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    Troll in the Playground
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    Default The Ultimate Linear Guild Tournament: Tiebreaking 4

    Greetings all tagonists, both of the 'pro' and 'an' variety, and welcome to

    The Ultimate Linear Guild Tournament
    Tiebreaking Edition!

    In which all past members of the Linear Guild compete for the title of Ultimate Rival!

    The Contestants:
    The contestants have been divided into two categories: the main contestants and the tie-breaking contestant. The main contestants are those Nale personally recruited, and who were Evil Opposites of one of the six PCs. The tie-breaking contestants are those who forced there way in, or never formally joined at all. So without further ado, let me introduce:
    The Main Contestants
    1. Nale
    2. Sabine
    3. Thog
    4. Zz'dtri
    5. Hilgya Firehelm
    6. Yikyik-- Eliminated in the second Tiebreaking Phase! He tastes good with tortilla chips.
    7. Leeky Windstaff
    8. Pompey
    9. Yokyok-- Eliminated in the third Tiebreaking Phase! Getting paid to kill things: Cornerstone of the world economy.
    10. Yukyuk-- Eliminated in the first Tiebreaking Phase! While shielding Mr. Scruffy from acid!



    And now,
    The Tie-breaking Contestants
    Introduced by me, the evil genius who concocted this elaborate scheme to begin with! Now remember, these Tiebreakers aren't real evil opposites. All you Linear Guild fans should be hoping that these second-string wannabes lose! They don't even get numbers, just letters.

    A. General Tarquin--This fool is a complete coward who doesn't know what real power is! Also, he practices filicide!

    B. Malack--A Snake, a leech, a parasite, and a pile of dust are the most generous ways to describe this monster!

    C. Kilkil--An overattentive drone who follows my father around. He's even more worthless than Belkon. Or Belker, or whatever the halfling's name is.

    D. Qarr--A simple pawn in my grand design...

    E. Ysometimesykysometimesyk--What is that, a KOBOLD hiding under the umbrella? Something else polymorphed into a kobold? He's not even a Linear Guilder, how in the Nine Hells did he get in here?
    --Eliminated during the third Tiebreaking Phase! Awww man! I lost thrice. I suck.

    F. Yakyak--Oh come on, he's not even a character! Whoever picked this terrible line-up of tie-breaking contestants is as dumb as my brother!
    --Eliminated during the second Tiebreaking Phase! Everyone knows that they're no real threat to the six of us.

    ...
    ...
    Phew, I'm glad that's over. I knew there was a reason I wouldn't let Nale introduce the Main Contestants!

    The Process
    Each week during the Initial Phase, I will post three head-to-head matches between competitors, and y'all will be able to vote once in each. Voting will last for one week, after which I will post another three matches. This will continue until all Linear Guilders have faced three other competitors. At this point, a score for each Linear Guilder will be computed. The score of a competitor depends on the scores of those they defeated, which in turn depends on the scores of who they defeated. It is a variation of the PageRank algorithm used by Google.
    Subsequently, the tournament will enter the Elimination Phase. During the Elimination Phase, the Linear Guilder with the lowest score will be eliminated. The three remaining Linear Guilders who previously faced the eliminated contestant will each play each other. Thus, each remaining Linear Guilder will have played three or more matches against other remaining Linear Guilders. The score of the remaining characters will be recomputed, and the cycle continues until only three remain.
    If, during the Elimination Phase, there is a tie for last place, the tied contestants will enter a Tiebreaking Phase. The Tiebreaking Phase will feature matches between the Main Contestants tied for last place, along with an equal number of Tiebreaking Contestants! If, due to eliminations, there are an insufficient number of Tiebreaking Contestants for a given Phase, than all remaining Tiebreaking Contestants will take part. The last place Main contestant and the last place contestant (if they are a Tiebreaking Contestant) at the end of each Tiebreaking Phase will be eliminated from the tournament! The winner of the Tiebreaking Phase (if they are a Tiebreaking Contestant) will be inducted into the Hall of Tiebreaking Champions!

    Each time there is a Tie for last place in the Elimination Phase, another Tiebreaking Phase will be run, knocking out another Main contestant and Another Tiebreaking Contestant, and adding another 'tagonist to the Hall of Tiebreaking Champions.

    Now, at this point, you are probably wondering: what will happen if a Tiebreaking Phase ends in a tie? Well, in that case, we will go into a Tiebreaking Tiebreaking Phase! Hint: it involves puppets. Specifically the Linear Guild puppets from the introduction of No Cure for Paladin Blues. If that ends in a tie, then I will use a refined version of the PageRank algorithm that takes the number of votes for each Linear Guilder into account, and not just who won each match. In the highly unlikely event that a tie still persists, I will cast a tiebreaking vote.

    Once only three Main Contestants remain, all Tiebreaking Contestants who have not made it into the Hall of Tiebreaking Champions will face off against each other in an Ultimate Tiebreaking Phase. If there is only one such Tiebreaking Contestant, then it will automatically win this phase. If no Tiebreaking contestants who have not been eliminated nor entered the Hall remain, then this phase will be skipped. The winner of that Phase will join the Hall of Tiebreaking Champions. Subsequently, the Hall of Tiebreaking Champions will be merged into the Main Contestants, an each will face a random set of three original Main Contestants in the Merger Phase.

    Once the Merger Phase is complete, a very special phase will begin. The rules and purpose of this Phase will be a surprise, and will not be revealed until the Phase begins.
    Really? I love surprises!

    After the Secret Special Phase, the cycle of elimination will then continue until only three Linear Guilders, from either category, remain. At that point, the Final Three will each play rematches against each other to determine the Ultimate Rival!

    Main Bracket
    There may have been a bit of confusion about how scores are calculated, and what the Main Bracket is, so I'm clearing things up. The Main Bracket consists of all matches played during the Initial Phase and all Elimination Phases. However, matches in which at least one contestant have been eliminated are removed from the Main Bracket. The scores computed at the end of each Elimination Phase are the Page Rank values of contestants based on all Main Bracket matches (not just those from the most recent Elimination Phase).
    Once a match is played in the Main Bracket, it is not rerun--matches from the Initial and Elimination phases continue to be counted as long as both of their participants are still in the tournament, up until the final three (when all three finalists have rematches against each other).
    Tiebreaking Phases use their own separate brackets, which include only matches from that Tiebreaking Phase, ignoring matches from previous Tiebreaking Phases and from the Main Bracket.



    Previous Matches
    Initial Phase
    1. Nale vs. Yukyuk: 14-5
    2. Sabine vs Yokyok: 16-3
    3. Leeky Windstaff vs Pompey: 15-4
    4. Zz'dtri vs Yikyik 23-0
    5. Sabine vs Thog 13-10
    6. Hilgya Firehelm vs Leeky Windstaff 9-14
    7. Nale vs Zz'dtri: 12-13
    8. Thog vs Yokyok: 19-6
    9. Hilgya Firehelm vs Yukyuk: 18-6
    10. Nale vs Pompey: 19-3
    11. Sabine vs Hilgya Firehelm: 18-4
    12. Yikyik vs Leeky Windstaff: 1-21
    13. Thog vs Yukyuk 21-1
    14. Zz'dtri vs Yokyok 20-3
    15. Yikyik vs Pompey 9-14

    At the end of the Intitial Phase, the scores of each Main Contestant are:
    1. Sabine: 1.79388
    2. Zz'dtri: 1.77157
    3. Leeky Windstaff: 1.3476
    4. Nale: 1.03801
    5. Thog: 0.889254
    6-7. Hilgya Firehelm: 0.728431
    6-7. Pompey: 0.728431
    8-10: Yikyik: 0.567609
    8-10: Yokyok: 0.567609
    8-10: Yukyuk: 0.567609
    Thog surprised many by failing not only to come in first during the Initial Phase, but to achieve a score that was below average.

    Tiebreaking Phase 1
    1. Yikyik vs Yokyok: 8-7
    2. Yukyuk vs General Tarquin: 2-13
    3. Malack vs Kilkil: 13-3
    4. Yikyik vs Yukyuk: 5-2
    5. Yokyok vs Malack: 0-9
    6. General Tarquin vs Kilkil: 6-3
    7. Yokyok vs Yukyuk: 3-1
    8. Yikyik vs Kilkil: 1-5
    9. General Tarquin vs Malack: 2-7

    At the end of the Phase, the Tiebreaking Scores (which do not include matches from the Initial Phase) are:

    1. Malack: 2.03711
    2. Kilkil: 1.12035
    3. Tarquin: 1.03901
    4. Yikyik: 0.802074
    5. Yokyok: 0.562859
    6. Yukyuk: 0.438591

    Despite defeating him in a direct match, Tarquin narrowly lost to his kobold assistant in the rankings. Yukyuk lost three matches in a row, bringing him to the bottom and making him the first Linear Guilder to be eliminated! Meanwhile, Malack went undefeated and entered the Hall of Tiebreaking Champions!

    Elimination Phase 1
    1. Nale vs Thog: 6-8
    2. Nale vs Hilgya Firehelm: 8-6
    3. Thog vs Hilgya Firehelm: 8-6

    Thog makes a comeback from his poor showing in the Initial Phase. Nale drops below the average of the remaining Main Contestants. The Main Bracket scores at the end of the first Elimination Phase were:

    1. Sabine: 1.90886
    2. Zz'dtri:1.29813
    3. Thog: 1.25839
    4. Leeky Windstaff: 1.14523
    5. Nale: 0.986266
    6. Pompey: 0.720004
    7-9. Hilgya Firehelm, Yikyik, and Yokyok: 0.561042

    Leeky maintains his lead on Nale due to going undefeated in the Initial Phase, but likely only because he faced easy opponents.

    Tiebreaking Phase 2

    1. Hilgya Firehelm vs Yikyik: 12-1
    2. Yokyok vs General Tarquin: 2-11
    3. Qarr vs Yakyak: 12-1
    4. Hilgya Firehelm vs Yokyok: 13-0
    5. Yikyik vs Qarr: 0-13
    6. General Tarquin vs Yakyak: 11-1
    7. Yikyik vs Yokyok: 5-7
    8. Hilgya Firehelm vs Yakyak: 12-0
    9. General Tarquin vs Qarr: 10-2

    The final scores for this Tiebreaking Phase are:
    1. Tarquin: 1.8733
    2. Hilgya: 1.25191
    3. Qarr: 0.928624
    4. Yokyok: 0.760682
    5-6. Yikyik and Yakyak:0.592739


    Tarquin sweeps the Tiebreaking Phase and enters the Hall of Tiebreaking Champions! There is a tie for last place, however, Yikyik is a Main Contestant while Yakyak is a Tiebreaking Contestant, so both are eliminated with no Tiebreaking Tiebreaking Phase needed. (A Tiebreaking Tiebreaking Phase only occurs if there is a tie for last place in a Tiebreaking Phase among tied contestants from the same division, or if any tie for first place in a Tiebreaking Phase occurs).

    Elimination Phase 2
    1. Thog vs Zz'dtri: 11-11 tie! I broke the tie in favor of Thog
    2. Zz'dtri vs Leeky Windstaff: 14-8
    3. Zz'dtri vs Pompey: 21-1

    The final scores for the Main Bracket at the end of the second Elimination Phase were:

    1. Sabine: 2.28503
    2. Thog: 1.99705
    3. Zz'dtri: 1.36448
    4-5. Nale and Leeky Windstaff: 0.587541
    6-8. Hilgya Firehelm, Pompey, and Yokyok: 0.392785

    Zz'dtri falls behind Thog due to his direct loss. Sabine maintains a lead, while the sole remaining kobold is forced into a Tiebreaking Phase!

    Tiebreaking Phase 3

    1. Hilgya Firehelm vs Pompey: 12-3
    2. Yokyok vs Kilkil: 8-7
    3. Qarr vs Ysometimesykysometimesyk: 13-2
    4. Hilgya Firehelm vs Yokyok: 9-2
    5. Pompey vs Qarr: 1-11
    6. Kilkil vs Ysometimesykysometimesyk: 10-0
    7. Pompey vs Yokyok: 6-4
    8. Hilgya Firehelm vs Ysometimesykysometimesyk: 10-0
    9. Kilkil vs Qarr: 4-6

    At the end of the third Tiebreaking Phase, the scores for this Phase are:
    1. Hilgya--0.247993
    2. Qarr--0.237546
    3. Pompey--0.155383
    4. Yokyok--0.144936
    5. Kilkil--0.120357
    6. MitD--0.0937847

    Ysometimesykysometimesyk is eliminated from the tournament due to placing last, as is Yokyok due to being the last place Main Contestant. Since Hilgya, a main contestant, came in first, no one enters the Hall of Tiebreaking Champions this phase.

    Elimination Phase 4
    1. Nale vs Leeky Windstaff: 16-3
    2. Sabine vs Zz'dtri: 12-7
    3. Sabine vs Pompey: 17-2

    The Main Bracket scores at the end of this Phase are

    1. Sabine: 2.2272
    2. Thog: 1.35173
    3. Zz'dtri: 1.12727
    4. Nale: 0.853767
    5. Leeky: 0.599135
    6-7. Hilgya and Pompey: 0.420446

    The Hall of Tiebreaking Champions
    --Malack became the first member of the Hall, after trouncing Tarquin and a bunch of kobolds in the first Tiebreaking Phase.
    -- General Tarquin became the second member of the Hall, after beating Qarr and a bunch of kobolds in the second Tiebreaking Phase.

    The Current Phase
    At the end of the previous Phase, Hilgya and Pompey are tied for last place, each with no wins in the Main Bracket (since matches against previously eliminated Contestants are not counted.) Hence, they will enter into a Tiebreaking Phase with two Tiebreaking Contestants. Since only two Tiebreaking Contestants remain, Qarr and Kilkil will compete in this Phase. All four Contestants in this Phase will face every other contestant once. The phase will take two weeks, with three matches each week. Due to the all-vs-all format, there is no possibility of this Phase triggering a Tiebreaking Tiebreaking Phase.

    The Current Matches
    Vote in each match once:
    1. Hilgya Firehelm vs Kilkil
    2. Hilgya Firehelm vs Qarr
    3. Pompey vs Kilkil


    Voting will end Wednesday, May 20, at which point we will move on to the next three matches in the Tiebreaking Phase!
    Last edited by 137ben; 2015-05-17 at 01:27 AM.
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    Grod's Law: You cannot and should not balance bad mechanics by making them annoying to use
    Quote Originally Posted by Flickerdart View Post
    If Orcus was a nesting doll, that would certainly make the whole thing work smoother. When you cast a level 1 summoning spell, you summon the little Orcus from the middle, but when you cast Gate, you get the really big Orcus that holds all the small Orcuses.

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    Bugbear in the Playground
     
    Bird's Avatar

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    Default Re: The Ultimate Linear Guild Tournament: Tiebreaking 4

    Hilgya. I still hope we see her again once we get to dwarven lands.

    Hilgya.

    Kilkil

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    Halfling in the Playground
     
    ElfRangerGuy

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    Default Re: The Ultimate Linear Guild Tournament: Tiebreaking 4

    Hilgya
    Hilgya
    Kilkil


    Go team dwarves! (Or is it dwarfs?)

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    Dwarf in the Playground
     
    RedWizardGuy

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    Default Re: The Ultimate Linear Guild Tournament: Tiebreaking 4

    Hilgya, because someone named KilKil needs killing
    Qarr, because of all the times he loses to Blackwing
    Pompey, because it takes guts for a 5th level sidekick villain to chalenge a bunch of 12th level heroes.
    Each one of us, alone, is but a drop in the sea
    Our powers pale compared with the great heroes
    Our battles donít hit the headlines or shake the earth
    But they are few, canít be everywhere, and we are many
    So, when the world, the universe needs saving, they appear
    But when people needs saving, we are the ones who will come
    We are underdogs, I know, but we rise up to the challenge of being heroes.

    (by Wishing Joe, a low-powered superhero)

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    Troll in the Playground
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    Default Re: The Ultimate Linear Guild Tournament: Tiebreaking 4

    Hilgya
    Qarr
    Pompey, India
    Quote Originally Posted by The Giant View Post
    Quote Originally Posted by Gift Jeraff View Post
    elan: dad plz dont kill roy
    tarquin: ok
    Damn it! Now I have to rewrite the script for #917.
    THE SCRYING SENSOR AT THE END OF STRIP #698 WAS ZZ'DTRI'S (SOURCE)
    =
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    Ogre in the Playground
     
    WhiteWizardGirl

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    Default Re: The Ultimate Linear Guild Tournament: Tiebreaking 4

    Hilgya
    Hilgya
    Kilkil
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    Troll in the Playground
     
    RedWizardGuy

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    Hilgya
    Hilgya
    Kilkil
    Last edited by Jaxzan Proditor; 2015-05-13 at 08:55 PM.
    How vampires work in OOTS.

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    Quote Originally Posted by oppyu View Post
    There is nothing more emblematic of this forum than three or four pages of debate between people who, as it turns out, pretty much agree with each other.

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    Dwarf in the Playground
     
    Torzini's Avatar

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    Default Re: The Ultimate Linear Guild Tournament: Tiebreaking 4

    Hilgya
    Hilgya
    Kilkil
    I am: The Littlest Goblin in the Playground!


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    Barbarian in the Playground
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    Default Re: The Ultimate Linear Guild Tournament: Tiebreaking 4

    Kilkil
    Qarr
    Kilkil

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    Barbarian in the Playground
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    Default Re: The Ultimate Linear Guild Tournament: Tiebreaking 4

    Kilkil
    Qarr
    Kilkil

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    Dwarf in the Playground
     
    Imp

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    Default Re: The Ultimate Linear Guild Tournament: Tiebreaking 4

    Hilgyar
    Qarr
    Kilkil
    "No Anti-Magic field ever stopped a pouncing Barbarians Great Club"

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    I appear to be a pixie. I knew I overflowed with natural charisma

    Nooo! I have fallen to being a mere halfling! Guess I'll....umm.....throw things....and bemoan my favored class.....




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    Bugbear in the Playground
     
    Mike Havran's Avatar

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    Default Re: The Ultimate Linear Guild Tournament: Tiebreaking 4

    Kilkil
    Hilgya
    Kilkil
    All thanks to half-halfling for the avatar.

    There must be some sense of order - personal, political or dramatic - and if no one else is going to bring it to this world, I will.

    Silent member of Zz'dtri's #698 Scrying Sensor Explanation Club.

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    Ogre in the Playground
     
    Lizardfolk

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    Default Re: The Ultimate Linear Guild Tournament: Tiebreaking 4

    Hilgya
    Hilgya
    Kilkil
    Spoiler: Quotes
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    Quote Originally Posted by The Giant View Post
    Also, as a rule of thumb, if you find yourself defending your inalienable right to make someone else feel like garbage, you're on the wrong side of the argument.
    Quote Originally Posted by oppyu View Post
    There is nothing more emblematic of this forum than three or four pages of debate between people who, as it turns out, pretty much agree with each other.


    Check this game out! Or at least give it a thumbs up.
    Why "because the plot said so" is not a good answer.

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    Barbarian in the Playground
     
    BlueWizardGirl

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    Hilgya
    Hilgya
    Kilkil

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    Halfling in the Playground
     
    DrowGuy

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    Default Re: The Ultimate Linear Guild Tournament: Tiebreaking 4

    Hilgya
    Hilgya
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    X I H I R L I


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    Firbolg in the Playground
     
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    Default Re: The Ultimate Linear Guild Tournament: Tiebreaking 4

    Hilgya
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    Kilkil
    Do I contradict myself?
    Very well then I contradict myself. I am large, I contain multitudes. (W.Whitman)


    Things that increase my self esteem:
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    Great analysis KA. I second all things you said
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    Great analysis KA, I second everything you said here.
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    If I have a player using Paladin in the future I will direct them to this. Good job.
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    Killer Angel, you have an excellent taste in books
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    Historical zombies is a fantastic idea.

  17. - Top - End - #17
    Troll in the Playground
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    Default Re: The Ultimate Linear Guild Tournament: Tiebreaking 4

    1. Hilgya Firehelm vs Kilkil: 12-3
    2. Hilgya Firehelm vs Qarr: 9-6
    3. Pompey vs Kilkil: 2-13

    The next round has begun!
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    Quote Originally Posted by Grod_The_Giant View Post
    Grod's Law: You cannot and should not balance bad mechanics by making them annoying to use
    Quote Originally Posted by Flickerdart View Post
    If Orcus was a nesting doll, that would certainly make the whole thing work smoother. When you cast a level 1 summoning spell, you summon the little Orcus from the middle, but when you cast Gate, you get the really big Orcus that holds all the small Orcuses.

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