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  1. - Top - End - #151
    Titan in the Playground
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    Default Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    I find that cobblestone walls do a pretty good job of crenelations, if you go that route. Alternately, go with stone slabs for the difference in texture.
    Quote Originally Posted by The Underlord View Post
    All hail great Shneekeythulhu! Ia Ia Shneeky fthagn
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    Quite possibly, the best rebuttal I have ever witnessed.
    Joker Bard - the DM's solution to the Batman Wizard.
    Takahashi no Onisan - The scariest Samurai alive
    Incarnum and YOU: a reference guide
    Soulmelds, by class and slot: Another Incarnum reference
    Multiclassing for Newbies: A reference guide for the rest of us

    My homebrew world in progress: Falcora

  2. - Top - End - #152
    Titan in the Playground
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    Default Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    I tend to prefer back to back cobblestone stairs for crenellations.

  3. - Top - End - #153
    Pixie in the Playground
     
    Zombie

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    Default Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    Hey, so when i log on to the server i have no-clip and it says I'm not on the whitelist but i have been for ages and i checked it.
    Also the world changed right? am i even on the right server?

  4. - Top - End - #154
    Troll in the Playground
     
    OracleofWuffing's Avatar

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    Default Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    Yes, the world changed (with some work being done to have the previous worlds be visitable) and people new to this world are put into spectator mode by default. If I recall correctly, the people to contact to see about getting put into survival mode are Saposhiente, HeavensAngel, and LegoShrimp. Be sure to have your Minecraft name handy.
    "Okay, so I'm going to quick draw and dual wield these one-pound caltrops as improvised weapons..."
    ---
    "Oh, hey, look! Blue Eyes Black Lotus!" "Wait what, do you sacrifice a mana to the... Does it like, summon a... What would that card even do!?" "Oh, it's got a four-energy attack. Completely unviable in actual play, so don't worry about it."

  5. - Top - End - #155
    Barbarian in the Playground
     
    Saposhiente's Avatar

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    Default Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    Quote Originally Posted by snipscisor View Post
    Hey, so when i log on to the server i have no-clip and it says I'm not on the whitelist but i have been for ages and i checked it.
    Also the world changed right? am i even on the right server?
    The whitelist is going to start to expire pre-1.8 users because it only has their name, not UUID, and names can be changed. Re-added.
    The old worlds are currently inaccessible because converting the playerdata format is being a huge pain and I've been busy with other projects.
    Last edited by Saposhiente; 2015-07-01 at 08:37 PM.

    Technical Admin of the Minecraft server. Whitelist is here; put your name there and post it in the thread.
    The overly long monstrosity that is my extended signature lies here.
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    Quote Originally Posted by Grue Bait View Post
    Good game, guys. Sapo, you are just too good for this.
    Quote Originally Posted by A Rainy Knight View Post
    And by the way, your puzzle was one of the most interesting ones I've solved in a while. Kudos.
    Avatar by Akrim.elf

  6. - Top - End - #156
    Pixie in the Playground
     
    Zombie

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    Default Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    Quote Originally Posted by Saposhiente View Post
    The whitelist is going to start to expire pre-1.8 users because it only has their name, not UUID, and names can be changed. Re-added.
    The old worlds are currently inaccessible because converting the playerdata format is being a huge pain and I've been busy with other projects.
    Ok so what should i do now?
    And i was told to have my minecraft name handy so, its the same as this, snipscisor ;)
    Last edited by snipscisor; 2015-07-02 at 12:51 PM.

  7. - Top - End - #157
    Barbarian in the Playground
     
    Saposhiente's Avatar

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    Default Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    You're re-added, just hop on.

    Technical Admin of the Minecraft server. Whitelist is here; put your name there and post it in the thread.
    The overly long monstrosity that is my extended signature lies here.
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    Quote Originally Posted by Grue Bait View Post
    Good game, guys. Sapo, you are just too good for this.
    Quote Originally Posted by A Rainy Knight View Post
    And by the way, your puzzle was one of the most interesting ones I've solved in a while. Kudos.
    Avatar by Akrim.elf

  8. - Top - End - #158
    Pixie in the Playground
     
    Zombie

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    Default Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    Quote Originally Posted by Saposhiente View Post
    You're re-added, just hop on.
    OH! awesome, thanks.

    Hmm, didn't work

    Never mind, one of the admins used the [Server] to fix it
    Last edited by snipscisor; 2015-07-03 at 06:58 PM.

  9. - Top - End - #159
    Barbarian in the Playground
     
    NecromancerGuy

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    Default Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    I'm up to 3 Foxtrot class horses . anyone have a really good horse for breeding, let me know. Also, if you need horse upgrades, let me know, I can probably help out. I've got a pretty good number of tier 1 horses that have 12 speed.

    Spoiler: Classification table
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    Tier Jump Speed HP
    1 3.5+ 11+ 20+
    Foxtrot 4.0+ 12+ 20+
    Lima 5.0+ 11+ 20+
    Shadowfax 4.5+ 13+ 26+
    Glue <3.5 <11 <20
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  10. - Top - End - #160
    Bugbear in the Playground
     
    Ogremindes's Avatar

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    Default Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    Quote Originally Posted by Saposhiente View Post
    The old worlds are currently inaccessible because converting the playerdata format is being a huge pain and I've been busy with other projects.
    There was going to be a new hardcore world added, has that happened yet?

  11. - Top - End - #161
    Ettin in the Playground
     
    Eldest's Avatar

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    Default Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    Quote Originally Posted by OracleofWuffing View Post
    Yes, the world changed (with some work being done to have the previous worlds be visitable) and people new to this world are put into spectator mode by default. If I recall correctly, the people to contact to see about getting put into survival mode are Saposhiente, HeavensAngel, and LegoShrimp. Be sure to have your Minecraft name handy.
    I am also able to do the shift assuming I'm online. My laptop, however, has quit working in protest, and so I won't be able to do so until it is fixed or replaced.
    LGBTA+itP

  12. - Top - End - #162
    Pixie in the Playground
     
    Devil

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    Default Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    Hey guys I'm here and I'm hoping to join this server. I'm applying for a whitelist now.

  13. - Top - End - #163
    Pixie in the Playground
     
    Zombie

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    smile Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    Quote Originally Posted by bluemissposer View Post
    Hey guys I'm here and I'm hoping to join this server. I'm applying for a whitelist now.
    Welcome Blue, hope you get on :)

  14. - Top - End - #164
    Barbarian in the Playground
     
    NecromancerGuy

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    Default Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    Whilst exploring yesterday I found a witch's hut, I dont have any plans to build a witch farmer out of it, so if anyone wants it, go to -2193, 64, 1237 and claim it.
    Last edited by Astral Avenger; 2015-07-08 at 12:16 AM.
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  15. - Top - End - #165
    Barbarian in the Playground
     
    Saposhiente's Avatar

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    Default Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    Quote Originally Posted by Ogremindes View Post
    There was going to be a new hardcore world added, has that happened yet?
    I'm not aware of any such plans.
    Quote Originally Posted by bluemissposer View Post
    Hey guys I'm here and I'm hoping to join this server. I'm applying for a whitelist now.
    Added.

    Technical Admin of the Minecraft server. Whitelist is here; put your name there and post it in the thread.
    The overly long monstrosity that is my extended signature lies here.
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    Quote Originally Posted by Grue Bait View Post
    Good game, guys. Sapo, you are just too good for this.
    Quote Originally Posted by A Rainy Knight View Post
    And by the way, your puzzle was one of the most interesting ones I've solved in a while. Kudos.
    Avatar by Akrim.elf

  16. - Top - End - #166
    Bugbear in the Playground
     
    Ogremindes's Avatar

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    Default Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    Quote Originally Posted by Saposhiente View Post
    I'm not aware of any such plans.
    My understanding was, back when the server updated, was for additional worlds to go in shortly after the new survival world, then it was decided to stick with just the one world for a while. I did ask at the time.

    Regardless, can a new HC Large Biomes world be added?

  17. - Top - End - #167
    Pixie in the Playground
     
    Zombie

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    Default Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    Hey, my base is pretty far out (2000 blocks south of spawn) and i have built quite a lot of my house, but i feel too far away. Should i make a second base near all you guys/ girls?

  18. - Top - End - #168
    Barbarian in the Playground
     
    NecromancerGuy

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    Default Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    Quote Originally Posted by snipscisor View Post
    Hey, my base is pretty far out (2000 blocks south of spawn) and i have built quite a lot of my house, but i feel too far away. Should i make a second base near all you guys/ girls?
    If you have coordinates, we could build a nether road to your base from spawn, that would make travel easier. Otherwise a secondary base closer would encourage more interaction.
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  19. - Top - End - #169
    Ogre in the Playground
     
    NecroRebel's Avatar

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    Default Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    You can get back and forth from spawn easily if you /sethome at your base. That way, you can use /home to go to your base and /spawn to go to spawn. It doesn't let you carry horses or livestock with you, though, which can be a problem.

    One big and not necessarily obvious advantage to having your base near spawn, though, is that spawn gets a lot of traffic and thus the area near it gets loaded more often than distant lands. The consequence of that is that crops and animals will grow when you're not around more often.

    There's actually a fair amount of land near spawntown that hasn't been claimed, though the bit directly around spawn itself is fairly dense. Even that isn't completely built over, though, and you may be able to find a suitable site for a secondary abode.

  20. - Top - End - #170
    Pixie in the Playground
     
    Zombie

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    Default Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    Quote Originally Posted by NecroRebel View Post
    There's actually a fair amount of land near spawntown that hasn't been claimed, though the bit directly around spawn itself is fairly dense. Even that isn't completely built over, though, and you may be able to find a suitable site for a secondary abode.
    Yeah, i may make a small little rest stop for myself near spawn town, thats a good idea

    Quote Originally Posted by Astral Avenger View Post
    If you have coordinates, we could build a nether road to your base from spawn, that would make travel easier. Otherwise a secondary base closer would encourage more interaction.
    Hey! thats a great idea, i may start working on one!

  21. - Top - End - #171
    Bugbear in the Playground
     
    Alent's Avatar

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    Default Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    Over on the modded side of things, does anyone know of a forge multipart friendly plumbing network that plays nice with Funky Locomotion?

    I'm running Resonant Rise 3 and planning on building a couple of tunnel bores and a nether mulcher, only I ran into a problem when I went to use my old 1.4.7 nether-mulcher design- I can't find pipes that will carry a redstone signal and fit into Funky Locomotion panels.

    The goal was to get enough materials to start building an ME system, so the annihilation plane wall solution is out.
    My Homebrew
    A Return to Exile, a homebrew campaign setting.
    Under Construction: Skills revamp for the Campaign Setting. I need to make a new index thread.



  22. - Top - End - #172
    Ettin in the Playground
     
    enderlord99's Avatar

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    Default Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    How does one upload a Cursevoice pack for download by other people? I really want to share my pack with you guys!

    Sorry if this somehow offended anyone.
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    Quote Originally Posted by Strigon View Post
    Wow.
    That took a very sudden turn for the dark.

    I salute you.
    Quote Originally Posted by AuthorGirl View Post
    I wish it was possible to upvote here.

    I use braces (also known as "curly brackets") to indicate sarcasm. If there are none present, I probably believe what I am saying; should it turn out to be inaccurate trivia, please tell me rather than trying to play along with an apparent joke I don't know I'm making.

  23. - Top - End - #173
    Titan in the Playground
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    Default Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    Quote Originally Posted by Norren View Post
    Over on the modded side of things, does anyone know of a forge multipart friendly plumbing network that plays nice with Funky Locomotion?

    I'm running Resonant Rise 3 and planning on building a couple of tunnel bores and a nether mulcher, only I ran into a problem when I went to use my old 1.4.7 nether-mulcher design- I can't find pipes that will carry a redstone signal and fit into Funky Locomotion panels.

    The goal was to get enough materials to start building an ME system, so the annihilation plane wall solution is out.
    ExtraUtils is multipart friendly and works with Funky Locomotion. DW20 uses it for his floating mining platform.
    Quote Originally Posted by The Underlord View Post
    All hail great Shneekeythulhu! Ia Ia Shneeky fthagn
    Spoiler
    Show
    Quite possibly, the best rebuttal I have ever witnessed.
    Joker Bard - the DM's solution to the Batman Wizard.
    Takahashi no Onisan - The scariest Samurai alive
    Incarnum and YOU: a reference guide
    Soulmelds, by class and slot: Another Incarnum reference
    Multiclassing for Newbies: A reference guide for the rest of us

    My homebrew world in progress: Falcora

  24. - Top - End - #174
    Barbarian in the Playground
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    Default Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    I am joining Minecraft under the username 'jhmgrose'.
    Quote Originally Posted by Adam Savage
    Remember kids, the only difference between screwing around and science is writing it down.

  25. - Top - End - #175
    Barbarian in the Playground
     
    Saposhiente's Avatar

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    Default Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    Removed 1,400 chickens that were crashing the server. Snipscisor, please build autofarms that don't produce infinity chickens and then I'll spawn some back in.

    Quote Originally Posted by PallElendro View Post
    I am joining Minecraft under the username 'jhmgrose'.
    Added.

    Technical Admin of the Minecraft server. Whitelist is here; put your name there and post it in the thread.
    The overly long monstrosity that is my extended signature lies here.
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    Quote Originally Posted by Grue Bait View Post
    Good game, guys. Sapo, you are just too good for this.
    Quote Originally Posted by A Rainy Knight View Post
    And by the way, your puzzle was one of the most interesting ones I've solved in a while. Kudos.
    Avatar by Akrim.elf

  26. - Top - End - #176
    Barbarian in the Playground
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    Default Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    Thanks. That leads to my next question, how do I not be a ghost so I can get to building things and mining materials to build such things?
    Quote Originally Posted by Adam Savage
    Remember kids, the only difference between screwing around and science is writing it down.

  27. - Top - End - #177
    Ettin in the Playground
     
    Eldest's Avatar

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    Default Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    Somebody with the ability to change that shifts you from ghost to regular person. I'll sit on the server for a while, if you're on poke me and I'll change you over.
    LGBTA+itP

  28. - Top - End - #178
    Dwarf in the Playground
     
    HeavensAngel's Avatar

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    Default Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    Quote Originally Posted by Ogremindes View Post
    Regardless, can a new HC Large Biomes world be added?
    Ogre, the reason why we started a new world is because everyone was spread so thin around in six different worlds, that we never had any physical interactions amongst players with buildings or characters, the best chance that we had for interaction was in RP, where it was more or less forced upon you to interact with others for things that you needed. You basically have a HC large biomes world already (our current world). If you ask me, there's no reason for another one to be made. I personally think we need the event worlds in order to draw, attract, and keep more players on the server. That's just my thought on this subject, if anyone has a different idea, please chip in.
    Note Griefers will be drawn and quartered

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    HeavensAngel

    You can't beat Minecraft!

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  29. - Top - End - #179
    Bugbear in the Playground
     
    Ogremindes's Avatar

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    Default Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    Quote Originally Posted by HeavensAngel View Post
    Ogre, the reason why we started a new world is because everyone was spread so thin around in six different worlds, that we never had any physical interactions amongst players with buildings or characters, the best chance that we had for interaction was in RP, where it was more or less forced upon you to interact with others for things that you needed. You basically have a HC large biomes world already (our current world). If you ask me, there's no reason for another one to be made. I personally think we need the event worlds in order to draw, attract, and keep more players on the server. That's just my thought on this subject, if anyone has a different idea, please chip in.
    I personally lost interest in the current Survival world when it was decided to run it in ...I think it was either creative or peaceful for a while shortly after it was made. That's why the Hardcore worlds feel different, no cheaty stuff.

  30. - Top - End - #180
    Ettin in the Playground
     
    Eldest's Avatar

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    Default Re: Minecraft XIII: Achievement Get: Bukkit Kicked

    Quote Originally Posted by Ogremindes View Post
    I personally lost interest in the current Survival world when it was decided to run it in ...I think it was either creative or peaceful for a while shortly after it was made. That's why the Hardcore worlds feel different, no cheaty stuff.
    The current survival world is most certainly not in either peaceful or creative. I believe it defaults to hard, actually, though please don't quote me on that, with teleportation and creepers not causing block damage being the only "easy mode" changes.
    LGBTA+itP

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