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Thread: General Shadowrun Questions
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2015-11-02, 12:42 PM (ISO 8601)
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- Aug 2014
Re: General Shadowrun Questions
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2015-11-02, 04:39 PM (ISO 8601)
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- Sep 2007
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- Earth... sort of.
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Re: General Shadowrun Questions
I agree that there is something thematically weird about 'build points' being used to buy and trade narrative things, but I'm not inherently against it. (Actually, now I'm kinda curious what an RPG would look like if you could buy tropes. "I'm not a great shot, but whenever I walk in on a conversation, they're talking about something of interest to me.")
Avatar by K penguin. Sash by Damned1rishman.
MOVIE NIGHTS AND LETS PLAYS LIVESTREAMED
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2015-11-02, 04:44 PM (ISO 8601)
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- Jan 2011
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- Dromund Kaas
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2015-11-02, 05:59 PM (ISO 8601)
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- Aug 2014
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2015-11-02, 06:05 PM (ISO 8601)
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- Oct 2009
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- In my library
Re: General Shadowrun Questions
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2015-11-02, 06:56 PM (ISO 8601)
- Join Date
- Mar 2005
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- 61.2° N, 149.9° W
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Re: General Shadowrun Questions
TvTropes: The Gaming
With the website as your reference book for abilities I can see character creation taking days.
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2015-11-02, 11:35 PM (ISO 8601)
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- Oct 2008
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Re: General Shadowrun Questions
Avatar by Dogmantra
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2015-11-02, 11:43 PM (ISO 8601)
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- Apr 2008
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2015-11-03, 09:23 AM (ISO 8601)
- Join Date
- Sep 2007
- Location
- Earth... sort of.
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Re: General Shadowrun Questions
"When my unspecified dependents died, I turned to hard drugs. Then I went to rehab, but Damien Knight was at the same clinic, and certain words were exchanged, so we hate each other now. Or we did, until last Christmas, when we had to work together against the insect spirits. Insect spirits I was only able to defeat by going into deep into debt with a dragon..."
Still a smaller pool of reference material than my D&D 3.5 libraryAvatar by K penguin. Sash by Damned1rishman.
MOVIE NIGHTS AND LETS PLAYS LIVESTREAMED
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2015-11-05, 03:11 AM (ISO 8601)
- Join Date
- Aug 2014
Re: General Shadowrun Questions
One of my friends is currently playing as an AI, and in order to better understand normal society he has taken as a knowledge skill Interest: TVTropes 4.
It also has the side bonus of giving him something to sate his Media Junkie disadvantage.
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2015-11-05, 03:14 PM (ISO 8601)
- Join Date
- Aug 2014
Re: General Shadowrun Questions
So, genetics corp is experimenting on technomancers against their will, par for the course in 4th edition.
My question is- how does one safely detain a technomancer inside a state-of-the-art research facility?
I've got it to where they're being held in cells that are fully EM-shielded, with heavy-duty fully mechanical locks and an airlock-style double door to keep them isolated from any and all wireless signals. When they want to move them to the (similarly prepared) lab, they sedate them, wait for the team medic to state that they are genuinely unconscious, and have both the on-site spider and an additional remotely monitoring spider watching everything for signs of unusual activity. The team that does the physical movement is stripped of all wireless signalling capability. The computers and other equipment inside the lab are all fiber-optic links instead of wireless, with a ton of Blackout on them regardless.
Sound fair?
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2015-11-05, 03:21 PM (ISO 8601)
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- May 2008
- Location
- Orlando, FL
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Re: General Shadowrun Questions
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2015-11-05, 03:42 PM (ISO 8601)
- Join Date
- Aug 2014
Re: General Shadowrun Questions
The party's going to be on an unrelated run downstairs, but they will be approached by very unusual program (courier sprite) that the techno managed to seed onto a careless guard's commlink as a call for help. This technomancer is pretty genre-savvy, and realized that a megacorp genetics research lab in the middle of Seattle is just asking to be hit by shadowrunners, whether for him or for something completely unrelated...so he puts out a registered sprite with an incredible pool for Stealth, Sniffer, and Scan, and tells it to lay low and relay a cry for help to anyone who pops up on the local 'Trix that seems like a runner.
Also sound fair?
Also, they'll probably have thrown him an emotitoy or something as a reward for good behavior. What interesting things could he do with one of those given several days of confinement and nothing better to do?
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2015-11-05, 05:09 PM (ISO 8601)
- Join Date
- Sep 2006
- Location
- England
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Re: General Shadowrun Questions
All sounds good but any competent Corp. will have some way of tracking him that he doesn't know about. Probably a magical method to stop him disabling it
All Comicshorse's posts come with the advisor : This is just my opinion any difficulties arising from implementing my ideas are your own problem
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2015-11-05, 05:31 PM (ISO 8601)
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- Aug 2014
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2015-11-05, 05:39 PM (ISO 8601)
- Join Date
- Sep 2006
- Location
- England
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Re: General Shadowrun Questions
Exactly, also if you're feeling nasty they'll have taken a tissue sample to provide a ritual link
All Comicshorse's posts come with the advisor : This is just my opinion any difficulties arising from implementing my ideas are your own problem
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2015-11-05, 05:42 PM (ISO 8601)
- Join Date
- Aug 2014
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2015-11-06, 03:19 PM (ISO 8601)
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- Aug 2014
Re: General Shadowrun Questions
Aaaand I'm back.
I've noticed that while Unwired does a pretty good job giving examples of security deckers, Street Magic isn't so good with security mages. I'll admit that magic is rather my weak point in most games, and Shadowrun isn't an exception.
The situation calls for me to have a routine-inspection mage who refreshes any watcher spirits that may have gone poof, casts a bunch of detection spells, and goes off to the next place on his patrol list, as well as the Knight-Errant Fast Response Team's mage. Any tips on spell lists, foci, strategies, etc?
On a related note, a friend of mine insists that Lone Star has mages on its heavy-duty response teams who carry nigh-impenetrable rune shields, but I haven't found anything official to back that up. Is this something he put together for his setting, or did that appear somewhere?
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2015-11-06, 05:40 PM (ISO 8601)
- Join Date
- Sep 2006
- Location
- England
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Re: General Shadowrun Questions
Last edited by comicshorse; 2015-11-06 at 05:41 PM.
All Comicshorse's posts come with the advisor : This is just my opinion any difficulties arising from implementing my ideas are your own problem
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2015-11-18, 02:04 PM (ISO 8601)
- Join Date
- Aug 2011
- Location
- Sharangar's Revenge
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Re: General Shadowrun Questions
Shadowrun II question: Narcojet damage:
Let’s say that Runner is shooting Guard with a Narcojet weapon (yes, very original names). Runner gets 4 successes on the firearms skill. Guard is wearing an armored jacket(impact 3), and has a combat pool (or threat rating) of 5 and a body of 4. So Guard makes a combat pool/threat rating test against the dart and gets 2 successes. This is not enough to dodge the shot (Runner got 4 successes). Now Guard makes a body test against the toxin (6D Stun) and gets 4 successes (he rolls really well!). Are these successes canceled by Runner’s firearms successes before scaling the damage (leaving it at Deadly Stun)? Or do all Guard’s successes cancel Runner’s successes, leaving two net Guard successes, reducing the damage to Serious? Or do Guard’s Body Test successes ignore all of Runner’s successes, which would reduce the damage to Moderate?Warhammer 40,000 Campaign Skirmish Game: Warpstrike
My Spelljammer stuff (including an orbit tracker), 2E AD&D spreadsheet, and Vault of the Drow maps are available in my Dropbox. Feel free to use or not use it as you see fit!
Thri-Kreen Ranger/Psionicist by me, based off of Rich's A Monster for Every Season
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2015-11-24, 05:26 PM (ISO 8601)
- Join Date
- Sep 2006
- Location
- England
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Re: General Shadowrun Questions
As we ran it. You needed to hit the target to get the Narcojet into them but it didn't matter how well you hit them, all you got was the damage from the drug.
So as the guard got 4 successes on his Body test then he does indeed knock the damage from the Narcojet down to ModerateAll Comicshorse's posts come with the advisor : This is just my opinion any difficulties arising from implementing my ideas are your own problem
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2015-11-24, 09:55 PM (ISO 8601)
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- Dec 2009
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Re: General Shadowrun Questions
Shadowrun 4th and/or 5th.
Are there any adventure for 4th or 5th that have a Resident Evil feeling? If possible RE1, RE2, REvelations 1 and/or REvelations 2. Or something with lots of ghouls, zombies and the like.
Thanks!But the strong man is stronger when alone.
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2015-11-25, 05:51 PM (ISO 8601)
- Join Date
- Sep 2006
- Location
- England
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Re: General Shadowrun Questions
I've never played it but from what I've heard 'Renraku Arcology Shutdown' would suit your needs. Basically the Renraku Arcology is taken over by a rogue A.I. which cuts it off from the rest of Seattle and then releases various creative murder machines into it to hunt down and murder its inhabitants
This is an old book so you'll have to search a little to find it and adapt it to 4th or 5th EditionAll Comicshorse's posts come with the advisor : This is just my opinion any difficulties arising from implementing my ideas are your own problem
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2015-11-25, 06:26 PM (ISO 8601)
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- Dec 2009
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Re: General Shadowrun Questions
It's from 3rd. Ok, thanks a lot. Will give it a read. So far seems interesting. My best bet is to use the upper floors that are closed to the public.
But the strong man is stronger when alone.
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2015-11-26, 01:38 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- Earth... sort of.
- Gender
Avatar by K penguin. Sash by Damned1rishman.
MOVIE NIGHTS AND LETS PLAYS LIVESTREAMED
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2015-11-28, 04:21 PM (ISO 8601)
- Join Date
- Apr 2011
- Location
- Someplace Nice
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Re: General Shadowrun Questions
So I got the random idea of a blind hacker/rigger chick with a seeing eye drone. Now I just need a fluff reason for her to not just grab a set of cybereyes and see again, since she has no problem whatsoever with cyber. (the alternative would be a technomancer, but eh, I like my hackers more mundane than magical)
LGBTA+itP
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2015-11-28, 04:49 PM (ISO 8601)
- Join Date
- Aug 2014
Re: General Shadowrun Questions
Cybereyes still assume the brain has the capability of interpreting visual data. If she were blind from any of the conditions in which the blindness stems from the brain and not the eyes themselves, it becomes a lot harder to just cyber it away. It would take neurosurgery, genetic rehabilitation, etc., which some people are simply just not willing to do. She'd get no real benefit from a straight optical camera in said seeing-eye drone, I think, but there are a ton of other sensor types available which would still work for her.
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2015-11-29, 04:01 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- San Antonio, Texas
- Gender
Re: General Shadowrun Questions
And the drone might be able to actually see, and convert the information into other sources for her (such as reading signs aloud, or into a mastoid speaker). The downside to an idea like this is she's probably going to need a lot of custom gear... the sensor set up of a normal rigger will be useless to her.
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
Written by Me on DriveThru RPG
There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.
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2015-12-06, 06:59 PM (ISO 8601)
- Join Date
- Jun 2011
Re: General Shadowrun Questions
Are there any rules for Cyberzombies in SR5? My brother wants to know, because he wants one to be a terminator type enemy constantly coming for us in his upcoming campaign
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2015-12-07, 06:05 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- San Antonio, Texas
- Gender
Re: General Shadowrun Questions
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
Written by Me on DriveThru RPG
There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.