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    Firbolg in the Playground
     
    137beth's Avatar

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    Default The Ultimate Linear Guild Tournament: Tiebreaking 3, Part 2

    Greetings all tagonists, both of the 'pro' and 'an' variety, and welcome to

    The Ultimate Linear Guild Tournament
    Tiebreaking Edition!

    In which all past members of the Linear Guild compete for the title of Ultimate Rival!

    The Contestants:
    The contestants have been divided into two categories: the main contestants and the tie-breaking contestant. The main contestants are those Nale personally recruited, and who were Evil Opposites of one of the six PCs. The tie-breaking contestants are those who forced there way in, or never formally joined at all. So without further ado, let me introduce:
    The Main Contestants
    1. Nale
    2. Sabine
    3. Thog
    4. Zz'dtri
    5. Hilgya Firehelm
    6. Yikyik-- Eliminated in the second Tiebreaking Phase! He tastes good with tortilla chips.
    7. Leeky Windstaff
    8. Pompey
    9. Yokyok
    10. Yukyuk-- Eliminated in the first Tiebreaking Phase! While shielding Mr. Scruffy from acid!



    And now,
    The Tie-breaking Contestants
    Introduced by me, the evil genius who concocted this elaborate scheme to begin with! Now remember, these Tiebreakers aren't real evil opposites. All you Linear Guild fans should be hoping that these second-string wannabes lose! They don't even get numbers, just letters.

    A. General Tarquin--This fool is a complete coward who doesn't know what real power is! Also, he practices filicide!

    B. Malack--A Snake, a leech, a parasite, and a pile of dust are the most generous ways to describe this monster!

    C. Kilkil--An overattentive drone who follows my father around. He's even more worthless than Belkon. Or Belker, or whatever the halfling's name is.

    D. Qarr--A simple pawn in my grand design...

    E. Ysometimesykysometimesyk--What is that, a KOBOLD hiding under the umbrella? Something else polymorphed into a kobold? He's not even a Linear Guilder, how in the Nine Hells did he get in here?

    F. Yakyak--Oh come on, he's not even a character! Whoever picked this terrible line-up of tie-breaking contestants is as dumb as my brother!
    --Eliminated during the second Tiebreaking Phase! Everyone knows that they're no real threat to the six of us.

    ...
    ...
    Phew, I'm glad that's over. I knew there was a reason I wouldn't let Nale introduce the Main Contestants!

    The Process
    Each week during the Initial Phase, I will post three head-to-head matches between competitors, and y'all will be able to vote once in each. Voting will last for one week, after which I will post another three matches. This will continue until all Linear Guilders have faced three other competitors. At this point, a score for each Linear Guilder will be computed. The score of a competitor depends on the scores of those they defeated, which in turn depends on the scores of who they defeated. It is a variation of the PageRank algorithm used by Google.
    Subsequently, the tournament will enter the Elimination Phase. During the Elimination Phase, the Linear Guilder with the lowest score will be eliminated. The three remaining Linear Guilders who previously faced the eliminated contestant will each play each other. Thus, each remaining Linear Guilder will have played three or more matches against other remaining Linear Guilders. The score of the remaining characters will be recomputed, and the cycle continues until only three remain.
    If, during the Elimination Phase, there is a tie for last place, the tied contestants will enter a Tiebreaking Phase. The Tiebreaking Phase will feature matches between the Main Contestants tied for last place, along with an equal number of Tiebreaking Contestants! If, due to eliminations, there are an insufficient number of Tiebreaking Contestants for a given Phase, than all remaining Tiebreaking Contestants will take part. The last place Main contestant and the last place contestant (if they are a Tiebreaking Contestant) at the end of each Tiebreaking Phase will be eliminated from the tournament! The winner of the Tiebreaking Phase (if they are a Tiebreaking Contestant) will be inducted into the Hall of Tiebreaking Champions!

    Each time there is a Tie for last place in the Elimination Phase, another Tiebreaking Phase will be run, knocking out another Main contestant and Another Tiebreaking Contestant, and adding another 'tagonist to the Hall of Tiebreaking Champions.

    Now, at this point, you are probably wondering: what will happen if a Tiebreaking Phase ends in a tie? Well, in that case, we will go into a Tiebreaking Tiebreaking Phase! Hint: it involves puppets. Specifically the Linear Guild puppets from the introduction of No Cure for Paladin Blues. If that ends in a tie, then I will use a refined version of the PageRank algorithm that takes the number of votes for each Linear Guilder into account, and not just who won each match. In the highly unlikely event that a tie still persists, I will cast a tiebreaking vote.

    Once only three Main Contestants remain, all Tiebreaking Contestants who have not made it into the Hall of Tiebreaking Champions will face off against each other in an Ultimate Tiebreaking Phase. If there is only one such Tiebreaking Contestant, then it will automatically win this phase. If no Tiebreaking contestants who have not been eliminated nor entered the Hall remain, then this phase will be skipped. The winner of that Phase will join the Hall of Tiebreaking Champions. Subsequently, the Hall of Tiebreaking Champions will be merged into the Main Contestants, an each will face a random set of three original Main Contestants in the Merger Phase.

    Once the Merger Phase is complete, a very special phase will begin. The rules and purpose of this Phase will be a surprise, and will not be revealed until the Phase begins.
    :Elan: Really? I love surprises!

    After the Secret Special Phase, the cycle of elimination will then continue until only three Linear Guilders, from either category, remain. At that point, the Final Three will each play rematches against each other to determine the Ultimate Rival!

    Previous Matches
    Initial Phase
    1. Nale vs. Yukyuk: 14-5
    2. Sabine vs Yokyok: 16-3
    3. Leeky Windstaff vs Pompey: 15-4
    4. Zz'dtri vs Yikyik 23-0
    5. Sabine vs Thog 13-10
    6. Hilgya Firehelm vs Leeky Windstaff 9-14
    7. Nale vs Zz'dtri: 12-13
    8. Thog vs Yokyok: 19-6
    9. Hilgya Firehelm vs Yukyuk: 18-6
    10. Nale vs Pompey: 19-3
    11. Sabine vs Hilgya Firehelm: 18-4
    12. Yikyik vs Leeky Windstaff: 1-21
    13. Thog vs Yukyuk 21-1
    14. Zz'dtri vs Yokyok 20-3
    15. Yikyik vs Pompey 9-14

    At the end of the Intitial Phase, the scores of each Main Contestant are:
    1. Sabine: 1.79388
    2. Zz'dtri: 1.77157
    3. Leeky Windstaff: 1.3476
    4. Nale: 1.03801
    5. Thog: 0.889254
    6-7. Hilgya Firehelm: 0.728431
    6-7. Pompey: 0.728431
    8-10: Yikyik: 0.567609
    8-10: Yokyok: 0.567609
    8-10: Yukyuk: 0.567609
    Thog surprised many by failing not only to come in first during the Initial Phase, but to achieve a score that was below average.

    Tiebreaking Phase 1
    1. Yikyik vs Yokyok: 8-7
    2. Yukyuk vs General Tarquin: 2-13
    3. Malack vs Kilkil: 13-3
    4. Yikyik vs Yukyuk: 5-2
    5. Yokyok vs Malack: 0-9
    6. General Tarquin vs Kilkil: 6-3
    7. Yokyok vs Yukyuk: 3-1
    8. Yikyik vs Kilkil: 1-5
    9. General Tarquin vs Malack: 2-7

    At the end of the Phase, the Tiebreaking Scores (which do not include matches from the Initial Phase) are:

    1. Malack: 2.03711
    2. Kilkil: 1.12035
    3. Tarquin: 1.03901
    4. Yikyik: 0.802074
    5. Yokyok: 0.562859
    6. Yukyuk: 0.438591

    Despite defeating him in a direct match, Tarquin narrowly lost to his kobold assistant in the rankings. Yukyuk lost three matches in a row, bringing him to the bottom and making him the first Linear Guilder to be eliminated! Meanwhile, Malack went undefeated and entered the Hall of Tiebreaking Champions!

    Elimination Phase 1
    1. Nale vs Thog: 6-8
    2. Nale vs Hilgya Firehelm: 8-6
    3. Thog vs Hilgya Firehelm: 8-6

    Thog makes a comeback from his poor showing in the Initial Phase. Nale drops below the average of the remaining Main Contestants. The Main Bracket scores at the end of the first Elimination Phase were:

    1. Sabine: 1.90886
    2. Zz'dtri:1.29813
    3. Thog: 1.25839
    4. Leeky Windstaff: 1.14523
    5. Nale: 0.986266
    6. Pompey: 0.720004
    7-9. Hilgya Firehelm, Yikyik, and Yokyok: 0.561042

    Leeky maintains his lead on Nale due to going undefeated in the Initial Phase, but likely only because he faced easy opponents.

    Tiebreaking Phase 2

    1. Hilgya Firehelm vs Yikyik: 12-1
    2. Yokyok vs General Tarquin: 2-11
    3. Qarr vs Yakyak: 12-1
    4. Hilgya Firehelm vs Yokyok: 13-0
    5. Yikyik vs Qarr: 0-13
    6. General Tarquin vs Yakyak: 11-1
    7. Yikyik vs Yokyok: 5-7
    8. Hilgya Firehelm vs Yakyak: 12-0
    9. General Tarquin vs Qarr: 10-2

    The final scores for this Tiebreaking Phase are:
    1. Tarquin: 1.8733
    2. Hilgya: 1.25191
    3. Qarr: 0.928624
    4. Yokyok: 0.760682
    5-6. Yikyik and Yakyak:0.592739


    Tarquin sweeps the Tiebreaking Phase and enters the Hall of Tiebreaking Champions! There is a tie for last place, however, Yikyik is a Main Contestant while Yakyak is a Tiebreaking Contestant, so both are eliminated with no Tiebreaking Tiebreaking Phase needed. (A Tiebreaking Tiebreaking Phase only occurs if there is a tie for last place in a Tiebreaking Phase among tied contestants from the same division, or if any tie for first place in a Tiebreaking Phase occurs).

    Elimination Phase 2
    1. Thog vs Zz'dtri: 11-11 tie! I broke the tie in favor of Thog
    2. Zz'dtri vs Leeky Windstaff: 14-8
    3. Zz'dtri vs Pompey: 21-1

    The final scores for the Main Bracket at the end of the second Elimination Phase were:

    1. Sabine: 2.28503
    2. Thog: 1.99705
    3. Zz'dtri: 1.36448
    4-5. Nale and Leeky Windstaff: 0.587541
    6-8. Hilgya Firehelm, Pompey, and Yokyok: 0.392785

    Zz'dtri falls behind Thog due to his direct loss. Sabine maintains a lead, while the sole remaining kobold is forced into a Tiebreaking Phase!

    Tiebreaking Phase 3

    1. Hilgya Firehelm vs Pompey: 12-3
    2. Yokyok vs Kilkil: 8-7
    3. Qarr vs Ysometimesykysometimesyk: 13-2


    The Hall of Tiebreaking Champions
    --Malack became the first member of the Hall, after trouncing Tarquin and a bunch of kobolds in the first Tiebreaking Phase.
    -- General Tarquin became the second member of the Hall, after beating Qarr and a bunch of kobolds in the second Tiebreaking Phase.

    The Current Phase
    The Main Bracket once again has a tie for last place, this time between Hilgya, Pompey, and Yokyok. They will compete in a Tiebreaking Phase with three Tiebreaking Contestants. Since only three Tiebreaking Contestants remain (not counting the Hall of Tiebreaking Champions, of course), all three will participate in this Phase. Kilkil, Qarr, and the Monster in the Darkness, sometimes also known as Ysometimesykysometimesyk.
    This phase will take place over three weeks, with three matches per week:



    The Current Matches
    Vote in each match once:
    4. Hilgya Firehelm vs Yokyok
    5. Pompey vs Qarr
    6. Kilkil Ysometimesykysometimesyk


    Voting will end Monday, April 27, at which point we will move on either to the next three matches in this Tiebreaking Phase.
    Last edited by 137beth; 2015-04-20 at 02:41 PM.

  2. - Top - End - #2
    Ettin in the Playground
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    Default Re: The Ultimate Linear Guild Tournament: Tiebreaking 3, Part 2

    Abstain
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    Qarr
    THE SCRYING EYE AT THE END OF STRIP #698 WAS ZZ'DTRI'S (SOURCE)

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    Troll in the Playground
     
    Lizardfolk

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    Default Re: The Ultimate Linear Guild Tournament: Tiebreaking 3, Part 2

    Man, this thing is never going to end.

    Hilgya
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    Quote Originally Posted by The Giant View Post
    Also, as a rule of thumb, if you find yourself defending your inalienable right to make someone else feel like garbage, you're on the wrong side of the argument.
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    There is nothing more emblematic of this forum than three or four pages of debate between people who, as it turns out, pretty much agree with each other.


    Check this game out! Or at least give it a thumbs up.
    Why "because the plot said so" is not a good answer.

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    Barbarian in the Playground
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    Default Re: The Ultimate Linear Guild Tournament: Tiebreaking 3, Part 2

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    Firbolg in the Playground
     
    137beth's Avatar

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    Default Re: The Ultimate Linear Guild Tournament: Tiebreaking 3, Part 2

    Up until now, there were a couple of gaps in the process in the OP:
    1. When there are only three Main Contestants left, the remaining Tiebreaking Contestants who have not made it into the Hall of Tiebreaking Champions will face off against each other...but what happens if there are no such Tiebreaking Contestants remaining?
    Answer: That round will be skipped, and the Merging of the Hall with the Main Contestants will begin.
    2. Normally Tiebreaking Phases include the same number of Tiebreaking Contestants as Main Contestants. What happens if there are not enough Tiebreaking Contestants left?
    Answer: All remaining Tiebreaking Contestants will be used. That does mean that the Tiebreaking Phase would be shorter than normal, but it also slightly increases the chance of triggering a Tiebreaking Tiebreaking Phase.
    3. What is the Secret Surprise Round?
    Answer: You'll find out when we get there

    I have edited the answers to the first two questions into the "the process" section.

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    Firbolg in the Playground
     
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    Default Re: The Ultimate Linear Guild Tournament: Tiebreaking 3, Part 2

    Quote Originally Posted by Gift Jeraff View Post
    Abstain
    Qarr
    Qarr
    You appear to have fallen victim to a copy-and-paste error on my part. Qarr isn't in match six, but he appeared there briefly due to my mistake, which was fixed right after you voted.

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    Default Re: The Ultimate Linear Guild Tournament: Tiebreaking 3, Part 2

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    Last edited by Xihirli; 2015-04-20 at 03:16 PM.
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    I post short stories in the middle of every month, and if you want to follow my novels as they’re edited and written, you can join as a patron!

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    Default Re: The Ultimate Linear Guild Tournament: Tiebreaking 3, Part 2


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    Default Re: The Ultimate Linear Guild Tournament: Tiebreaking 3, Part 2

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    Default Re: The Ultimate Linear Guild Tournament: Tiebreaking 3, Part 2

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    Last edited by Bird; 2015-04-20 at 11:37 PM.

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    Default Re: The Ultimate Linear Guild Tournament: Tiebreaking 3, Part 2

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    There must be some sense of order - personal, political or dramatic - and if no one else is going to bring it to this world, I will.

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    Default Re: The Ultimate Linear Guild Tournament: Tiebreaking 3, Part 2

    Yokyok
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    Each one of us, alone, is but a drop in the sea
    Our powers pale compared with the great heroes
    Our battles don’t hit theheadlines or shake the earth
    But they are few, can’t be everywhere, and we, many
    So, when the world or universe needs saving, they come
    But when people needs saving, we are the ones to appear
    We're underdogs, but we rise up to the challenge to be heroes.
    (Wishing Joe, a low-powered superhero)

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    Firbolg in the Playground
     
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    Default Re: The Ultimate Linear Guild Tournament: Tiebreaking 3, Part 2

    And the results are:

    4. Hilgya Firehelm vs Yokyok: 9-2
    5. Pompey vs Qarr: 1-11
    6. Kilkil vs Ysometimesykysometimesyk: 10-0

    The next round is up!

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