
    Cast Color Spray at the wererat, Will Save DC 15.

  18. - Top - End - #198
    Ettin in the Playground
     
    u-b's Avatar

    Join Date
    Jun 2011
    Gender
    Male

    Default Re: Ghostfoot's Tearing of the Weave IC

    Thunder kicks and bites fiercely so that the bandit gets it, then gets it again, and then, finally, gets it... or maybe his corpse finally gets it, by then, it is not easy to tell. Anthony casts a spell, healing some of his wounds, then guides the horse a step closer to threaten the ratman.

    Spoiler
    Show
    Thunder splatters the bandit and steps to H18I19. Anthony casts Faith Healing to heal 9 hp.

    Iron guard's glare is active (every opponent in reach has -4 to attacks against everyone but Anthony).
    Last edited by u-b; 2015-03-19 at 10:36 AM.

  19. - Top - End - #199
    Firbolg in the Playground
    Join Date
    Sep 2007
    Location
    Vancouver, BC
    Gender
    Male

    Default Re: Ghostfoot's Tearing of the Weave IC

    Fintan

    "There is no way you can win!" Fintan shouts for anyone listening.

    "You do not need to die for the ratman's crimes! Throw down your arms and we shall be merciful!"

    Fintan had no idea whether the band of maniacs he was with would honor his claim, but he felt his contribution to the battle thus far was lacking.

    Spoiler: Diplomacy at sword-point
    Show
    (1d20+10)[17]
    Last edited by redzimmer; 2015-03-19 at 02:37 PM.
    Plot Hooks. Campaigns and Encounters - an aid for DMs in a hurry. A resource for all to enjoy! (Now archived)

  20. - Top - End - #200
    Titan in the Playground
    Join Date
    Dec 2010
    Gender
    Male

    Default Re: Ghostfoot's Tearing of the Weave IC

    Savin growls out loud as he is bitten from behind.
    Spittle flying from his mouth, he turns and lashes out at the creature with all his might.

    Spoiler
    Show

    Savin
    AC ~ 17; Current ~ 15
    HP ~ 14; Current ~ 5+2 temp


    Standard action
    Attack H-16 with battleaxe two handed, Power Attack for -1 to hit/+2 damage
    (1d20+7)[22]

    Crit conf
    (1d20+7)[8]

    Damage
    (1d8+11)[18]





    Effects ~
    Rage = +4 to Strength and Constitution, +2 to will saves, -2 to AC; 2/8 rounds left

  21. - Top - End - #201
    Titan in the Playground
     
    DrK's Avatar

    Join Date
    Jul 2011
    Location
    UK
    Gender
    Male

    Default Re: Ghostfoot's Tearing of the Weave IC

    Smiling Krag twirls and spins the staff striking at the beast with great rapidity...

    Spoiler: vs Wererat
    Show

    Flurry (1d20)[10] dam (1d6+2)[5]
    Flurry (1d20)[20] dam (1d6+2)[3]
    Thanks to Emperor Ing for the nice Avatar

  22. - Top - End - #202
    Ettin in the Playground
    Join Date
    Mar 2013
    Location
    NZ

    Default Re: Ghostfoot's Tearing of the Weave IC

    Sorcerous colours from Temiryl wash over the wererat but again it is unaffected. It's lone companion is not so lucky, a barrage of hooves inflicting 6, 7 and 6 damage and leaving the warrior broken on the ground. Savin swings mightily at the wererat who ducks the blow smashing into the doorframe. Crunch. Crunch. In avoiding the mighty axe it moves straight into the path of Krag's staff, striking it for 3 damage.

    The vile vermin-man is struck square on the snout with a sharp crack and slips slowly down the wall to also lie in a crumpled heap...finally the battle appears to be over!
    Last edited by Ghostfoot; 2015-03-25 at 10:40 PM.

  23. - Top - End - #203
    Ettin in the Playground
     
    u-b's Avatar

    Join Date
    Jun 2011
    Gender
    Male

    Default Re: Ghostfoot's Tearing of the Weave IC

    "Give way!"

    Anthony drops the lance and jumps down from the horse, trying to save Ghini before she is dead.

    Spoiler
    Show
    Dismount to H17 when Savin gives way OR (if fast dismount DC20 successful: (1d20+6)[16]) just move to I16
    Cure Minor Wounds on Ghini

    Next round take 10 on Heal for total 11 to check if she breathes and/or has pulse.
    Last edited by u-b; 2015-03-25 at 08:59 AM.

  24. - Top - End - #204
    Firbolg in the Playground
    Join Date
    Sep 2007
    Location
    Vancouver, BC
    Gender
    Male

    Default Re: Ghostfoot's Tearing of the Weave IC

    Fintan

    Fintan brushes himself off, thinking of the best way to take some credit in the fight.

    Looking at the smashed door, he decides that taking down the back door allowed the rout by eliminating the enemy's dire rat reserves and allowing the horseman attack.

    satisfied, he begins searching the bodies.
    Plot Hooks. Campaigns and Encounters - an aid for DMs in a hurry. A resource for all to enjoy! (Now archived)

  25. - Top - End - #205
    Titan in the Playground
    Join Date
    Dec 2010
    Gender
    Male

    Default Re: Ghostfoot's Tearing of the Weave IC

    Not seeing any enmy standing, Savin froths a bit at the mouth for a moment as he takes a step towards the group before he realizes these are his new allies. Shaking his head, he feels the bloodlust drain from him along with his strength, and he slumps where he stands, grabbing the wall for support.

  26. - Top - End - #206
    Ogre in the Playground
     
    Dexam's Avatar

    Join Date
    Oct 2009
    Location
    Flanhk-Marepork
    Gender
    Male

    Default Re: Ghostfoot's Tearing of the Weave IC

    "Sir Aulbes!" Temiryl yells out the door, after seeing the wererat fall before Krag's spinning quarterstaff. "It's over! Find a healer; we... we have wounded."

    She rushes to Captain Ghini's side to assist Anthony in any way that she can.

    "Please be okay!" she pleads to the fallen warrior maid.

    Spoiler: OOC
    Show
    Heal check to assist Anthony: (1d20+1)[11]

  27. - Top - End - #207
    Ettin in the Playground
    Join Date
    Mar 2013
    Location
    NZ

    Default Re: Ghostfoot's Tearing of the Weave IC

    Anthony and Temiryl rush to Captain Ghini, carefully assessing her bleeding form. She breathes! With the wolf pacing anxiously next to them, Temiryl gently cradles her head and lays her more comfortably as Anthony speaks a prayer to Mystra. Her breathing steadies and strengthens as the magic stabilizes her.

    Meanwhile Fintan steps through the floury room and pokes around the bodies of the fallen opponents...

    Spoiler: Lootings
    Show
    On the 5 thugs:
    • scale mail armour x5
    • heavy wooden shield x5
    • warhammer x5
    • potion vial x4
    • dagger x5


    On the wererat, many pockets and clips hold a grand range of kit:
    • MW bandoleer
    • MW potion belt
    • potion vial x5 (conjuration)
    • potion vial x4 (transmutation)
    • potion vial x4 (shield of faith +2)
    • tanglefoot bag
    • smokestick
    • MW studded leather armour
    • MW buckler
    • cold iron rapier with weapon capsule retainer
    • shortbow
    • 20 cold iron arrows
    • large key
    • 18gp
    • 5sp
    • a jeweled bone amulet
    • 10 x flash pellets (CAd pg 118)
    • 10 x catstink (CAd pg 118)
    • 10 x lockslip grease (CAd pg 119)
    • 10 x softfoot (CAd pg 119)
    • 9 x quickfrost (CAd pg 122), for use with the weapon capsule retainer (CAd pg 121)
    • 10 x ferrous aqua (CS pg 110)
    • MW thieves tools

    Last edited by Ghostfoot; 2015-03-31 at 05:02 AM.

  28. - Top - End - #208
    Firbolg in the Playground
    Join Date
    Sep 2007
    Location
    Vancouver, BC
    Gender
    Male

    Default Re: Ghostfoot's Tearing of the Weave IC

    Fintan

    No... altruistic. Team player. Keep in character, Fin.

    "My friends, the rat looks like he was a hired killer. This sort of paraphernalia best suits those of shadowy professions."
    Plot Hooks. Campaigns and Encounters - an aid for DMs in a hurry. A resource for all to enjoy! (Now archived)

  29. - Top - End - #209
    Ettin in the Playground
     
    u-b's Avatar

    Join Date
    Jun 2011
    Gender
    Male

    Default Re: Ghostfoot's Tearing of the Weave IC

    "She'll live. And might want to talk to this guy. Help me attend his condition?"

    With or without Temiryl's help, Anthony checks the condition of the rat-man and takes some care to make sure he remains alive enough to be eventually questioned if someone so desires, using the rat-man's own pants to bandage and, then, after placing all the gear in a smell heap nearby, bind him. After all this is done, Anthony sits on the floor near Ghini and rat-man.

    "I will sit here and await medical attention. If anyone wants to search the house, go ahead. Just scream louder if something happens."

    Spoiler
    Show
    Heal (first aid DC 15) (1d20+1)[3] OR
    Heal (first aid DC 15) (1d20+1)[10] OR
    Heal (first aid DC 15) (1d20+1)[20] OR
    Heal (first aid DC 15) (1d20+1)[8] OR
    Heal (first aid DC 15) (1d20+1)[11] OR
    Heal (first aid DC 15) (1d20+1)[6] OR
    Cure Minor Wounds if still appears to be bleeding


    Strip the creature of it's gear, then:
    Use "rope": (1d20+2)[13] (hands)
    Use "rope": (1d20+2)[9] (legs)
    Use "rope": (1d20+2)[14] (head: eyes, muzzle)
    Last edited by u-b; 2015-03-29 at 01:37 AM.

  30. - Top - End - #210
    Ettin in the Playground
    Join Date
    Mar 2013
    Location
    NZ

    Default Re: Ghostfoot's Tearing of the Weave IC

    Anthony checks the rat-man. The creature still lives, it's breath bubbling through it's broken snout. With a little effort he is able to stabilize its condition and securely restrain it.

    Sir Lysander Aulbes and the militia set up a secure perimeter and guards around the mill. While obviously concerned about the fallen Captain, none of them have any particular healing or first aid capabilities any better than the party. One of the younger lads is sent to fetch the village priest.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •