Results 61 to 90 of 344
-
2014-12-22, 12:17 AM (ISO 8601)
- Join Date
- Apr 2014
Re: JBarca's Red Hand of Doom Group 1 IC
A smirk comes over Oziach's face as Ferrera draws her blade. He takes a deep breath and readies himself.
Spoiler: Initiative(1d20)[11]
Edit: Oops just did the roll without modifiers, with a +6 init mod, that brings me to a 17Last edited by glitterbaby; 2014-12-22 at 12:18 AM.
-
2014-12-22, 03:20 PM (ISO 8601)
- Join Date
- Dec 2012
- Location
- Limbo, I guess
Re: JBarca's Red Hand of Doom Group 1 IC
Seeing the part prepare for combat, the young man urges his mount forward and, clearly hoping to catch the young woman off guard, thrusts his spear forward toward her gut. As he does so, Thekla's magic strikes him, though he manages to shrug is off and jam his spear into its target, drawing the first blood of the fight. His face, until now very angry, takes on an excited aspect.
The smiling man waves cheerfully, then turns his mount and flees down the road, toward the center of town.
The two men on foot run forward, pulling their weapons out as they do so. The one with the mace yells as he smashes it down onto Oziach, clearly fully intending to brain him. The weapons merely glances off his armor, though, leaving the Shepherd unharmed.
The man with the sword hurries forward and swings his blade at Ferrara as well, aiming low. She is struck in the leg, though she twists away, absorbing most of the blow.
Seeing weapons being used, the harassed man quickly hurries around a corner, obviously terrified.
Spoiler: Crunch + Map
The Slumber Hex is resisted.
Ferrara, take 5 damage.
Ferrara, take 3 damage.
Map
Ferrara, then Oziach, you're up!
Spoiler: Rolls(1d20+4)[22]
(1d20+5)[24]
(1d20+6)[12]
(1d20+4)[21]Last edited by JBarca; 2014-12-22 at 03:32 PM.
-
2014-12-22, 08:11 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- NO LONGER IN CHINA!
Re: JBarca's Red Hand of Doom Group 1 IC
AC 17. Current HP 25.
Ferrara breathes a quiet. "Marvelous." as she directs her own counterstrike at the mouthy boy before her.
Spoiler: RollsUsing 1 Inspir point for to hit.
If hits, adds another point to boost damage.
Attack:(1d20+9)[24]
Damage:(1d8+5)[9]
Crit Confirm if required: (1d20+9)[22]
7 Inspiration remaining, or 8 if missed.Last edited by Marlowe; 2014-12-22 at 08:18 PM.
-
2014-12-23, 03:48 AM (ISO 8601)
- Join Date
- Apr 2014
Re: JBarca's Red Hand of Doom Group 1 IC
HP: 34 AC: 19
I'll probably need to do this in two posts as I have bonus damage relying on rolls I make and I'm not sure how to set up a function on the forum.
Oziach takes a look at the wooden buildings surrounding him and sighs to himself, looking slightly disappointed. He quickly examines his opponents, remembering common tactics and defensive maneuvers to their kind.
Spoiler: Knowledge DevotionI assumed local: (1d20+14)[20]
-
2014-12-23, 03:58 AM (ISO 8601)
- Join Date
- Apr 2014
Re: JBarca's Red Hand of Doom Group 1 IC
From his mouth erupts a cone of intense cold blanketing the three men, breaking just shy of Fererra.
Spoiler: Frost Breath(2d6+4)[10] which is halved and then they may attempt a DC: 15 Reflex save to take half of that. Anyone who takes any damage at all is entangled, taking another (1d6)[3] damage. All the damage is cold damage.
Edit: So 5 damage reflex 15 for half and entangled unless evasion or other way to negate the damage entirely (half speed, no run/charge, -2 attack rolls, -4 dexterity, DC: 15+SpellLevel concentration or lose spell)Last edited by glitterbaby; 2014-12-23 at 04:03 AM.
-
2014-12-23, 06:28 PM (ISO 8601)
- Join Date
- Dec 2012
- Location
- Limbo, I guess
Re: JBarca's Red Hand of Doom Group 1 IC
Ferrara's blade strikes true, and the young man looks down in shock as his leg begins to pour blood forth onto the dusty road. After a moment, he cries out in pain and anger.
Each of the men flinches away from the blast of cold air, though not quickly enough. While they manage to avoid the worst of the freezing wind (seemingly through sheer luck), they cannot escape the grasping tendrils that bind their limbs and trip them up. The youth that had been speaking pants heavily as he looks fearfully over his shoulder, clearly fearing for his life. The mounts are likewise entangled, and they scream in panic and confusion.
Spoiler: rolls(1d20+6)[7]
(1d20+6)[10]
(1d20+6)[13]
Spoiler: OOCThekla, then Nairen. I know Reogan's having connection issues, so I'll give him 24 hrs from this post to act, then take an action for Thekla. Nairen will act soon after that, then the foe.
Actually, it's Nairen, Enemy, Thekla, Ferrara. Sorry for the confusion.Last edited by JBarca; 2014-12-24 at 01:43 AM.
-
2014-12-24, 01:55 AM (ISO 8601)
- Join Date
- Dec 2012
- Location
- Limbo, I guess
Re: JBarca's Red Hand of Doom Group 1 IC
Nairen gestures at the lumbering beast behind him and moves his hands in a complicated pattern, then pets the creature's head. The bear's claws glow with a clean green light, and it lumbers forward, roaring. It swings a claw at the man with the mace, who cowers beneath the onslaught. The claws smashes into his chest, leaving a gaping wound. This, coupled with the freezing breath from Oziach, leaves him struggling to stay standing.
The man backpedals and swings wildly back at the beast, trying to fend it off. He lands a blow on Cinnamon's snout, startling the best more than truly harming it.
The young mounted fighter stabs down at Ferrara again, then turns his mount to flee. His hurry to retreat throws off his aim, though, and his foe avoids the blow. The swordsman swings his blade at Ferrara again, though his confidence is clearly fading. He is more fortunate than the mounted man, though, and Ferrara is struck.
The dirty man continues riding and rounds a corner, disappearing from sight.
Spoiler: Rolls(1d20+7)[27]
(1d4+5)[9]
(1d20+2)[20]
(1d20+3)[5]
(1d20+2)[20]
Spoiler: OOCFerrara: Take 4 Damage.
Cinnamon, Take 3 Damage.
Marlowe, feel free to make an AoO roll against the young enemy or his horse, either now or at the start of your turn.
MAP
It is now Thekla's turn, then Ferrara's.Last edited by JBarca; 2014-12-24 at 02:03 AM.
-
2014-12-24, 05:23 AM (ISO 8601)
- Join Date
- Apr 2007
- Location
- NO LONGER IN CHINA!
Re: JBarca's Red Hand of Doom Group 1 IC
Current hp 21. AC 17
Spoiler: AoEThe man. Not the horse.
Horses are expensive.
Attack (1d20+5)[6]
Damage (1d8+1)[6]
CCR (1d20+5)[20]
-
2014-12-26, 01:08 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Wisconsin
Re: JBarca's Red Hand of Doom Group 1 IC
Current HP: 30 (unhurt), AC: 12
Thekla glances from one foe to another, a look of terror on her face. At every blow against anyone, she flinches, and she grips the reins of her horse as though she would turn it and flee. When Cinnamon is struck, an involuntary syllable of laughter escapes Thekla's lips, and her eyes widen in fear. At Ferrara's injury, Thekla gives what sounds like a giggle, but looks like a sob. Almost unconsciously, the girl's hand reaches into a pouch at her hip and withdraws a feather and a a small sticky mass. She twirls the feather about as her giggle becomes stronger, a consuming full body laugh tinged with hysteria.
As her laughter reaches its height, Thekla throws the mass at the fleeing mounted man. Instantly, she stops laughing, the sticky missile carrying the laughter towards her foe.
Spoiler: I Cast a Spell!Hideous Laughter. Will Save DC 17 negates. Failure forces him to fall prone (off horse?) laughing. He is not helpless.
Also, he's fleeing, so Thekla moves to catch up if needed. Range 35. If not possible, she then does this same thing but at the swordsman fighting Ferrara.
-
2014-12-26, 05:05 PM (ISO 8601)
- Join Date
- Dec 2012
- Location
- Limbo, I guess
Re: JBarca's Red Hand of Doom Group 1 IC
As the man turn to ride away, Ferrara lashes out at him. However, her maneuvering to avoid his parting blow unbalanced her, and she is unable to connect. The two men who remain look rather unnerved by the young lady's giggling, and the fleeing man casts a fearful glance over his shoulder, right as the sweets reach him, taking him full in the face. Rather than the desired effect, however, it merely angers him. He wipes his face and continues riding.
Spoiler: Roll(1d20+4)[23]
Spoiler: OOCFerrara, then Oziach!Last edited by JBarca; 2014-12-26 at 05:06 PM.
-
2014-12-26, 06:50 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- NO LONGER IN CHINA!
Re: JBarca's Red Hand of Doom Group 1 IC
Ferrara: HP 21 AC 17
"Made a mistake here, boy" Ferrara remarks to the boy opposite her. "On the bright side, doesn't seem like you'll be alive to make many more." However, noting that the swordsman seems to be the most dangerous of the foes faced, she directs her next attack at that worthy.
Spoiler: RollsUsing 1 Inspiration for To-Hit, and another 1 to add damage if successful.
Attack (1d20+9)[16]
Damage (1d8+5)[12]
CCR (1d20+9)[11]
5 Inspiration remaining. Or 6 if missed.Last edited by Marlowe; 2014-12-26 at 06:50 PM.
-
2014-12-29, 02:16 PM (ISO 8601)
- Join Date
- Dec 2012
- Location
- Limbo, I guess
Re: JBarca's Red Hand of Doom Group 1 IC
The man cries out as Ferrara strikes him in the chest and looks utterly terrified as his lifeblood pours forth. "Please..." he begs. It looks as though he will be unable to do much more than hold himself together at this point.
Spoiler: OOCThe swordsman is clearly Disabled. Oziach, you're up!
-
2014-12-30, 05:32 AM (ISO 8601)
- Join Date
- Apr 2014
Re: JBarca's Red Hand of Doom Group 1 IC
Oziach seems to position himself as he inhales, glancing at the defeated swordsman. He then unleashes a 30 foot line of white-hot flame, aiming for the man wielding man and the mounted man.
Spoiler: OOCI'm fairly certain I can make a line from some point in my square that goes through both the mace man and the mounted man, but that is up to the DM. Oziach aims for the mace man first. He'll avoid the swordsman if it isn't inconvenient but he isn't too worried about killing him. No entagle this time so full damage
Spoiler: Knowledge Devotion(1d20+14)[25]
Spoiler: Searing Fire Breath(2d6+2)[11] reflex save DC:15 for half damage
-
2014-12-30, 03:59 PM (ISO 8601)
- Join Date
- Dec 2012
- Location
- Limbo, I guess
Re: JBarca's Red Hand of Doom Group 1 IC
Oziach steps between the begging man and Cinnamon, lines himself up, and breathes. His line of fire engulfs the maceman and barely reaches the mounted man. Their skin chars, their clothes ignite, and their hair is incinerated as they fall to the ground. The horse atop which the man was sitting also screams and collapses.
Spoiler: Rolls(1d20+4)[7]
(1d20+4)[13]
Nairen barks a word at his bear.
Cinnamon, at the word from Nairen, stands over the surrendering swordsman, ready to act if need be.
Spoiler: Rolls(1d20+7)[17]
(1d4+5)[7]
Spoiler: Rolls(1d20+4)[19]
(1d6+2)[6]
Spoiler: OOCMAP
Thekla, then Ferrara. You have two down enemies, one surrendered. One fled early in the battle, and is no longer in sight. We'll stay in initiative order for now, since it is possible that at least one enemy is still alive.Last edited by JBarca; 2014-12-30 at 04:07 PM.
-
2014-12-31, 12:47 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Wisconsin
Re: JBarca's Red Hand of Doom Group 1 IC
Thekla hardly moves after her spell fails, and when she finally opts to act, only one enemy stands. He seems to no longer be a threat, sure, but Thekla knows better than to trust...well, anyone. She glares at the man, pressing her entire force of will into making him cease being a threat.
Spoiler: SlumberWill DC17, failure puts him to sleep as sleep for four rounds. This Hex cannot affect an opponent who already been targeted by it this day, but this opponent has not, I believe.
-
2015-01-01, 04:31 PM (ISO 8601)
- Join Date
- Dec 2012
- Location
- Limbo, I guess
Re: JBarca's Red Hand of Doom Group 1 IC
The man has nearly started weeping by the time Thekla turns her attention on him. When she does so, he hardly seems to notice, not reacting to her gaze at all.
Spoiler: Roll(1d20+4)[23]
EDIT: Are you kidding me? Sorry, Reogan. These rolls are getting ridiculous.
Ferrara, then Oziach.Last edited by JBarca; 2015-01-01 at 04:32 PM.
-
2015-01-01, 06:16 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- NO LONGER IN CHINA!
Re: JBarca's Red Hand of Doom Group 1 IC
Ferrara flicks blood off her sword and turns to face the wobbly swordsman, her blade aimed at his throat. "This "Baron". How many more men does he have? And how many of them are better than you?"
Last edited by Marlowe; 2015-01-01 at 06:45 PM.
-
2015-01-01, 09:53 PM (ISO 8601)
- Join Date
- Dec 2012
- Location
- Limbo, I guess
Re: JBarca's Red Hand of Doom Group 1 IC
The man does his best to lean away from the blade without falling. "T-two score in the village, maybe? A dozen or so patrolling? I don't know. I'm just a friend of Prent's. I didn't mean to... I'm sorry... Please, don't hurt me. You've won. I just want to live. D-do you want gold? A slave? I have a daughter, she's yours. Just please... Let me go. Don't let him-" He glances at Oziach with terror in his eyes, "breathe on me. Please."
The man is struggling to stay standing at this point.
Spoiler: OOCStill in rounds, but, as we all know, talking's a "free" action. Feel free to pose another question or two, Ferrara, before taking an action or passing your turn.Last edited by JBarca; 2015-01-04 at 01:16 AM.
-
2015-01-02, 08:07 AM (ISO 8601)
- Join Date
- Apr 2007
- Location
- NO LONGER IN CHINA!
Re: JBarca's Red Hand of Doom Group 1 IC
"Yeah. Sorry about the breath. It's the garlic. And the onions. And the chives. And the garlic and the onions and the chives. As for your daughter--", she flicks a bloodied lock of hair out of her eye and wonders why she doesn't braid. "I'm a married woman. Perhaps a year or two ago--never mind. Who's this "Prent"? That some kind of horse-oyster title in these horse-oyster parts?"
-
2015-01-04, 01:16 AM (ISO 8601)
- Join Date
- Dec 2012
- Location
- Limbo, I guess
Re: JBarca's Red Hand of Doom Group 1 IC
Spoiler: FerraraYou get the feeling that the man is terrified, and, therefore, not withholding information.
Spoiler: OOCSorry, there was a typo in that last post. Fixed now.
"Prent's the Baron's second cousin! Or... Grand-Nephew? I don't remember. They're related by blood. He's a friend, told me Trask offers gold for men willing to collect taxes. I signed up, and am regretting it. I'll do anything for you. I can help!" The man seems to have better control of himself now. He looks almost hopeful.
-
2015-01-04, 01:46 AM (ISO 8601)
- Join Date
- Apr 2007
- Location
- NO LONGER IN CHINA!
Re: JBarca's Red Hand of Doom Group 1 IC
Ferrara activates her Healing belt, and flicks a glance over to Oziarch. "Well, Sir Voice. Does your order wish to place this one under their protection?" Whatever the answer, she pulls herself back onto her rented horse. "Either way, decide quickly. For it seems we might have a deal of work to do this day."
Spoiler: Healing belt: using 1 charge.healing 2d8 damage
(2d8)[16]
[DING: HP now 33]Last edited by Marlowe; 2015-01-04 at 01:47 AM.
-
2015-01-05, 04:35 PM (ISO 8601)
- Join Date
- Apr 2014
Re: JBarca's Red Hand of Doom Group 1 IC
He turns to her to answer, "of course they would. My Order has protocol, codes of conduct, rules for treating prisoners. Rules that I, admittedly, find inhibiting. My order typically responds to extortion with imprisonment, rehabilitation, and reassimilation. Back in my country, this man would be brought in to a minimum security prison for about six months with free room and board with his family also being fed and housed in his stead..." His voice begins to trail. As his turn ends.
* post roll count doesn't match databaseLast edited by glitterbaby; 2015-01-05 at 05:17 PM.
-
2015-01-06, 02:04 AM (ISO 8601)
- Join Date
- Apr 2007
- Location
- NO LONGER IN CHINA!
Re: JBarca's Red Hand of Doom Group 1 IC
Ferrara gives Oziach a very sharp look. "That's nice. And did you happen to bring such a prison with you? And the guards, judges, and victuals that implies? If not we may be in something of a pickle". Her look goes back to the surrendered swordsman. "And when I say "we", I mean, of course, you. Maybe you can tell us where we could find this "Baron". Quickly now. And then maybe you could start a career as a Wizard. And make yourself disappear. I'm not sure if you're going to be the most popular fellow about here in the next few days."
Last edited by Marlowe; 2015-01-06 at 02:06 AM.
-
2015-01-06, 11:54 PM (ISO 8601)
- Join Date
- Dec 2012
- Location
- Limbo, I guess
Re: JBarca's Red Hand of Doom Group 1 IC
"Second road on the right! Right down there!" He points down the dirt path, his finger quivering as he does so. He unsteadily rises to his feet and limps away, casting fearful glances back at the party and his fallen comrades as he goes.
Nairen rides forward, looks at he nearest prone form, at Oziach, then back at the body. "Wow."
-
2015-01-07, 02:51 AM (ISO 8601)
- Join Date
- Apr 2007
- Location
- NO LONGER IN CHINA!
Re: JBarca's Red Hand of Doom Group 1 IC
Ferrara sighs, and cleans off her blade. "Fellows, it seems we are at war. They have numbers and know their ground, we have surprise and concentration of force. Shall we go and challenge this "Baron" openly? Or should we see if we can't thin out his advantages a little by hunting down a few of these "patrols"? She looks around the area.
"No one about. That's indicative. Back where I'm from a set-to like this would have a crowd of rubberneckers, a sharp charging admission, two pickpockets working the crowd and three whores hanging up their slates. This is a scared town."
Spoiler: PerspectivititudinessSpot(1d20+5)[8]
Listen (1d20+5)[24]
-
2015-01-07, 08:51 AM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Wisconsin
Re: JBarca's Red Hand of Doom Group 1 IC
"Maybe..." says Thekla quietly, looking only at the mane of her horse. "Um, maybe we should find the man who was... assaulted."
She glances up as she finishes, gaze flitting from the party members until it settles on one of the defeated enemies. It lingers for half a second, too briefly for anyone to speak, and then the girl recoils in her saddle as though a punch had been thrown at her.
"We need to take their weapons. Or do something more. Otherwise they'll come back."
-
2015-01-08, 09:29 AM (ISO 8601)
- Join Date
- Dec 2012
- Location
- Limbo, I guess
Re: JBarca's Red Hand of Doom Group 1 IC
Spoiler: FerraraA shutter or two is cracked open, though, as you sweep your gaze up and down the road, they close quickly. You have a feeling you're being watched.
You hear... Nothing. The party's voices. The bear's growling. Your horses' breath. But nothing from the village. No voices, no animals, no wagons rolling, no peddlers calling their wares... Nothing.
-
2015-01-08, 09:58 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- NO LONGER IN CHINA!
Re: JBarca's Red Hand of Doom Group 1 IC
Ferrara glances at Therkla. Some sheets still set there then. But what she says is; "By all means it would be nice to chat to somebody who can give a straight answer without steel on the end of it. If anyone wants to sort through the carrion, do it quick and let's be after that fellow. I don't know where we need to be, but I know this is the one exact spot in the entire world that we don't want to be standing on a few minutes."
-
2015-01-11, 02:42 AM (ISO 8601)
- Join Date
- Apr 2014
Re: JBarca's Red Hand of Doom Group 1 IC
Oziach digs through the charred corpses looking for valuables, pretty much anything that could be sold for a gold value. What does he find?
-
2015-01-13, 05:37 PM (ISO 8601)
- Join Date
- Dec 2012
- Location
- Limbo, I guess
Re: JBarca's Red Hand of Doom Group 1 IC
Before the bodies had even cooled, Oziach is on them, searching the remains. Charred flesh and burnt cloth make up the majority of the piles, but little piles of coin are clearly visible near the waist of each figure. In addition, the weapons and armor of the soldiers are available for the taking. One wears a cheap breastplate besides his weapon.
Spoiler: LootA short sword, a long sword, and a heavy mace are available.
In addition, you are able to gather one breastplate and one studded leather armor from the slain men.
Finally, there is a total of 100 gold pieces and 500 silver pieces between the two. Clearly, they've been busy today.
Also, 500xp to each of you.
After you grab the coins (and weapons, if you're so inclined), but before you have a chance to begin unstrapping the armor, you all hear the sound of a decent number of footsteps and hoof-steps, along with some voices, coming from around a corner in the distance. The same corner, mind you, behind which the smiling man had disappeared a mere minute ago.