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  1. - Top - End - #61
    Ogre in the Playground
     
    Narkis's Avatar

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    Default Re: Civ5 GMR 12: Imperialism, ho!

    Quote Originally Posted by Magentawolf View Post
    GMR basically just automates the sharing of the current hotseat save file, so I don't really see how it would affect the game, I'm not aware of any processing it does, server-side.
    Civ5 doesn't technically allow scenario hot-seat games. GMR goes around that by having the host upload a single player save of turn 1, and then converts it to proper multiplayer through what I can only assume is arcane magic.
    Many thanks to Assassin 89 for this avatar!

  2. - Top - End - #62
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    Default Re: Civ5 GMR 12: Imperialism, ho!

    Quote Originally Posted by Narkis View Post
    Civ5 doesn't technically allow scenario hot-seat games. GMR goes around that by having the host upload a single player save of turn 1, and then converts it to proper multiplayer through what I can only assume is arcane magic.
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    So Much for the Glory of Rome, a Crusader Kings 2 Let's Play

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  3. - Top - End - #63
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    CarpeGuitarrem's Avatar

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    Default Re: Civ5 GMR 12: Imperialism, ho!

    Quote Originally Posted by OrcusMcP View Post
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    No no, Orcus, you're thinking of the other GMR game!
    Ludicrus Gaming: on games and story
    Quote Originally Posted by Saph
    Unless everyone's been lying to me and the next bunch of episodes are The Great Divide II, The Great Divide III, Return to the Great Divide, and Bride of the Great Divide, in which case I hate you all and I'm never touching Avatar again.

  4. - Top - End - #64
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    Default Re: Civ5 GMR 12: Imperialism, ho!

    Quote Originally Posted by Narkis View Post
    Civ5 doesn't technically allow scenario hot-seat games. GMR goes around that by having the host upload a single player save of turn 1, and then converts it to proper multiplayer through what I can only assume is arcane magic.
    Ooh. Tricksy.
    Board-game and XCOM nerd. Furry. Handle with care.

  5. - Top - End - #65
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    CarpeGuitarrem's Avatar

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    Default Re: Civ5 GMR 12: Imperialism, ho!

    Reporting in: I've not received any notifier about pantheon founding either.
    Ludicrus Gaming: on games and story
    Quote Originally Posted by Saph
    Unless everyone's been lying to me and the next bunch of episodes are The Great Divide II, The Great Divide III, Return to the Great Divide, and Bride of the Great Divide, in which case I hate you all and I'm never touching Avatar again.

  6. - Top - End - #66
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    The_Snark's Avatar

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    Default Re: Civ5 GMR 12: Imperialism, ho!

    Is there somewhere we could ask about this? If the hotseat-scenario-function is a special GMR thing then the GMR people might be able to answer questions about multiplayer-specific scenario bugs.
    Avatar by GryffonDurime. Thanks!

  7. - Top - End - #67
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    OrcusMcP's Avatar

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    Default Re: Civ5 GMR 12: Imperialism, ho!

    I'll see if I can get anything from the GMR help people. I'll put the game on pause for now while we try to sort this out.
    So Much for the Glory of Rome, a Crusader Kings 2 Let's Play

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  8. - Top - End - #68
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    OrcusMcP's Avatar

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    Default Re: Civ5 GMR 12: Imperialism, ho!

    Haven't heard anything back from GMR yet. I'm wondering if part of the "no pantheon" problem comes from the game starting with a European. Anyone want to try an experiment?
    So Much for the Glory of Rome, a Crusader Kings 2 Let's Play

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  9. - Top - End - #69
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    Goblin

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    Default Re: Civ5 GMR 12: Imperialism, ho!

    I'm always up for SCIENCE!

    I take it you want to try starting a game as a Native? I'll trade you the Aztecs, or I can try hosting.
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  10. - Top - End - #70
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    Default Re: Civ5 GMR 12: Imperialism, ho!

    Quote Originally Posted by Nerd-o-rama View Post
    I'm always up for SCIENCE!

    I take it you want to try starting a game as a Native? I'll trade you the Aztecs, or I can try hosting.
    Yeah, I'll load up something as the Iroquois or something and invite a few people in just to see if it works this way.
    So Much for the Glory of Rome, a Crusader Kings 2 Let's Play

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  11. - Top - End - #71
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    Narkis's Avatar

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    Default Re: Civ5 GMR 12: Imperialism, ho!

    I'm available as a guinea pig.
    Many thanks to Assassin 89 for this avatar!

  12. - Top - End - #72
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    Default Re: Civ5 GMR 12: Imperialism, ho!

    OK, looks like science isn't quite necessary, but some risk is. GMR got back to me, apparently this is a known issue with CotNW. The only workaround they know of is to play a couple turns of single player to let the pantheons get made and then upload the save to start the game on GMR.

    So, the people who aren't the host will have to trust the AI makes some decent choices policy/pantheon-wise in the first 2 turns and go forward from there.

    Are people still in if that's the workaround? Also, for the Americans, do you want to keep your original start location roll or should I make a new game?
    So Much for the Glory of Rome, a Crusader Kings 2 Let's Play

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  13. - Top - End - #73
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    Default Re: Civ5 GMR 12: Imperialism, ho!

    Quote Originally Posted by OrcusMcP View Post
    OK, looks like science isn't quite necessary, but some risk is. GMR got back to me, apparently this is a known issue with CotNW. The only workaround they know of is to play a couple turns of single player to let the pantheons get made and then upload the save to start the game on GMR.

    So, the people who aren't the host will have to trust the AI makes some decent choices policy/pantheon-wise in the first 2 turns and go forward from there.

    Are people still in if that's the workaround? Also, for the Americans, do you want to keep your original start location roll or should I make a new game?
    Yeah, sure,
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  14. - Top - End - #74
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    DodgerH2O's Avatar

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    Default Re: Civ5 GMR 12: Imperialism, ho!

    I have no confidence in the AI's choices, but if we're all at the mercy of the AI I'll roll with it I suppose.

    I could keep my current start or restart, either way. My first location is quite nice but the rest of my area is pretty barren so I wouldn't mind if the others wanted a redo.

  15. - Top - End - #75
    Barbarian in the Playground
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    Default Re: Civ5 GMR 12: Imperialism, ho!

    I don't mind letting the AI choose an initial policy for me; a free settler & pikeman is enough recompense.

  16. - Top - End - #76
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    Goblin

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    Default Re: Civ5 GMR 12: Imperialism, ho!

    We shall trust in the will of Quetzalcoatl, although hopefully not actually get the Quetzalcoatl pantheon. Let's roll the dice with the AI.

    Also a different starting position would be great.
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  17. - Top - End - #77
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    Default Re: Civ5 GMR 12: Imperialism, ho!

    I welcome the wrath of the Random Number Deities. I'm cool with rerolling a start position: it only seems fair.
    Ludicrus Gaming: on games and story
    Quote Originally Posted by Saph
    Unless everyone's been lying to me and the next bunch of episodes are The Great Divide II, The Great Divide III, Return to the Great Divide, and Bride of the Great Divide, in which case I hate you all and I'm never touching Avatar again.

  18. - Top - End - #78
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    Narkis's Avatar

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    Default Re: Civ5 GMR 12: Imperialism, ho!

    As a European, I have every confidence in the AI's ability to manage my affairs.
    Many thanks to Assassin 89 for this avatar!

  19. - Top - End - #79
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    Default Re: Civ5 GMR 12: Imperialism, ho!

    Still in, I figure the AI can't mess up too badly in 2 turns. I have no strong feelings on rerolling start locations.
    Avatar by GryffonDurime. Thanks!

  20. - Top - End - #80
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    DruidGuy

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    Default Re: Civ5 GMR 12: Imperialism, ho!

    I'm good with the AI running 2 turns.
    Hello. My name is Inigo Montoya. You killed my father. Prepare to die.

  21. - Top - End - #81
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    Default Re: Civ5 GMR 12: Imperialism, ho!

    I wouldn't mind a new start. I was on a narrow, barren stretch of land, with nothing visibly worthwhile to the south, and a range of hills 2-3 tiles thick that completely choked off my northern border. :P
    Board-game and XCOM nerd. Furry. Handle with care.

  22. - Top - End - #82
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    Default Re: Civ5 GMR 12: Imperialism, ho!

    Okay, I'll set up a new game tonight, run enough turns to get the pantheons going and send out the invites.
    So Much for the Glory of Rome, a Crusader Kings 2 Let's Play

    Like my musings and stories? Check out Whats the Story?, my podcast about storytelling!

  23. - Top - End - #83
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    OrcusMcP's Avatar

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    Default Re: Civ5 GMR 12: Imperialism, ho!

    So Much for the Glory of Rome, a Crusader Kings 2 Let's Play

    Like my musings and stories? Check out Whats the Story?, my podcast about storytelling!

  24. - Top - End - #84
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    Default Re: Civ5 GMR 12: Imperialism, ho!

    Right. Lets try this again!
    Board-game and XCOM nerd. Furry. Handle with care.

  25. - Top - End - #85
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    CarpeGuitarrem's Avatar

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    Default Re: Civ5 GMR 12: Imperialism, ho!

    We are prepared.
    Ludicrus Gaming: on games and story
    Quote Originally Posted by Saph
    Unless everyone's been lying to me and the next bunch of episodes are The Great Divide II, The Great Divide III, Return to the Great Divide, and Bride of the Great Divide, in which case I hate you all and I'm never touching Avatar again.

  26. - Top - End - #86
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    Goblin

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    Default Re: Civ5 GMR 12: Imperialism, ho!

    Sorry for the delay, signing up. Believe I was the last one.
    Last edited by Nerd-o-rama; 2015-04-24 at 08:50 AM.
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  27. - Top - End - #87
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    OrcusMcP's Avatar

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    Default Re: Civ5 GMR 12: Imperialism, ho!

    Away we go again!
    So Much for the Glory of Rome, a Crusader Kings 2 Let's Play

    Like my musings and stories? Check out Whats the Story?, my podcast about storytelling!

  28. - Top - End - #88
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    DruidGuy

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    Default Re: Civ5 GMR 12: Imperialism, ho!

    Did anything change? I just played my turn and have the same start position, and it looks like my ship is in the same place I had it before.
    Hello. My name is Inigo Montoya. You killed my father. Prepare to die.

  29. - Top - End - #89
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    Default Re: Civ5 GMR 12: Imperialism, ho!

    Quote Originally Posted by Kesnit View Post
    Did anything change? I just played my turn and have the same start position, and it looks like my ship is in the same place I had it before.
    I believe Europe always looks the same in this Scenario but the New World is randomly generated each time. As far as ship position, I dunno.

  30. - Top - End - #90
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    Default Re: Civ5 GMR 12: Imperialism, ho!

    Not amused AI.
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

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