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  1. - Top - End - #151
    Ogre in the Playground
     
    GnomeWizardGuy

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    Default Re: Ferrum Impressions OOC 2

    Quote Originally Posted by Danteric View Post
    All I want for Christmas is obtenebration~
    That said, have a merry Christmas everyone!
    Thanks!

    Recipe for Obtenebration: Anthony, fire, a hidden ingredient that you have. Mix and shake.
    (I do hope Anthony isn't taken away by the Sabbat, though. He's acting rather carelessly, IMHO).

  2. - Top - End - #152
    Titan in the Playground
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    Default Re: Ferrum Impressions OOC 2

    Why is Anthony an Ingredient? and your opinion is noted.

  3. - Top - End - #153
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    GnomeWizardGuy

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    Default Re: Ferrum Impressions OOC 2

    Ouch. Never talk around an Auspexed Salubri.

    Would you like helping to RP the millionaire, per chance?

  4. - Top - End - #154
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    Default Re: Ferrum Impressions OOC 2

    sure any mannerisms or personalities i should know, as well as he is sick but is he bed ridden?

  5. - Top - End - #155
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    GnomeWizardGuy

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    Default Re: Ferrum Impressions OOC 2

    Hmm, would multiple sets working in conjunction make it work better?
    If the gadgets don't know better, they might actually step on each other's toes, turning a signal into a noise.

    BTW: I've described Francis as skillfully using the thing. It might be inconsistent with his Wits and Int and Zero-Computer but I assume that with points in Larceny and Stealth at this age he should be aware of how the contemporary security works, so it's more being skillfull than inventive.

  6. - Top - End - #156
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    ClericGuy

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    Default Re: Ferrum Impressions OOC 2

    Spending 1 blood point to use the Level 2 ritual Principle focus of vitae infusion, forming the blood into a small pill shaped red stone.
    Diff:5
    (6d10)[3][1][5][3][8][9](29)

  7. - Top - End - #157
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    Muenster Man's Avatar

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    Default Re: Ferrum Impressions OOC 2

    Forgot to make Investigation roll

    Perception+Investigation (8d10)[9][8][1][5][3][10][10][5](51)
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    Quote Originally Posted by The Giant View Post
    Quote Originally Posted by Muenster Man View Post
    Rich is probably thinking something like: "Oh no, why did I think it would be a good idea to have to draw so many minions!"

    This is easily the most accurate comment on a comic ever.

  8. - Top - End - #158
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    GnomeWizardGuy

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    Default Re: Ferrum Impressions OOC 2

    I'll wait for CavaliereDraghi to answer this investigation roll.
    NB: Next IC post should go into a new thread.

  9. - Top - End - #159
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    Default Re: Ferrum Impressions OOC 2

    Quote Originally Posted by Artemciy View Post
    I'll wait for CavaliereDraghi to answer this investigation roll.
    NB: Next IC post should go into a new thread.
    Sorry just getting up. will post shortly.

  10. - Top - End - #160
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    GnomeWizardGuy

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    Default Re: Ferrum Impressions OOC 2

    No problem at all.
    Good morning. )
    Last edited by Artemciy; 2014-12-22 at 11:07 AM.

  11. - Top - End - #161
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    Default Re: Ferrum Impressions OOC 2

    Morning. So those two seem like good Heart problems for our millionaire.

  12. - Top - End - #162
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    GnomeWizardGuy

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    Default Re: Ferrum Impressions OOC 2

    CavaliereDraghi, please edit your post (#3) to:
    1) Match the story in my post (#2), in particular, him saying how to call him. Yes, I am controlling the millionaire here. When someone is controlling a character (even if it's your character, like Anthony or Daniel) it is polite to tailor your posts accordingly and not break the narrative.
    2) Include at least one correct name, becase I've rolled Entropy to guess one.

    As for John using Dominate, he's not here just to make the guy calmer, but I'll RP his suggestions to make it more explicit, NP.
    Last edited by Artemciy; 2014-12-23 at 12:48 AM.

  13. - Top - End - #163
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    Default Re: Ferrum Impressions OOC 2

    I actually did name him Nathaniel duck. Unless you had a better name. Also this guy is a millionaire he should not be an easy sell nor a hard one. Simply make a good argument no?

  14. - Top - End - #164
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    GnomeWizardGuy

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    Default Re: Ferrum Impressions OOC 2

    He doesn't have to be easy to go with the narrative and give a call name. For example: "Don't call me sh-t", "call my ass", "call me Murphy" (something he makes on the spot), "Name's Death to Swindlers, miss Adolf Titler", "Call me C-ck Jockey, Thunderc-nt", "Charles Dickens".
    Last edited by Artemciy; 2014-12-23 at 01:04 AM.

  15. - Top - End - #165
    Titan in the Playground
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    Default Re: Ferrum Impressions OOC 2

    Look you wanted me to RP the Millionaire. If you'd like take him back.

  16. - Top - End - #166
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    GnomeWizardGuy

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    Default Re: Ferrum Impressions OOC 2

    Whether it's a millionaire or any other character, when you RP him you should be mindful of the existing narrative.
    I can edit my post for now, but keep that in mind, please.
    Last edited by Artemciy; 2014-12-23 at 01:17 AM.

  17. - Top - End - #167
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    Default Re: Ferrum Impressions OOC 2

    I am but even still the fact that he has not already called the police says he is willing to listen. What do you expect from break ing into the guy's house That even with dominate he'd be offering you milk wnd cookies?

  18. - Top - End - #168
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    GnomeWizardGuy

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    Default Re: Ferrum Impressions OOC 2

    Waken in the middle of the night, Dominated and surrounded by dangerous strangers you'd answer a question on a reflex, while your mind makes flips of "what's going on". It doesn't have to do anything with offering milk.

  19. - Top - End - #169
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    Default Re: Ferrum Impressions OOC 2

    yes dangerous strangers who for some reason while they are around you are calm and relaxed. thus you can think a little clearer. John did Dominate two or Mesmerize, which allows him to implant a thought or suggestion the words that followed where remain calm. thus Natheniel is calm but his cough are signs of his illness. a reasonable person would be calling the police if someone broke into there house, but Tanaka is talking to him while he is calm, and seducing him, so he is thinking he does not need to be hasty.

    I am playing the character to the narrative. there is not need to change anything.

  20. - Top - End - #170
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    GnomeWizardGuy

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    Default Re: Ferrum Impressions OOC 2

    Quote Originally Posted by cavalieredraghi View Post
    I am playing the character to the narrative. there is not need to change anything.
    There are blanks in my #2 post I left for his call-name! There's a whole reason to change something.

  21. - Top - End - #171
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    Default Re: Ferrum Impressions OOC 2

    I quoted you and filled in the blanks do I need to bold those next time?

  22. - Top - End - #172
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    GnomeWizardGuy

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    Default Re: Ferrum Impressions OOC 2

    Erm. No, you didn't. http://prntscr.com/5jzolc
    And "All right, I will call you" is still hanging, because there are two names in my #2 post, one that she guessed and one that he gives.

    And large quotes aren't the way to go. You might want to read some other roleplays to see how such interactions are done. Need an example?
    (In fact, now that you've quoted I can't edit your post. Quotes are mostly ignored by a reader who remembers the original, anyway).
    Last edited by Artemciy; 2014-12-23 at 01:41 AM.

  23. - Top - End - #173
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    Default Re: Ferrum Impressions OOC 2

    Quote Originally Posted by Artemciy View Post
    Erm. No, you didn't. http://prntscr.com/5jzolc
    And "All right, I will call you" is still hanging, because there are two names in my #2 post, one that she guessed and one that he gives.
    And large quotes aren't the way to go. You might want to read some other roleplays to see how such interactions are done. Need an example?
    Why are you being difficult on this? I did fill in the name where Tanaka guessed his name. you are wanting to make an argument where I don't see one. really I am playing him to the narrative, as to how i think he'd react to it. Like I said take him back if you don't like it.

    Plus you could never edit my posts, just like i can't edit yours I can qoute you and then edit the qoute ya.
    Last edited by cavalieredraghi; 2014-12-23 at 01:45 AM.

  24. - Top - End - #174
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    GnomeWizardGuy

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    Default Re: Ferrum Impressions OOC 2

    I've edited post #2. Please remove the excessive and incorrect quotes from your post #3.

    Why are you being difficult on this?
    That's ridiculous. I'm telling you again, please be polite and mind the existing narrative when writing your posts. Consider this a rule of this game. Deviations will be penalized as bad RP.
    Last edited by Artemciy; 2014-12-23 at 01:49 AM.

  25. - Top - End - #175
    Titan in the Playground
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    Default Re: Ferrum Impressions OOC 2

    But I am minding it. that is what is upsetting. Telling me I am not minding it when i am, is what I am finding difficult.

  26. - Top - End - #176
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    GnomeWizardGuy

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    Default Re: Ferrum Impressions OOC 2

    Yes, I see now that you've tried to fill the blanks. The problem seems to be in the specifics. For future reference:
    1) You don't edit other people's messages by quoting them. That's not how it is done in most roleplays I've seen and in this one.
    (Also, it's an abuse of quoting semantics, creating a pseudo-quote).
    Instead, you write your RP in a way that fills the blanks.
    2) When I ask you to edit a post you should generally edit it, regardless of other concerns.
    Last edited by Artemciy; 2014-12-23 at 02:03 AM.

  27. - Top - End - #177
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    Default Re: Ferrum Impressions OOC 2

    I would if the way i was asked, was different, instead of telling me I am "breaking the Narrative" when I am writing along with it. try looking at what i am writing. and explain why it needs to change. Given that misreading seems to be a common issue with this game, I have done it i know, trying to be logical with one another and be helpful on improving one another's skills would be a better approach. Also here Qouting is an acceptable form of helping with the writing even editing them.


    I need sleep, I am too hostile when i am tired.
    Last edited by cavalieredraghi; 2014-12-23 at 02:21 AM.

  28. - Top - End - #178
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    GnomeWizardGuy

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    Default Re: Ferrum Impressions OOC 2

    Quote Originally Posted by cavalieredraghi View Post
    I would if the way i was asked, was different, instead of telling me I am "breaking the Narrative"
    CavalierDraghi,
    I've asked you to edit the post: http://prntscr.com/5jzw7m. As simple as that.
    Instead of "being easy" on me you decided to object and we had a lenghty discussion with multiple arguments.
    Please stop placing blame. Editing a post when GM asks is a simple and basic rule, it's not a subject of this discussion.

  29. - Top - End - #179
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    Default Re: Ferrum Impressions OOC 2

    I felt it did match your post, this is why you don't give NPC's to Players. it will only cause argument.

  30. - Top - End - #180
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    GnomeWizardGuy

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    Default Re: Ferrum Impressions OOC 2

    Quote Originally Posted by cavalieredraghi View Post
    I felt it did match your post, this is why you don't give NPC's to Players. it will only cause argument.
    You do give NPCs to players. Please don't spew GM advice on me, especially when I've seen good GMs speaking to the contrary of it.

    I have already said and will repeat again, the rules I'm talking about apply to any character, including PC characters such as Anthony and David, not just the millionaire.
    Last edited by Artemciy; 2014-12-23 at 02:34 AM.

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