The Order of the Stick: Utterly Dwarfed
The Order of the Stick: Utterly Dwarfed - Coming in December and available for pre-order now
Results 1 to 1 of 1
  1. - Top - End - #1
    Halfling in the Playground
     
    RangerGuy

    Join Date
    Oct 2014
    Gender
    Male

    Default Need appraisal for a new race

    I am in the process of creating a new setting for d&d 3.5 and one of the races is going to be these "Animal-Folk", or Natured as they call themselves. (Basically Catfolk but not just cats.)

    They were originally elves, elflings (elf-halflings), gnomes, halflings and humans.

    The fluff:

    They were given a magic stone (the nature stone, one of many power stones) by some of the last fey that made them look like animals and they were tasked with protecting the last fey forest.

    The type of animal (e.g. canine) is judged by their personality and physical attributes and the power (Tiger vs house cat) is based on how much they cared for nature. The transformation begins at a ceremony on their 6th birthday and takes 2 years for the physical changes and the mental ones happen during puberty.

    Spoiler: Human/Cat
    Show

    Gender Base Height Height Modifier Base Weight Weight Modifier
    Male
    3'11"
    +3d5
    89 lb
    x (1d8) lb
    Female
    3'7"
    +1d10
    64 lb
    x (1d6) lb
    Adulthood Starting age modifiers Middle Age Old Venerable Maximum Age
    11
    +1d3/4/10
    27
    41
    54
    +3d10
    Their tails are their height (in inches) x (0.09 + 1d6/100)
    The visual differences from humans are as follows: their eyes are more cat like, they have fur all over their bodies, their ears are higher, larger and more triangualar, they have a very short tail, paw like hands and feet, they have small whiskers and their noses flatten at the bottom.
    They also act more like cats: They sometimes purr and find them, cats or other catfolk rubbing their cheek calming. They may also walk on all fours sometimes and lie on their stomachs' lots. They also become more playful and often play fight with others.

    +2 Dexterity, -4 Intelligence, -2 Charisma
    Size:Medium
    Speed:45ft
    Claws:+1d2 damage to unarmed attacks
    Bite: 1d3+Str mod damage
    Lowlight vision
    Scent
    +2 Climb, hide, move silently
    +4 jump, balance, listen
    -2 search
    In heavy undergrowth hide bonus increases to 4
    Can use dexterity instead of strength for jump and climb
    +2 reflex
    -1d6 fall damage
    -1 to all checks using thumbs (includes attack bonus with weapons)
    Weapon Finesse
    They can survive for twice as long without water
    Have a 20% chance to become sickened if they eat plant matter.
    Languages: Sylvan, Cat
    Bonus Languages: Common, Elven, Gnome, Halfling.
    L.A. +1?

    Spoiler: Halfling/Beagle
    Show

    Gender Base Height Height Modifier Base Weight Weight Modifier
    Male
    2'8"
    +2d4
    29 lb
    x1 lb
    Female
    2'6"
    +2d4
    24 lb
    x1 lb
    Adulthood Starting age modifiers Middle Age Old Venerable Maximum Age
    16
    +1d4/6/2d6
    39
    59
    79
    +7d10
    Their tails are their height (in inches) x (0.09 + 1d6/100)
    The visual differences from halflings are as follows: their eyes are bigger, their ears get larger and flop over, they get covered in fur, they get a small snout, a short tail and their hand and feet become paw like.
    They also act more like beagles: They get very friendly and excitable and they sometimes walk on all fours.

    +4 Dexterity, +2 Constitution, -2 Intelligence, -2 Charisma
    Size:Small
    Speed:45ft
    Bite: 1d2+Str mod damage
    Lowlight vision
    Scent
    +2 Jump, Spot, Listen
    +15 survival when using scent to track
    -2 Concentration, Search

    -1 to all checks using thumbs (includes attack bonus with weapons)
    Track
    Can be poisoned by chocolate, garlic and onions.
    Languages: Sylvan, Dog
    Bonus Languages: Common, Elven, Gnome, Halfling.
    L.A. +1/2?


    Any suggestions on what others to make or how to make these better?
    Last edited by JaminDM; 2015-01-23 at 08:29 PM. Reason: Improvements

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •