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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    Quote Originally Posted by Shmee View Post
    She could send representatives to non-hostile races, and see if they would be willing to help. For example, the Metallic dragons or the Aspect of Bahamut might be inclined to help. After all, Ignus did help them during the Draconic Civil war. Or as Hatter said... you could hire a god/avatar to search... or even have Ignus assemble an elite team of adventurers to look for her daughter. You could use it as a plot hook for a campaign.

    I think Ignus is currently suffering from Mother's Grief, thus making some irrational choices. She could be like Catelyn Stark! Just... run away if you hear something about proud lords speaking.
    In the Game of Thrones books spoiler:
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    She totally goes full blown psycho and murderer later on in the story after being revived by one of the priests of the burning god.
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  2. - Top - End - #272
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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    Quote Originally Posted by Ralasha View Post
    In the Game of Thrones books spoiler:
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    She totally goes full blown psycho and murderer later on in the story after being revived by one of the priests of the burning god.
    I know. I've read the books.

    So wait, we've got divine combat Gunhaven? The way you wrote your AP spending I'm a little confused as to whats going on.

    *Edit* Remember, that each round of Divine Combat, both sides gets 1AP in either Pestilence, or Mold land to represent the fall out from the two divine powers clashing.

    Quote Originally Posted by Hatter View Post
    *passes ball to Shmee* Im kinda playing on snow princess myths from japan... provided I understand their myths correctly.. either way.. your ball!
    Ha! Good one.
    Last edited by Shmee; 2015-04-30 at 07:28 PM.
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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    Wait. We weren't helping the murder trees?

    Edit: Yep. Using Cultist PAP, Sinner PAP, and Hlo to counter the pestilence and starting a fight.
    Last edited by Gunhaven; 2015-04-30 at 07:44 PM.

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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    Right. Well. Been fun. Usually. I'm not in the best condition for gaming today, and I'm off to work anyway.
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  5. - Top - End - #275
    Firbolg in the Playground
     
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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    Quote Originally Posted by Gunhaven View Post
    Wait. We weren't helping the murder trees?
    Hurray! I hope the name sticks since it's all they're good for.
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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    Quote Originally Posted by Ralasha View Post
    Right. Well. Been fun. Usually. I'm not in the best condition for gaming today, and I'm off to work anyway.
    Divine Combat is best out of 3 rounds. So lets see where this will go.

    Kryokoli is getting married... quick! Bring a bard to play the Rains of Castamere!
    Last edited by Shmee; 2015-04-30 at 07:57 PM.
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  7. - Top - End - #277
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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    Lol, Kyrokoli is a feisty one.

    And now Endren is yours to do with as you please. Flavor and fluff added to the world, mission accomplished.
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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    On that note... would be cool if he could be my 2nd alt. If not, his immortality could make him a vampire?
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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    Quote Originally Posted by Hatter View Post
    Lol, Kyrokoli is a feisty one.

    And now Endren is yours to do with as you please. Flavor and fluff added to the world, mission accomplished.
    Bedroom ambiance.
    "Do not anger a bard...for you are silly, and would make for a funny song."

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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    Oh thats just glorious! Lol!

    Edit: I didnt expect that at all. Getting his heart ripped out, maybe.... but a whip!? LOL! Yay for Divine BDSM!
    Last edited by Hatter; 2015-04-30 at 08:20 PM.
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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    On that note: How is your base 21? Did I miss something that casters get double their DR while strikers just get the first round?

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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    Last time one of my characters made sweet sweet love was actually my goddess of Love, who married her father the god of war (cause incest is fun!) and just decided to have sex in the void. Her moans was heard throughout creation causing all mortals to have an increase in their libido. Her cries drove her brother the god of Madness further insane.

    Before that we had Burkek, my Ork god who took the avatar of the god of Love, the Contessa of Lust for some "Rumpey Pumpey" in his yurt. The next day they came out, Burkek looked as if he was massaged with a rake, while the Contessa was used as a punching bag. Both had a good time and their cries of passion caused two armies who were fighting a massive battle to skip a beat for a moment.

    Quote Originally Posted by Hatter View Post
    Oh thats just glorious! Lol!

    Edit: I didnt expect that at all. Getting his heart ripped out, maybe.... but a whip!? LOL! Yay for Divine BDSM!
    My first idea was to turn Endren into "Living ice" thus allowing him to live forever at her side. But this seemed like something no one would expect... and far far more crueler than just turning him into ice.
    Last edited by Shmee; 2015-04-30 at 08:28 PM.
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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    Quote Originally Posted by Shmee View Post
    Last time one of my characters made sweet sweet love was actually my goddess of Love, who married her father the god of war (cause incest is fun!) and just decided to have sex in the void. Her moans was heard throughout creation causing all mortals to have an increase in their libido. Her cries drove her brother the god of Madness further insane.

    Before that we had Burkek, my Ork god who took the avatar of the god of Love, the Contessa of Lust for some "Rumpey Pumpey" in his yurt. The next day they came out, Burkek looked as if he was massaged with a rake, while the Contessa was used as a punching bag. Both had a good time and their cries of passion caused two armies who were fighting a massive battle to skip a beat for a moment.



    My first idea was to turn Endren into "Living ice" thus allowing him to live forever at her side. But this seemed like something no one would expect... and far far more crueler than just turning him into ice.
    I really dont know how to respond to that one, lol. Sweet Ulvin!
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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    Thank you to the person (I'm too lazy to look) who noted the Moongrel took over the Omen tower, that was the originally plotted target for destruction.

    Also, in case it isn't clear, the time of the different scenes are wildly different, and not at all simultaneous.

    Lastly, a Satyr can play for the wedding, but the baby ends up being born the following week.

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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    Huh. How do DCMs work? Do Cs apply at all times and I can stack Os? I still don't entirely get how the base for Ignus is 21 though since afaik her rank is 8.

    I mean I know mine was as high as it was because I'm 11 +16 since I'm a striker + 1 for Campfire Tales.

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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    Quote Originally Posted by Rainshine View Post
    Thank you to the person (I'm too lazy to look) who noted the Moongrel took over the Omen tower, that was the originally plotted target for destruction.

    Also, in case it isn't clear, the time of the different scenes are wildly different, and not at all simultaneous.

    Lastly, a Satyr can play for the wedding, but the baby ends up being born the following week.
    *wonders what a half-god baby would be like*
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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    Ah Divine Combat, Shmee would be lost without me on this one.

    Quote Originally Posted by Gunhaven View Post
    On that note: How is your base 21? Did I miss something that casters get double their DR while strikers just get the first round?
    I'm not sure here, but Casters do get a pool of spell points, they use them up for the week if they use them. They can do fantastic burst in a divine combat.

    Strikers get a massive bonus for starting the divine combat. So, they can normally win the first round if they started the combat.

    Quote Originally Posted by Gunhaven View Post
    Huh. How do DCMs work? Do Cs apply at all times and I can stack Os? I still don't entirely get how the base for Ignus is 21 though since afaik her rank is 8.

    I mean I know mine was as high as it was because I'm 11 +16 since I'm a striker + 1 for Campfire Tales.
    C abilities apply on all rounds of all divine combats. And you may use any O's you wish, but they are only for one round of the divine combat.

    I can only assume Ignus is using some of her spell points. I'll look over it if you want, but I will need at least a link to the relevant characters as my life is crazy busy as of late, and I have only about an hour each day to do anything for myself.


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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    Here's her reply (and by extension me starting it). I'm going to edit the nourishment to be a Mold Land as the Jagged Spire becomes a collection of islands for the Aram to hollow out. Then I'll load up on my Os for that second round of combat.

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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    Quote Originally Posted by Gunhaven View Post
    Here's her reply (and by extension me starting it). I'm going to edit the nourishment to be a Mold Land as the Jagged Spire becomes a collection of islands for the Aram to hollow out. Then I'll load up on my Os for that second round of combat.
    Alright, the 'base' seems odd to me. Can I get an explanation on that please, Ralasha?

    My guess is using Spell points, and DMCs, but a breakdown would be appreciated, for clarity sake.


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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    Yes! MetaKnightFan is here! We can finally start!

    Crap.. a key... how do I get a key to him in the Belly of the Beast? Firestar doesnt even know it exists!
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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    Quote Originally Posted by Hatter View Post
    Yes! MetaKnightFan is here! We can finally start!

    Crap.. a key... how do I get a key to him in the Belly of the Beast? Firestar doesnt even know it exists!
    Atarka can serve as a delivery service. I'll do a slight time jump for after the combat is wrapped up.

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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    Quote Originally Posted by Gunhaven View Post
    Atarka can serve as a delivery service. I'll do a slight time jump for after the combat is wrapped up.
    That works. Good God! Ive been waiting on this moment all week! Lol!
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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    Zelphas, I'm having trouble imagining what the Craast look like.... I keep imagining mutated lobster people... is this accurate?
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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    Quote Originally Posted by Hatter View Post
    Zelphas, I'm having trouble imagining what the Craast look like.... I keep imagining mutated lobster people... is this accurate?
    According to Dukegod's original concept, the Craast are supposed to look like a mixture of insect and reptilian traits, with rocky skin. This mixture of traits and skin texture is true in all of the many types of Craast, and is in fact their greatest unifying feature.

    Doing a quick Google search, I found a picture that works passably well for an Unchanged Craast:

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    And I also found an image that I really like for Craast Brutes:

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    I'm still looking for good images of Craast Makers and Hunters.
    Last edited by Zelphas; 2015-05-01 at 01:07 AM.
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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    Not too far off from what I had in mind. Just need to add the reptillian traits.
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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    I quit.

    Honestly. That city can't even be moved. It has a fixed portal in it. There were 3 pestilences cast, only one counter. The plants are dead.

    I apparently can't even have a city in this game without someone wanting to destroy all my stuff. Have fun.
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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    I didn't move the city. I just made a moat around it to protect it from the murder plants.

    I spent 3 AP to prevent you from killing off everything around Hlo and shunting It back to being alone on the island.

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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    Quote Originally Posted by Ralasha View Post
    I quit.

    Honestly. That city can't even be moved. It has a fixed portal in it. There were 3 pestilences cast, only one counter. The plants are dead.

    I apparently can't even have a city in this game without someone wanting to destroy all my stuff. Have fun.
    Hmm lets see. Grenzo used the Cult of the Beast PAP to counter one of the Pestilences, Hlo also threw a nourishment and Yangerish teleported thousands of Yuan-ti. Although Yangerish did not directly counter the 3rd Pestilence. Therefore 2/3 have been countered.

    Although folks, just for the sake of clarity, the next time you are countering Pestilences/Nourishment please specify which one is being countered.

    I think it has to do with the fact that Ignus is taking such extreme measures that has caught people's attention. Even so, if I were you I'd go with the flow rather than get aggravated. If a bunch of gods want to destroy my city? As long as it makes for a good story, then I don't mind. So what if my city didn't turn out the way I had originaly planned? Demiourgia was originally supposed to be a land for high level adventures, with the Dragonborn city being the only entrance to these dangerous lands. That idea was thrown out the window a very long time ago.

    Heck, one of the greatest plot hooks I ever created in an LoC (resurrecting the Skull Knight) happened because I basically gave way my city of undeads so that the angels could more or less destroy it. ( In fact, the Undead city was attacked by 4 separate forces... at the same time. What a mess that was.) In retaliation, I then destroyed the angel lands with my god of Death. You give a little, you take a little.
    Last edited by Shmee; 2015-05-01 at 04:27 AM.
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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    I'm with Schmee on this one. Sometimes, you gotta roll with the punches. I have 7AP per week to your 5. spending the 3 AP to counter everything would have not been ideal, but well within my power. But I didn't. In fact, I let the Trees, Ents, and Dryads die because it would advance the plot. I even took a hit for Cassandra to acknowledge that some real mojo was being used.

    You're a god. Nothing is beyond recovery for you. They can't kill you, no one is contesting domains, so you're fine.

    Also, technically speaking, that action did nothing but create a gorge. It didn't even move the city.

    Build a bridge over the gorge next action.
    Last edited by Toxic Mind; 2015-05-01 at 11:03 AM.
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    Default Re: Lords of Creation in the Playground (OOC Thread #3)

    Huh.... that escalated quickly......
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