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2015-06-30, 08:18 AM (ISO 8601)
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Re: Simple Q&A by RAW for Pathfinder 4
A102: As written it should work. "This works just like the overrun combat maneuver, but the trampling creature does not need to make a check, it merely has to move over opponents in its path." There is no specified number of targets so it should affect swarms.
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2015-06-30, 10:57 AM (ISO 8601)
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Re: Simple Q&A by RAW for Pathfinder 4
Q103:
Originally Posted by d20pfsrd/Mammoth Rider
Originally Posted by d20pfsrd/Animal Growth
Originally Posted by d20pfsrd/Strong Jaw
HOWEVER: Since Gigantic Steed is an Ex ability and Animal Growth is a spell, the effects DO stack but the bonuses DON'T. Which means that by casting Animal Growth to my Huge Wolf it does nothing except from increasing the occupying space as well as increasing his size to Gargantuan WITHOUT any bonuses correct? Which by turn means, that if I cast Strong Jaw to my Gargantuan-sized-Huge-statistics Wolf, it will double the damage of the Gargantuan size so the Bite attack will deal 4d8 damage. Is this correct or not?"Once, a bear grappled me and I dropped my weapon. She holded me so hard that the only thing I remember is the bear releasing me and running away. All I saw was a huge part of its arm missing and the wound being burned like someone bit it with fire."
The story of a barbarian while resting after being fatigued by his rage
I AM NOT QUITTING ANY GAMES. I'LL KEEP CHECKING THEM AND BE SUBSCRIBED TO THEM UNTIL THE DM DECLARES THEM DEAD.
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2015-06-30, 03:40 PM (ISO 8601)
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Re: Simple Q&A by RAW for Pathfinder 4
Q: 104
This is kind of belated, but I just started reading this thread. Isn't the above incorrect due to the FAQ on the subject found here?
Empower Spell: If I use Empower Spell on a spell that has a die roll with a numerical bonus (such as cure moderate wounds), does the feat affect the numerical bonus?
Yes. For example, if you empower cure moderate wounds, the +50% from the feat applies to the 2d8 and to the level-based bonus.
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2015-07-02, 07:37 PM (ISO 8601)
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Re: Simple Q&A by RAW for Pathfinder 4
Q105
How far can an Eidolon be from it's Summoner?
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2015-07-02, 07:55 PM (ISO 8601)
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Re: Simple Q&A by RAW for Pathfinder 4
A103a: The most likely answer is that they were restating/summarizing the size penalties your companion would normally take, rather than applying additional untyped ones.
A103b: Size effects don't stack, whether they are from magic or something else. You only apply the larger one. (However, see below.)
A103c: There are two relatively new FAQs that addresses these kinds of combinations. The upshot is that you only get one size increase and one "effective" size increase. This does let you combine Animal Growth and Strongjaw, however, it does NOT let you combine Animal Growth + Gigantic Steed, as these are both actual size increases. Reference the damage table FAQ to know what your final damage will be with Strongjaw.
A104: You misread his post. By "static numbers" he meant numbers that vary with caster level but don't have an associated random die roll, like the 10 HP/level from a heal spell. If you look at Sporegg's math, he calculated the Fireball's Empowered damage correctly.
A105: This information is found under the 1st-level "Life Link" ability - the maximum range is 10,000 feet before it despawns.The eidolon also takes health penalties (current and maximum) if it is operating far from its summoner, as follows:
Within 100ft: Full strength
100-1,000ft: 50% HP
1,000ft to 10,000ft: 25% HP
>10,000ft: Despawns.Plague Doctor by Crimmy
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2015-07-02, 08:53 PM (ISO 8601)
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Re: Simple Q&A by RAW for Pathfinder 4
A103b/A103c I interpret the the FAQ slightly different.
I break it down as 3 pieces:
Base Size Modifier
Total Size Increase (e.g. Enlarge Person)
Partial Size Increase (e.g. Strong Jaw)
Base Size Modifier would be very permanent things like "At level 4 a Bear Animal Companion is now Medium". It is not "Small with size increase" it is just flat out "Medium". So a (4th level+) Bear could still benefit from Animal Growth AND Strong Jaw.
The most likely beneficiaries of Animal Growth are Animal Companions, and it would be utterly silly to not have Animal Growth work on the majority of them.
So I interpret the Mammoth Rider's "Mount is now Huge" as it is now "Huge", not "Large with size increase". So Animal Growth would still give it a size boost.
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2015-07-02, 09:38 PM (ISO 8601)
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Re: Simple Q&A by RAW for Pathfinder 4
I read it that way too normally. The problem though is that the animal companion size increase comes purely from advancement. The Mammoth Rider's comes from a special ability: "Gigantic Steed (Ex)." Thus I consider it to be a size increasing effect, much like a spell would be. If the master were to lose somehow lose that extraordinary ability, the mount would shrink, and thus that size is not intrinsic to the creature.
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2015-07-03, 03:58 PM (ISO 8601)
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Re: Simple Q&A by RAW for Pathfinder 4
Q#106
Do sizes of object's operate under different rules than creatures? To elaborate, would an object roughly the same size as a Halfling be a Small-sized object? I'm about to start a game with the Telekinesis Sphere and trying to have a sample list of items I can affect so the GM knows and can plan accordingly.Last edited by MesiDoomstalker; 2015-07-03 at 05:50 PM.
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2015-07-04, 12:25 AM (ISO 8601)
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Re: Simple Q&A by RAW for Pathfinder 4
Q 107
If a Medusa wears a Hat of Disguise and looks like a human, is her gaze attack still active? If so, is it something she can turn on and off at will, or is it just constantly anyone within 30 feet is always affected?Previous avatar by Sgt. Pepper.
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2015-07-04, 12:33 AM (ISO 8601)
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Re: Simple Q&A by RAW for Pathfinder 4
A106 open: Without knowing the specific wording of the ability itself I couldn't tell you if, for example "small object" is intended to mean "Small object." Is this from Spheres of Power? You may have to ask the designer or one of the other players who uses this rule system.
A107: "...The creature can also veil its eyes, thus negating its gaze ability." As a mundane disguise would be able to do this, it should be easy to incorporate such a protection into the magical one.Plague Doctor by Crimmy
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2015-07-05, 01:44 AM (ISO 8601)
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Re: Simple Q&A by RAW for Pathfinder 4
Q 108
Are there any restrictions on what the activation conditions for a use-activated item can be, or any restrictions on how often a use-activated item can be activated? For example, if I created a magic shoe that created a certain spell effect each time I took a step, could I activate it numerous times per turn by taking a move action to move up to my speed?Last edited by Extra Anchovies; 2015-07-05 at 02:30 AM.
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2015-07-05, 02:27 AM (ISO 8601)
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Re: Simple Q&A by RAW for Pathfinder 4
Q 109:
Are there any alchemical items that are particularly useful vs Abberations? (i.e. How Holy Water is useful vs Undead and Evil Outsiders)
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2015-07-05, 09:32 AM (ISO 8601)
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Re: Simple Q&A by RAW for Pathfinder 4
A 106 Assuming you're referring to Telekinetic Sphere, my best point of reference for object size vs. creature size is the Animated Object listing, which seems to make them fairly equivalent, with example items for reference.
A 109 None that I'm aware of but this seems the kind of question to have its own thread for crowd sourcing.Last edited by Cieyrin; 2015-07-05 at 09:33 AM.
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2015-07-06, 04:07 AM (ISO 8601)
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Re: Simple Q&A by RAW for Pathfinder 4
Q110
How would one go about converting Race Points to CR? For when a PC becomes an NPC and templates get applied or something?
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2015-07-06, 08:14 AM (ISO 8601)
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Re: Simple Q&A by RAW for Pathfinder 4
A110: You can't really convert it on a points basis; the points are at best a rough guideline for how strong some abilities are compared to others, and even then it doesn't take a number of factors into account like circumstance and optimization.
At best we can determine that there are examples of "CR +0" that top out around 22 RP, but that doesn't mean that any configuration you can devise that costs 22 or less will be CR 0. It's an art, not a science, so you're supposed to evaluate the overall finished product against creatures of similar power.Plague Doctor by Crimmy
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2015-07-07, 03:53 PM (ISO 8601)
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Re: Simple Q&A by RAW for Pathfinder 4
Q111
Can the Craft Robot feat be used to apply the Robot subtype to Animated Objects?
Asking from both the player and GM sides of the table on this one.
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2015-07-07, 04:43 PM (ISO 8601)
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Re: Simple Q&A by RAW for Pathfinder 4
A111: Assuming you mean this Craft Robot feat - it looks like it is designed to let you craft existing robots, not to add the robot subtype to a non-robot construct, unless I'm missing something.
From the DM's perspective it's obviously much simpler - create a custom animated object with the robot subtype, determine its CR, and then anyone at the table who has the feat can use it to make that.Plague Doctor by Crimmy
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2015-07-08, 02:46 PM (ISO 8601)
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Re: Simple Q&A by RAW for Pathfinder 4
Q112: Could an Oracle of Bones with the Undead Servitude revelation make use of the Void Scythe's channeling ability?
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2015-07-08, 02:50 PM (ISO 8601)
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Re: Simple Q&A by RAW for Pathfinder 4
A112: As written no. "You can channel negative energy a number of times per day equal to 3 + your Charisma modifier, but only to use Command Undead."
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2015-07-08, 03:01 PM (ISO 8601)
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Re: Simple Q&A by RAW for Pathfinder 4
Q113: The feat Extra Bane doesn't make sense to me. The Bane Class feature does not limit uses per day, but by duration. What benefit does Extra Bane give?
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2015-07-08, 03:03 PM (ISO 8601)
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Re: Simple Q&A by RAW for Pathfinder 4
A113: Psst, try reading it
(Less facetiously, the feat extends duration as well.)Plague Doctor by Crimmy
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2015-07-08, 04:24 PM (ISO 8601)
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2015-07-08, 09:57 PM (ISO 8601)
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2015-07-08, 10:17 PM (ISO 8601)
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Re: Simple Q&A by RAW for Pathfinder 4
A114: Yes - however, note that most of them trade away "speak with animals of its own kind" which Improved Familiars don't get, so that limits your choices.
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2015-07-08, 10:22 PM (ISO 8601)
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2015-07-09, 12:31 PM (ISO 8601)
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Re: Simple Q&A by RAW for Pathfinder 4
Q115
Im trying to adapt the Houri race (Bastard and bloodlines 3.5 or 3.0) and even though there are some things I wouldn't been able to do adapt, there is one point were I have reached controversy with a friend, a Houri is the offspring of a nymph and an elf, so is a sort of half elf and fey, to represent this, I need to know if I can choose more than one race type, in this case Humanoid (Subtype Elf) and Fey, is that possible? I couldn't find anything on the rules that said that I can't, but neither something that supports that I can.
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2015-07-09, 12:34 PM (ISO 8601)
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Re: Simple Q&A by RAW for Pathfinder 4
Q116
Damage Reduction and Bane.
Let's presume my PC has a +3 weapon with Bane Cow(or +3 Amulet of Mighty Fists). This Cow is a formidable opponent and has DR 10/Good. Does the Bane makes the weapon +5 and allows to ignore the DR/Good?But the strong man is stronger when alone.
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2015-07-09, 12:45 PM (ISO 8601)
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Re: Simple Q&A by RAW for Pathfinder 4
A115 open: I don't think you can have multiple creature types, but there are a lot of monsters in PF so I may be missing one that does. If you want my personal approach, I would make it humanoid, then add an ability similar to the Constructed ability possessed by Androids and Inevitables that lets it count as Fey for various purposes. You could call it "Fey Blood" or "First World Aspect" or something.
A116: Yes, the enhancement bonus will increase vs. that wretched bovine, and yes, this will allow you to smite your way past Bessie's mighty DR. You can even defeat DR 10/epic if such a variable bonus causes a strong enough boost.Plague Doctor by Crimmy
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2015-07-09, 02:38 PM (ISO 8601)
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Re: Simple Q&A by RAW for Pathfinder 4
Q117
There are several templates in the PF bestiary, however I can't find anywhere if a Player character can use them, is there anywhere on the rules that states that player character can't use this templates? like for example Half fey? or can they be used?
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2015-07-09, 02:42 PM (ISO 8601)
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Re: Simple Q&A by RAW for Pathfinder 4
A117a: Templates require GM permission in PF just like they did in 3.5. Essentially applying a template to your character means you're playing a monster, which requires GM approval. (The exception is a template applied by a spell or class feature, though none pop into my head at the moment.)
A117b: I'm not seeing a half-fey template, where is that? I see "Fey Creature" which turns you into fey, and "Fey-Touched" which lets you be both types but appears to be 3rd-party.Plague Doctor by Crimmy
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